Checkpoint audio-only Skald fork work

This commit is contained in:
Storm Dragon
2026-05-18 13:06:57 -04:00
parent a8ada950d5
commit 965347cad4
48 changed files with 1080 additions and 3651 deletions
+1 -6
View File
@@ -7,15 +7,10 @@
</head>
<body>
<div><button id="start">Start</button></p>
<div><button id="start">Start</button></div>
<p id="status"></p>
<p id="error"></p>
<div><button id="show" disabled>Show/hide yourself</button></div>
<div id="videos"></div>
<div id="chat"></div>
<script src="/protocol.js" defer></script>
+12 -177
View File
@@ -1,4 +1,4 @@
/* Skald client example. */
/* Skald client example - audio-only. */
/**
* The main function.
@@ -6,7 +6,7 @@
* @param {string} url
*/
async function start(url) {
// fetch the group information
// fetch the hall information
let r = await fetch(url + ".status");
if(!r.ok) {
throw new Error(`${r.status} ${r.statusText}`);
@@ -23,7 +23,7 @@ async function start(url) {
if(token) {
serverConnect(status, token);
} else if(status.authPortal) {
window.location.href = groupStatus.authPortal
window.location.href = status.authPortal
return;
} else {
serverConnect(status, null);
@@ -33,7 +33,7 @@ async function start(url) {
/**
* Display the connection status.
*
* @parm {string} status
* @param {string} status
*/
function displayStatus(status) {
let c = document.getElementById('status');
@@ -43,38 +43,29 @@ function displayStatus(status) {
/**
* Connect to the server.
*
* @parm {Object} status
* @parm {string} token
* @param {Object} status
* @param {string} token
*/
function serverConnect(status, token) {
// create the connection to the server
let conn = new ServerConnection();
conn.onconnected = async function() {
displayStatus('Connected');
let creds = token ?
{type: 'token', token: token} :
{type: 'password', password: ''};
// join the group and wait for the onjoined callback
await this.join("public", "example-user", creds);
};
conn.onchat = onChat;
conn.onusermessage = onUserMessage;
conn.ondownstream = onDownStream;
conn.onclose = function() {
displayStatus('Disconnected');
}
conn.onjoined = onJoined;
// connect and wait for the onconnected callback
conn.connect(status.endpoint);
}
/**
* Called whenever we receive a chat message.
*
* @this {ServerConnection}
* @parm {string} username
* @parm {string} message
*/
function onChat(id, dest, username, time, privileged, history, kind, message) {
let p = document.createElement('p');
@@ -85,11 +76,6 @@ function onChat(id, dest, username, time, privileged, history, kind, message) {
/**
* Called whenever we receive a user message.
*
* @this {ServerConnection}
* @parm {string} username
* @parm {string} message
* @parm {string} kind
*/
function onUserMessage(id, dest, username, time, privileged, kind, error, message) {
switch(kind) {
@@ -113,57 +99,13 @@ function onUserMessage(id, dest, username, time, privileged, kind, error, messag
}
}
/**
* Find the camera stream, if any.
*
* @parm {string} conn
* @returns {Stream}
* Called when we join or leave a hall.
*/
function cameraStream(conn) {
for(let id in conn.up) {
let s = conn.up[id];
if(s.label === 'camera')
return s;
}
return null;
}
/**
* Enable or disable the show/hide button.
*
* @parm{ServerConnection} conn
* @parm{boolean} enable
*/
function enableShow(conn, enable) {
let b = /** @type{HTMLButtonElement} */(document.getElementById('show'));
if(enable) {
b.onclick = function() {
let s = cameraStream(conn);
if(!s)
showCamera(conn);
else
hide(conn, s);
}
b.disabled = false;
} else {
b.disabled = true;
b.onclick = null;
}
}
/**
* Called when we join or leave a group.
*
* @this {ServerConnection}
* @parm {string} kind
* @parm {string} message}
*/
async function onJoined(kind, group, perms, status, data, error, message) {
async function onJoined(kind, hall, perms, status, data, error, message) {
switch(kind) {
case 'fail':
displayError(message);
enableShow(this, false);
this.close();
break;
case 'redirect':
@@ -172,15 +114,13 @@ async function onJoined(kind, group, perms, status, data, error, message) {
return;
case 'leave':
displayStatus('Connected');
enableShow(this, false);
this.close();
break;
case 'join':
case 'change':
displayStatus(`Connected as ${this.username} in group ${this.group}.`);
enableShow(this, true);
// request videos from the server
this.request({'': ['audio', 'video']});
displayStatus(`Connected as ${this.username} in hall ${this.hall}.`);
// request audio from the server
this.request({'': ['audio']});
break;
default:
displayError(`Unexpected state ${kind}.`);
@@ -189,115 +129,10 @@ async function onJoined(kind, group, perms, status, data, error, message) {
}
}
/**
* Create a video element. We encode the stream's id in the element's id
* in order to avoid having a global hash table that maps ids to video
* elements.
*
* @parm {string} id
* @returns {HTMLVideoElement}
*/
function makeVideoElement(id) {
let v = document.createElement('video');
v.id = 'video-' + id;
let container = document.getElementById('videos');
container.appendChild(v);
return v;
}
/**
* Find the video element that shows a given id.
*
* @parm {string} id
* @returns {HTMLVideoElement}
*/
function getVideoElement(id) {
let v = document.getElementById('video-' + id);
return /** @type{HTMLVideoElement} */(v);
}
/**
* Enable the camera and broadcast yourself to the group.
*
* @parm {ServerConnection} conn
*/
async function showCamera(conn) {
let ms = await navigator.mediaDevices.getUserMedia({audio: true, video: true});
/* Send the new stream to the server */
let s = conn.newUpStream();
s.label = 'camera';
s.setStream(ms);
let v = makeVideoElement(s.localId);
s.onclose = function(replace) {
s.stream.getTracks().forEach(t => t.stop());
v.srcObject = null;
v.parentNode.removeChild(v);
}
function addTrack(t) {
t.oneneded = function(e) {
ms.onaddtrack = null;
s.onremovetrack = null;
s.close();
}
s.pc.addTransceiver(t, {
direction: 'sendonly',
streams: [ms],
});
}
// Make sure all future tracks are added.
s.onaddtrack = function(e) {
addTrack(e.track);
}
// Add any existing tracks.
ms.getTracks().forEach(addTrack);
// Connect the MediaStream to the video element and start playing.
v.srcObject = ms;
v.muted = true;
v.play();
}
/**
* Stop broadcasting.
*
* @parm {ServerConnection} conn
* @parm {Stream} s
*/
async function hide(conn, s) {
s.stream.getTracks().forEach(t => t.stop());
s.close();
}
/**
* Called when the server pushes a stream.
*
* @this {ServerConnection}
* @parm {Stream} c
*/
function onDownStream(s) {
s.onclose = function(replace) {
let v = getVideoElement(s.localId);
v.srcObject = null;
v.parentNode.removeChild(v);
}
s.ondowntrack = function(track, transceiver, stream) {
let v = getVideoElement(s.localId);
if(v.srcObject !== stream)
v.srcObject = stream;
}
let v = makeVideoElement(s.localId);
v.srcObject = s.stream;
v.play();
}
/**
* Display an error message.
*
* @parm {string} message
* @param {string} message
*/
function displayError(message) {
document.getElementById('error').textContent = message;