Files
draugnorak/src/pet_system.nvgt
T

648 lines
19 KiB
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// Pet system
// Handles pet acquisition, loyalty, feeding, retrieval, and combat support
bool petActive = false;
string petSoundPath = "";
string petType = "";
string petGender = "";
int petLoyalty = 0;
bool petOut = false;
timer petAttackTimer;
timer petRetrieveTimer;
string[] petEventMessages;
string[] petEventSounds;
int[] petEventPositions;
int petEventSoundHandle = -1;
const int PET_TRAVEL_NONE = 0;
const int PET_TRAVEL_ATTACK = 1;
const int PET_TRAVEL_RETRIEVE = 2;
bool petTravelActive = false;
int petTravelAction = PET_TRAVEL_NONE;
int petTravelStartPos = 0;
int petTravelTargetPos = -1;
int petTravelTargetKind = -1;
string petTravelTargetLabel = "";
int petTravelDurationMs = 0;
int petTravelSoundHandle = -1;
timer petTravelTimer;
string[] petSoundPaths;
bool petSoundsInitialized = false;
string normalize_pet_path(const string&in path) {
return path.replace("\\", "/", true);
}
string collapse_pet_spaces(const string&in text) {
string result = text;
while (result.find_first(" ") > -1) {
result = result.replace(" ", " ", true);
}
return result;
}
void gather_pet_sound_files(const string&in basePath, string[]@ outFiles) {
string[]@ files = find_files(basePath + "/*.ogg");
if (@files !is null) {
for (uint i = 0; i < files.length(); i++) {
outFiles.insert_last(basePath + "/" + files[i]);
}
}
string[]@ folders = find_directories(basePath + "/*");
if (@folders !is null) {
for (uint i = 0; i < folders.length(); i++) {
gather_pet_sound_files(basePath + "/" + folders[i], outFiles);
}
}
}
bool sort_pet_sound_paths(const string &in a, const string &in b) {
return a.lower() < b.lower();
}
void init_pet_sounds() {
if (petSoundsInitialized) return;
petSoundsInitialized = true;
petSoundPaths.resize(0);
if (!directory_exists("sounds/pets")) return;
gather_pet_sound_files("sounds/pets", petSoundPaths);
if (petSoundPaths.length() > 1) {
petSoundPaths.sort(sort_pet_sound_paths);
}
}
string get_pet_name_from_sound_path(const string&in soundPath) {
string normalizedPath = normalize_pet_path(soundPath);
int slashPos = normalizedPath.find_last_of("/");
string name = (slashPos >= 0) ? normalizedPath.substr(slashPos + 1) : normalizedPath;
string lowerName = name.lower();
if (lowerName.length() > 4 && lowerName.substr(lowerName.length() - 4) == ".ogg") {
name = name.substr(0, name.length() - 4);
}
name = name.replace("_", " ", true);
name = name.replace("-", " ", true);
name = collapse_pet_spaces(name);
name = name.lower();
name.trim_whitespace_this();
if (name.length() == 0) return "Pet";
string first = name.substr(0, 1).upper();
if (name.length() == 1) return first;
return first + name.substr(1);
}
string get_pet_sound_for_name(const string&in petName) {
init_pet_sounds();
string target = petName.lower();
for (uint i = 0; i < petSoundPaths.length(); i++) {
string normalizedPath = normalize_pet_path(petSoundPaths[i]);
int slashPos = normalizedPath.find_last_of("/");
string fileName = (slashPos >= 0) ? normalizedPath.substr(slashPos + 1) : normalizedPath;
string lowerName = fileName.lower();
if (lowerName.length() > 4 && lowerName.substr(lowerName.length() - 4) == ".ogg") {
lowerName = lowerName.substr(0, lowerName.length() - 4);
}
if (lowerName == target) {
return petSoundPaths[i];
}
}
return "";
}
