[w3m-dev 04128] Re: w3mimgdisplay
* acinclude.m4 (AC_W3M_IMAGE): check not yes * aclocal.m4, configure: regen * w3mimg/fb/fb_gdkpixbuf.c (fb_image_load): fb_image_fill in case GDK_PIXBUF_FRAME_DISPOSE * w3mimg/x11/x11_w3mimg.c (get_animation_size): return n (x11_load_image): fill in case GDK_PIXBUF_FRAME_DISPOSE
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@@ -1,4 +1,4 @@
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/* $Id: fb_gdkpixbuf.c,v 1.19 2004/08/16 16:56:40 ukai Exp $ */
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/* $Id: fb_gdkpixbuf.c,v 1.20 2004/11/08 17:08:10 ukai Exp $ */
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/**************************************************************************
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fb_gdkpixbuf.c 0.3 Copyright (C) 2002, hito
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**************************************************************************/
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@@ -233,6 +233,7 @@ fb_image_load(char *filename, int w, int h, int max_anim)
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fb_image_copy(tmp_image, fb_frame[i]);
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break;
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case GDK_PIXBUF_FRAME_DISPOSE:
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fb_image_fill(tmp_image, bg_r, bg_g, bg_b);
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break;
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case GDK_PIXBUF_FRAME_REVERT:
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fb_image_copy(tmp_image, fb_frame[0]);
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@@ -1,4 +1,4 @@
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/* $Id: x11_w3mimg.c,v 1.27 2004/08/05 18:22:16 ukai Exp $ */
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/* $Id: x11_w3mimg.c,v 1.28 2004/11/08 17:08:10 ukai Exp $ */
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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@@ -109,6 +109,7 @@ get_animation_size(GdkPixbufAnimation * animation, int *w, int *h, int *delay)
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}
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if (delay)
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*delay = d;
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return n;
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}
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#endif
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#endif
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@@ -522,6 +523,9 @@ x11_load_image(w3mimg_op * self, W3MImage * img, char *fname, int w, int h)
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xi->imageGC, 0, 0, w, h, 0, 0);
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break;
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case GDK_PIXBUF_FRAME_DISPOSE:
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XSetForeground(xi->display, xi->imageGC, xi->background_pixel);
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XFillRectangle(xi->display, tmp_pixmap, xi->imageGC,
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0, 0, w, h);
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break;
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case GDK_PIXBUF_FRAME_REVERT:
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XCopyArea(xi->display, ximg->pixmap[0], tmp_pixmap,
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