From 893f7bf4552e637ba6b831b02e6f34dc6fdfb0b9 Mon Sep 17 00:00:00 2001 From: Storm Dragon Date: Fri, 14 Feb 2025 00:30:49 -0500 Subject: [PATCH] Make sure the renamer loads any time Toby Doom levels are selected, so Project Brutality, for example, should have metal again. --- Toby Doom Launcher.py | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Toby Doom Launcher.py b/Toby Doom Launcher.py index b7831f5..5301882 100755 --- a/Toby Doom Launcher.py +++ b/Toby Doom Launcher.py @@ -1378,6 +1378,11 @@ class DoomLauncher(QMainWindow): if Path(mapPath).exists(): gameFiles.append(mapPath) + if selectedMap == "TobyDoomLevels.wad": + musicRenamer = self.gamePath / "Toby-Doom-Level-Music-Renamer.pk3" + if musicRenamer.exists(): + gameFiles.append(str(musicRenamer)) + # Handle submenu if present if 'submenu' in config: selectedFile = self.show_submenu_dialog(config['submenu'])