For sixel, no need to round image size to multiple of character size.
With this fix combined with fix to libsixel: https://github.com/saitoha/libsixel/pull/170 browsing on slow machines (e.g., when floating-point calculation is emulated by kernel) gets significantly speed up. Note that if i->cache->a_width (i->cache->a_height) is zero, width (height) should be set to zero. Otherwise, image in screen boundary (i.e., partially displayed) becomes strangely resized.
This commit is contained in:
7
terms.c
7
terms.c
@@ -824,14 +824,13 @@ put_image_sixel(char *url, int x, int y, int w, int h, int sx, int sy, int sw, i
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argv[n++] = "-l";
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argv[n++] = do_anim ? "auto" : "disable";
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argv[n++] = "-w";
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sprintf(digit[0], "%d", w*pixel_per_char_i);
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sprintf(digit[0], "%d", w);
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argv[n++] = digit[0];
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argv[n++] = "-h";
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sprintf(digit[1], "%d", h*pixel_per_line_i);
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sprintf(digit[1], "%d", h);
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argv[n++] = digit[1];
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argv[n++] = "-c";
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sprintf(clip, "%dx%d+%d+%d", sw*pixel_per_char_i, sh*pixel_per_line_i,
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sx*pixel_per_char_i, sy*pixel_per_line_i);
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sprintf(clip, "%dx%d+%d+%d", sw, sh, sx, sy);
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argv[n++] = clip;
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argv[n++] = url;
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if (getenv("TERM") && strcmp(getenv("TERM"), "screen") == 0 &&
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