Multiple characters allowed. Starting base health lowered. Fylgjr system implemented.

This commit is contained in:
Storm Dragon
2026-01-31 12:56:36 -05:00
parent 6407f39d1a
commit fc4b8d244b
26 changed files with 1248 additions and 106 deletions

View File

@@ -1,12 +1,35 @@
// Save system
const string SAVE_FILE_PATH = "save.dat";
const string SAVE_EXTENSION = ".dat";
const string SAVE_ENCRYPTION_KEY = "draugnorak_save_v1";
const int SAVE_VERSION = 2;
const int SAVE_VERSION = 3;
string last_save_error = "";
string current_save_file = "";
string[] get_save_files() {
string[] result;
string[]@ items = glob("*" + SAVE_EXTENSION);
if (@items == null) return result;
for (uint i = 0; i < items.length(); i++) {
string item = items[i];
if (item.length() >= SAVE_EXTENSION.length() &&
item.substr(item.length() - SAVE_EXTENSION.length()) == SAVE_EXTENSION) {
result.insert_last(item);
}
}
if (result.length() > 1) {
result.sort(sort_string_case_insensitive);
}
return result;
}
bool sort_string_case_insensitive(const string &in a, const string &in b) {
return a.lower() < b.lower();
}
bool has_save_game() {
return file_exists(SAVE_FILE_PATH);
return get_save_files().length() > 0;
}
string encrypt_save_data(const string&in rawData) {
@@ -93,6 +116,345 @@ string[] get_string_list(dictionary@ data, const string&in key) {
return result;
}
string flatten_exception_text(const string&in text) {
string result = "";
bool lastWasSpace = false;
for (uint i = 0; i < text.length(); i++) {
string ch = text.substr(i, 1);
if (ch == "\r" || ch == "\n") {
if (!lastWasSpace) {
result += " | ";
lastWasSpace = true;
}
continue;
}
result += ch;
lastWasSpace = false;
}
return result;
}
string format_log_timestamp() {
datetime dt;
string stamp = dt.format(DATE_TIME_FORMAT_RFC1123);
return "[" + stamp + "]";
}
void log_unhandled_exception(const string&in context) {
string info = get_exception_info();
string filePath = get_exception_file();
int line = get_exception_line();
string func = get_exception_function();
string stack = flatten_exception_text(last_exception_call_stack);
string message = "Unhandled exception";
if (context != "") message += " (" + context + ")";
if (info != "") message += ": " + info;
if (filePath != "") message += " at " + filePath;
if (line > 0) message += ":" + line;
if (func != "") message += " in " + func;
if (stack != "") message += " | stack: " + stack;
message += " " + format_log_timestamp();
file logFile;
if (logFile.open("crash.log", "ab")) {
logFile.write(message + "\r\n");
logFile.close();
}
}
string normalize_player_name(string name) {
string result = "";
bool lastWasSpace = true;
for (uint i = 0; i < name.length(); i++) {
string ch = name.substr(i, 1);
bool isSpace = (ch == " " || ch == "\t" || ch == "\r" || ch == "\n");
if (isSpace) {
if (!lastWasSpace) {
result += " ";
lastWasSpace = true;
}
continue;
}
result += ch;
lastWasSpace = false;
}
if (result.length() > 0 && result.substr(result.length() - 1) == " ") {
result = result.substr(0, result.length() - 1);
}
return result;
}
bool is_windows_reserved_name(const string&in upperName) {
if (upperName == "CON" || upperName == "PRN" || upperName == "AUX" || upperName == "NUL") return true;
if (upperName.length() == 4 && upperName.substr(0, 3) == "COM") {
int num = parse_int(upperName.substr(3));
if (num >= 1 && num <= 9) return true;
}
if (upperName.length() == 4 && upperName.substr(0, 3) == "LPT") {
int num = parse_int(upperName.substr(3));
if (num >= 1 && num <= 9) return true;
}
return false;
}
string sanitize_save_filename_base(string name) {
string normalized = normalize_player_name(name);
string result = "";
bool lastSeparator = false;
for (uint i = 0; i < normalized.length(); i++) {
string ch = normalized.substr(i, 1);
bool isUpper = (ch >= "A" && ch <= "Z");
bool isLower = (ch >= "a" && ch <= "z");
bool isDigit = (ch >= "0" && ch <= "9");
