Updates from 0.2.1 into 0.2.1-inu-1.5

This commit is contained in:
Akinori Ito
2001-11-09 04:59:17 +00:00
parent 68a07bf03b
commit 6c63633545
246 changed files with 32763 additions and 21814 deletions

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@@ -1,31 +0,0 @@
Copyright (c) 1993-1994 by Xerox Corporation. All rights reserved.
THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
Permission is hereby granted to use or copy this program
for any purpose, provided the above notices are retained on all copies.
Permission to modify the code and to distribute modified code is granted,
provided the above notices are retained, and a notice that the code was
modified is included with the above copyright notice.
Please send bug reports to Hans-J. Boehm (boehm@sgi.com).
This is a string packages that uses a tree-based representation.
See cord.h for a description of the functions provided. Ec.h describes
"extensible cords", which are essentially output streams that write
to a cord. These allow for efficient construction of cords without
requiring a bound on the size of a cord.
de.c is a very dumb text editor that illustrates the use of cords.
It maintains a list of file versions. Each version is simply a
cord representing the file contents. Nonetheless, standard
editing operations are efficient, even on very large files.
(Its 3 line "user manual" can be obtained by invoking it without
arguments. Note that ^R^N and ^R^P move the cursor by
almost a screen. It does not understand tabs, which will show
up as highlighred "I"s. Use the UNIX "expand" program first.)
To build the editor, type "make cord/de" in the gc directory.
This package assumes an ANSI C compiler such as gcc. It will
not compile with an old-style K&R compiler.

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@@ -1,14 +0,0 @@
MATH=STANDARD
CPU=68030
NOSTACKCHECK
OPTIMIZE
VERBOSE
NOVERSION
NOICONS
OPTIMIZERTIME
INCLUDEDIR=/
DEFINE AMIGA
LIBRARY=cord.lib
LIBRARY=/gc.lib
IGNORE=100
IGNORE=161

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@@ -1,20 +0,0 @@
# Makefile for cord.lib
# Michel Schinz 1994/07/20
OBJS = cordbscs.o cordprnt.o cordxtra.o
all: cord.lib cordtest
cordbscs.o: cordbscs.c
cordprnt.o: cordprnt.c
cordxtra.o: cordxtra.c
cordtest.o: cordtest.c
cord.lib: $(OBJS)
oml cord.lib r $(OBJS)
cordtest: cordtest.o cord.lib
sc cordtest.o link
clean:
delete cord.lib cordtest \#?.o \#?.lnk

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@@ -1,327 +0,0 @@
/*
* Copyright (c) 1993-1994 by Xerox Corporation. All rights reserved.
*
* THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
* OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
*
* Permission is hereby granted to use or copy this program
* for any purpose, provided the above notices are retained on all copies.
* Permission to modify the code and to distribute modified code is granted,
* provided the above notices are retained, and a notice that the code was
* modified is included with the above copyright notice.
*
* Author: Hans-J. Boehm (boehm@parc.xerox.com)
*/
/* Boehm, October 5, 1995 4:20 pm PDT */
/*
* Cords are immutable character strings. A number of operations
* on long cords are much more efficient than their strings.h counterpart.
* In particular, concatenation takes constant time independent of the length
* of the arguments. (Cords are represented as trees, with internal
* nodes representing concatenation and leaves consisting of either C
* strings or a functional description of the string.)
*
* The following are reasonable applications of cords. They would perform
* unacceptably if C strings were used:
* - A compiler that produces assembly language output by repeatedly
* concatenating instructions onto a cord representing the output file.
* - A text editor that converts the input file to a cord, and then
* performs editing operations by producing a new cord representing
* the file after echa character change (and keeping the old ones in an
* edit history)
*
* For optimal performance, cords should be built by
* concatenating short sections.
* This interface is designed for maximum compatibility with C strings.
* ASCII NUL characters may be embedded in cords using CORD_from_fn.
* This is handled correctly, but CORD_to_char_star will produce a string
* with embedded NULs when given such a cord.
*
* This interface is fairly big, largely for performance reasons.
* The most basic constants and functions:
*
* CORD - the type fo a cord;
* CORD_EMPTY - empty cord;
* CORD_len(cord) - length of a cord;
* CORD_cat(cord1,cord2) - concatenation of two cords;
* CORD_substr(cord, start, len) - substring (or subcord);
* CORD_pos i; CORD_FOR(i, cord) { ... CORD_pos_fetch(i) ... } -
* examine each character in a cord. CORD_pos_fetch(i) is the char.
* CORD_fetch(int i) - Retrieve i'th character (slowly).
* CORD_cmp(cord1, cord2) - compare two cords.
* CORD_from_file(FILE * f) - turn a read-only file into a cord.
* CORD_to_char_star(cord) - convert to C string.
* (Non-NULL C constant strings are cords.)
* CORD_printf (etc.) - cord version of printf. Use %r for cords.
*/
# ifndef CORD_H
# define CORD_H
# include <stddef.h>
# include <stdio.h>
/* Cords have type const char *. This is cheating quite a bit, and not */
/* 100% portable. But it means that nonempty character string */
/* constants may be used as cords directly, provided the string is */
/* never modified in place. The empty cord is represented by, and */
/* can be written as, 0. */
typedef const char * CORD;
/* An empty cord is always represented as nil */
# define CORD_EMPTY 0
/* Is a nonempty cord represented as a C string? */
#define CORD_IS_STRING(s) (*(s) != '\0')
/* Concatenate two cords. If the arguments are C strings, they may */
/* not be subsequently altered. */
CORD CORD_cat(CORD x, CORD y);
/* Concatenate a cord and a C string with known length. Except for the */
/* empty string case, this is a special case of CORD_cat. Since the */
/* length is known, it can be faster. */
/* The string y is shared with the resulting CORD. Hence it should */
/* not be altered by the caller. */
CORD CORD_cat_char_star(CORD x, const char * y, size_t leny);
/* Compute the length of a cord */
size_t CORD_len(CORD x);
/* Cords may be represented by functions defining the ith character */
typedef char (* CORD_fn)(size_t i, void * client_data);
/* Turn a functional description into a cord. */
CORD CORD_from_fn(CORD_fn fn, void * client_data, size_t len);
/* Return the substring (subcord really) of x with length at most n, */
/* starting at position i. (The initial character has position 0.) */
CORD CORD_substr(CORD x, size_t i, size_t n);
