More work on co-op and death match. Co-op pretty much done, death match coming soon once the maps are created and released.
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5e17fa9476
commit
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@ -24,6 +24,25 @@ doomGames=(
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"${gzdoom} ${doomPath}/TobyAccMod_V${tobyVersion}.pk3 ${doomPath}/OpMDK.wad" "Freedoom OperationMDK"
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"${gzdoom} ${doomPath}/TobyAccMod_V${tobyVersion}.pk3 ${doomPath}/OpMDK.wad" "Freedoom OperationMDK"
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)
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)
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grepStrings=(
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'-E'
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'-e' '^[0-9]+\. '
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'-e' '^"cl_run"'
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'-e' '^Game saved. '
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'-e' '^A secret is revealed!$'
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'-e' '^MAP[0-9]*'
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'-e' '^Player was '
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'-e' '^Please select a game wad \(or 0 to exit\):'
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'-e' '^You have no keys in your pocket!$'
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)
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sedStrings=(
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'-e' 's/"cl_run" = "true"/run/'
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'-e' 's/"cl_run" = "false"/walk/'
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'-e' 's/MAP0\([1-9]\)/Map \1/'
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'-e' 's:.*/:Game saved. (:'
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)
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gameOption="$(dialog --backtitle "Select your Doom!" \
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gameOption="$(dialog --backtitle "Select your Doom!" \
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--clear \
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--clear \
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--no-tags \
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--no-tags \
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@ -39,7 +58,9 @@ buttonCode=$?
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case ${buttonCode} in
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case ${buttonCode} in
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1)
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1)
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# Death match setup
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# Death match setup
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echo "Not yet implemented."
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dialog --backtitle "Death Match" \
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--clear \
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--msgbox "Coming soon!" -1 -1 --stdout
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exit 1
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exit 1
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;;
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;;
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2)
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2)
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@ -48,23 +69,50 @@ case ${buttonCode} in
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;;
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;;
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3)
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3)
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# Co-op setup
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# Co-op setup
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echo "Not yet implemented."
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ipAddress="$(dialog --backtitle "Co-op Options" \
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exit 1
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--clear \
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--no-tags \
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--ok-label "Join" \
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--cancel-label "Exit" \
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--extra-button \
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--extra-label "Host" \
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--inputbox "Enter ip or URL, required for join." -1 -1 --stdout)"
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buttonCode=$?
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[[ $buttonCode -eq 1 ]] && exit 0
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if [[ $buttonCode -eq 0 ]]; then
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if [[ "${#ipAddress}" -lt 3 ]]; then
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dialog --backtitle "Co-op" --clear --msgbox "No ip address or URL given." -1 -1 --stdout
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exit 1
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fi
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flags=('-join' "${ipAddress}")
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else
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# Get ip address
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yourIpAddress="$(curl -4s https://icanhazip.com)"
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players="$(dialog --backtitle "Host Co-op Game" \
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--clear \
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--ok-label "Next" \
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--cancel-label "Exit" \
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--rangebox "Select number of players. Remember to give them your IP address: ${yourIpAddress}" -1 -1 2 10 --stdout)"
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[[ $? -eq 1 ]] && exit 0
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skillLevel="$(dialog --backtitle "Host Co-op Game" \
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--clear \
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--ok-label "Start" \
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--cancel-label "Exit" \
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--rangebox "Select difficulty. 1 easiest, 3 hardest." -1 -1 1 3 2 --stdout)"
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[[ $? -eq 1 ]] && exit 0
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flags=(
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'-host' "${players}"
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'-skill' "${skillLevel}"
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'+set' 'sv_cheats 1'
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'+set' 'sv_weaponsstay 1'
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'+set' 'sv_respawnprotect 1'
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'-extratic' '-dup 3'
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)
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fi
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exec stdbuf -oL ${gameOption} "${flags[@]}" | stdbuf -oL grep "${grepStrings[@]}" | stdbuf -oL sed "${sedStrings[@]}" | spd-say -e
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;;
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;;
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0)
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0)
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exec stdbuf -oL ${gameOption} | stdbuf -oL grep -E \
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exec stdbuf -oL ${gameOption} | stdbuf -oL grep "${grepStrings[@]}" | stdbuf -oL sed "${sedStrings[@]}" | spd-say -e
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-e '^[0-9]+\. ' \
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-e '^"cl_run"' \
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-e '^Game saved. ' \
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-e '^A secret is revealed!$' \
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-e '^MAP[0-9]*' \
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-e '^Player was ' \
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-e '^Please select a game wad \(or 0 to exit\):' \
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-e '^You have no keys in your pocket!$' | stdbuf -oL sed \
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-e 's/"cl_run" = "true"/run/' \
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-e 's/"cl_run" = "false"/walk/' \
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-e 's/MAP0\([1-9]\)/Map \1/' \
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-e 's:.*/:Game saved. (:' | spd-say -e
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;;
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;;
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esac
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esac
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