diff --git a/.launch/End of Time.game b/.launch/End of Time.game index 56c09dd..4e7ca31 100644 --- a/.launch/End of Time.game +++ b/.launch/End of Time.game @@ -5,5 +5,5 @@ dialog --progressbox "Checking for updates, please wait..." -1 -1 if [[ -n "${COLORTERM}" ]]; then terminal_emulator "${mudPath%/*}" "tt++" "${mudPath##*/}" else - tt++ "${mudPath%/*}" "${mudPath##*/}" + tt++ "${mudPath##*/}" fi diff --git a/README.md b/README.md index 6d5bc95..1dc8450 100644 --- a/README.md +++ b/README.md @@ -33,3 +33,7 @@ LGM moves games into place when installing them. So the game can be found in ~/. ## What are the differences in linux-game-manager and audiogame-manager? The difference in [audiogame-manager](https://git.stormux.org/storm/audiogame-manager) and linux-game-manager is, linux-game-manager focuses on setting up games that are native to Linux while audiogame-manager focuses on getting Windows based games working in wine. Although the end result looks the same to the end user, lots of things are different under the hood. + +## Supporting the Project + +If you want to support this and other Stormux projects, please check out the [Patreon](https://patreon.com/stormux).