/* Return the argument, but rebalanced to allow more efficient */
/* character retrieval, substring operations, and comparisons. */
/* This is useful only for cords that were built using repeated */
/* concatenation. Guarantees log time access to the result, unless */
/* x was obtained through a large number of repeated substring ops */
/* or the embedded functional descriptions take longer to evaluate. */
/* May reallocate significant parts of the cord. The argument is not */
/* modified; only the result is balanced. */
CORD CORD_balance(CORD x);
/* The following traverse a cord by applying a function to each */
/* character. This is occasionally appropriate, especially where */
/* speed is crucial. But, since C doesn't have nested functions, */
/* clients of this sort of traversal are clumsy to write. Consider */
/* the functions that operate on cord positions instead. */
/* Function to iteratively apply to individual characters in cord. */
typedef int (* CORD_iter_fn)(char c, void * client_data);
/* Function to apply to substrings of a cord. Each substring is a */
/* a C character string, not a general cord. */
typedef int (* CORD_batched_iter_fn)(const char * s, void * client_data);
# define CORD_NO_FN ((CORD_batched_iter_fn)0)
/* Apply f1 to each character in the cord, in ascending order, */
/* starting at position i. If */
/* f2 is not CORD_NO_FN, then multiple calls to f1 may be replaced by */
/* a single call to f2. The parameter f2 is provided only to allow */
/* some optimization by the client. This terminates when the right */
/* end of this string is reached, or when f1 or f2 return != 0. In the */
/* latter case CORD_iter returns != 0. Otherwise it returns 0. */
/* The specified value of i must be < CORD_len(x). */
int CORD_iter5(CORD x, size_t i, CORD_iter_fn f1,
CORD_batched_iter_fn f2, void * client_data);
/* A simpler version that starts at 0, and without f2: */
int CORD_iter(CORD x, CORD_iter_fn f1, void * client_data);
# define CORD_iter(x, f1, cd) CORD_iter5(x, 0, f1, CORD_NO_FN, cd)
/* Similar to CORD_iter5, but end-to-beginning. No provisions for */
/* CORD_batched_iter_fn. */
int CORD_riter4(CORD x, size_t i, CORD_iter_fn f1, void * client_data);
/* A simpler version that starts at the end: */
int CORD_riter(CORD x, CORD_iter_fn f1, void * client_data);
/* Functions that operate on cord positions. The easy way to traverse */
/* cords. A cord position is logically a pair consisting of a cord */
/* and an index into that cord. But it is much faster to retrieve a */
/* charcter based on a position than on an index. Unfortunately, */
/* positions are big (order of a few 100 bytes), so allocate them with */
/* caution. */
/* Things in cord_pos.h should be treated as opaque, except as */
/* described below. Also note that */
/* CORD_pos_fetch, CORD_next and CORD_prev have both macro and function */
/* definitions. The former may evaluate their argument more than once. */
# include "private/cord_pos.h"
/*
Visible definitions from above:
typedef <OPAQUE but fairly big> CORD_pos[1];
* Extract the cord from a position:
CORD CORD_pos_to_cord(CORD_pos p);
* Extract the current index from a position:
size_t CORD_pos_to_index(CORD_pos p);
* Fetch the character located at the given position:
char CORD_pos_fetch(CORD_pos p);
* Initialize the position to refer to the given cord and index.
* Note that this is the most expensive function on positions:
void CORD_set_pos(CORD_pos p, CORD x, size_t i);
* Advance the position to the next character.
* P must be initialized and valid.
* Invalidates p if past end:
void CORD_next(CORD_pos p);
* Move the position to the preceding character.
* P must be initialized and valid.
* Invalidates p if past beginning:
void CORD_prev(CORD_pos p);
* Is the position valid, i.e. inside the cord?
int CORD_pos_valid(CORD_pos p);
*/
# define CORD_FOR(pos, cord) \
for (CORD_set_pos(pos, cord, 0); CORD_pos_valid(pos); CORD_next(pos))
/* An out of memory handler to call. May be supplied by client. */
/* Must not return. */
extern void (* CORD_oom_fn)(void);
/* Dump the representation of x to stdout in an implementation defined */
/* manner. Intended for debugging only. */
void CORD_dump(CORD x);
/* The following could easily be implemented by the client. They are */
/* provided in cordxtra.c for convenience. */
/* Concatenate a character to the end of a cord. */
CORD CORD_cat_char(CORD x, char c);
/* Concatenate n cords. */
CORD CORD_catn(int n, /* CORD */ ...);
/* Return the character in CORD_substr(x, i, 1) */
char CORD_fetch(CORD x, size_t i);
/* Return < 0, 0, or > 0, depending on whether x < y, x = y, x > y */
int CORD_cmp(CORD x, CORD y);
/* A generalization that takes both starting positions for the */
/* comparison, and a limit on the number of characters to be compared. */
int CORD_ncmp(CORD x, size_t x_start, CORD y, size_t y_start, size_t len);
/* Find the first occurrence of s in x at position start or later. */
/* Return the position of the first character of s in x, or */
/* CORD_NOT_FOUND if there is none. */
size_t CORD_str(CORD x, size_t start, CORD s);
/* Return a cord consisting of i copies of (possibly NUL) c. Dangerous */
/* in conjunction with CORD_to_char_star. */
/* The resulting representation takes constant space, independent of i. */
CORD CORD_chars(char c, size_t i);
# define CORD_nul(i) CORD_chars('\0', (i))
/* Turn a file into cord. The file must be seekable. Its contents */
/* must remain constant. The file may be accessed as an immediate */
/* result of this call and/or as a result of subsequent accesses to */
/* the cord. Short files are likely to be immediately read, but */
/* long files are likely to be read on demand, possibly relying on */
/* stdio for buffering. */
/* We must have exclusive access to the descriptor f, i.e. we may */
/* read it at any time, and expect the file pointer to be */
/* where we left it. Normally this should be invoked as */
/* CORD_from_file(fopen(...)) */
/* CORD_from_file arranges to close the file descriptor when it is no */
/* longer needed (e.g. when the result becomes inaccessible). */
/* The file f must be such that ftell reflects the actual character */
/* position in the file, i.e. the number of characters that can be */
/* or were read with fread. On UNIX systems this is always true. On */
/* MS Windows systems, f must be opened in binary mode. */
CORD CORD_from_file(FILE * f);
/* Equivalent to the above, except that the entire file will be read */
/* and the file pointer will be closed immediately. */
/* The binary mode restriction from above does not apply. */
CORD CORD_from_file_eager(FILE * f);
