Updates from 0.2.1 into 0.2.1-inu-1.5
This commit is contained in:
@@ -1,9 +1,11 @@
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#ifdef WIN32_THREADS
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#if defined(GC_WIN32_THREADS) || defined(WIN32_THREADS)
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#include "gc_priv.h"
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#include "private/gc_priv.h"
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#if 0
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#define STRICT
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#include <windows.h>
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#endif
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#define MAX_THREADS 64
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@@ -22,6 +24,13 @@ volatile GC_bool GC_please_stop = FALSE;
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volatile struct thread_entry thread_table[MAX_THREADS];
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void GC_push_thread_structures GC_PROTO((void))
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{
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/* Unlike the other threads implementations, the thread table here */
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/* contains no pointers to the collectable heap. Thus we have */
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/* no private structures we need to preserve. */
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}
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void GC_stop_world()
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{
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DWORD thread_id = GetCurrentThreadId();
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@@ -31,8 +40,28 @@ void GC_stop_world()
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for (i = 0; i < MAX_THREADS; i++)
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if (thread_table[i].stack != 0
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&& thread_table[i].id != thread_id) {
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if (SuspendThread(thread_table[i].handle) == (DWORD)-1)
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ABORT("SuspendThread failed");
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# ifdef MSWINCE
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/* SuspendThread will fail if thread is running kernel code */
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while (SuspendThread(thread_table[i].handle) == (DWORD)-1)
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Sleep(10);
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# else
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/* Apparently the Windows 95 GetOpenFileName call creates */
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/* a thread that does not properly get cleaned up, and */
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/* SuspendThread on its descriptor may provoke a crash. */
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/* This reduces the probability of that event, though it still */
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/* appears there's a race here. */
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DWORD exitCode;
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if (GetExitCodeThread(thread_table[i].handle,&exitCode) &&
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exitCode != STILL_ACTIVE) {
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thread_table[i].stack = 0;
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thread_table[i].in_use = FALSE;
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CloseHandle(thread_table[i].handle);
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BZERO((void *)(&thread_table[i].context), sizeof(CONTEXT));
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continue;
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}
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if (SuspendThread(thread_table[i].handle) == (DWORD)-1)
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ABORT("SuspendThread failed");
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# endif
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thread_table[i].suspended = TRUE;
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}
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}
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@@ -51,6 +80,9 @@ void GC_start_world()
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GC_please_stop = FALSE;
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}
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# ifdef _MSC_VER
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# pragma warning(disable:4715)
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# endif
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ptr_t GC_current_stackbottom()
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{
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DWORD thread_id = GetCurrentThreadId();
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@@ -60,18 +92,30 @@ ptr_t GC_current_stackbottom()
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return thread_table[i].stack;
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ABORT("no thread table entry for current thread");
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}
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# ifdef _MSC_VER
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# pragma warning(default:4715)
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# endif
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ptr_t GC_get_lo_stack_addr(ptr_t s)
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{
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ptr_t bottom;
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MEMORY_BASIC_INFORMATION info;
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VirtualQuery(s, &info, sizeof(info));
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do {
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bottom = info.BaseAddress;
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VirtualQuery(bottom - 1, &info, sizeof(info));
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} while ((info.Protect & PAGE_READWRITE) && !(info.Protect & PAGE_GUARD));
