check_architecture x86_64
alert
dialog --backtitle "Linux Game manager" \
    --msgbox \
    "Please note this requires the game to be available either in your Steam library\nor as the installer purchased from gog.com.\nIf using the gog.com installer, please use the default path when prompted." -1 -1 --stdout
dialog --backtitle "Linux Game Manager" \
    --yes-label "GOG" \
    --no-label "Steam" \
    --yesno "Select installation method" -1 -1 --stdout
installationMethod=$?
appId="646570"
gogFileName="slay_the_spire_2020_12_15_8735c9fe3cc2280b76aa3ec47c953352a7df1f65_43444.sh"
if [[ $installMethod -eq 1 ]]; then
    # Steam Installation
    check_dependencies steamcmd
    echo "Please enter Steam user name:"
    read -er steamUser
    steamcmd +@sSteamCmdForcePlatformType linux +force_install_dir "${HOME}/.local/games/SlayTheSpire" +login "$steamUser" +app_update "$appId" +quit
    if [[ $? -ne 0 ]]; then
        dialog --backtitle "Linux Game Manager" \
            --msgbox "Error installing game through Steam." -1 -1 --stdout
        exit 1
    fi
else
    # GOG Installation
    get_installer "$gogFileName" "https://www.gog.com/en/game/slay_the_spire"
    DISPLAY="" find ~/Downloads -maxdepth 1 -type f -name "$gogFileName" -exec bash "{}" \; ||
        DISPLAY="" find ~/Desktop -maxdepth 1 -type f -name "$gogFileName" -exec bash "{}" \;
    if [[ $? -eq 0 ]]; then
        ln -sf "${HOME}/GOG Games/Slay the Spire/game" "${installPath}/SlayTheSpire" ||
        { dialog --backtitle "Linux Game Manager" \
            --msgbox "Error creating link to game directory." -1 -1 --stdout
          exit 1; }
    else
        dialog --backtitle "Linux Game Manager" \
            --msgbox "Error installing game from GOG installer." -1 -1 --stdout
        exit 1
    fi
fi
# Move files into place
mkdir -p "${HOME}/.config/ModTheSpire"
if [[ -f ~"/.config/ModTheSpire/mod_lists.json" ]]; then
    dialog --backtitle "Linux Game manager" \
        --yesno "Existing mod_lists.json file found. Would you like to replace it?" -1 -1 --stdout &&
    cp -v .files/SlayTheSpire/mod_lists.json "${HOME}/.config/ModTheSpire/mod_lists.json"
else
    cp -v .files/SlayTheSpire/mod_lists.json "${HOME}/.config/ModTheSpire/mod_lists.json"
fi
cp -v .files/SlayTheSpire/MTS.sh "${HOME}/.local/games/SlayTheSpire/"
# Get mods
declare -A modsMap=(
    [mod the spire]=1605060445
    [base mod]=1605833019
    [stslib]=1609158507
    [curses come first]=2304840098
    [achievement enabler]=1692554109
    [say the spire]=2239220106
)
installString=""
for modId in ${modsMap[@]} ; do
    installString="$installString +workshop_download_item $appId $modId"
done
steamcmd +@sSteamCmdForcePlatformType linux +force_install_dir "${HOME}/.local/games/SlayTheSpire/" +login anonymous $installString +quit
if [[ $? -ne 0 ]]; then
    dialog --backtitle "Linux Game Manager" \
        --msgbox "Error installing required mods. Some accessibility features may not be available." -1 -1 --stdout
    exit 1
fi
mkdir -p "$HOME/.local/games/SlayTheSpire/mods"
for modName in "${!modsMap[@]}" ; do
    if [[ "$modName" == "mod the spire" ]]; then
        ln -sr "$HOME/.local/games/SlayTheSpire/steamapps/workshop/content/$appId/${modsMap[$modName]}"/* "$HOME/.local/games/SlayTheSpire/"
    else
        ln -sr "$HOME/.local/games/SlayTheSpire/steamapps/workshop/content/$appId/${modsMap[$modName]}"/* "$HOME/.local/games/SlayTheSpire/mods/"
    fi
    if [[ $? -ne 0 ]] && [[ "$modName" == "say the spire" ]]; then
        dialog --backtitle "Linux Game Manager" \
            --msgbox "Error installing SayTheSpire mod. Screen reader support will not be available." -1 -1 --stdout
        exit 1
    fi
done