diff --git a/.install/Soulblaze.sh b/.install/Soulblaze.sh new file mode 100644 index 0000000..7735aec --- /dev/null +++ b/.install/Soulblaze.sh @@ -0,0 +1,5 @@ +check_architecture x86_64 +get_installer "soulblaze-linux-beta.zip" "https://sword-and-quill.itch.io/soulblaze" +mkdir -p "${installPath}/Soulblaze" +unzip -d "${installPath}/Soulblaze" "${cache}/soulblaze-linux-beta.zip" +add_launcher "${installPath}/Soulblaze/Soulblaze.x86_64" diff --git a/linux-game-manager.sh b/linux-game-manager.sh index 0cf4437..2eacdf2 100755 --- a/linux-game-manager.sh +++ b/linux-game-manager.sh @@ -61,10 +61,10 @@ check_update() { dialog --backtitle "Linux Game manager" \ --yesno "Updates are available. Would you like to update now?" -1 -1 --stdout || return # Store the current commit before pulling - local before_pull=$(git rev-parse HEAD) + local beforePull=$(git rev-parse HEAD) git pull # Show changes between the stored commit and current HEAD - git log "$before_pull..HEAD" --pretty=format:'%an: %s' + git log "$beforePull..HEAD" --pretty=format:'%an: %s' | tac exit $? } @@ -550,6 +550,8 @@ game_launcher() { else exec ${game} fi + else + exec ${game} fi ;; esac