#!/usr/bin/env bash license() { cat << EOF ■The contents of this file are subject to the Common Public Attribution License Version 1.0 (the ■License■); you may not use this file except in compliance with the License. You may obtain a copy of the License at https://opensource.org/licenses/CPAL-1.0. The License is based on the Mozilla Public License Version 1.1 but Sections 14 and 15 have been added to cover use of software over a computer network and provide for limited attribution for the Original Developer. In addition, Exhibit A has been modified to be consistent with Exhibit B. Software distributed under the License is distributed on an ■AS IS■ basis, WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License for the specific language governing rights and limitations under the License. The Original Code is linux-game-manager. The Original Developer is not the Initial Developer and is . If left blank, the Original Developer is the Initial Developer. The Initial Developer of the Original Code is Billy "Storm Dragon" Wolfe. All portions of the code written by Billy Wolfe are Copyright (c) 2020. All Rights Reserved. Contributor Michael Taboada. Attribution Copyright Notice: linux-game-manager copyright 2022 Storm Dragon. All rights reserved. Attribution Phrase (not exceeding 10 words): A Stormux project Attribution URL: https://stormgames.wolfe.casa Graphic Image as provided in the Covered Code, if any. Display of Attribution Information is required in Larger Works which are defined in the CPAL as a work which combines Covered Code or portions thereof with code not governed by the terms of the CPAL. EOF } # Dialog accessibility export DIALOGOPTS='--no-lines --visit-items' # Check for updates check_update() { local url="$(git ls-remote --get-url)" if [[ "$url" =~ ^ssh://|git@ ]] || [[ -z "$url" ]]; then return fi git remote update > /dev/null 2>&1 local upstream='@{u}' local home="$(git rev-parse @)" local remote="$(git rev-parse "$upstream")" if [[ "$home" == "$remote" ]]; then return fi dialog --backtitle "Linux Game manager" \ --yesno "Updates are available. Would you like to update now?" -1 -1 --stdout || return git pull exit $? } # Check architecture compatibility check_architecture() { local architecture="$(uname -m)" for i in "$@" ; do if [[ "${architecture}" == "$i" ]]; then return fi done dialog --backtitle "Linux Game Manager" \ --infobox "This game is not compatible with $architecture architecture." -1 -1 exit 1 } # Check dependencies required for games check_dependencies() { local dependencies for i in "${@}"; do if ! command -v "$i" > /dev/null 2>&1 ; then dependencies+=("$i") fi done if [[ "${#dependencies[@]}" -eq 0 ]]; then return fi echo "missing dependencies. Please install the following:" echo for i in "${dependencies[@]}" ; do echo "$i" done exit 1 } # Function to open a terminal emulator terminal_emulator() { terminals=( "lxterminal" "mate-terminal" "gnome-terminal" ) for i in "${terminals[@]}" ; do if command $i --working-directory="${game%/*}" -e $* ; then return fi done echo "No suitable terminal emulators found, please install one of:" for i in "${terminals[@]}" ; do echo "$i" done } # Function to open urls open_url() { xdg-open "${*}" 2> /dev/null } # Create desktop launcher file desktop_launcher() { local desktopFile="${HOME}/linux-game-manager.desktop" if [[ -e "${desktopFile}" ]]; then echo "the file ${desktopFile} exists. Cannot create the launcher." exit 1 fi local dotDesktop local terminal # Try to