int get_pet_food_personal_total() {
return get_personal_count(ITEM_MEAT)
+ get_personal_count(ITEM_SMOKED_FISH)
+ get_personal_count(ITEM_FISH)
+ get_personal_count(ITEM_BASKET_FOOD);
}
int get_pet_food_storage_total() {
return get_storage_count(ITEM_MEAT)
+ get_storage_count(ITEM_SMOKED_FISH)
+ get_storage_count(ITEM_FISH)
+ get_storage_count(ITEM_BASKET_FOOD);
}
bool has_pet_food_available() {
return get_pet_food_personal_total() + get_pet_food_storage_total() > 0;
}
bool consume_pet_food() {
if (get_personal_count(ITEM_MEAT) > 0) {
add_personal_count(ITEM_MEAT, -1);
return true;
}
if (get_personal_count(ITEM_SMOKED_FISH) > 0) {
add_personal_count(ITEM_SMOKED_FISH, -1);
return true;
}
if (get_personal_count(ITEM_FISH) > 0) {
pop_personal_fish_weight();
add_personal_count(ITEM_FISH, -1);
return true;
}
if (get_personal_count(ITEM_BASKET_FOOD) > 0) {
add_personal_count(ITEM_BASKET_FOOD, -1);
return true;
}
if (get_storage_count(ITEM_MEAT) > 0) {
add_storage_count(ITEM_MEAT, -1);
return true;
}
if (get_storage_count(ITEM_SMOKED_FISH) > 0) {
add_storage_count(ITEM_SMOKED_FISH, -1);
return true;
}
if (get_storage_count(ITEM_FISH) > 0) {
pop_storage_fish_weight();
add_storage_count(ITEM_FISH, -1);
return true;
}
if (get_storage_count(ITEM_BASKET_FOOD) > 0) {
add_storage_count(ITEM_BASKET_FOOD, -1);
return true;
}
return false;
}
void queue_pet_event(const string&in message, int soundPos = -1) {
if (!petActive) return;
if (message.length() == 0) return;
petEventMessages.insert_last(message);
petEventSounds.insert_last(petSoundPath);
petEventPositions.insert_last(soundPos);
}
void update_pet_events() {
if (petEventMessages.length() == 0) {
petEventSoundHandle = -1;
return;
}
if (petEventSoundHandle != -1) {
if (p.sound_is_active(petEventSoundHandle)) {
return;
}
string message = petEventMessages[0];
petEventMessages.remove_at(0);
petEventSounds.remove_at(0);
petEventPositions.remove_at(0);
petEventSoundHandle = -1;
speak_with_history(message, true);
return;
}
string soundPath = petEventSounds[0];
int soundPos = petEventPositions[0];
if (soundPath != "" && file_exists(soundPath)) {
if (soundPos >= 0) {
petEventSoundHandle = play_1d_with_volume_step(soundPath, x, soundPos, false, PLAYER_WEAPON_SOUND_VOLUME_STEP);
} else {
petEventSoundHandle = p.play_stationary(soundPath, false);
}
if (petEventSoundHandle != -1) {
return;
}
}
string message = petEventMessages[0];
petEventMessages.remove_at(0);
petEventSounds.remove_at(0);
petEventPositions.remove_at(0);
speak_with_history(message, true);
}
void reset_pet_state() {
petActive = false;
petSoundPath = "";
petType = "";
petGender = "";
petLoyalty = 0;
petOut = false;
petEventMessages.resize(0);
petEventSounds.resize(0);
petEventPositions.resize(0);
petEventSoundHandle = -1;
petTravelActive = false;
petTravelAction = PET_TRAVEL_NONE;
petTravelStartPos = 0;
petTravelTargetPos = -1;
petTravelTargetKind = -1;
petTravelTargetLabel = "";
petTravelDurationMs = 0;
safe_destroy_sound(petTravelSoundHandle);
petTravelSoundHandle = -1;
petAttackTimer.restart();
petRetrieveTimer.restart();
petTravelTimer.restart();
}
void pet_leave() {
string oldPet = petType;
reset_pet_state();
if (oldPet != "") {
speak_with_history(oldPet + " leaves.", true);
}
}
void clamp_pet_loyalty() {
if (petLoyalty < 0) petLoyalty = 0;
if (petLoyalty > PET_LOYALTY_MAX) petLoyalty = PET_LOYALTY_MAX;
}
