[w3m-dev 03282] Re: w3m-img for framebuffer update
* w3mimg/fb/fb.c (fb_image_new): ignore no image calloc multiple images (fb_image_fill): added (fb_image_draw): width, height fix (fb_image_rotate): fix typo (fb_image_copy): added (fb_frame_new): added (fb_freme_free): added (fb_frame_rotate): added * w3mimg/fb/fb.h (FB_IMAGE): add num, id, delay (fb_frame_new): added (fb_frame_free): added (fb_frame_rotate): added * w3mimg/fb/fb_gdkpixbuf.c (get_image_size): animation support (fb_image_load): animation support (draw): add bg, x, y, w, h args * w3mimg/fb/fb_img.h (fb_image_load): return FB_IMAGE** * w3mimg/fb/fb_imlib2.c (fb_image_load): return FB_IMAGE** * w3mimg/fb/fb_w3mimg.c (w3mfb_show_image): animation support From: Hiroyuki Ito <hito@crl.go.jp>
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@@ -1,4 +1,4 @@
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/* $Id: fb_w3mimg.c,v 1.2 2002/07/22 16:17:32 ukai Exp $ */
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/* $Id: fb_w3mimg.c,v 1.3 2002/07/29 15:25:37 ukai Exp $ */
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#include <stdio.h>
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#include <stdlib.h>
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#include <ctype.h>
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@@ -58,7 +58,7 @@ w3mfb_close(w3mimg_op *self)
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static int
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w3mfb_load_image(w3mimg_op *self, W3MImage *img, char *fname, int w, int h)
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{
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FB_IMAGE *im;
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FB_IMAGE **im;
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if (self == NULL)
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return 0;
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@@ -66,8 +66,8 @@ w3mfb_load_image(w3mimg_op *self, W3MImage *img, char *fname, int w, int h)
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if (!im)
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return 0;
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img->pixmap = im;
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img->width = im->width;
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img->height = im->height;
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img->width = im[0]->width;
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img->height = im[0]->height;
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return 1;
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}
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@@ -76,14 +76,29 @@ w3mfb_show_image(w3mimg_op *self, W3MImage *img, int sx, int sy,
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int sw, int sh,
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int x, int y)
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{
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int i;
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FB_IMAGE **frame;
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#define WAIT_CNT 4
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if (self == NULL)
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return 0;
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fb_image_draw((FB_IMAGE *)img->pixmap,
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frame = (FB_IMAGE **)img->pixmap;
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i = frame[0]->id;
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fb_image_draw(frame[i],
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x + self->offset_x, y + self->offset_y,
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sx, sy,
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(sw ? sw : img->width),
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(sh ? sh : img->height));
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(sw ? sw : img->width), (sh ? sh : img->height));
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if(frame[0]->num > 1){
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if(frame[1]->id > WAIT_CNT){
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frame[1]->id = 0;
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if(i < frame[0]->num - 1)
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frame[0]->id = i + 1;
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else
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frame[0]->id = 0;
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}
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frame[1]->id += 1;
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}
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return 1;
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}
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@@ -93,7 +108,7 @@ w3mfb_free_image(w3mimg_op *self, W3MImage *img)
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if (self == NULL)
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return;
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if (img && img->pixmap) {
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fb_image_free((FB_IMAGE *)img->pixmap);
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fb_frame_free((FB_IMAGE **)img->pixmap);
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img->pixmap = NULL;
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img->width = 0;
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img->height = 0;
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