/* Equivalent to the above, except that the file will be read on demand.*/
/* The binary mode restriction applies. */
CORD CORD_from_file_lazy(FILE * f);
/* Turn a cord into a C string. The result shares no structure with */
/* x, and is thus modifiable. */
char * CORD_to_char_star(CORD x);
/* Turn a C string into a CORD. The C string is copied, and so may */
/* subsequently be modified. */
CORD CORD_from_char_star(const char *s);
/* Identical to the above, but the result may share structure with */
/* the argument and is thus not modifiable. */
const char * CORD_to_const_char_star(CORD x);
/* Write a cord to a file, starting at the current position. No */
/* trailing NULs are newlines are added. */
/* Returns EOF if a write error occurs, 1 otherwise. */
int CORD_put(CORD x, FILE * f);
/* "Not found" result for the following two functions. */
# define CORD_NOT_FOUND ((size_t)(-1))
/* A vague analog of strchr. Returns the position (an integer, not */
/* a pointer) of the first occurrence of (char) c inside x at position */
/* i or later. The value i must be < CORD_len(x). */
size_t CORD_chr(CORD x, size_t i, int c);
/* A vague analog of strrchr. Returns index of the last occurrence */
/* of (char) c inside x at position i or earlier. The value i */
/* must be < CORD_len(x). */
size_t CORD_rchr(CORD x, size_t i, int c);
/* The following are also not primitive, but are implemented in */
/* cordprnt.c. They provide functionality similar to the ANSI C */
/* functions with corresponding names, but with the following */
/* additions and changes: */
/* 1. A %r conversion specification specifies a CORD argument. Field */
/* width, precision, etc. have the same semantics as for %s. */
/* (Note that %c,%C, and %S were already taken.) */
/* 2. The format string is represented as a CORD. */
/* 3. CORD_sprintf and CORD_vsprintf assign the result through the 1st */ /* argument. Unlike their ANSI C versions, there is no need to guess */
/* the correct buffer size. */
/* 4. Most of the conversions are implement through the native */
/* vsprintf. Hence they are usually no faster, and */
/* idiosyncracies of the native printf are preserved. However, */
/* CORD arguments to CORD_sprintf and CORD_vsprintf are NOT copied; */
/* the result shares the original structure. This may make them */
/* very efficient in some unusual applications. */
/* The format string is copied. */
/* All functions return the number of characters generated or -1 on */
/* error. This complies with the ANSI standard, but is inconsistent */
/* with some older implementations of sprintf. */
/* The implementation of these is probably less portable than the rest */
/* of this package. */
#ifndef CORD_NO_IO
#include <stdarg.h>
int CORD_sprintf(CORD * out, CORD format, ...);
int CORD_vsprintf(CORD * out, CORD format, va_list args);
int CORD_fprintf(FILE * f, CORD format, ...);
int CORD_vfprintf(FILE * f, CORD format, va_list args);
int CORD_printf(CORD format, ...);
int CORD_vprintf(CORD format, va_list args);
#endif /* CORD_NO_IO */
# endif /* CORD_H */

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@@ -233,7 +233,7 @@ int CORD_vsprintf(CORD * out, CORD format, va_list args)
if (width == NONE && prec == NONE) {
register char c;
c = va_arg(args, char);
c = va_arg(args, int);
CORD_ec_append(result, c);
goto done;
}

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@@ -14,6 +14,7 @@
# include "cord.h"
# include <string.h>
# include <stdio.h>
# include <stdlib.h>
/* This is a very incomplete test of the cord package. It knows about */
/* a few internals of the package (e.g. when C strings are returned) */
/* that real clients shouldn't rely on. */

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@@ -1,70 +0,0 @@
# ifndef EC_H
# define EC_H
# ifndef CORD_H
# include "cord.h"
# endif
/* Extensible cords are strings that may be destructively appended to. */
/* They allow fast construction of cords from characters that are */
/* being read from a stream. */
/*
* A client might look like:
*
* {
* CORD_ec x;
* CORD result;
* char c;
* FILE *f;
*
* ...
* CORD_ec_init(x);
* while(...) {
* c = getc(f);
* ...
* CORD_ec_append(x, c);
* }
* result = CORD_balance(CORD_ec_to_cord(x));
*
* If a C string is desired as the final result, the call to CORD_balance
* may be replaced by a call to CORD_to_char_star.
*/
# ifndef CORD_BUFSZ
# define CORD_BUFSZ 128
# endif
typedef struct CORD_ec_struct {
CORD ec_cord;
char * ec_bufptr;
char ec_buf[CORD_BUFSZ+1];
} CORD_ec[1];
/* This structure represents the concatenation of ec_cord with */
/* ec_buf[0 ... (ec_bufptr-ec_buf-1)] */
/* Flush the buffer part of the extended chord into ec_cord. */
/* Note that this is almost the only real function, and it is */
/* implemented in 6 lines in cordxtra.c */
void CORD_ec_flush_buf(CORD_ec x);
/* Convert an extensible cord to a cord. */
# define CORD_ec_to_cord(x) (CORD_ec_flush_buf(x), (x)[0].ec_cord)
/* Initialize an extensible cord. */
# define CORD_ec_init(x) ((x)[0].ec_cord = 0, (x)[0].ec_bufptr = (x)[0].ec_buf)
/* Append a character to an extensible cord. */
# define CORD_ec_append(x, c) \
{ \
if ((x)[0].ec_bufptr == (x)[0].ec_buf + CORD_BUFSZ) { \
CORD_ec_flush_buf(x); \
} \
*((x)[0].ec_bufptr)++ = (c); \
}
/* Append a cord to an extensible cord. Structure remains shared with */
/* original. */
void CORD_ec_append_cord(CORD_ec x, CORD s);
# endif /* EC_H */

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@@ -1,754 +0,0 @@
/*
* Copyright 1988, 1989 Hans-J. Boehm, Alan J. Demers
* Copyright (c) 1991-1995 by Xerox Corporation. All rights reserved.
* Copyright 1996 by Silicon Graphics. All rights reserved.
*
* THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
* OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
*
* Permission is hereby granted to use or copy this program
* for any purpose, provided the above notices are retained on all copies.
* Permission to modify the code and to distribute modified code is granted,
* provided the above notices are retained, and a notice that the code was
* modified is included with the above copyright notice.
*/
/*
* Note that this defines a large number of tuning hooks, which can
* safely be ignored in nearly all cases. For normal use it suffices
* to call only GC_MALLOC and perhaps GC_REALLOC.
* For better performance, also look at GC_MALLOC_ATOMIC, and
* GC_enable_incremental. If you need an action to be performed
* immediately before an object is collected, look at GC_register_finalizer.
* If you are using Solaris threads, look at the end of this file.
* Everything else is best ignored unless you encounter performance
* problems.