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return(bottom);
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}
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# ifdef MSWINCE
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/* The VirtualQuery calls below won't work properly on WinCE, but */
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/* since each stack is restricted to an aligned 64K region of */
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/* virtual memory we can just take the next lowest multiple of 64K. */
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# define GC_get_lo_stack_addr(s) \
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((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
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# else
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static ptr_t GC_get_lo_stack_addr(ptr_t s)
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{
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ptr_t bottom;
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MEMORY_BASIC_INFORMATION info;
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VirtualQuery(s, &info, sizeof(info));
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do {
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bottom = info.BaseAddress;
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VirtualQuery(bottom - 1, &info, sizeof(info));
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} while ((info.Protect & PAGE_READWRITE)
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&& !(info.Protect & PAGE_GUARD));
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return(bottom);
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}
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# endif
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void GC_push_all_stacks()
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{
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@@ -81,23 +125,186 @@ void GC_push_all_stacks()
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if (thread_table[i].stack) {
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ptr_t bottom = GC_get_lo_stack_addr(thread_table[i].stack);
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if (thread_table[i].id == thread_id)
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GC_push_all(&i, thread_table[i].stack);
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GC_push_all_stack((ptr_t)&i, thread_table[i].stack);
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else {
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thread_table[i].context.ContextFlags
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= (CONTEXT_INTEGER|CONTEXT_CONTROL);
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if (!GetThreadContext(thread_table[i].handle,
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&thread_table[i].context))
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/* cast away volatile qualifier */
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(LPCONTEXT)&thread_table[i].context))
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ABORT("GetThreadContext failed");
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if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack
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|| thread_table[i].context.Esp < (DWORD)bottom)
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ABORT("Thread stack pointer out of range");
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GC_push_one ((word) thread_table[i].context.Edi);
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GC_push_one ((word) thread_table[i].context.Esi);
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GC_push_one ((word) thread_table[i].context.Ebx);
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GC_push_one ((word) thread_table[i].context.Edx);
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GC_push_one ((word) thread_table[i].context.Ecx);
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GC_push_one ((word) thread_table[i].context.Eax);
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GC_push_all_stack(thread_table[i].context.Esp, thread_table[i].stack);
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# ifdef I386
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if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack
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|| thread_table[i].context.Esp < (DWORD)bottom)
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ABORT("Thread stack pointer out of range");
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GC_push_one ((word) thread_table[i].context.Edi);
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GC_push_one ((word) thread_table[i].context.Esi);
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GC_push_one ((word) thread_table[i].context.Ebp);
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GC_push_one ((word) thread_table[i].context.Ebx);
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GC_push_one ((word) thread_table[i].context.Edx);
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GC_push_one ((word) thread_table[i].context.Ecx);
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GC_push_one ((word) thread_table[i].context.Eax);
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GC_push_all_stack((char *) thread_table[i].context.Esp,
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thread_table[i].stack);
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# else
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# ifdef ARM32
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if (thread_table[i].context.Sp >= (DWORD)thread_table[i].stack
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|| thread_table[i].context.Sp < (DWORD)bottom)
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ABORT("Thread stack pointer out of range");
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GC_push_one ((word) thread_table[i].context.R0);
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GC_push_one ((word) thread_table[i].context.R1);
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GC_push_one ((word) thread_table[i].context.R2);
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GC_push_one ((word) thread_table[i].context.R3);
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GC_push_one ((word) thread_table[i].context.R4);
