#ifndef QJOYPAD_EVENT_H #define QJOYPAD_EVENT_H //for the functions we need to generate keypresses / mouse actions #include //a simplified event structure that can handle buttons and mouse movements struct FakeEvent { //types of events QJoyPad can create. //KeyRelease, KeyPress, ButtonRelease, ButtonPress, and MouseMove enum EventType {KeyUp, KeyDown, MouseUp, MouseDown, MouseMove}; EventType type; union { int keycode; struct { int x; int y; } move; }; }; void sendevent(const FakeEvent& e); #endif