updated install games function. Inallations are now handled in files in the .install directory. This may be horribly broken, for stability, use the master branch.

This commit is contained in:
Storm Dragon
2024-12-15 19:29:55 -05:00
parent 578c1bc7b1
commit ff140f4298
30 changed files with 296 additions and 4 deletions

View File

@ -0,0 +1,59 @@
check_architecture x86_64
echo "Please note this requires the game to be available either in your Steam library"
echo "or as the installer purchased from gog.com."
echo "If using the gog.com installer, please use the default path when prompted."
alert
check_dependencies steamcmd
appId="646570"
if ! [[ -f ~/Downloads/slay_the_spire_2020_12_15_8735c9fe3cc2280b76aa3ec47c953352a7df1f65_43444.sh ]] && ! [[ -f ~/Desktop/slay_the_spire_2020_12_15_8735c9fe3cc2280b76aa3ec47c953352a7df1f65_43444.sh ]]; then
echo "Please enter Steam user name:"
read -er steamUser
steamcmd +@sSteamCmdForcePlatformType linux +force_install_dir "${HOME}/.local/games/SlayTheSpire" +login "$steamUser" +app_update "$appId" +quit
else
DISPLAY=""
find ~/Downloads -maxdepth 1 -type f -name 'slay_the_spire_2020_12_15_8735c9fe3cc2280b76aa3ec47c953352a7df1f65_43444.sh' -exec bash "{}" \; ||
find ~/Desktop -maxdepth 1 -type f -name 'slay_the_spire_2020_12_15_8735c9fe3cc2280b76aa3ec47c953352a7df1f65_43444.sh' -exec bash "{}" \;
if [[ $? -eq 0 ]]; then
ln -sf "${HOME}/GOG Games/Slay the Spire/game" "${installPath}/SlayTheSpire" ||
{ echo "Error creating link."
exit 1; }
else
echo "Error installing game."
exit 1
fi
fi
# Move files into place
mkdir -p "${HOME}/.config/ModTheSpire"
if [[ -f ~"/.config/ModTheSpire/mod_lists.json" ]]; then
dialog --backtitle "Linux Game manager" \
--yesno "Existing mod_lists.json file found. Would you like to replace it?" -1 -1 --stdout &&
cp -v .files/SlayTheSpire/mod_lists.json "${HOME}/.config/ModTheSpire/mod_lists.json"
else
cp -v .files/SlayTheSpire/mod_lists.json "${HOME}/.config/ModTheSpire/mod_lists.json"
fi
cp -v .files/SlayTheSpire/MTS.sh "${HOME}/.local/games/SlayTheSpire/"
# Get mods
declare -A mods=(
[mod the spire]=1605060445
[base mod]=1605833019
[stslib]=1609158507
[curses come first]=2304840098
[achievement enabler]=1692554109
[say the spire]=2239220106
)
installString=""
for x in ${mods[@]} ; do
installString="$installString +workshop_download_item $appId $x"
done
steamcmd +@sSteamCmdForcePlatformType linux +force_install_dir "${HOME}/.local/games/SlayTheSpire/" +login anonymous $installString +quit
mkdir -p "$HOME/.local/games/SlayTheSpire/mods"
for x in "${!mods[@]}" ; do
if [ "$x" == "mod the spire" ] ; then
ln -sr "$HOME/.local/games/SlayTheSpire/steamapps/workshop/content/$appId/${mods[$x]}"/* "$HOME/.local/games/SlayTheSpire/"
else
ln -sr "$HOME/.local/games/SlayTheSpire/steamapps/workshop/content/$appId/${mods[$x]}"/* "$HOME/.local/games/SlayTheSpire/mods/"
fi
done
launcherPath="$(readlink -f "$0")"
launcherPath="${launcherPath%/*}"
add_launcher "${launcherPath}/.scripts/SlayTheSpire.sh"