Fix a race between delUpConn and addLocal.
We could call addLocal after the remote was closed, which would cause the local connection to remain forever. Thanks to Ludovic Rateau.
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@@ -5,6 +5,7 @@ import (
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"io"
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"io"
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"log"
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"log"
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"math/bits"
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"math/bits"
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"os"
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"sync"
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"sync"
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"sync/atomic"
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"sync/atomic"
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"time"
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"time"
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@@ -461,6 +462,7 @@ type rtpUpConnection struct {
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iceCandidates []*webrtc.ICECandidateInit
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iceCandidates []*webrtc.ICECandidateInit
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mu sync.Mutex
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mu sync.Mutex
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closed bool
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pushed bool
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pushed bool
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replace string
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replace string
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tracks []*rtpUpTrack
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tracks []*rtpUpTrack
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@@ -500,6 +502,11 @@ func (up *rtpUpConnection) User() (string, string) {
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func (up *rtpUpConnection) AddLocal(local conn.Down) error {
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func (up *rtpUpConnection) AddLocal(local conn.Down) error {
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up.mu.Lock()
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up.mu.Lock()
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defer up.mu.Unlock()
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defer up.mu.Unlock()
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// the connection may have been closed in the meantime, in which
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// case we'd never get rid of the down connection
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if up.closed {
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return os.ErrClosed
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}
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for _, t := range up.local {
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for _, t := range up.local {
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if t == local {
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if t == local {
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return nil
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return nil
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+11
-1
@@ -231,6 +231,10 @@ func delUpConn(c *webClient, id string, userId string, push bool) error {
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g := c.group
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g := c.group
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c.mu.Unlock()
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c.mu.Unlock()
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conn.mu.Lock()
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conn.closed = true
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conn.mu.Unlock()
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conn.pc.Close()
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conn.pc.Close()
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if push && g != nil {
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if push && g != nil {
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@@ -616,7 +620,10 @@ func gotAnswer(c *webClient, id string, sdp string) error {
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add := func() {
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add := func() {
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down.pc.OnConnectionStateChange(nil)
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down.pc.OnConnectionStateChange(nil)
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for _, t := range down.tracks {
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for _, t := range down.tracks {
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t.remote.AddLocal(t)
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err := t.remote.AddLocal(t)
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if err != nil && err != os.ErrClosed {
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log.Printf("Add track: %v", err)
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}
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}
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}
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}
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}
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down.pc.OnConnectionStateChange(func(state webrtc.PeerConnectionState) {
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down.pc.OnConnectionStateChange(func(state webrtc.PeerConnectionState) {
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@@ -981,6 +988,9 @@ func handleAction(c *webClient, a interface{}) error {
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down, _, err := addDownConn(c, a.conn)
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down, _, err := addDownConn(c, a.conn)
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if err != nil {
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if err != nil {
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if err == os.ErrClosed {
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return nil
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}
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return err
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return err
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}
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}
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done, err := replaceTracks(down, tracks, a.conn)
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done, err := replaceTracks(down, tracks, a.conn)
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