if (isUpper || isLower || isDigit) {
result += ch;
lastSeparator = false;
continue;
}
if (ch == " " || ch == "_" || ch == "-") {
if (!lastSeparator && result.length() > 0) {
result += "_";
lastSeparator = true;
}
}
}
while (result.length() > 0 && result.substr(result.length() - 1) == "_") {
result = result.substr(0, result.length() - 1);
}
if (result.length() == 0) {
result = "character";
}
if (result.length() > 40) {
result = result.substr(0, 40);
}
while (result.length() > 0 && result.substr(result.length() - 1) == "_") {
result = result.substr(0, result.length() - 1);
}
string upperName = result.upper();
if (upperName == "." || upperName == "..") {
result = "character";
upperName = result.upper();
}
if (is_windows_reserved_name(upperName)) {
result = "save_" + result;
}
return result;
}
string get_save_filename_for_name(const string&in name) {
return sanitize_save_filename_base(name) + SAVE_EXTENSION;
}
string strip_save_extension(const string&in filename) {
if (filename.length() >= SAVE_EXTENSION.length() &&
filename.substr(filename.length() - SAVE_EXTENSION.length()) == SAVE_EXTENSION) {
return filename.substr(0, filename.length() - SAVE_EXTENSION.length());
}
return filename;
}
bool read_save_metadata(const string&in filename, string &out displayName, int &out sex, int &out day) {
string encryptedData;
if (!read_file_string(filename, encryptedData)) {
return false;
}
string rawData = decrypt_save_data(encryptedData);
dictionary@ saveData = deserialize(rawData);
if (@saveData == null || !dictionary_has_keys(saveData)) {
saveData = deserialize(encryptedData);
}
if (@saveData == null || !dictionary_has_keys(saveData)) {
return false;
}
displayName = "";
if (!saveData.get("player_name", displayName)) {
displayName = "";
}
sex = int(get_number(saveData, "player_sex", SEX_MALE));
if (sex != SEX_FEMALE) sex = SEX_MALE;
day = int(get_number(saveData, "time_current_day", 1));
if (day < 1) day = 1;
if (displayName == "") {
displayName = strip_save_extension(filename);
}
return true;
}
bool is_name_used(const string&in name, const string[]@ usedNames) {
string target = name.lower();
if (@usedNames != null) {
for (uint i = 0; i < usedNames.length(); i++) {
if (usedNames[i].lower() == target) return true;
}
}
if (file_exists(get_save_filename_for_name(name))) return true;
return false;
}
string pick_random_name(const string[]@ pool, const string[]@ usedNames) {
string[] available;
if (@pool != null) {
for (uint i = 0; i < pool.length(); i++) {
if (!is_name_used(pool[i], usedNames)) {
available.insert_last(pool[i]);
}
}
}
const string[]@ pickFrom = @available;
if (available.length() == 0) {
@pickFrom = pool;
}
if (@pickFrom == null || pickFrom.length() == 0) return "character";
int index = random(0, int(pickFrom.length()) - 1);
return pickFrom[index];
}
string[] get_existing_character_names() {
string[] names;
string[] files = get_save_files();
for (uint i = 0; i < files.length(); i++) {
string displayName;
int sex = SEX_MALE;
int day = 1;
if (read_save_metadata(files[i], displayName, sex, day)) {
if (displayName.length() > 0) {
names.insert_last(displayName);
}
}
}
return names;
}
string[] male_name_pool = {
"Arne", "Asbjorn", "Aegir", "Bjorn", "Brand", "Egil", "Einar", "Eirik", "Erik", "Gunnar",
"Gudmund", "Hakon", "Halfdan", "Hallvard", "Harald", "Hjalmar", "Hrafn", "Hrolf", "Ivar", "Ketil",
"Knut", "Leif", "Magnus", "Njord", "Odd", "Olaf", "Orm", "Ragnar", "Roald", "Rolf",
"Sigurd", "Sten", "Stig", "Sven", "Svend", "Thor", "Toke", "Torbjorn", "Torstein", "Trygve",
"Ulf", "Ulrik", "Valdemar", "Vidar", "Yngvar", "Haldor", "Skjold", "Eystein", "Gorm", "Havard"
};
string[] female_name_pool = {
"Astrid", "Asta", "Birgit", "Brynhild", "Dagny", "Eira", "Freya", "Frida", "Gerda", "Gudrun",
"Gunhild", "Halla", "Helga", "Hild", "Hilda", "Inga", "Ingrid", "Kari", "Lagertha", "Liv",