find an accessible terminal for i in mate-terminal lxterminal terminator gnome-terminal ; do if command -v $i > /dev/null 2>&1 ; then terminal="$i" break fi done dotDesktop=('[Desktop Entry]' 'Name=Linux game manager' 'GenericName=Linux game Manager' 'Comment=Install and launch games that are accessible to the blind' "Exec=${terminal} -t \"Linux Game Manager\" -e \"/usr/bin/bash -c 'nohup $(readlink -e "$0") 2> /dev/null'\"" 'Terminal=false' 'Type=Application' 'StartupNotify=false' 'Keywords=game;' 'Categories=Game;' 'Version=1.0') for i in "${dotDesktop[@]}" ; do echo "$i" >> "${desktopFile}" done desktop-file-install --dir "${HOME}/.local/share/applications" -m 755 "${desktopFile}" xdg-desktop-icon install ~/.local/share/applications/linux-game-manager.desktop rm "${desktopFile}" exit 0 } clear_cache() { local answer if [[ ! -d "${cache}" ]]; then echo "No cache found at ${cache}." return fi while ! [[ "${answer,,}" =~ ^yes$|^no$ ]]; do echo "This will delete all contents of ${cache}. Are you sure you want to continue?" echo "Please type yes or no." echo read -r answer done if [[ "$answer" == "no" ]]; then return fi # All safety checks done. Delete the cache. rm -rfv "${cache}" echo "Cache deleted." } download() { local source=($@) for i in "${source[@]}" ; do local dest="${i##*/}" dest="${dest//%20/ }" # Remove the destination file if it is empty. test -s "${cache}/${dest}" || rm -f "${cache}/${dest}" 2> /dev/null if [[ "${redownload}" == "true" ]] && [[ -e "${cache}/${dest}" ]]; then rm -v "${cache}/${dest}" fi # Skip if the item is in cache. test -e "${cache}/${dest}" && continue if ! wget -4 -O "${cache}/${dest}" "${i}" ; then echo "Could not download \"$i\"..." exit 1 fi done } get_installer() { trap "exit 0" SIGINT # If the file is in cache nothing else needs to be done. if [[ -f "${cache}/$1" ]]; then return fi # Create message for dialog. local message="Make sure $1 is available in either your Downloads or Desktop directory and press enter to continue." if [[ -n "$2" ]]; then message+="\n\nThe last good known URL for $game is:" message+="\n$2" fi if echo "$2" | xclip -selection clipboard 2> /dev/null ; then message+="\n\nThe URL has been copied to the clipboard." fi dialog --ok-label "Continue" \ --backtitle "Linux Game Manager" \ --msgbox "$message" -1 -1 # Search the Desktop and Downloads directories for the installation file for i in ~/Downloads ~/Desktop ; do find $i -type f -name "$1" -exec mv -v {} "${cache}/" \; done # If the file is still not available abort. if [[ ! -f "${cache}/$1" ]]; then echo "couldn't find $1. Please download the file and try again." exit 1 fi } help() { echo "${0##*/}" echo "Released under the terms of the Common Public Attribution License Version 1.0" echo -e "This is a Stormux project: https://stormux.org\n" echo -e "Usage:\n" echo "With no arguments, open the game launcher." for i in "${!command[@]}" ; do echo "-${i/:/ }: ${command[${i}]}" done | sort exit 0 } # main script add_launcher() { local launchSettings="${game}|${*}" if ! grep -F -q -x "${launchSettings}" "${configFile}" 2> /dev/null ; then echo "${launchSettings}" >> "${configFile}" sort -o "${configFile}" "${configFile}" fi } # Install games game_installer() { mapfile -t installedGames < <(sed '/^$/d' "${configFile}" 2> /dev/null | cut -d '|' -f1) # Create the menu of installed games declare -a menuList for i in "${gameList[@]}" ; do local menuItem="$i" for j in "${installedGames[@]}" ; do if [[ "$j" == "$menuItem" ]]; then