Update Doom launcher to work better with the new launch system. Add some

other launchers for the switch to the new system.
This commit is contained in:
Storm Dragon 2024-12-23 11:10:24 -05:00
parent af98ded87f
commit b3ada38d9b
4 changed files with 20 additions and 1 deletions

View File

@ -0,0 +1 @@
"${installPath}/BallBouncer/BallBouncer"

9
.launch/End of Time.game Normal file
View File

@ -0,0 +1,9 @@
mudPath="${installPath}/tintin-endoftime/eot.tin"
pushd "${mudPath%/*}"
git pull | \
dialog --progressbox "Checking for updates, please wait..." -1 -1
if [[ -n "${COLORTERM}" ]]; then
terminal_emulator tt++ ${mudPath##*/}
else
tt++ ${mudPath##*/}
fi

View File

@ -144,7 +144,7 @@ translate_text() {
custom_game() { custom_game() {
mapfile -t customGames < <(find "${0%/*}/TobyCustom/" -type f -iname '*.sh') mapfile -t customGames < <(find "${BASH_SOURCE[0]%/*}/TobyCustom/" -type f -iname '*.sh')
declare -a customMenu declare -a customMenu
for i in "${customGames[@]}" ; do for i in "${customGames[@]}" ; do
customMenu+=("$i") customMenu+=("$i")

9
.launch/StickMUD.game Normal file
View File

@ -0,0 +1,9 @@
mudPath="${installPath}/tintin-stickmud/stickmud.tin"
pushd "${mudPath%/*}"
git pull | \
dialog --progressbox "Checking for updates, please wait..." -1 -1
if [[ -n "${COLORTERM}" ]]; then
terminal_emulator tt++ ${mudPath##*/}
else
tt++ ${mudPath##*/}
fi