4d5bb7c2fa
Replace local ui/speech/text reader/notification modules with libstorm-nvgt integrations, keeping game-specific terrain lookup local via a new module.\n\nAdd compatibility layers for notifications and text_reader callsites, switch menu prefix filtering to shared menu helpers, and update the libstorm-nvgt submodule to include the learn_sounds select-sound toggle.
53 lines
1.5 KiB
Plaintext
53 lines
1.5 KiB
Plaintext
#include "libstorm-nvgt/learn_sounds.nvgt"
|
|
#include "libstorm-nvgt/docs_browser.nvgt"
|
|
#include "excluded_sounds.nvgt"
|
|
|
|
bool learnSoundsConfigured = false;
|
|
bool docsBrowserConfigured = false;
|
|
|
|
void learn_sounds_bridge_speak(const string &in message, bool interrupt) {
|
|
speak_with_history(message, interrupt);
|
|
}
|
|
|
|
void learn_sounds_bridge_tick() {
|
|
handle_global_volume_keys();
|
|
}
|
|
|
|
void configure_docs_browser_if_needed() {
|
|
if (docsBrowserConfigured) return;
|
|
|
|
docs_browser_set_speak_callback(learn_sounds_bridge_speak);
|
|
docs_browser_set_tick_callback(learn_sounds_bridge_tick);
|
|
docs_browser_set_docs_dir("files");
|
|
docs_browser_set_menu_sound_dir("sounds/menu");
|
|
docs_browser_set_wrap(true);
|
|
docs_browser_reset_default_extensions();
|
|
|
|
docsBrowserConfigured = true;
|
|
}
|
|
|
|
void add_doc_entries(string[]@ labels, string[]@ paths, int[]@ types) {
|
|
configure_docs_browser_if_needed();
|
|
docs_browser_add_entries(labels, paths, types, 1);
|
|
}
|
|
|
|
void configure_learn_sounds_if_needed() {
|
|
if (learnSoundsConfigured) return;
|
|
|
|
learn_sounds_set_speak_callback(learn_sounds_bridge_speak);
|
|
learn_sounds_set_tick_callback(learn_sounds_bridge_tick);
|
|
learn_sounds_set_root_dir("sounds");
|
|
learn_sounds_set_menu_sound_dir("sounds/menu");
|
|
learn_sounds_set_wrap(true);
|
|
learn_sounds_set_play_select_sound(false);
|
|
|
|
configure_project_learn_sounds();
|
|
|
|
learnSoundsConfigured = true;
|
|
}
|
|
|
|
void run_learn_sounds_menu() {
|
|
configure_learn_sounds_if_needed();
|
|
learn_sounds_run_menu();
|
|
}
|