[w3m-dev 03707] Don't stop loading image when moving to next page.

* display.c (save_current_buf): required when defined USE_IMAGE
	(displayBuffer): stop only buffer changed
* image.c (loadImage): IMG_FLAG_START load from maxLoadImage
From: Hironori SAKAMOTO <hsaka@mth.biglobe.ne.jp>
This commit is contained in:
Fumitoshi UKAI
2003-01-28 16:45:15 +00:00
parent e442c118b8
commit 6a009d9482
3 changed files with 19 additions and 7 deletions

View File

@@ -1,4 +1,4 @@
/* $Id: display.c,v 1.57 2003/01/24 17:34:36 ukai Exp $ */
/* $Id: display.c,v 1.58 2003/01/28 16:45:18 ukai Exp $ */
#include <signal.h>
#include "fm.h"
@@ -210,7 +210,7 @@ static int graph_mode = 0;
static Linecolor color_mode = 0;
#endif
#ifdef USE_BUFINFO
#if defined(USE_BUFINFO) || defined(USE_IMAGE)
static Buffer *save_current_buf = NULL;
#endif
@@ -431,7 +431,10 @@ displayBuffer(Buffer *buf, int mode)
if (draw_image_flag)
clear();
clearImage();
loadImage(IMG_FLAG_STOP);
if (buf != save_current_buf)
loadImage(IMG_FLAG_STOP);
else
loadImage(IMG_FLAG_START);
image_touch++;
draw_image_flag = FALSE;
}
@@ -475,9 +478,11 @@ displayBuffer(Buffer *buf, int mode)
drawImage();
}
#endif
#ifdef USE_BUFINFO
#if defined(USE_BUFINFO) || defined(USE_IMAGE)
if (buf != save_current_buf) {
#ifdef USE_BUFINFO
saveBufferInfo();
#endif
save_current_buf = buf;
}
#endif