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GC_push_one ((word) thread_table[i].context.R5);
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GC_push_one ((word) thread_table[i].context.R6);
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GC_push_one ((word) thread_table[i].context.R7);
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GC_push_one ((word) thread_table[i].context.R8);
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GC_push_one ((word) thread_table[i].context.R9);
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GC_push_one ((word) thread_table[i].context.R10);
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GC_push_one ((word) thread_table[i].context.R11);
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GC_push_one ((word) thread_table[i].context.R12);
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GC_push_all_stack((char *) thread_table[i].context.Sp,
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thread_table[i].stack);
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# else
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# ifdef SHx
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if (thread_table[i].context.R15 >= (DWORD)thread_table[i].stack
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|| thread_table[i].context.R15 < (DWORD)bottom)
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ABORT("Thread stack pointer out of range");
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GC_push_one ((word) thread_table[i].context.R0);
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GC_push_one ((word) thread_table[i].context.R1);
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GC_push_one ((word) thread_table[i].context.R2);
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GC_push_one ((word) thread_table[i].context.R3);
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GC_push_one ((word) thread_table[i].context.R4);
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GC_push_one ((word) thread_table[i].context.R5);
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GC_push_one ((word) thread_table[i].context.R6);
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GC_push_one ((word) thread_table[i].context.R7);
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GC_push_one ((word) thread_table[i].context.R8);
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GC_push_one ((word) thread_table[i].context.R9);
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GC_push_one ((word) thread_table[i].context.R10);
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GC_push_one ((word) thread_table[i].context.R11);
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GC_push_one ((word) thread_table[i].context.R12);
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GC_push_one ((word) thread_table[i].context.R13);
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GC_push_one ((word) thread_table[i].context.R14);
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GC_push_all_stack((char *) thread_table[i].context.R15,
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thread_table[i].stack);
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# else
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# ifdef MIPS
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if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
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|| thread_table[i].context.IntSp < (DWORD)bottom)
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ABORT("Thread stack pointer out of range");
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GC_push_one ((word) thread_table[i].context.IntAt);
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GC_push_one ((word) thread_table[i].context.IntV0);
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GC_push_one ((word) thread_table[i].context.IntV1);
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GC_push_one ((word) thread_table[i].context.IntA0);
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GC_push_one ((word) thread_table[i].context.IntA1);
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GC_push_one ((word) thread_table[i].context.IntA2);
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GC_push_one ((word) thread_table[i].context.IntA3);
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GC_push_one ((word) thread_table[i].context.IntT0);
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GC_push_one ((word) thread_table[i].context.IntT1);
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GC_push_one ((word) thread_table[i].context.IntT2);
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GC_push_one ((word) thread_table[i].context.IntT3);
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GC_push_one ((word) thread_table[i].context.IntT4);
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GC_push_one ((word) thread_table[i].context.IntT5);
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GC_push_one ((word) thread_table[i].context.IntT6);
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GC_push_one ((word) thread_table[i].context.IntT7);
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GC_push_one ((word) thread_table[i].context.IntS0);
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GC_push_one ((word) thread_table[i].context.IntS1);
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GC_push_one ((word) thread_table[i].context.IntS2);
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GC_push_one ((word) thread_table[i].context.IntS3);
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GC_push_one ((word) thread_table[i].context.IntS4);
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GC_push_one ((word) thread_table[i].context.IntS5);
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GC_push_one ((word) thread_table[i].context.IntS6);
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GC_push_one ((word) thread_table[i].context.IntS7);
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GC_push_one ((word) thread_table[i].context.IntT8);
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GC_push_one ((word) thread_table[i].context.IntT9);
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GC_push_one ((word) thread_table[i].context.IntK0);
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GC_push_one ((word) thread_table[i].context.IntK1);