unset menuItem fi done if [[ -n "$menuItem" ]]; then menuList+=("$menuItem" "$menuItem") fi done if [[ ${#menuList[@]} -eq 0 ]]; then echo "All games are already installed." exit 0 fi menuList+=("Donate" "Donate") game="$(dialog --backtitle "Game Installer" \ --clear \ --no-tags \ --menu "Please select a game to install" 0 0 0 "${menuList[@]}" --stdout)" } # launch games that are installed game_launcher() { mapfile -t lines < <(sed '/^$/d' "${configFile}" 2> /dev/null) # Create the menu of installed games declare -a menuList for i in "${lines[@]}" ; do menuList+=("${i#*|}" "${i%|*}") done # Web based games and donation menuList+=("Aliens" "Aliens") menuList+=("Cacophony" "Cacophony") menuList+=("Battle Weary" "Battle Weary") menuList+=("QuentinC Play Room" "QuentinC Play Room") menuList+=("Trigaea" "Trigaea") menuList+=("Donate" "Donate") game="$(dialog --backtitle "Linux Game Launcher" \ --clear \ --no-tags \ --menu "Please select a game to play" 0 0 0 "${menuList[@]}" --stdout)" local menuCode=$? if [[ $menuCode -eq 1 ]]; then exit 0 fi # Remove any trailing | from game variable. game="${game%|}" case "${game}" in "Aliens") open_url "https://files.jantrid.net/aliens/" ;; "Battle Weary") open_url "https://lonespelunker.itch.io/battle-weary" ;; "Cacophony") open_url "https://tianmaru.itch.io/cacophony" ;; "QuentinC Play Room") open_url "https://qcsalon.net/" ;; "Trigaea") open_url "https://ryngm.itch.io/trigaea" ;; "Donate") open_url "https://ko-fi.com/stormux" ;; *".tin") git -C "${game%/*}" pull | \ dialog --progressbox "Checking for updates, please wait..." -1 -1 if [[ -n "${COLORTERM}" ]]; then terminal_emulator tt++ ${game##*/} else pushd "${game%/*}" exec tt++ ${game##*/} fi ;; *) pushd "${game%/*}" exec ${game} ;; esac exit 0 } # If display isn't set assume we are launching from console and an X environment is running using display :0 # Warning, launching games from console is not recommended. if [[ -z "$DISPLAY" ]]; then export DISPLAY=":0" fi # Settings file cache="${XDG_CACHE_HOME:-$HOME/.cache}/linux-game-manager" configFile="${XDG_CONFIG_HOME:-$HOME/.config}/storm-games/linux-game-manager/games.conf" mkdir -p "${cache}" mkdir -p "${configFile%/*}" # Load any arguments from settings.conf file if [[ -r "${configFile%/*}/settings.conf" ]]; then source "${configFile%/*}/settings.conf" fi unset noCache # The list of games available for installation. # Use menu friendly names. gameList=( "Aliens" "Alter Aeon" "Audo" "Auroboros" "Battle Weary" "Bladius" "Cacophony" "Chimera" "Echo Command" "E.X.O." "EmpireMUD" "End of Time" "Fantasy Story II" "Monkey Spank" "Numnastics" "Onslaught" "QuentinC Play Room" "Periphery Synthetic EP" "S.E.A." "SoundRTS" "soundStrider" "StickMUD" "System Fault" "Trigaea" "Wurmus" ) # Check for required packages requiredPackages=( "curl" "dialog" "unzip" "wget" ) for i in "${requiredPackages[@]}" ; do if ! command -v $i > /dev/null 2>&1 ; then echo "Please install $i before continuing." exit 1 fi done check_update # With no arguments, open the game launcher. if [[ $# -eq 0 ]]; then game_launcher fi # Array of command line arguments declare -A command=( [C]="Clear the cache. All game installers will be deleted." [D]="Create desktop shortcut. You can launch Linux Game Manager from the desktop or applications menu." [h]="This help screen." [i]="Install games." [L]="Display license information." [N]="No cache, delete the installer after it has been extracted." [R]="Redownload. Removes old versions of