void adjust_pet_loyalty(int delta) {
if (!petActive) return;
petLoyalty += delta;
clamp_pet_loyalty();
if (petLoyalty <= 0) {
pet_leave();
}
}
void check_pet_call_key() {
if (!key_pressed(KEY_SPACE)) return;
if (!petActive) {
speak_with_history("No pet.", true);
return;
}
if (petOut) {
petOut = false;
stop_pet_travel();
speak_with_history("Pet called back.", true);
return;
}
petOut = true;
if (file_exists("sounds/pets/call_pet.ogg")) {
p.play_stationary("sounds/pets/call_pet.ogg", false);
}
}
void adopt_pet(const string&in soundPath) {
petActive = true;
petSoundPath = soundPath;
petType = get_pet_name_from_sound_path(soundPath);
petGender = (random(0, 1) == 0) ? "Male" : "Female";
petLoyalty = PET_START_LOYALTY;
petOut = false;
petAttackTimer.restart();
petRetrieveTimer.restart();
petTravelTimer.restart();
speak_with_history("A " + petType + " joins you.", true);
}
void stop_pet_travel() {
petTravelActive = false;
petTravelAction = PET_TRAVEL_NONE;
petTravelStartPos = 0;
petTravelTargetPos = -1;
petTravelTargetKind = -1;
petTravelTargetLabel = "";
petTravelDurationMs = 0;
safe_destroy_sound(petTravelSoundHandle);
petTravelSoundHandle = -1;
}
int get_pet_travel_duration_ms(int targetPos) {
int distance = abs(targetPos - x);
int duration = distance * PET_MOVE_SPEED;
if (duration < PET_TRAVEL_MIN_MS) duration = PET_TRAVEL_MIN_MS;
return duration;
}
void start_pet_travel_attack(int targetPos, const string&in targetLabel, int targetKind) {
stop_pet_travel();
petTravelActive = true;
petTravelAction = PET_TRAVEL_ATTACK;
petTravelStartPos = x;
petTravelTargetPos = targetPos;
petTravelTargetLabel = targetLabel;
petTravelTargetKind = targetKind;
petTravelDurationMs = get_pet_travel_duration_ms(targetPos);
petTravelTimer.restart();
if (petSoundPath != "" && file_exists(petSoundPath)) {
petTravelSoundHandle = play_1d_with_volume_step(
petSoundPath,
x,
petTravelStartPos,
true,
PLAYER_WEAPON_SOUND_VOLUME_STEP
);
}
}
void start_pet_travel_retrieve(int targetPos) {
stop_pet_travel();
petTravelActive = true;
petTravelAction = PET_TRAVEL_RETRIEVE;
petTravelStartPos = x;
petTravelTargetPos = targetPos;
petTravelDurationMs = get_pet_travel_duration_ms(targetPos);
petTravelTimer.restart();
}
void update_pet_travel() {
if (!petTravelActive) return;
if (petTravelDurationMs < 1) petTravelDurationMs = 1;
int elapsed = petTravelTimer.elapsed;
float progress = float(elapsed) / float(petTravelDurationMs);
if (progress > 1.0f) progress = 1.0f;
int travel = int(float(petTravelTargetPos - petTravelStartPos) * progress);
int currentPos = petTravelStartPos + travel;
if (petTravelSoundHandle != -1) {
p.update_sound_1d(petTravelSoundHandle, currentPos);
}
if (elapsed < petTravelDurationMs) return;
safe_destroy_sound(petTravelSoundHandle);
petTravelSoundHandle = -1;
if (petTravelAction == PET_TRAVEL_ATTACK) {
int damage = BOW_DAMAGE_MAX;
bool hit = false;
if (petTravelTargetKind == 0) {
hit = damage_bandit_at(petTravelTargetPos, damage);
} else if (petTravelTargetKind == 1) {
hit = damage_undead_at(petTravelTargetPos, damage);
} else if (petTravelTargetKind == 2) {
hit = damage_boar_at(petTravelTargetPos, damage);
}
if (hit) {
queue_pet_event("Your " + petType + " attacks the " + petTravelTargetLabel + ".", petTravelTargetPos);
}
adjust_pet_loyalty(-PET_LOYALTY_ACTION_COST);
} else if (petTravelAction == PET_TRAVEL_RETRIEVE) {
