Make some errors non-fatal.
Don't disconnect the client for some more errors.
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@@ -1393,7 +1393,7 @@ func handleClientMessage(c *webClient, m clientMessage) error {
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case "join":
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if m.Kind == "leave" {
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if c.group == nil || c.group.Name() != m.Group {
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return group.ProtocolError("you are not joined")
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return group.UserError("you are not joined")
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}
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leaveGroup(c)
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}
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@@ -1691,7 +1691,7 @@ func handleClientMessage(c *webClient, m clientMessage) error {
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}
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g.UpdateData(data)
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default:
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return group.ProtocolError("unknown group action")
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return group.UserError("unknown group action")
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}
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case "useraction":
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g := c.group
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@@ -1753,7 +1753,7 @@ func handleClientMessage(c *webClient, m clientMessage) error {
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}
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}(g.GetClients(nil))
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default:
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return group.ProtocolError("unknown user action")
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return group.UserError("unknown user action")
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}
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case "pong":
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// nothing
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