A few bug fixes. Part of major refactor.

This commit is contained in:
Storm Dragon
2026-01-21 18:14:26 -05:00
parent 129cd4a656
commit af9a402e80
18 changed files with 660 additions and 433 deletions

View File

@@ -305,7 +305,7 @@ void update_blessings() {
if (blessing_speed_active && blessing_speed_timer.elapsed >= BLESSING_SPEED_DURATION) {
blessing_speed_active = false;
update_max_health_from_equipment();
screen_reader_speak("The speed blessing fades.", true);
speak_with_history("The speed blessing fades.", true);
}
}
@@ -389,7 +389,7 @@ void update_time() {
if (storage_meat > 0) {
int gained = add_barricade_health(residents_count);
if (gained > 0 && x <= BASE_END) {
screen_reader_speak("Residents repaired the barricade. +" + gained + " health.", true);
speak_with_history("Residents repaired the barricade. +" + gained + " health.", true);
}
}
}
@@ -432,7 +432,7 @@ void update_incense_burning() {
void check_time_input() {
if (key_pressed(KEY_T)) {
screen_reader_speak(get_time_string(), true);
speak_with_history(get_time_string(), true);
}
}