*/
#ifndef _GC_H
# define _GC_H
# define __GC
# include <stddef.h>
#if defined(__CYGWIN32__) && defined(GC_USE_DLL)
#include "libgc_globals.h"
#endif
#if defined(_MSC_VER) && defined(_DLL)
# ifdef GC_BUILD
# define GC_API __declspec(dllexport)
# else
# define GC_API __declspec(dllimport)
# endif
#endif
#if defined(__WATCOMC__) && defined(GC_DLL)
# ifdef GC_BUILD
# define GC_API extern __declspec(dllexport)
# else
# define GC_API extern __declspec(dllimport)
# endif
#endif
#ifndef GC_API
#define GC_API extern
#endif
# if defined(__STDC__) || defined(__cplusplus)
# define GC_PROTO(args) args
typedef void * GC_PTR;
# else
# define GC_PROTO(args) ()
typedef char * GC_PTR;
# endif
# ifdef __cplusplus
extern "C" {
# endif
/* Define word and signed_word to be unsigned and signed types of the */
/* size as char * or void *. There seems to be no way to do this */
/* even semi-portably. The following is probably no better/worse */
/* than almost anything else. */
/* The ANSI standard suggests that size_t and ptr_diff_t might be */
/* better choices. But those appear to have incorrect definitions */
/* on may systems. Notably "typedef int size_t" seems to be both */
/* frequent and WRONG. */
typedef unsigned long GC_word;
typedef long GC_signed_word;
/* Public read-only variables */
GC_API GC_word GC_gc_no;/* Counter incremented per collection. */
/* Includes empty GCs at startup. */
/* Public R/W variables */
GC_API GC_PTR (*GC_oom_fn) GC_PROTO((size_t bytes_requested));
/* When there is insufficient memory to satisfy */
/* an allocation request, we return */
/* (*GC_oom_fn)(). By default this just */
/* returns 0. */
/* If it returns, it must return 0 or a valid */
/* pointer to a previously allocated heap */
/* object. */
GC_API int GC_find_leak;
/* Do not actually garbage collect, but simply */
/* report inaccessible memory that was not */
/* deallocated with GC_free. Initial value */
/* is determined by FIND_LEAK macro. */
GC_API int GC_quiet; /* Disable statistics output. Only matters if */
/* collector has been compiled with statistics */
/* enabled. This involves a performance cost, */
/* and is thus not the default. */
GC_API int GC_finalize_on_demand;
/* If nonzero, finalizers will only be run in */
/* response to an eplit GC_invoke_finalizers */
/* call. The default is determined by whether */
/* the FINALIZE_ON_DEMAND macro is defined */
/* when the collector is built. */
GC_API int GC_java_finalization;
/* Mark objects reachable from finalizable */
/* objects in a separate postpass. This makes */
/* it a bit safer to use non-topologically- */
/* ordered finalization. Default value is */
/* determined by JAVA_FINALIZATION macro. */
GC_API int GC_dont_gc; /* Dont collect unless explicitly requested, e.g. */
/* because it's not safe. */
GC_API int GC_dont_expand;
/* Dont expand heap unless explicitly requested */
/* or forced to. */
GC_API int GC_full_freq; /* Number of partial collections between */
/* full collections. Matters only if */
/* GC_incremental is set. */
GC_API GC_word GC_non_gc_bytes;
/* Bytes not considered candidates for collection. */
/* Used only to control scheduling of collections. */
GC_API GC_word GC_free_space_divisor;
/* We try to make sure that we allocate at */
/* least N/GC_free_space_divisor bytes between */
/* collections, where N is the heap size plus */
/* a rough estimate of the root set size. */
/* Initially, GC_free_space_divisor = 4. */
/* Increasing its value will use less space */
/* but more collection time. Decreasing it */
/* will appreciably decrease collection time */
/* at the expense of space. */
/* GC_free_space_divisor = 1 will effectively */
/* disable collections. */
GC_API GC_word GC_max_retries;
/* The maximum number of GCs attempted before */
/* reporting out of memory after heap */
/* expansion fails. Initially 0. */
GC_API char *GC_stackbottom; /* Cool end of user stack. */
/* May be set in the client prior to */
/* calling any GC_ routines. This */
/* avoids some overhead, and */
/* potentially some signals that can */
/* confuse debuggers. Otherwise the */
/* collector attempts to set it */
/* automatically. */
/* For multithreaded code, this is the */
/* cold end of the stack for the */
/* primordial thread. */
/* Public procedures */
/*
* general purpose allocation routines, with roughly malloc calling conv.
* The atomic versions promise that no relevant pointers are contained
* in the object. The nonatomic versions guarantee that the new object
* is cleared. GC_malloc_stubborn promises that no changes to the object
* will occur after GC_end_stubborn_change has been called on the
* result of GC_malloc_stubborn. GC_malloc_uncollectable allocates an object
* that is scanned for pointers to collectable objects, but is not itself
* collectable. GC_malloc_uncollectable and GC_free called on the resulting
* object implicitly update GC_non_gc_bytes appropriately.
*/
GC_API GC_PTR GC_malloc GC_PROTO((size_t size_in_bytes));
GC_API GC_PTR GC_malloc_atomic GC_PROTO((size_t size_in_bytes));
GC_API GC_PTR GC_malloc_uncollectable GC_PROTO((size_t size_in_bytes));
GC_API GC_PTR GC_malloc_stubborn GC_PROTO((size_t size_in_bytes));
/* The following is only defined if the library has been suitably */
/* compiled: */
GC_API GC_PTR GC_malloc_atomic_uncollectable GC_PROTO((size_t size_in_bytes));
/* Explicitly deallocate an object. Dangerous if used incorrectly. */
/* Requires a pointer to the base of an object. */
/* If the argument is stubborn, it should not be changeable when freed. */
/* An object should not be enable for finalization when it is */
/* explicitly deallocated. */
/* GC_free(0) is a no-op, as required by ANSI C for free. */
GC_API void GC_free GC_PROTO((GC_PTR object_addr));
/*
* Stubborn objects may be changed only if the collector is explicitly informed.
* The collector is implicitly informed of coming change when such
* an object is first allocated. The following routines inform the
* collector that an object will no longer be changed, or that it will
* once again be changed. Only nonNIL pointer stores into the object
* are considered to be changes. The argument to GC_end_stubborn_change
* must be exacly the value returned by GC_malloc_stubborn or passed to
* GC_change_stubborn. (In the second case it may be an interior pointer
* within 512 bytes of the beginning of the objects.)
* There is a performance penalty for allowing more than
* one stubborn object to be changed at once, but it is acceptable to
* do so. The same applies to dropping stubborn objects that are still
* changeable.
