#!/usr/bin/env bash # Set the current path to the Doom path required by some OS. pushd "${doomPath}" # Add all the TobyDoom stuff we need, exclude things we do not. mapfile -t addons < <(find "${doomPath}/Addons/" -type f -iname "TobyV${tobyVersion%%-*}_*" \ -not -iname "TobyV${tobyVersion%%-*}_Decorations.pk3" \ -not -iname "TobyV${tobyVersion%%-*}_Monsters.pk3" ) # Set up the pk3 and wad files gameOption=( "$(find "${doomPath}" -iname 'Xim-StarWars*.pk3')" "${doomPath}/TobyAccMod_V${tobyVersion}.pk3" ${addons[@]} "${doomPath}/TobyDoomLevels.wad" ) # Check for and include if present a wad. Some people may not have it. if [[ -e "${doomPath}/DoomMetalVol6.wad" ]]; then gameOption+=("${doomPath}/DoomMetalVol6.wad") fi # Extend the search for new messages to be read. grepStrings+=('-e' 'New PDA Entry:' '-e' ' died.' '-e' ' has been ' '-e' 'Lesser demon energy' '-e' 'Got the ' '-e' "You've found " '-e' 'Slot ') # Launch the game and pipe things to be spoken through speech-dispatcher. # This also leaves the console output intact for people who may want to read it. exec stdbuf -oL ${gzdoom} ${gameOption[@]} | while IFS= read -r l ; do echo "$l" | { grep "${grepStrings[@]}" | grep "${antiGrepStrings[@]}" | sed "${sedStrings[@]}" | spd-say -e ${spd_module} ${spd_pitch} ${spd_rate} ${spd_voice} ${spd_volume} -- > /dev/null 2>&1; }; echo "$l";done