#!/bin/python # -*- coding: utf-8 -*- # Fenrir TTY screen reader # By Chrys, Storm Dragon, and contributers. import os, sys, signal, time if not os.getcwd() in sys.path: sys.path.append(os.getcwd()) from core import settingsManager from core import debug class fenrir(): def __init__(self): try: self.environment = settingsManager.settingsManager().initFenrirConfig() if not self.environment: raise RuntimeError('Cannot Initialize. Maybe the configfile is not available or not parseable') except RuntimeError: raise self.environment['runtime']['outputManager'].presentText("Start Fenrir", soundIcon='ScreenReaderOn', interrupt=True) signal.signal(signal.SIGINT, self.captureSignal) signal.signal(signal.SIGTERM, self.captureSignal) self.wasCommand = False def proceed(self): while(self.environment['generalInformation']['running']): try: self.handleProcess() except Exception as e: print(e) self.environment['runtime']['debug'].writeDebugOut(str(e),debug.debugLevel.ERROR) self.shutdown() def handleProcess(self): #startTime = time.time() eventReceived = self.environment['runtime']['inputManager'].getInputEvent() if eventReceived: self.prepareCommand() if not (self.wasCommand or self.environment['runtime']['inputManager'].isFenrirKeyPressed() or self.environment['generalInformation']['tutorialMode']): self.environment['runtime']['inputManager'].writeEventBuffer() if self.environment['runtime']['inputManager'].noKeyPressed(): if self.wasCommand: self.wasCommand = False self.environment['runtime']['inputManager'].clearEventBuffer() if self.environment['generalInformation']['tutorialMode']: self.environment['runtime']['inputManager'].clearEventBuffer() if self.environment['input']['keyForeward'] > 0: self.environment['input']['keyForeward'] -=1 self.environment['input']['prevDeepestInput'] = [] else: self.environment['runtime']['screenManager'].update() self.environment['runtime']['commandManager'].executeDefaultTrigger('onInput') else: self.environment['runtime']['screenManager'].update() if self.environment['runtime']['applicationManager'].isApplicationChange(): self.environment['runtime']['commandManager'].executeDefaultTrigger('onApplicationChange') self.environment['runtime']['commandManager'].executeSwitchTrigger('onSwitchApplicationProfile', \ self.environment['runtime']['applicationManager'].getPrevApplication(), \ self.environment['runtime']['applicationManager'].getCurrentApplication()) if self.environment['runtime']['screenManager'].isScreenChange(): self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenChanged') else: if self.environment['runtime']['inputManager'].noKeyPressed(): self.environment['runtime']['commandManager'].executeDefaultTrigger('onScreenUpdate') self.handleCommands() #print(time.time()-startTime) def prepareCommand(self): if self.environment['runtime']['inputManager'].noKeyPressed(): return if self.environment['input']['keyForeward'] > 0: return shortcut = self.environment['runtime']['inputManager'].getCurrShortcut() #print(shortcut) command = self.environment['runtime']['inputManager'].getCommandForShortcut(shortcut) self.environment['runtime']['commandManager'].queueCommand(command) if len(self.environment['input']['prevDeepestInput']) < len(self.environment['input']['currInput']): self.wasCommand = command != '' def handleCommands(self): if not self.environment['runtime']['commandManager'].isCommandQueued(): return self.environment['runtime']['commandManager'].executeCommand( self.environment['commandInfo']['currCommand'], 'commands') def shutdownRequest(self): self.environment['generalInformation']['running'] = False def captureSignal(self, siginit, frame): self.shutdownRequest() def shutdown(self): if self.environment['runtime']['inputManager']: self.environment['runtime']['inputManager'].shutdown() del self.environment['runtime']['inputManager'] self.environment['runtime']['outputManager'].presentText("Quit Fenrir", soundIcon='ScreenReaderOff', interrupt=True) time.sleep(0.9) # wait a little for sound if self.environment['runtime']['screenManager']: self.environment['runtime']['screenManager'].shutdown() del self.environment['runtime']['screenManager'] if self.environment['runtime']['commandManager']: self.environment['runtime']['commandManager'].shutdown() del self.environment['runtime']['commandManager'] if self.environment['runtime']['outputManager']: self.environment['runtime']['outputManager'].shutdown() del self.environment['runtime']['outputManager'] if self.environment['runtime']['punctuationManager']: self.environment['runtime']['punctuationManager'].shutdown() del self.environment['runtime']['punctuationManager'] if self.environment['runtime']['cursorManager']: self.environment['runtime']['cursorManager'].shutdown() del self.environment['runtime']['cursorManager'] if self.environment['runtime']['applicationManager']: self.environment['runtime']['applicationManager'].shutdown() del self.environment['runtime']['applicationManager'] if self.environment['runtime']['debug']: self.environment['runtime']['debug'].shutdown() del self.environment['runtime']['debug'] time.sleep(0.2) # wait a little before splatter it :) self.environment = None if __name__ == "__main__": app = fenrir() app.proceed() del app