I think I was over complicating it.

This commit is contained in:
Storm Dragon 2025-02-01 15:11:22 -05:00
parent c316d4e570
commit 24f9a126d4

View File

@ -420,19 +420,12 @@ def display_text(text):
time.sleep(0.001) time.sleep(0.001)
def messagebox(text): def messagebox(text):
speakMessage = True
while True: while True:
if speakMessage: speak(text + "\nPress any key to repeat or enter to continue.")
speak(text + "\nPress any key to repeat or enter to continue.")
event = pygame.event.wait() event = pygame.event.wait()
if event.type == pygame.KEYDOWN: if event.type == pygame.KEYDOWN:
if event.key == pygame.K_RETURN: if event.key == pygame.K_ESCAPE or event.key == pygame.K_RETURN:
return return
else:
speakMessage = True
if event.key == pygame.K_UP: speakMessage = False
def learn_sounds(sounds): def learn_sounds(sounds):
loop = True loop = True