*/
GC_API void GC_change_stubborn GC_PROTO((GC_PTR));
GC_API void GC_end_stubborn_change GC_PROTO((GC_PTR));
/* Return a pointer to the base (lowest address) of an object given */
/* a pointer to a location within the object. */
/* Return 0 if displaced_pointer doesn't point to within a valid */
/* object. */
GC_API GC_PTR GC_base GC_PROTO((GC_PTR displaced_pointer));
/* Given a pointer to the base of an object, return its size in bytes. */
/* The returned size may be slightly larger than what was originally */
/* requested. */
GC_API size_t GC_size GC_PROTO((GC_PTR object_addr));
/* For compatibility with C library. This is occasionally faster than */
/* a malloc followed by a bcopy. But if you rely on that, either here */
/* or with the standard C library, your code is broken. In my */
/* opinion, it shouldn't have been invented, but now we're stuck. -HB */
/* The resulting object has the same kind as the original. */
/* If the argument is stubborn, the result will have changes enabled. */
/* It is an error to have changes enabled for the original object. */
/* Follows ANSI comventions for NULL old_object. */
GC_API GC_PTR GC_realloc
GC_PROTO((GC_PTR old_object, size_t new_size_in_bytes));
/* Explicitly increase the heap size. */
/* Returns 0 on failure, 1 on success. */
GC_API int GC_expand_hp GC_PROTO((size_t number_of_bytes));
/* Limit the heap size to n bytes. Useful when you're debugging, */
/* especially on systems that don't handle running out of memory well. */
/* n == 0 ==> unbounded. This is the default. */
GC_API void GC_set_max_heap_size GC_PROTO((GC_word n));
/* Inform the collector that a certain section of statically allocated */
/* memory contains no pointers to garbage collected memory. Thus it */
/* need not be scanned. This is sometimes important if the application */
/* maps large read/write files into the address space, which could be */
/* mistaken for dynamic library data segments on some systems. */
GC_API void GC_exclude_static_roots GC_PROTO((GC_PTR start, GC_PTR finish));
/* Clear the set of root segments. Wizards only. */
GC_API void GC_clear_roots GC_PROTO((void));
/* Add a root segment. Wizards only. */
GC_API void GC_add_roots GC_PROTO((char * low_address,
char * high_address_plus_1));
/* Add a displacement to the set of those considered valid by the */
/* collector. GC_register_displacement(n) means that if p was returned */
/* by GC_malloc, then (char *)p + n will be considered to be a valid */
/* pointer to n. N must be small and less than the size of p. */
/* (All pointers to the interior of objects from the stack are */
/* considered valid in any case. This applies to heap objects and */
/* static data.) */
/* Preferably, this should be called before any other GC procedures. */
/* Calling it later adds to the probability of excess memory */
/* retention. */
/* This is a no-op if the collector was compiled with recognition of */
/* arbitrary interior pointers enabled, which is now the default. */
GC_API void GC_register_displacement GC_PROTO((GC_word n));
/* The following version should be used if any debugging allocation is */
/* being done. */
GC_API void GC_debug_register_displacement GC_PROTO((GC_word n));
/* Explicitly trigger a full, world-stop collection. */
GC_API void GC_gcollect GC_PROTO((void));
/* Trigger a full world-stopped collection. Abort the collection if */
/* and when stop_func returns a nonzero value. Stop_func will be */
/* called frequently, and should be reasonably fast. This works even */
/* if virtual dirty bits, and hence incremental collection is not */
/* available for this architecture. Collections can be aborted faster */
/* than normal pause times for incremental collection. However, */
/* aborted collections do no useful work; the next collection needs */
/* to start from the beginning. */
/* Return 0 if the collection was aborted, 1 if it succeeded. */
typedef int (* GC_stop_func) GC_PROTO((void));
GC_API int GC_try_to_collect GC_PROTO((GC_stop_func stop_func));
/* Return the number of bytes in the heap. Excludes collector private */
/* data structures. Includes empty blocks and fragmentation loss. */
/* Includes some pages that were allocated but never written. */
GC_API size_t GC_get_heap_size GC_PROTO((void));
/* Return the number of bytes allocated since the last collection. */
GC_API size_t GC_get_bytes_since_gc GC_PROTO((void));
/* Enable incremental/generational collection. */
/* Not advisable unless dirty bits are */
/* available or most heap objects are */
/* pointerfree(atomic) or immutable. */
/* Don't use in leak finding mode. */
/* Ignored if GC_dont_gc is true. */
GC_API void GC_enable_incremental GC_PROTO((void));
/* Perform some garbage collection work, if appropriate. */
/* Return 0 if there is no more work to be done. */
/* Typically performs an amount of work corresponding roughly */
/* to marking from one page. May do more work if further */
/* progress requires it, e.g. if incremental collection is */
/* disabled. It is reasonable to call this in a wait loop */
/* until it returns 0. */
GC_API int GC_collect_a_little GC_PROTO((void));
/* Allocate an object of size lb bytes. The client guarantees that */
/* as long as the object is live, it will be referenced by a pointer */
/* that points to somewhere within the first 256 bytes of the object. */
/* (This should normally be declared volatile to prevent the compiler */
/* from invalidating this assertion.) This routine is only useful */
/* if a large array is being allocated. It reduces the chance of */
/* accidentally retaining such an array as a result of scanning an */
/* integer that happens to be an address inside the array. (Actually, */
/* it reduces the chance of the allocator not finding space for such */
/* an array, since it will try hard to avoid introducing such a false */
/* reference.) On a SunOS 4.X or MS Windows system this is recommended */
/* for arrays likely to be larger than 100K or so. For other systems, */
/* or if the collector is not configured to recognize all interior */
/* pointers, the threshold is normally much higher. */
GC_API GC_PTR GC_malloc_ignore_off_page GC_PROTO((size_t lb));
GC_API GC_PTR GC_malloc_atomic_ignore_off_page GC_PROTO((size_t lb));
#if defined(__sgi) && !defined(__GNUC__) && _COMPILER_VERSION >= 720
# define GC_ADD_CALLER
# define GC_RETURN_ADDR (GC_word)__return_address
#endif
#ifdef GC_ADD_CALLER
# define GC_EXTRAS GC_RETURN_ADDR, __FILE__, __LINE__
# define GC_EXTRA_PARAMS GC_word ra, char * descr_string, int descr_int
#else
# define GC_EXTRAS __FILE__, __LINE__
# define GC_EXTRA_PARAMS char * descr_string, int descr_int
#endif
/* Debugging (annotated) allocation. GC_gcollect will check */
/* objects allocated in this way for overwrites, etc. */
GC_API GC_PTR GC_debug_malloc
GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
GC_API GC_PTR GC_debug_malloc_atomic
GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
GC_API GC_PTR GC_debug_malloc_uncollectable
GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
GC_API GC_PTR GC_debug_malloc_stubborn
GC_PROTO((size_t size_in_bytes, GC_EXTRA_PARAMS));
GC_API void GC_debug_free GC_PROTO((GC_PTR object_addr));
GC_API GC_PTR GC_debug_realloc
GC_PROTO((GC_PTR old_object, size_t new_size_in_bytes,
GC_EXTRA_PARAMS));
GC_API void GC_debug_change_stubborn GC_PROTO((GC_PTR));
GC_API void GC_debug_end_stubborn_change GC_PROTO((GC_PTR));
# ifdef GC_DEBUG
# define GC_MALLOC(sz) GC_debug_malloc(sz, GC_EXTRAS)
# define GC_MALLOC_ATOMIC(sz) GC_debug_malloc_atomic(sz, GC_EXTRAS)
# define GC_MALLOC_UNCOLLECTABLE(sz) GC_debug_malloc_uncollectable(sz, \
GC_EXTRAS)