"Ragna", "Ragnhild", "Randi", "Runa", "Sif", "Signy", "Sigrid", "Solveig", "Sunniva", "Thora",
"Thyra", "Tora", "Tove", "Tyrna", "Ulla", "Yrsa", "Ylva", "Aud", "Eydis", "Herdis",
"Ingunn", "Jorunn", "Ragnheid", "Sigrun", "Torhild", "Ase", "Alfhild", "Gudlaug", "Katra", "Rikissa"
};
string pick_random_name_for_sex(int sex, const string[]@ usedNames) {
if (sex == SEX_FEMALE) {
return pick_random_name(female_name_pool, usedNames);
}
return pick_random_name(male_name_pool, usedNames);
}
bool select_player_sex(int &out sex) {
string[] options = {"Male", "Female"};
int selection = 0;
string prompt = "Choose your character's sex.";
speak_with_history(prompt + " " + options[selection], true);
while (true) {
wait(5);
if (key_pressed(KEY_DOWN)) {
selection++;
if (selection >= options.length()) selection = 0;
speak_with_history(prompt + " " + options[selection], true);
}
if (key_pressed(KEY_UP)) {
selection--;
if (selection < 0) selection = options.length() - 1;
speak_with_history(prompt + " " + options[selection], true);
}
if (key_pressed(KEY_RETURN)) {
sex = (selection == 1) ? SEX_FEMALE : SEX_MALE;
return true;
}
if (key_pressed(KEY_ESCAPE)) {
return false;
}
}
return false;
}
bool setup_new_character() {
int selectedSex = SEX_MALE;
if (!select_player_sex(selectedSex)) {
return false;
}
string[] existingNames = get_existing_character_names();
while (true) {
string entered = ui_input_box("Draugnorak", "Enter your name or press Enter for random.", "");
string normalized = normalize_player_name(entered);
if (normalized.length() == 0) {
normalized = pick_random_name_for_sex(selectedSex, existingNames);
}
string saveFile = get_save_filename_for_name(normalized);
if (file_exists(saveFile)) {
int confirm = ui_question("", "Save found for " + normalized + ". Overwrite?");
if (confirm != 1) {
continue;
}
}
player_name = normalized;
player_sex = selectedSex;
current_save_file = saveFile;
return true;
}
return false;
}
bool select_save_file(string &out filename) {
string[] files = get_save_files();
if (files.length() == 0) return false;
string[] options;
for (uint i = 0; i < files.length(); i++) {
string displayName;
int sex = SEX_MALE;
int day = 1;
if (!read_save_metadata(files[i], displayName, sex, day)) {
displayName = strip_save_extension(files[i]);
options.insert_last(displayName);
} else {
string sex_label = (sex == SEX_FEMALE) ? "female" : "male";
options.insert_last(displayName + ", " + sex_label + ", day " + day);
}
}
int selection = 0;
speak_with_history("Load game. Select character.", true);
speak_with_history(options[selection], true);
while (true) {
wait(5);
if (key_pressed(KEY_DOWN)) {
selection++;
if (selection >= options.length()) selection = 0;
speak_with_history(options[selection], true);
}
if (key_pressed(KEY_UP)) {
selection--;
if (selection < 0) selection = int(options.length()) - 1;
speak_with_history(options[selection], true);
}
if (key_pressed(KEY_RETURN)) {
filename = files[selection];
return true;
}
if (key_pressed(KEY_ESCAPE)) {
return false;
}
}
return false;
}
void stop_active_sounds() {
if (day_sound_handle != -1) {
p.destroy_sound(day_sound_handle);
@@ -217,6 +579,7 @@ void reset_game_state() {
incense_burning = false;
blessing_speed_active = false;
blessing_resident_active = false;
reset_fylgja_state();
// Reset inventory using the registry system
reset_inventory();
@@ -283,6 +646,12 @@ void start_new_game() {
init_barricade();
init_time();
init_weather();
if (player_name.length() == 0) {
player_name = "Character";
}
if (current_save_file == "") {
current_save_file = get_save_filename_for_name(player_name);
}
save_game_state();
}
@@ -398,8 +767,11 @@ bool save_game_state() {
saveData.set("player_health", player_health);
saveData.set("player_base_health", base_max_health);
saveData.set("player_max_health", max_health);
saveData.set("player_name", player_name);