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GC_push_one ((word) thread_table[i].context.IntS8);
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GC_push_all_stack((char *) thread_table[i].context.IntSp,
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thread_table[i].stack);
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# else
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# ifdef PPC
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if (thread_table[i].context.Gpr1 >= (DWORD)thread_table[i].stack
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|| thread_table[i].context.Gpr1 < (DWORD)bottom)
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ABORT("Thread stack pointer out of range");
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GC_push_one ((word) thread_table[i].context.Gpr0);
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/* Gpr1 is stack pointer */
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/* Gpr2 is global pointer */
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GC_push_one ((word) thread_table[i].context.Gpr3);
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GC_push_one ((word) thread_table[i].context.Gpr4);
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GC_push_one ((word) thread_table[i].context.Gpr5);
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GC_push_one ((word) thread_table[i].context.Gpr6);
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GC_push_one ((word) thread_table[i].context.Gpr7);
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GC_push_one ((word) thread_table[i].context.Gpr8);
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GC_push_one ((word) thread_table[i].context.Gpr9);
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GC_push_one ((word) thread_table[i].context.Gpr10);
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GC_push_one ((word) thread_table[i].context.Gpr11);
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GC_push_one ((word) thread_table[i].context.Gpr12);
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/* Gpr13 is reserved for the kernel */
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GC_push_one ((word) thread_table[i].context.Gpr14);
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GC_push_one ((word) thread_table[i].context.Gpr15);
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GC_push_one ((word) thread_table[i].context.Gpr16);
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GC_push_one ((word) thread_table[i].context.Gpr17);
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GC_push_one ((word) thread_table[i].context.Gpr18);
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GC_push_one ((word) thread_table[i].context.Gpr19);
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GC_push_one ((word) thread_table[i].context.Gpr20);
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GC_push_one ((word) thread_table[i].context.Gpr21);
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GC_push_one ((word) thread_table[i].context.Gpr22);
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GC_push_one ((word) thread_table[i].context.Gpr23);
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GC_push_one ((word) thread_table[i].context.Gpr24);
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GC_push_one ((word) thread_table[i].context.Gpr25);
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GC_push_one ((word) thread_table[i].context.Gpr26);
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GC_push_one ((word) thread_table[i].context.Gpr27);
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GC_push_one ((word) thread_table[i].context.Gpr28);
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GC_push_one ((word) thread_table[i].context.Gpr29);
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GC_push_one ((word) thread_table[i].context.Gpr30);
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GC_push_one ((word) thread_table[i].context.Gpr31);
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GC_push_all_stack((char *) thread_table[i].context.Gpr1,
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thread_table[i].stack);
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# else
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# ifdef ALPHA
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if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
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|| thread_table[i].context.IntSp < (DWORD)bottom)
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ABORT("Thread stack pointer out of range");
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GC_push_one ((word) thread_table[i].context.IntV0);
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GC_push_one ((word) thread_table[i].context.IntT0);
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GC_push_one ((word) thread_table[i].context.IntT1);
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GC_push_one ((word) thread_table[i].context.IntT2);
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GC_push_one ((word) thread_table[i].context.IntT3);
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GC_push_one ((word) thread_table[i].context.IntT4);
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GC_push_one ((word) thread_table[i].context.IntT5);
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GC_push_one ((word) thread_table[i].context.IntT6);
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GC_push_one ((word) thread_table[i].context.IntT7);
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GC_push_one ((word) thread_table[i].context.IntS0);
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GC_push_one ((word) thread_table[i].context.IntS1);
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GC_push_one ((word) thread_table[i].context.IntS2);
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GC_push_one ((word) thread_table[i].context.IntS3);
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GC_push_one ((word) thread_table[i].context.IntS4);
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GC_push_one ((word) thread_table[i].context.IntS5);
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GC_push_one ((word) thread_table[i].context.IntFp);
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GC_push_one ((word) thread_table[i].context.IntA0);
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GC_push_one ((word) thread_table[i].context.IntA1);
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GC_push_one ((word) thread_table[i].context.IntA2);
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GC_push_one ((word) thread_table[i].context.IntA3);
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GC_push_one ((word) thread_table[i].context.IntA4);
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GC_push_one ((word) thread_table[i].context.IntA5);
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GC_push_one ((word) thread_table[i].context.IntT8);
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GC_push_one ((word) thread_table[i].context.IntT9);
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GC_push_one ((word) thread_table[i].context.IntT10);
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GC_push_one ((word) thread_table[i].context.IntT11);
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GC_push_one ((word) thread_table[i].context.IntT12);
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GC_push_one ((word) thread_table[i].context.IntAt);
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GC_push_all_stack((char *) thread_table[i].context.IntSp,
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thread_table[i].stack);
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# else
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--> architecture not supported
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# endif /* !ALPHA */
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# endif /* !PPC */
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# endif /* !MIPS */
|
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# endif /* !SHx */
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# endif /* !ARM32 */
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# endif /* !I386 */
|
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}
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}
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}
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@@ -124,6 +331,177 @@ void GC_get_next_stack(char *start, char **lo, char **hi)
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if (*lo < start) *lo = start;
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}
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|
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|
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# ifdef MSWINCE
|
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|
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typedef struct {
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HANDLE child_ready_h, parent_ready_h;
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volatile struct thread_entry * entry;
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LPTHREAD_START_ROUTINE start;
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LPVOID param;
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} thread_args;
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|
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DWORD WINAPI thread_start(LPVOID arg);
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|
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HANDLE WINAPI GC_CreateThread(
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LPSECURITY_ATTRIBUTES lpThreadAttributes,
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DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress,
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LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
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{
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HANDLE thread_h = NULL;
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HANDLE child_ready_h, parent_ready_h;
|
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|
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int i;
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thread_args args;
|
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/* allocate thread slot */
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LOCK();
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for (i = 0; i != MAX_THREADS && thread_table[i].in_use; i++)
|
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;
|
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if (i != MAX_THREADS) {
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thread_table[i].in_use = TRUE;
|
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}
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UNLOCK();
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|
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if (i != MAX_THREADS) {
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|
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/* create unnamed unsignalled events */
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if (child_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
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if (parent_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
|
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|
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/* set up thread arguments */
|
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args.child_ready_h = child_ready_h;
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args.parent_ready_h = parent_ready_h;
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args.entry = &thread_table[i];
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args.start = lpStartAddress;
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args.param = lpParameter;
|
||||
|
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thread_h = CreateThread(lpThreadAttributes,
|
||||
dwStackSize, thread_start,
|
||||
&args,
|
||||
dwCreationFlags & ~CREATE_SUSPENDED,
|
||||
lpThreadId);
|
||||
|
||||
if (thread_h) {
|
||||
|
||||
/* fill in ID and handle; tell child this is done */
|
||||
thread_table[i].id = *lpThreadId;
|
||||
thread_table[i].handle = thread_h;
|
||||
SetEvent (parent_ready_h);
|
||||
|
||||
/* wait for child to fill in stack and copy args */
|
||||
WaitForSingleObject (child_ready_h, INFINITE);
|
||||
|
||||
/* suspend the child if requested */
|
||||
if (dwCreationFlags & CREATE_SUSPENDED)
|
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SuspendThread (thread_h);
|
||||
|
||||
/* let child call given function now (or when resumed) */