# define GC_REALLOC(old, sz) GC_debug_realloc(old, sz, GC_EXTRAS)
# define GC_FREE(p) GC_debug_free(p)
# define GC_REGISTER_FINALIZER(p, f, d, of, od) \
GC_debug_register_finalizer(p, f, d, of, od)
# define GC_REGISTER_FINALIZER_IGNORE_SELF(p, f, d, of, od) \
GC_debug_register_finalizer_ignore_self(p, f, d, of, od)
# define GC_MALLOC_STUBBORN(sz) GC_debug_malloc_stubborn(sz, GC_EXTRAS);
# define GC_CHANGE_STUBBORN(p) GC_debug_change_stubborn(p)
# define GC_END_STUBBORN_CHANGE(p) GC_debug_end_stubborn_change(p)
# define GC_GENERAL_REGISTER_DISAPPEARING_LINK(link, obj) \
GC_general_register_disappearing_link(link, GC_base(obj))
# define GC_REGISTER_DISPLACEMENT(n) GC_debug_register_displacement(n)
# else
# define GC_MALLOC(sz) GC_malloc(sz)
# define GC_MALLOC_ATOMIC(sz) GC_malloc_atomic(sz)
# define GC_MALLOC_UNCOLLECTABLE(sz) GC_malloc_uncollectable(sz)
# define GC_REALLOC(old, sz) GC_realloc(old, sz)
# define GC_FREE(p) GC_free(p)
# define GC_REGISTER_FINALIZER(p, f, d, of, od) \
GC_register_finalizer(p, f, d, of, od)
# define GC_REGISTER_FINALIZER_IGNORE_SELF(p, f, d, of, od) \
GC_register_finalizer_ignore_self(p, f, d, of, od)
# define GC_MALLOC_STUBBORN(sz) GC_malloc_stubborn(sz)
# define GC_CHANGE_STUBBORN(p) GC_change_stubborn(p)
# define GC_END_STUBBORN_CHANGE(p) GC_end_stubborn_change(p)
# define GC_GENERAL_REGISTER_DISAPPEARING_LINK(link, obj) \
GC_general_register_disappearing_link(link, obj)
# define GC_REGISTER_DISPLACEMENT(n) GC_register_displacement(n)
# endif
/* The following are included because they are often convenient, and */
/* reduce the chance for a misspecifed size argument. But calls may */
/* expand to something syntactically incorrect if t is a complicated */
/* type expression. */
# define GC_NEW(t) (t *)GC_MALLOC(sizeof (t))
# define GC_NEW_ATOMIC(t) (t *)GC_MALLOC_ATOMIC(sizeof (t))
# define GC_NEW_STUBBORN(t) (t *)GC_MALLOC_STUBBORN(sizeof (t))
# define GC_NEW_UNCOLLECTABLE(t) (t *)GC_MALLOC_UNCOLLECTABLE(sizeof (t))
/* Finalization. Some of these primitives are grossly unsafe. */
/* The idea is to make them both cheap, and sufficient to build */
/* a safer layer, closer to PCedar finalization. */
/* The interface represents my conclusions from a long discussion */
/* with Alan Demers, Dan Greene, Carl Hauser, Barry Hayes, */
/* Christian Jacobi, and Russ Atkinson. It's not perfect, and */
/* probably nobody else agrees with it. Hans-J. Boehm 3/13/92 */
typedef void (*GC_finalization_proc)
GC_PROTO((GC_PTR obj, GC_PTR client_data));
GC_API void GC_register_finalizer
GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
GC_finalization_proc *ofn, GC_PTR *ocd));
GC_API void GC_debug_register_finalizer
GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
GC_finalization_proc *ofn, GC_PTR *ocd));
/* When obj is no longer accessible, invoke */
/* (*fn)(obj, cd). If a and b are inaccessible, and */
/* a points to b (after disappearing links have been */
/* made to disappear), then only a will be */
/* finalized. (If this does not create any new */
/* pointers to b, then b will be finalized after the */
/* next collection.) Any finalizable object that */
/* is reachable from itself by following one or more */
/* pointers will not be finalized (or collected). */
/* Thus cycles involving finalizable objects should */
/* be avoided, or broken by disappearing links. */
/* All but the last finalizer registered for an object */
/* is ignored. */
/* Finalization may be removed by passing 0 as fn. */
/* Finalizers are implicitly unregistered just before */
/* they are invoked. */
/* The old finalizer and client data are stored in */
/* *ofn and *ocd. */
/* Fn is never invoked on an accessible object, */
/* provided hidden pointers are converted to real */
/* pointers only if the allocation lock is held, and */
/* such conversions are not performed by finalization */
/* routines. */
/* If GC_register_finalizer is aborted as a result of */
/* a signal, the object may be left with no */
/* finalization, even if neither the old nor new */
/* finalizer were NULL. */
/* Obj should be the nonNULL starting address of an */
/* object allocated by GC_malloc or friends. */
/* Note that any garbage collectable object referenced */
/* by cd will be considered accessible until the */
/* finalizer is invoked. */
/* Another versions of the above follow. It ignores */
/* self-cycles, i.e. pointers from a finalizable object to */
/* itself. There is a stylistic argument that this is wrong, */
/* but it's unavoidable for C++, since the compiler may */
/* silently introduce these. It's also benign in that specific */
/* case. */
GC_API void GC_register_finalizer_ignore_self
GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
GC_finalization_proc *ofn, GC_PTR *ocd));
GC_API void GC_debug_register_finalizer_ignore_self
GC_PROTO((GC_PTR obj, GC_finalization_proc fn, GC_PTR cd,
GC_finalization_proc *ofn, GC_PTR *ocd));
/* The following routine may be used to break cycles between */
/* finalizable objects, thus causing cyclic finalizable */
/* objects to be finalized in the correct order. Standard */
/* use involves calling GC_register_disappearing_link(&p), */
/* where p is a pointer that is not followed by finalization */
/* code, and should not be considered in determining */
/* finalization order. */
GC_API int GC_register_disappearing_link GC_PROTO((GC_PTR * /* link */));
/* Link should point to a field of a heap allocated */
/* object obj. *link will be cleared when obj is */
/* found to be inaccessible. This happens BEFORE any */
/* finalization code is invoked, and BEFORE any */
/* decisions about finalization order are made. */
/* This is useful in telling the finalizer that */
/* some pointers are not essential for proper */
/* finalization. This may avoid finalization cycles. */
/* Note that obj may be resurrected by another */
/* finalizer, and thus the clearing of *link may */
/* be visible to non-finalization code. */
/* There's an argument that an arbitrary action should */
/* be allowed here, instead of just clearing a pointer. */
/* But this causes problems if that action alters, or */
/* examines connectivity. */
/* Returns 1 if link was already registered, 0 */
/* otherwise. */
/* Only exists for backward compatibility. See below: */
GC_API int GC_general_register_disappearing_link
GC_PROTO((GC_PTR * /* link */, GC_PTR obj));
/* A slight generalization of the above. *link is */
/* cleared when obj first becomes inaccessible. This */
/* can be used to implement weak pointers easily and */
/* safely. Typically link will point to a location */
/* holding a disguised pointer to obj. (A pointer */
/* inside an "atomic" object is effectively */
/* disguised.) In this way soft */
/* pointers are broken before any object */
/* reachable from them are finalized. Each link */
/* May be registered only once, i.e. with one obj */
/* value. This was added after a long email discussion */
/* with John Ellis. */
/* Obj must be a pointer to the first word of an object */
/* we allocated. It is unsafe to explicitly deallocate */
/* the object containing link. Explicitly deallocating */
/* obj may or may not cause link to eventually be */
/* cleared. */
GC_API int GC_unregister_disappearing_link GC_PROTO((GC_PTR * /* link */));
/* Returns 0 if link was not actually registered. */
/* Undoes a registration by either of the above two */
/* routines. */
/* Auxiliary fns to make finalization work correctly with displaced */
/* pointers introduced by the debugging allocators. */
GC_API GC_PTR GC_make_closure GC_PROTO((GC_finalization_proc fn, GC_PTR data));
GC_API void GC_debug_invoke_finalizer GC_PROTO((GC_PTR obj, GC_PTR data));
GC_API int GC_invoke_finalizers GC_PROTO((void));
