Infinite loops are bad.

This commit is contained in:
Storm Dragon 2025-02-16 17:19:47 -05:00
parent e7caff3d0f
commit 9997b684ca

View File

@ -330,7 +330,7 @@ def pause_game():
while True:
event = pygame.event.wait()
if event.type == pygame.KEYDOWN and not event.key == pygame.K_BACKSPACE: continue
if event.type == pygame.KEYDOWN and event.key == pygame.K_BACKSPACE: break
try:
pygame.mixer.unpause()
except: