Multiple characters allowed. Starting base health lowered. Fylgjr system implemented.
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@@ -1,6 +1,7 @@
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// Adventure System
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// Handles triggering and managing terrain-specific adventures
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#include "src/bosses/adventure_combat.nvgt"
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#include "src/bosses/unicorn/unicorn_boss.nvgt"
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void check_adventure_menu(int player_x) {
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