WorldDrop@ drop = get_drop_at(petTravelTargetPos);
if (drop !is null) {
string message = "";
if (try_pet_pickup_world_drop(drop, message)) {
remove_drop_at(drop.position);
queue_pet_event(message);
petOut = false;
}
}
adjust_pet_loyalty(-PET_LOYALTY_ACTION_COST);
}
stop_pet_travel();
}
bool run_pet_offer_menu(const string&in soundPath, const string&in reasonText) {
if (petActive) return false;
if (soundPath == "" || !file_exists(soundPath)) return false;
if (!has_pet_food_available()) return false;
string petName = get_pet_name_from_sound_path(soundPath);
string prompt = "A friendly looking " + petName + " begs for food. Accept?";
if (reasonText != "") {
prompt += " " + reasonText;
}
string[] options;
options.insert_last("Yes");
options.insert_last("No");
int selection = 0;
speak_with_history(prompt + " " + options[selection], true);
while (true) {
wait(5);
if (menu_background_tick()) {
return false;
}
if (key_pressed(KEY_ESCAPE)) {
speak_with_history("Declined.", true);
return false;
}
if (key_pressed(KEY_DOWN)) {
play_menu_move_sound();
selection++;
if (selection >= int(options.length())) selection = 0;
speak_with_history(options[selection], true);
}
if (key_pressed(KEY_UP)) {
play_menu_move_sound();
selection--;
if (selection < 0) selection = int(options.length()) - 1;
speak_with_history(options[selection], true);
}
if (key_pressed(KEY_RETURN)) {
play_menu_select_sound();
if (selection == 0) {
adopt_pet(soundPath);
return true;
}
speak_with_history("Declined.", true);
return false;
}
}
return false;
}
void attempt_pet_offer_random(const string&in reasonText) {
if (petActive) return;
if (!has_pet_food_available()) return;
init_pet_sounds();
if (petSoundPaths.length() == 0) return;
int pick = random(0, petSoundPaths.length() - 1);
run_pet_offer_menu(petSoundPaths[pick], reasonText);
}
void attempt_pet_offer_from_quest(int score) {
if (score < QUEST_LOG_SCORE) return;
attempt_pet_offer_random("");
}
void attempt_pet_offer_from_adventure() {
if (petActive) return;
if (random(1, 100) > PET_ADVENTURE_CHANCE) return;
attempt_pet_offer_random("");
}
void attempt_pet_offer_from_tree() {
if (petActive) return;
if (random(1, 100) > PET_TREE_HAWK_CHANCE) return;
string hawkSound = get_pet_sound_for_name("hawk");
if (hawkSound == "") return;
run_pet_offer_menu(hawkSound, "");
}
bool try_pet_pickup_small_game(const string&in gameType, string &out message) {
if (get_personal_count(ITEM_SMALL_GAME) >= get_personal_stack_limit()) {
return false;
}
add_personal_count(ITEM_SMALL_GAME, 1);
personal_small_game_types.insert_last(gameType);
message = "Your " + petType + " retrieved " + gameType + ".";
return true;
}
bool try_pet_pickup_world_drop(WorldDrop@ drop, string &out message) {
if (drop is null) return false;
if (get_flying_creature_config_by_drop_type(drop.type) !is null) {
return try_pet_pickup_small_game(drop.type, message);
}
if (drop.type == "arrow") {
int maxArrows = get_arrow_limit();
if (maxArrows <= 0) {
return false;
}
if (get_personal_count(ITEM_ARROWS) >= maxArrows) {
return false;
}
add_personal_count(ITEM_ARROWS, 1);
message = "Your " + petType + " retrieved an arrow.";
return true;
}
if (drop.type == "boar carcass") {
if (get_personal_count(ITEM_BOAR_CARCASSES) >= get_personal_stack_limit()) {
return false;
}
add_personal_count(ITEM_BOAR_CARCASSES, 1);
message = "Your " + petType + " retrieved a boar carcass.";
