Update Doom launcher to work better with the new launch system. Add some
other launchers for the switch to the new system.
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1
.launch/Ball Bouncer.game
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1
.launch/Ball Bouncer.game
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@ -0,0 +1 @@
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"${installPath}/BallBouncer/BallBouncer"
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9
.launch/End of Time.game
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9
.launch/End of Time.game
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mudPath="${installPath}/tintin-endoftime/eot.tin"
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pushd "${mudPath%/*}"
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git pull | \
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dialog --progressbox "Checking for updates, please wait..." -1 -1
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if [[ -n "${COLORTERM}" ]]; then
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terminal_emulator tt++ ${mudPath##*/}
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else
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tt++ ${mudPath##*/}
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fi
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@ -144,7 +144,7 @@ translate_text() {
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custom_game() {
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mapfile -t customGames < <(find "${0%/*}/TobyCustom/" -type f -iname '*.sh')
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mapfile -t customGames < <(find "${BASH_SOURCE[0]%/*}/TobyCustom/" -type f -iname '*.sh')
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declare -a customMenu
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for i in "${customGames[@]}" ; do
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customMenu+=("$i")
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9
.launch/StickMUD.game
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9
.launch/StickMUD.game
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@ -0,0 +1,9 @@
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mudPath="${installPath}/tintin-stickmud/stickmud.tin"
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pushd "${mudPath%/*}"
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git pull | \
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dialog --progressbox "Checking for updates, please wait..." -1 -1
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if [[ -n "${COLORTERM}" ]]; then
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terminal_emulator tt++ ${mudPath##*/}
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else
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tt++ ${mudPath##*/}
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fi
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