Major refactor part 1.

This commit is contained in:
Storm Dragon
2026-01-23 21:09:54 -05:00
parent 9ded17873d
commit cb8f028d1b
35 changed files with 1070 additions and 1526 deletions

View File

@@ -86,12 +86,12 @@ void apply_quest_reward(int score) {
int logs_gain = (score >= QUEST_LOG_SCORE) ? 1 : 0;
int skins_gain = (score >= QUEST_SKIN_SCORE) ? 1 : 0;
int stones_added = add_to_stack(inv_stones, stones_gain);
inv_stones += stones_added;
int logs_added = add_to_stack(inv_logs, logs_gain);
inv_logs += logs_added;
int skins_added = add_to_stack(inv_skins, skins_gain);
inv_skins += skins_added;
int stones_added = add_to_stack(get_personal_count(ITEM_STONES), stones_gain);
add_personal_count(ITEM_STONES, stones_added);
int logs_added = add_to_stack(get_personal_count(ITEM_LOGS), logs_gain);
add_personal_count(ITEM_LOGS, logs_added);
int skins_added = add_to_stack(get_personal_count(ITEM_SKINS), skins_gain);
add_personal_count(ITEM_SKINS, skins_added);
string message = "Quest Complete!\n\nRewards:\n";
message += "Favor: +" + format_favor(favor_gain) + "\n";