Files
toby-doom-launcher/Toby Doom Launcher.spec

78 lines
2.0 KiB
Python

# -*- mode: python ; coding: utf-8 -*-
import shutil
from pathlib import Path
a = Analysis(
['Toby Doom Launcher.py'],
pathex=[],
binaries=[],
datas=[
('TobyCustom', 'TobyCustom'),
('DoomTTS.ps1', '.'),
('LICENSE', '.'),
('README.md', '.'),
],
hiddenimports=[],
hookspath=[],
hooksconfig={},
runtime_hooks=[],
excludes=[],
noarchive=False,
optimize=0,
)
pyz = PYZ(a.pure)
exe = EXE(
pyz,
a.scripts,
[],
exclude_binaries=True,
name='Toby Doom Launcher',
debug=False,
bootloader_ignore_signals=False,
strip=False,
upx=True,
console=False,
disable_windowed_traceback=False,
argv_emulation=False,
target_arch=None,
codesign_identity=None,
entitlements_file=None,
)
coll = COLLECT(
exe,
a.binaries,
a.datas,
strip=False,
upx=True,
upx_exclude=[],
name='Toby Doom Launcher',
)
# Post-build hook: Copy nvdaControllerClient.dll to _internal and copy/rename docs
build_dir = Path('build') / 'Toby Doom Launcher'
internal_dir = build_dir / '_internal'
# Copy NVDA DLL to _internal
nvda_dll_source = Path('nvdaControllerClient.dll')
nvda_dll_dest = internal_dir / 'nvdaControllerClient.dll'
if nvda_dll_source.exists() and internal_dir.exists():
shutil.copy2(str(nvda_dll_source), str(nvda_dll_dest))
print('✓ Copied nvdaControllerClient.dll to build/Toby Doom Launcher/_internal/')
# Copy and rename LICENSE file
license_source = Path('LICENSE')
license_dest = build_dir / 'toby-doom-launcher_LICENSE.txt'
if license_source.exists() and build_dir.exists():
shutil.copy2(str(license_source), str(license_dest))
print('✓ Copied LICENSE to build/Toby Doom Launcher/toby-doom-launcher_LICENSE.txt')
# Copy and rename README file
readme_source = Path('README.md')
readme_dest = build_dir / 'toby-doom-launcher_README.md'
if readme_source.exists() and build_dir.exists():
shutil.copy2(str(readme_source), str(readme_dest))
print('✓ Copied README.md to build/Toby Doom Launcher/toby-doom-launcher_README.md')