/* Run finalizers for all objects that are ready to */
/* be finalized. Return the number of finalizers */
/* that were run. Normally this is also called */
/* implicitly during some allocations. If */
/* GC-finalize_on_demand is nonzero, it must be called */
/* explicitly. */
/* GC_set_warn_proc can be used to redirect or filter warning messages. */
/* p may not be a NULL pointer. */
typedef void (*GC_warn_proc) GC_PROTO((char *msg, GC_word arg));
GC_API GC_warn_proc GC_set_warn_proc GC_PROTO((GC_warn_proc p));
/* Returns old warning procedure. */
/* The following is intended to be used by a higher level */
/* (e.g. cedar-like) finalization facility. It is expected */
/* that finalization code will arrange for hidden pointers to */
/* disappear. Otherwise objects can be accessed after they */
/* have been collected. */
/* Note that putting pointers in atomic objects or in */
/* nonpointer slots of "typed" objects is equivalent to */
/* disguising them in this way, and may have other advantages. */
# if defined(I_HIDE_POINTERS) || defined(GC_I_HIDE_POINTERS)
typedef GC_word GC_hidden_pointer;
# define HIDE_POINTER(p) (~(GC_hidden_pointer)(p))
# define REVEAL_POINTER(p) ((GC_PTR)(HIDE_POINTER(p)))
/* Converting a hidden pointer to a real pointer requires verifying */
/* that the object still exists. This involves acquiring the */
/* allocator lock to avoid a race with the collector. */
# endif /* I_HIDE_POINTERS */
typedef GC_PTR (*GC_fn_type) GC_PROTO((GC_PTR client_data));
GC_API GC_PTR GC_call_with_alloc_lock
GC_PROTO((GC_fn_type fn, GC_PTR client_data));
/* Check that p and q point to the same object. */
/* Fail conspicuously if they don't. */
/* Returns the first argument. */
/* Succeeds if neither p nor q points to the heap. */
/* May succeed if both p and q point to between heap objects. */
GC_API GC_PTR GC_same_obj GC_PROTO((GC_PTR p, GC_PTR q));
/* Checked pointer pre- and post- increment operations. Note that */
/* the second argument is in units of bytes, not multiples of the */
/* object size. This should either be invoked from a macro, or the */
/* call should be automatically generated. */
GC_API GC_PTR GC_pre_incr GC_PROTO((GC_PTR *p, size_t how_much));
GC_API GC_PTR GC_post_incr GC_PROTO((GC_PTR *p, size_t how_much));
/* Check that p is visible */
/* to the collector as a possibly pointer containing location. */
/* If it isn't fail conspicuously. */
/* Returns the argument in all cases. May erroneously succeed */
/* in hard cases. (This is intended for debugging use with */
/* untyped allocations. The idea is that it should be possible, though */
/* slow, to add such a call to all indirect pointer stores.) */
/* Currently useless for multithreaded worlds. */
GC_API GC_PTR GC_is_visible GC_PROTO((GC_PTR p));
/* Check that if p is a pointer to a heap page, then it points to */
/* a valid displacement within a heap object. */
/* Fail conspicuously if this property does not hold. */
/* Uninteresting with ALL_INTERIOR_POINTERS. */
/* Always returns its argument. */
GC_API GC_PTR GC_is_valid_displacement GC_PROTO((GC_PTR p));
/* Safer, but slow, pointer addition. Probably useful mainly with */
/* a preprocessor. Useful only for heap pointers. */
#ifdef GC_DEBUG
# define GC_PTR_ADD3(x, n, type_of_result) \
((type_of_result)GC_same_obj((x)+(n), (x)))
# define GC_PRE_INCR3(x, n, type_of_result) \
((type_of_result)GC_pre_incr(&(x), (n)*sizeof(*x))
# define GC_POST_INCR2(x, type_of_result) \
((type_of_result)GC_post_incr(&(x), sizeof(*x))
# ifdef __GNUC__
# define GC_PTR_ADD(x, n) \
GC_PTR_ADD3(x, n, typeof(x))
# define GC_PRE_INCR(x, n) \
GC_PRE_INCR3(x, n, typeof(x))
# define GC_POST_INCR(x, n) \
GC_POST_INCR3(x, typeof(x))
# else
/* We can't do this right without typeof, which ANSI */
/* decided was not sufficiently useful. Repeatedly */
/* mentioning the arguments seems too dangerous to be */
/* useful. So does not casting the result. */
# define GC_PTR_ADD(x, n) ((x)+(n))
# endif
#else /* !GC_DEBUG */
# define GC_PTR_ADD3(x, n, type_of_result) ((x)+(n))
# define GC_PTR_ADD(x, n) ((x)+(n))
# define GC_PRE_INCR3(x, n, type_of_result) ((x) += (n))
# define GC_PRE_INCR(x, n) ((x) += (n))
# define GC_POST_INCR2(x, n, type_of_result) ((x)++)
# define GC_POST_INCR(x, n) ((x)++)
#endif
/* Safer assignment of a pointer to a nonstack location. */
#ifdef GC_DEBUG
# ifdef __STDC__
# define GC_PTR_STORE(p, q) \
(*(void **)GC_is_visible(p) = GC_is_valid_displacement(q))
# else
# define GC_PTR_STORE(p, q) \
(*(char **)GC_is_visible(p) = GC_is_valid_displacement(q))
# endif
#else /* !GC_DEBUG */
# define GC_PTR_STORE(p, q) *((p) = (q))
#endif
/* Fynctions called to report pointer checking errors */
GC_API void (*GC_same_obj_print_proc) GC_PROTO((GC_PTR p, GC_PTR q));
GC_API void (*GC_is_valid_displacement_print_proc)
GC_PROTO((GC_PTR p));
GC_API void (*GC_is_visible_print_proc)
GC_PROTO((GC_PTR p));
#if defined(_SOLARIS_PTHREADS) && !defined(SOLARIS_THREADS)
# define SOLARIS_THREADS
#endif
#ifdef SOLARIS_THREADS
/* We need to intercept calls to many of the threads primitives, so */
/* that we can locate thread stacks and stop the world. */
/* Note also that the collector cannot see thread specific data. */
/* Thread specific data should generally consist of pointers to */
/* uncollectable objects, which are deallocated using the destructor */
/* facility in thr_keycreate. */
# include <thread.h>
# include <signal.h>
int GC_thr_create(void *stack_base, size_t stack_size,
void *(*start_routine)(void *), void *arg, long flags,
thread_t *new_thread);
int GC_thr_join(thread_t wait_for, thread_t *departed, void **status);
int GC_thr_suspend(thread_t target_thread);
int GC_thr_continue(thread_t target_thread);
void * GC_dlopen(const char *path, int mode);
# ifdef _SOLARIS_PTHREADS
# include <pthread.h>
extern int GC_pthread_create(pthread_t *new_thread,
const pthread_attr_t *attr,
void * (*thread_execp)(void *), void *arg);
extern int GC_pthread_join(pthread_t wait_for, void **status);
# undef thread_t
# define pthread_join GC_pthread_join
# define pthread_create GC_pthread_create
#endif
# define thr_create GC_thr_create
# define thr_join GC_thr_join
# define thr_suspend GC_thr_suspend
# define thr_continue GC_thr_continue
# define dlopen GC_dlopen
# endif /* SOLARIS_THREADS */
#if defined(IRIX_THREADS) || defined(LINUX_THREADS)
/* We treat these similarly. */
# include <pthread.h>
# include <signal.h>
int GC_pthread_create(pthread_t *new_thread,
const pthread_attr_t *attr,
void *(*start_routine)(void *), void *arg);
int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset);
int GC_pthread_join(pthread_t thread, void **retval);
# define pthread_create GC_pthread_create
# define pthread_sigmask GC_pthread_sigmask
# define pthread_join GC_pthread_join
#endif /* IRIX_THREADS || LINUX_THREADS */
# if defined(PCR) || defined(SOLARIS_THREADS) || defined(WIN32_THREADS) || \
defined(IRIX_THREADS) || defined(LINUX_THREADS) || \
defined(IRIX_JDK_THREADS)
/* Any flavor of threads except SRC_M3. */
/* This returns a list of objects, linked through their first */
/* word. Its use can greatly reduce lock contention problems, since */
/* the allocation lock can be acquired and released many fewer times. */
/* lb must be large enough to hold the pointer field. */
GC_PTR GC_malloc_many(size_t lb);
#define GC_NEXT(p) (*(GC_PTR *)(p)) /* Retrieve the next element */
/* in returned list. */
extern void GC_thr_init(); /* Needed for Solaris/X86 */
#endif /* THREADS && !SRC_M3 */
/*
* If you are planning on putting
* the collector in a SunOS 5 dynamic library, you need to call GC_INIT()
* from the statically loaded program section.