packages from cache before installing." [t]="Total games. Show how many games are currently available." ) # Convert the keys of the associative array to a format usable by getopts args="${!command[*]}" args="${args//[[:space:]]/}" while getopts "${args}" i ; do case "$i" in C) clear_cache ;; D) desktop_launcher ;; h) help ;; i) game_installer ;; L) license ;; N) noCache="true" ;; R) redownload="true" ;; t) dialog --backtitle "Linux Game Manager" \ --infobox "There are currently ${#gameList[@]} games available." -1 -1 exit 0 ;; esac done # Install game based on the selection above. installPath="${HOME}/.local/games" mkdir -p "${installPath}" case "${game}" in "Aliens"|"Battle Weary"|"Cacophony"|"QuentinC Play Room"|"Trigaea") dialog --backtitle "Linux Game manager" \ --infobox "${game} is a web based game and does not need to be installed." -1 -1 ;; "Alter Aeon") check_dependencies git sox tt++ git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-alteraeon.git | \ dialog --progressbox "Installing \"${game}\", please wait..." -1 -1 add_launcher "${installPath}/tintin-alteraeon/aa.tin" ;; "Audo") check_architecture x86_64 get_installer "Audo-linux-x64.zip" "https://shiftbacktick.itch.io/audo" mkdir -p "${installPath}/Audo" unzip -d "${installPath}/Audo" "${cache}/Audo-linux-x64.zip" add_launcher "${installPath}/Audo/Audo" ;; "Auroboros") check_architecture x86_64 get_installer "Auroboros-linux-x64.zip" "https://shiftbacktick.itch.io/auroboros" mkdir -p "${installPath}/Auroboros" unzip -d "${installPath}/Auroboros" "${cache}/Auroboros-linux-x64.zip" add_launcher "${installPath}/Auroboros/Auroboros" ;; "Bladius") check_architecture x86_64 get_installer "Bladius-linux-x64.zip" "https://shiftbacktick.itch.io/bladius" mkdir -p "${installPath}/Bladius" unzip -d "${installPath}/Bladius" "${cache}/Bladius-linux-x64.zip" add_launcher "${installPath}/Bladius/Bladius" ;; "Chimera") check_architecture x86_64 get_installer "Chimera-linux-x64.zip" "https://shiftbacktick.itch.io/chimera" mkdir -p "${installPath}/Chimera" unzip -d "${installPath}/Chimera" "${cache}/Chimera-linux-x64.zip" add_launcher "${installPath}/Chimera/Chimera" ;; "Echo Command") check_architecture x86_64 get_installer "Echo Command.tar.xz" "https://pancakedev.itch.io/echo-command" mkdir -p "${installPath}/Echo-Command" tar xf "${cache}/Echo Command.tar.xz" -C "${installPath}/Echo-Command" ln -sr "${installPath}/Echo-Command/Echo Command.x86_64" "${installPath}/Echo-Command/Echo_Command.x86_64" add_launcher "${installPath}/Echo-Command/Echo_Command.x86_64" ;; "E.X.O.") check_architecture x86_64 get_installer "EXO-linux-x64.zip" "https://shiftbacktick.itch.io/exo" mkdir -p "${installPath}/E.X.O." unzip -d "${installPath}/E.X.O." "${cache}/EXO-linux-x64.zip" add_launcher "${installPath}/E.X.O./EXO" ;; "EmpireMUD") check_dependencies git sox tt++ git -C "${installPath}/" clone --recurse-submodules https://github.com/lilmike/tintin-empiremud.git | \ dialog --progressbox "Installing \"${game}\", please wait..." -1 -1 add_launcher "${installPath}/tintin-empiremud/em.tin" ;; "End of Time") check_dependencies git opusdec sox tt++ git -C "${installPath}/" clone https://git.2mb.codes/~stormdragon2976/tintin-endoftime | \ dialog --progressbox "Installing \"${game}\", please wait..." -1 -1 add_launcher "${installPath}/tintin-endoftime/eot.tin" ;; "Fantasy Story II") check_architecture x86_64 get_installer "FS2_2.6_Linux.zip" "https://drive.google.com/file/d/187OaD1HhPoty85yJafZyvfqD5_G3P04c/view?usp=sharing" unzip -d "${installPath}" "${cache}/FS2_2.6_Linux.zip" chmod +x "${installPath}/FS2_2.6_Linux/FS2.x86_64" add_launcher "${installPath}/FS2_2.6_Linux/FS2.x86_64" "-ESpeakApplication=espeak-ng" ;; "Monkey Spank") git -C "${installPath}" clone --recurse-submodules https://gitlab.com/stormdragon2976/monkeyspank.git add_launcher "${installPath}/monkeyspank/monkeyspank" ;; "Numnastics") git -C "${installPath}" clone --recurse-submodules https://gitlab.com/stormdragon2976/numnastics.git add_launcher "${installPath}/numnastics/numnastics" ;; "Onslaught") check_architecture x86_64 get_installer "onslaught.AppImage" "https://lightsoutgames.itch.io/onslaught" mkdir -p "${installPath}/Onslaught" cp -v "${cache}/onslaught.AppImage" "${installPath}/Onslaught/onslaught.AppImage" chmod +x "${installPath}/Onslaught/onslaught.AppImage" add_launcher "${installPath}/Onslaught/onslaught.AppImage" ;; "Periphery Synthetic EP") check_architecture x86_64 get_installer "periphery-synthetic-ep-linux-x64.zip" "https://shiftbacktick.itch.io/periphery-synthetic-ep" mkdir -p "${installPath}/periphery-synthetic-ep" unzip -d "${installPath}/periphery-synthetic-ep" "${cache}/periphery-synthetic-ep-linux-x64.zip" add_launcher "${installPath}/periphery-synthetic-ep/periphery-synthetic-ep" ;; "S.E.A.") check_architecture x86_64 get_installer "SEA-linux-x64.zip" "https://shiftbacktick.itch.io/sea" mkdir -p "${installPath}/S.E.A." unzip -d "${installPath}/S.E.A." "${cache}/SEA-linux-x64.zip" add_launcher "${installPath}/S.E.A./SEA" ;; "SoundRTS") mkdir -p "${installPath}" git -C "${installPath}" clone "https://github.com/soundmud/soundrts.git" git -C "${installPath}/soundrts" checkout v1.3.5 sed -i 's;git+https://github.com/soundmud/accessible_output2;accessible_output2;' "${installPath}/soundrts/requirements.txt" pip3 install --user -r "${installPath}/soundrts/requirements.txt" chmod +x "${installPath}/soundrts/soundrts.py" sed -i '1c\#!/usr/bin/env python3' "${installPath}/soundrts/soundrts.py" add_launcher "${installPath}/soundrts/soundrts.py" ;; "soundStrider") check_architecture x86_64 get_installer "soundStrider-linux-x64.zip" "https://shiftbacktick.itch.io/soundstrider" mkdir -p "${installPath}/soundStrider" unzip -d "${installPath}/soundStrider" "${cache}/soundStrider-linux-x64.zip" add_launcher "${installPath}/soundStrider/soundStrider" ;; "StickMUD") check_dependencies git sox tt++ git -C "${installPath}/" clone --recurse-submodules https://github.com/stormdragon2976/tintin-stickmud.git | \ dialog --progressbox "Installing \"${game}\", please wait..." -1 -1 add_launcher "${installPath}/tintin-stickmud/stickmud.tin" ;; "System Fault") check_architecture x86_64 get_installer "system-fault-linux-x86_64.AppImage" "https://lightsoutgames.itch.io/systemfault" mkdir -p "${installPath}/System_Fault" cp -v "${cache}/system-fault-linux-x86_64.AppImage" "${installPath}/System_Fault/system-fault-linux-x86_64.AppImage" chmod +x "${installPath}/System_Fault/system-fault-linux-x86_64.AppImage" add_launcher "${installPath}/System_Fault/system-fault-linux-x86_64.AppImage" ;; "Wurmus") check_architecture x86_64 get_installer "Wurmus-linux-x64.zip" "https://shiftbacktick.itch.io/wurmus" mkdir -p "${installPath}/Wurmus" unzip -d "${installPath}/Wurmus" "${cache}/Wurmus-linux-x64.zip" add_launcher "${installPath}/Wurmus/Wurmus" ;; "Donate") open_url "https://ko-fi.com/stormux" ;; *) [[ -n "${game}" ]] && echo "Game \"${game}\" not found." exit 1 ;; esac exit 0