saveData.set("player_sex", player_sex);
saveData.set("player_favor", favor);
saveData.set("player_last_adventure_day", last_adventure_day);
saveData.set("adventure_completion_counts", serialize_inventory_array(adventureCompletionCounts));
saveData.set("incense_hours_remaining", incense_hours_remaining);
saveData.set("incense_burning", incense_burning);
@@ -435,6 +807,11 @@ bool save_game_state() {
quickSlotData.insert_last("" + quick_slots[i]);
}
saveData.set("equipment_quick_slots", join_string_array(quickSlotData));
string[] quickSlotRuneData;
for (uint i = 0; i < quick_slot_runes.length(); i++) {
quickSlotRuneData.insert_last("" + quick_slot_runes[i]);
}
saveData.set("equipment_quick_slot_runes", join_string_array(quickSlotRuneData));
string[] itemCountSlotData;
for (uint i = 0; i < item_count_slots.length(); i++) {
@@ -585,20 +962,23 @@ bool save_game_state() {
}
saveData.set("drops_data", join_string_array(dropData));
if (current_save_file == "") {
current_save_file = get_save_filename_for_name(player_name);
}
string rawData = saveData.serialize();
string encryptedData = encrypt_save_data(rawData);
return save_data(SAVE_FILE_PATH, encryptedData);
return save_data(current_save_file, encryptedData);
}
bool load_game_state() {
bool load_game_state_from_file(const string&in filename) {
last_save_error = "";
if (!file_exists(SAVE_FILE_PATH)) {
if (!file_exists(filename)) {
last_save_error = "No save file found.";
return false;
}
string encryptedData;
if (!read_file_string(SAVE_FILE_PATH, encryptedData)) {
if (!read_file_string(filename, encryptedData)) {
last_save_error = "Unable to read save file.";
return false;
}
@@ -623,6 +1003,7 @@ bool load_game_state() {
}
reset_game_state();
current_save_file = filename;
MAP_SIZE = int(get_number(saveData, "world_map_size", 35));
expanded_area_start = int(get_number(saveData, "world_expanded_area_start", -1));
@@ -651,8 +1032,20 @@ bool load_game_state() {
player_health = int(get_number(saveData, "player_health", 10));
max_health = int(get_number(saveData, "player_max_health", 10));
base_max_health = int(get_number(saveData, "player_base_health", max_health));
string loadedName;
if (saveData.get("player_name", loadedName)) {
player_name = loadedName;
} else {
player_name = strip_save_extension(filename);
}
player_sex = int(get_number(saveData, "player_sex", SEX_MALE));
if (player_sex != SEX_FEMALE) player_sex = SEX_MALE;
favor = get_number(saveData, "player_favor", 0.0);
last_adventure_day = int(get_number(saveData, "player_last_adventure_day", -1));
string adventureCountsStr;
if (saveData.get("adventure_completion_counts", adventureCountsStr)) {
deserialize_inventory_array(adventureCountsStr, adventureCompletionCounts, int(adventureIds.length()));
}
incense_hours_remaining = int(get_number(saveData, "incense_hours_remaining", 0));
incense_burning = get_bool(saveData, "incense_burning", false);
if (incense_hours_remaining > 0) incense_burning = true;
@@ -757,6 +1150,15 @@ bool load_game_state() {
quick_slots[i] = slot_value;
}
}
string[] loadedQuickSlotRunes = get_string_list_or_split(saveData, "equipment_quick_slot_runes");
uint rune_slot_count = loadedQuickSlotRunes.length();
if (rune_slot_count > quick_slot_runes.length()) rune_slot_count = quick_slot_runes.length();
for (uint i = 0; i < rune_slot_count; i++) {
int slot_value = parse_int(loadedQuickSlotRunes[i]);
if (slot_value >= RUNE_NONE) {
quick_slot_runes[i] = slot_value;
}
}
string[] loadedItemCountSlots = get_string_list_or_split(saveData, "item_count_slots");
uint count_slot_count = loadedItemCountSlots.length();
@@ -1085,3 +1487,11 @@ bool load_game_state() {
update_ambience(true);
return true;
}
bool load_game_state() {
if (current_save_file == "") {
last_save_error = "No save selected.";
return false;
}
return load_game_state_from_file(current_save_file);
}