return true;
}
return false;
}
WorldDrop@ find_pet_drop_target() {
int bestDistance = PET_RANGE + 1;
WorldDrop@ best = null;
for (uint i = 0; i < world_drops.length(); i++) {
int distance = abs(world_drops[i].position - x);
if (distance > PET_RANGE) continue;
if (distance < bestDistance) {
bestDistance = distance;
@best = world_drops[i];
}
}
return best;
}
void update_pet_retrieval() {
if (!petActive) return;
if (!petOut) return;
if (petLoyalty <= 0) return;
if (petRetrieveTimer.elapsed < PET_RETRIEVE_COOLDOWN) return;
if (petEventMessages.length() > 2) return;
if (petTravelActive) return;
WorldDrop@ drop = find_pet_drop_target();
if (drop is null) return;
petRetrieveTimer.restart();
start_pet_travel_retrieve(drop.position);
}
bool find_pet_attack_target(int &out targetPos, string &out targetLabel, int &out targetKind) {
int bestDistance = PET_RANGE + 1;
targetPos = -1;
targetLabel = "";
targetKind = -1;
for (uint i = 0; i < bandits.length(); i++) {
int distance = abs(bandits[i].position - x);
if (distance > PET_RANGE) continue;
if (distance < bestDistance) {
bestDistance = distance;
targetPos = bandits[i].position;
targetLabel = "bandit";
targetKind = 0;
}
}
for (uint i = 0; i < undeads.length(); i++) {
if (undeads[i].undead_type == "undead_resident") continue;
int distance = abs(undeads[i].position - x);
if (distance > PET_RANGE) continue;
if (distance < bestDistance) {
bestDistance = distance;
targetPos = undeads[i].position;
targetLabel = "undead";
targetKind = 1;
}
}
for (uint i = 0; i < ground_games.length(); i++) {
int distance = abs(ground_games[i].position - x);
if (distance > PET_RANGE) continue;
if (distance < bestDistance) {
bestDistance = distance;
targetPos = ground_games[i].position;
targetLabel = "boar";
targetKind = 2;
}
}
return targetPos != -1;
}
void update_pet_attack() {
if (!petActive) return;
if (!petOut) return;
if (petLoyalty <= 0) return;
if (petAttackTimer.elapsed < PET_ATTACK_COOLDOWN) return;
if (petTravelActive) return;
int targetPos = -1;
string targetLabel = "";
int targetKind = -1;
if (!find_pet_attack_target(targetPos, targetLabel, targetKind)) return;
petAttackTimer.restart();
start_pet_travel_attack(targetPos, targetLabel, targetKind);
}
void attempt_pet_random_find() {
if (!petActive) return;
if (!petOut) return;
if (petLoyalty < PET_LOYALTY_BONUS_THRESHOLD) return;
if (random(1, 100) > PET_RANDOM_FIND_CHANCE) return;
int[] possibleItems = {ITEM_STICKS, ITEM_VINES, ITEM_STONES, ITEM_CLAY};
int itemType = possibleItems[random(0, possibleItems.length() - 1)];
int added = add_to_stack(get_personal_count(itemType), 1);
if (added <= 0) return;
add_personal_count(itemType, added);
string itemName = (added == 1) ? item_registry[itemType].singular : item_registry[itemType].name;
queue_pet_event("Your " + petType + " retrieved " + added + " " + itemName + ".", x);
adjust_pet_loyalty(-PET_LOYALTY_ACTION_COST);
petOut = false;
}
void handle_pet_hourly_update(int hour) {
if (!petActive) return;
if (get_pet_food_personal_total() == 0) {
adjust_pet_loyalty(-PET_LOYALTY_HUNGER_LOSS);
}
if (!petActive) return;
if (hour % 8 == 0) {
if (consume_pet_food()) {
petLoyalty += PET_LOYALTY_EAT_BONUS;
clamp_pet_loyalty();
}
}
attempt_pet_random_find();
}
void update_pets() {
update_pet_travel();
if (petActive && petOut) {
update_pet_retrieval();
update_pet_attack();
}
update_pet_events();
}