Fixed mismatch in buffer initialization in display.py and sound.py.

This commit is contained in:
Storm Dragon
2025-09-16 02:17:56 -04:00
parent 5e5d33256e
commit acb899e6eb

View File

@@ -45,7 +45,7 @@ def initialize_gui(gameTitle):
pygame.display.set_caption(gameTitle) pygame.display.set_caption(gameTitle)
# Set up audio system # Set up audio system
pygame.mixer.pre_init(44100, -16, 2, 1024) pygame.mixer.pre_init(44100, -16, 2, 512)
pygame.mixer.init() pygame.mixer.init()
pygame.mixer.set_num_channels(32) pygame.mixer.set_num_channels(32)
pygame.mixer.set_reserved(0) # Reserve channel for cut scenes pygame.mixer.set_reserved(0) # Reserve channel for cut scenes