I think I was over complicating it.
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@ -420,19 +420,12 @@ def display_text(text):
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time.sleep(0.001)
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def messagebox(text):
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speakMessage = True
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while True:
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if speakMessage:
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speak(text + "\nPress any key to repeat or enter to continue.")
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event = pygame.event.wait()
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if event.type == pygame.KEYDOWN:
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if event.key == pygame.K_RETURN:
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if event.key == pygame.K_ESCAPE or event.key == pygame.K_RETURN:
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return
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else:
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speakMessage = True
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if event.key == pygame.K_UP: speakMessage = False
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def learn_sounds(sounds):
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loop = True
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