|
||||
SetEvent (parent_ready_h);
|
||||
|
||||
} else {
|
||||
CloseHandle (parent_ready_h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
CloseHandle (child_ready_h);
|
||||
|
||||
if (thread_h == NULL)
|
||||
thread_table[i].in_use = FALSE;
|
||||
|
||||
} else { /* no thread slot found */
|
||||
SetLastError (ERROR_TOO_MANY_TCBS);
|
||||
}
|
||||
|
||||
return thread_h;
|
||||
}
|
||||
|
||||
static DWORD WINAPI thread_start(LPVOID arg)
|
||||
{
|
||||
DWORD ret = 0;
|
||||
thread_args args = *(thread_args *)arg;
|
||||
|
||||
/* wait for parent to fill in ID and handle */
|
||||
WaitForSingleObject (args.parent_ready_h, INFINITE);
|
||||
ResetEvent (args.parent_ready_h);
|
||||
|
||||
/* fill in stack; tell parent this is done */
|
||||
args.entry->stack = GC_get_stack_base();
|
||||
SetEvent (args.child_ready_h);
|
||||
|
||||
/* wait for parent to tell us to go (in case it needs to suspend us) */
|
||||
WaitForSingleObject (args.parent_ready_h, INFINITE);
|
||||
CloseHandle (args.parent_ready_h);
|
||||
|
||||
/* Clear the thread entry even if we exit with an exception. */
|
||||
/* This is probably pointless, since an uncaught exception is */
|
||||
/* supposed to result in the process being killed. */
|
||||
__try {
|
||||
ret = args.start (args.param);
|
||||
} __finally {
|
||||
LOCK();
|
||||
args.entry->stack = 0;
|
||||
args.entry->in_use = FALSE;
|
||||
/* cast away volatile qualifier */
|
||||
BZERO((void *) &args.entry->context, sizeof(CONTEXT));
|
||||
UNLOCK();
|
||||
}
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
typedef struct {
|
||||
HINSTANCE hInstance;
|
||||
HINSTANCE hPrevInstance;
|
||||
LPWSTR lpCmdLine;
|
||||
int nShowCmd;
|
||||
} main_thread_args;
|
||||
|
||||
DWORD WINAPI main_thread_start(LPVOID arg);
|
||||
|
||||
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
|
||||
LPWSTR lpCmdLine, int nShowCmd)
|
||||
{
|
||||
DWORD exit_code = 1;
|
||||
|
||||
main_thread_args args = {
|
||||
hInstance, hPrevInstance, lpCmdLine, nShowCmd
|
||||
};
|
||||
HANDLE thread_h;
|
||||
DWORD thread_id;
|
||||
|
||||
/* initialize everything */
|
||||
InitializeCriticalSection(&GC_allocate_ml);
|
||||
GC_init();
|
||||
|
||||
/* start the main thread */
|
||||
thread_h = GC_CreateThread(
|
||||
NULL, 0, main_thread_start, &args, 0, &thread_id);
|
||||
|
||||
if (thread_h != NULL)
|
||||
{
|
||||
WaitForSingleObject (thread_h, INFINITE);
|
||||
GetExitCodeThread (thread_h, &exit_code);
|
||||
CloseHandle (thread_h);
|
||||
}
|
||||
|
||||
GC_deinit();
|
||||
DeleteCriticalSection(&GC_allocate_ml);
|
||||
|
||||
return (int) exit_code;
|
||||
}
|
||||
|
||||
DWORD WINAPI main_thread_start(LPVOID arg)
|
||||
{
|
||||
main_thread_args * args = (main_thread_args *) arg;
|
||||
|
||||
return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
|
||||
args->lpCmdLine, args->nShowCmd);
|
||||
}
|
||||
|
||||
# else /* !MSWINCE */
|
||||
|
||||
LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);
|
||||
|
||||
/*
|
||||
@@ -151,11 +529,14 @@ BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
|
||||
/* The following should be a noop according to the win32 */
|
||||
/* documentation. There is empirical evidence that it */
|
||||
/* isn't. - HB */
|
||||
# ifndef SMALL_CONFIG
|
||||
# ifdef MPROTECT_VDB
|
||||
if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
|
||||
# endif
|
||||
|
||||
for (i = 0; InterlockedExchange(&thread_table[i].in_use,1) != 0; i++) {
|
||||
for (i = 0;
|
||||
/* cast away volatile qualifier */
|
||||
InterlockedExchange((LPLONG) &thread_table[i].in_use, 1) != 0;
|
||||
i++) {
|
||||
/* Compare-and-swap would make this cleaner, but that's not */
|
||||
/* supported before Windows 98 and NT 4.0. In Windows 2000, */
|
||||
/* InterlockedExchange is supposed to be replaced by */
|
||||
@@ -166,15 +547,16 @@ BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
|
||||
}
|
||||
thread_table[i].id = GetCurrentThreadId();
|
||||
if (!DuplicateHandle(GetCurrentProcess(),
|
||||
GetCurrentThread(),
|
||||
GetCurrentThread(),
|
||||
GetCurrentProcess(),
|
||||
&thread_table[i].handle,
|
||||
/* cast away volatile qualifier */
|
||||
(HANDLE *) &thread_table[i].handle,
|
||||
0,
|
||||
0,
|
||||
DUPLICATE_SAME_ACCESS)) {
|
||||
DWORD last_error = GetLastError();
|
||||
GC_printf1("Last error code: %lx\n", last_error);
|
||||
ABORT("DuplicateHandle failed");
|
||||
DWORD last_error = GetLastError();
|
||||
GC_printf1("Last error code: %lx\n", last_error);
|
||||
ABORT("DuplicateHandle failed");
|
||||
}
|
||||
thread_table[i].stack = GC_get_stack_base();
|
||||
/* If this thread is being created while we are trying to stop */
|
||||
@@ -183,27 +565,53 @@ BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
|
||||
while (GC_please_stop) Sleep(20);
|
||||
}
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
case DLL_THREAD_DETACH:
|
||||
{
|
||||
int i;
|
||||
DWORD thread_id = GetCurrentThreadId();
|
||||
LOCK();
|
||||
for (i = 0;
|
||||
thread_table[i].stack == 0 || thread_table[i].id != thread_id;
|
||||
i++) {
|
||||
if (i == MAX_THREADS - 1)
|
||||
ABORT("thread not found on detach");
|
||||
i < MAX_THREADS &&
|
||||
(thread_table[i].stack == 0 || thread_table[i].id != thread_id);
|
||||
i++) {}
|
||||
if (i >= MAX_THREADS) {
|
||||
WARN("thread %ld not found on detach", (GC_word)thread_id);
|
||||
} else {
|
||||
thread_table[i].stack = 0;
|
||||
thread_table[i].in_use = FALSE;
|
||||
CloseHandle(thread_table[i].handle);
|
||||
/* cast away volatile qualifier */
|
||||
BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
|
||||
}
|
||||
thread_table[i].stack = 0;
|
||||
thread_table[i].in_use = FALSE;
|
||||
CloseHandle(thread_table[i].handle);
|
||||
BZERO(&thread_table[i].context, sizeof(CONTEXT));
|
||||
UNLOCK();
|
||||
}
|
||||
break;
|
||||
case DLL_PROCESS_DETACH:
|
||||
{
|
||||
int i;
|
||||
|
||||
LOCK();
|
||||
for (i = 0; i < MAX_THREADS; ++i)
|
||||
{
|
||||
if (thread_table[i].in_use)
|
||||
{
|
||||
thread_table[i].stack = 0;
|
||||
thread_table[i].in_use = FALSE;
|
||||
CloseHandle(thread_table[i].handle);
|
||||
BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
|
||||
}
|
||||
}
|
||||
UNLOCK();
|
||||
|
||||
GC_deinit();
|
||||
DeleteCriticalSection(&GC_allocate_ml);
|
||||
}
|
||||
break;
|
||||
|
||||
}
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
# endif /* !MSWINCE */
|
||||
|
||||
#endif /* WIN32_THREADS */
|
||||
|
Reference in New Issue
Block a user