diff --git a/Toby Doom Launcher.py b/Toby Doom Launcher.py index 619b721..4ab0eb9 100755 --- a/Toby Doom Launcher.py +++ b/Toby Doom Launcher.py @@ -1460,7 +1460,7 @@ class DoomLauncher(QMainWindow): mapsDir = self.gamePath / "Addons/MAPS" if mapsDir.exists(): mapFiles.extend([p.name for p in mapsDir.glob("*.wad") - if p.name not in ["TobyDeathArena_V1-5.wad", "Toby-Demo-Level.wad"]]) + if p.name not in ["TobyDeathArena_V2-0.wad"]]) # Add Operation MDK as special case opMDK = self.gamePath / "OpMDK.wad" @@ -1496,7 +1496,7 @@ class DoomLauncher(QMainWindow): if Path(mapPath).exists(): gameFiles.append(mapPath) - if selectedMap == "TobyDoomLevels.wad": + if selectedMap == "TobyDoomLevels.pk3": musicRenamer = self.gamePath / "Toby-Doom-Level-Music-Renamer.pk3" if musicRenamer.exists(): gameFiles.append(str(musicRenamer)) @@ -1911,9 +1911,6 @@ class DoomLauncher(QMainWindow): def populate_game_list(self): """Populate the game selection combo box""" gameList = [ - "Toby Demo Map", - "Tutorial", - "Funny Pack - Demo Map", "Classic Doom", "Funny Pack - Classic Doom", "Toby Doom", @@ -2063,12 +2060,8 @@ class DoomLauncher(QMainWindow): baseFiles.append(str(self.gamePath / "Addons/MAPS/TobyHexen.pk3")) else: # Doom games gameType = "DOOM" - if "Demo Map" in selectedGame: - baseFiles.append(str(self.gamePath / "Addons/MAPS/Toby-Demo-Level_V2_ALT.wad")) - elif "Tutorial" in selectedGame: - baseFiles.append(str(self.gamePath / "Addons/MAPS/TobyTutorial-V2.wad")) - elif "Toby Doom" in selectedGame: - baseFiles.append(str(self.gamePath / "Addons/MAPS/TobyDoomLevels.wad")) + if "Toby Doom" in selectedGame: + baseFiles.append(str(self.gamePath / "Addons/MAPS/TobyDoomLevels.pk3")) musicRenamer = self.gamePath / "Toby-Doom-Level-Music-Renamer.pk3" if musicRenamer.exists() and not isFunnyPack: baseFiles.append(str(musicRenamer)) @@ -2330,7 +2323,7 @@ class DoomLauncher(QMainWindow): mapsDir = self.gamePath / "Addons/MAPS" if mapsDir.exists(): mapFiles.extend([p.name for p in mapsDir.glob("*.wad") - if p.name not in ["TobyDeathArena_V1-5.wad", "Toby-Demo-Level.wad"]]) + if p.name not in ["TobyDeathArena_V2-0.wad"]]) # Add Operation MDK as special case opMDK = self.gamePath / "OpMDK.wad" @@ -2380,7 +2373,7 @@ class DoomLauncher(QMainWindow): if Path(mapPath).exists(): gameFiles.append(mapPath) - if selectedMap == "TobyDoomLevels.wad": + if selectedMap == "TobyDoomLevels.pk3": musicRenamer = self.gamePath / "Toby-Doom-Level-Music-Renamer.pk3" if musicRenamer.exists(): gameFiles.append(str(musicRenamer))