#ifndef AXIS_EDIT_H #define AXIS_EDIT_H //to refer to the axis we're editing //for building up the dialog we need #include "axis.h" #include #include #include #include //for my home-brewed widgets #include "joyslider.h" #include "keycode.h" class AxisEdit : public QDialog { Q_OBJECT public: AxisEdit(Axis* ax); //show the dialog (modal) void show(); //set the current state of the axis (adjusts the JoySlider for real time //notification of the state to the user) void setState( int val ); protected slots: //slots for GUI events void CModeChanged( int index ); void CThrottleChanged( int index ); void accept(); protected: //the associated Axis that needs to be set. Axis *axis; //the important parts of the dialog: QCheckBox *CGradient; QComboBox *CMode, *CThrottle; QFrame *MouseBox, *KeyBox; QSpinBox *SSpeed; KeyButton *BNeg, *BPos; JoySlider *Slider; QPushButton *BOkay, *BCancel; }; #endif