* This circumvents a Solaris 2.X (X<=4) linker bug.
*/
#if defined(sparc) || defined(__sparc)
# define GC_INIT() { extern end, etext; \
GC_noop(&end, &etext); }
#else
# if defined(__CYGWIN32__) && defined(GC_USE_DLL)
/*
* Similarly gnu-win32 DLLs need explicit initialization
*/
# define GC_INIT() { GC_add_roots(DATASTART, DATAEND); }
# else
# define GC_INIT()
# endif
#endif
#if (defined(_MSDOS) || defined(_MSC_VER)) && (_M_IX86 >= 300) \
|| defined(_WIN32)
/* win32S may not free all resources on process exit. */
/* This explicitly deallocates the heap. */
GC_API void GC_win32_free_heap ();
#endif
#ifdef __cplusplus
} /* end of extern "C" */
#endif
#endif /* _GC_H */

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@@ -1,118 +0,0 @@
/*
* Copyright (c) 1993-1994 by Xerox Corporation. All rights reserved.
*
* THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
* OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
*
* Permission is hereby granted to use or copy this program
* for any purpose, provided the above notices are retained on all copies.
* Permission to modify the code and to distribute modified code is granted,
* provided the above notices are retained, and a notice that the code was
* modified is included with the above copyright notice.
*/
/* Boehm, May 19, 1994 2:23 pm PDT */
# ifndef CORD_POSITION_H
/* The representation of CORD_position. This is private to the */
/* implementation, but the size is known to clients. Also */
/* the implementation of some exported macros relies on it. */
/* Don't use anything defined here and not in cord.h. */
# define MAX_DEPTH 48
/* The maximum depth of a balanced cord + 1. */
/* We don't let cords get deeper than MAX_DEPTH. */
struct CORD_pe {
CORD pe_cord;
size_t pe_start_pos;
};
/* A structure describing an entry on the path from the root */
/* to current position. */
typedef struct CORD_Pos {
size_t cur_pos;
int path_len;
# define CORD_POS_INVALID (0x55555555)
/* path_len == INVALID <==> position invalid */
const char *cur_leaf; /* Current leaf, if it is a string. */
/* If the current leaf is a function, */
/* then this may point to function_buf */
/* containing the next few characters. */
/* Always points to a valid string */
/* containing the current character */
/* unless cur_end is 0. */
size_t cur_start; /* Start position of cur_leaf */
size_t cur_end; /* Ending position of cur_leaf */
/* 0 if cur_leaf is invalid. */
struct CORD_pe path[MAX_DEPTH + 1];
/* path[path_len] is the leaf corresponding to cur_pos */
/* path[0].pe_cord is the cord we point to. */
# define FUNCTION_BUF_SZ 8
char function_buf[FUNCTION_BUF_SZ]; /* Space for next few chars */
/* from function node. */
} CORD_pos[1];
/* Extract the cord from a position: */
CORD CORD_pos_to_cord(CORD_pos p);
/* Extract the current index from a position: */
size_t CORD_pos_to_index(CORD_pos p);
/* Fetch the character located at the given position: */
char CORD_pos_fetch(CORD_pos p);
/* Initialize the position to refer to the give cord and index. */
/* Note that this is the most expensive function on positions: */
void CORD_set_pos(CORD_pos p, CORD x, size_t i);
/* Advance the position to the next character. */
/* P must be initialized and valid. */
/* Invalidates p if past end: */
void CORD_next(CORD_pos p);
/* Move the position to the preceding character. */
/* P must be initialized and valid. */
/* Invalidates p if past beginning: */
void CORD_prev(CORD_pos p);
/* Is the position valid, i.e. inside the cord? */
int CORD_pos_valid(CORD_pos p);
char CORD__pos_fetch(CORD_pos);
void CORD__next(CORD_pos);
void CORD__prev(CORD_pos);
#define CORD_pos_fetch(p) \
(((p)[0].cur_end != 0)? \
(p)[0].cur_leaf[(p)[0].cur_pos - (p)[0].cur_start] \
: CORD__pos_fetch(p))
#define CORD_next(p) \
(((p)[0].cur_pos + 1 < (p)[0].cur_end)? \
(p)[0].cur_pos++ \
: (CORD__next(p), 0))
#define CORD_prev(p) \
(((p)[0].cur_end != 0 && (p)[0].cur_pos > (p)[0].cur_start)? \
(p)[0].cur_pos-- \
: (CORD__prev(p), 0))
#define CORD_pos_to_index(p) ((p)[0].cur_pos)
#define CORD_pos_to_cord(p) ((p)[0].path[0].pe_cord)
#define CORD_pos_valid(p) ((p)[0].path_len != CORD_POS_INVALID)
/* Some grubby stuff for performance-critical friends: */
#define CORD_pos_chars_left(p) ((long)((p)[0].cur_end) - (long)((p)[0].cur_pos))
/* Number of characters in cache. <= 0 ==> none */
#define CORD_pos_advance(p,n) ((p)[0].cur_pos += (n) - 1, CORD_next(p))
/* Advance position by n characters */
/* 0 < n < CORD_pos_chars_left(p) */
#define CORD_pos_cur_char_addr(p) \
(p)[0].cur_leaf + ((p)[0].cur_pos - (p)[0].cur_start)
/* address of current character in cache. */
#endif