#!/usr/bin/env bash # check for required pk3. source ${BASH_SOURCE[0]%/*}/.dependencies check_dependencies "${gamePath}/Project_Brutality.pk3" \ "https://www.moddb.com/mods/project-brutality" \ "This should be included by default." \ 'If you are seeing this message, please reinstall after removing any TobyDoom files from ~/.cache/linux-game-manager.' \ 'rm -f ~/.cache/linux-game-manager/TobyAccessibilityMod_Version*' # Set up the pk3 and wad files gameOption=( "${gamePath}/TobyAccMod_V${tobyVersion}.pk3" "$gamePath/Addons/MENU/TobyV${tobyVersion%%-*}_"* "$gamePath/Addons/DOOM/TobyV${tobyVersion%%-*}_Proximity.pk3" "${gamePath}/PB-Toby-Compatibility-Addon.pk3" "${gamePath}/Project_Brutality.pk3" ) # Check for and include if present a wad. Some people may not have it. if [[ -e "${gamePath}/DoomMetalVol7.wad" ]]; then gameOption+=("${gamePath}/DoomMetalVol7.wad") elif [[ -e "${gamePath}/DoomMetalVol6.wad" ]]; then gameOption+=("${gamePath}/DoomMetalVol6.wad") fi source ${BASH_SOURCE[0]%/*}/.mapmenu flags=( '+pb_exaggeratedrecoil' 'false' '+pb_weapon_recoil_mod_horizontal' '0' '+pb_weapon_recoil_mod_vertical' '0' '+vertspread' 'true' '+Toby_SnapToTargetTargetingMode' '1' '+Toby_UniversalBeacon_UseUniversalSounds' 'false' )