From e00c16a5ccd5199b36d4eb4960d19e2e978443c3 Mon Sep 17 00:00:00 2001 From: Storm Dragon Date: Tue, 14 Jan 2025 00:43:25 -0500 Subject: [PATCH] Updated README.md merged the Doom Launcher changes. --- .launch/End of Time.game | 2 +- README.md | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/.launch/End of Time.game b/.launch/End of Time.game index 56c09dd..4e7ca31 100644 --- a/.launch/End of Time.game +++ b/.launch/End of Time.game @@ -5,5 +5,5 @@ dialog --progressbox "Checking for updates, please wait..." -1 -1 if [[ -n "${COLORTERM}" ]]; then terminal_emulator "${mudPath%/*}" "tt++" "${mudPath##*/}" else - tt++ "${mudPath%/*}" "${mudPath##*/}" + tt++ "${mudPath##*/}" fi diff --git a/README.md b/README.md index 6d5bc95..1dc8450 100644 --- a/README.md +++ b/README.md @@ -33,3 +33,7 @@ LGM moves games into place when installing them. So the game can be found in ~/. ## What are the differences in linux-game-manager and audiogame-manager? The difference in [audiogame-manager](https://git.stormux.org/storm/audiogame-manager) and linux-game-manager is, linux-game-manager focuses on setting up games that are native to Linux while audiogame-manager focuses on getting Windows based games working in wine. Although the end result looks the same to the end user, lots of things are different under the hood. + +## Supporting the Project + +If you want to support this and other Stormux projects, please check out the [Patreon](https://patreon.com/stormux).