Quite a bit more work on the goal system.
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-121
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+30
-3
@@ -626,6 +626,7 @@ msg.096539f23463=Die oorlogstromme slaan! Berei voor vir geveg!
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msg.09c28ae8f83b=Klippe
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msg.09d016686864=Stal nie gebou nie
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msg.0a3bdcef1906=Rietmandjies
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msg.0a6e19e37b4d=nuwe doelwit
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msg.0a9d6438c818==== Betowerde Melodie ===
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msg.0b3d8d5cdca6=- Bereik die basis en vernietig die barrikade
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msg.0bcd9af79f2d=woud
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@@ -984,14 +985,25 @@ system.goals.completed.entry_one={goal}. 1 doelpunt toegeken.
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system.goals.completed.none=Nog geen doelwitte voltooi nie.
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system.goals.completed.prompt=Voltooide doelwitte. {option}
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system.goals.current=Huidige doelwit: {goal}. Onbestede doelpunte: {unspent}.
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system.goals.new=Nuwe doelwit: {goal} Druk G om jou huidige doelwit te hersien.
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system.goals.spend_hint=Om doelpunte te spandeer, druk P vir die karakterkieslys, kies dan Doelwitte en Bemeestering.
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system.goals.goal.build_altar.name=Bou 'n altaar.
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system.goals.goal.build_firepit.name=Bou 'n vuurput.
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system.goals.goal.build_storage.name=Bou berging.
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system.goals.goal.complete_quest.name=Voltooi 'n soektog.
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system.goals.goal.completed=Doelwit voltooi: {goal}. {points} doelpunte toegeken.
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system.goals.goal.completed=Doelwit voltooi: {goal}. 1 doelpunt toegeken.
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system.goals.goal.craft_knife.name=Maak 'n mes.
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system.goals.goal.craft_spear.name=Maak 'n speer.
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system.goals.goal.engrave_rune.name=Grafeer 'n rune.
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system.goals.goal.craft_axe.name=Maak 'n klipbyl.
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system.goals.goal.chop_tree_1.name=Kap 'n boom af.
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system.goals.goal.chop_tree_4.name=Kap 4 bome af.
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system.goals.goal.chop_tree_9.name=Kap 9 bome af.
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system.goals.goal.chop_tree_27.name=Kap 27 bome af.
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system.goals.goal.craft_snare.name=Maak 'n strik.
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system.goals.goal.catch_snare.name=Vang iets in 'n strik.
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system.goals.goal.butcher_game.name=Slag wild.
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system.goals.goal.craft_sling.name=Maak 'n slinger.
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system.goals.goal.light_fire.name=Steek 'n vuur aan.
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system.goals.goal.unknown.name=Onbekende doelwit.
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system.goals.goal.win_adventure.name=Wen 'n avontuur.
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@@ -1014,14 +1026,29 @@ system.goals.mastery.prompt=Bemeestering. {option}
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system.goals.mastery.crafting.level1=Gemaakte basiese gereedskap is stewiger.
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system.goals.mastery.crafting.level2=Ontsluit groot speer resep.
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system.goals.mastery.crafting.level3=Groot speer bereik 2 teëls maar het 'n stadiger aanvalsvenster.
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system.goals.mastery.crafting.level4=Persoonlike gereedskap, wapens en klere slyt nie meer uit nie.
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system.goals.mastery.crafting.name=Handwerk Bemeestering
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system.goals.mastery.leadership.level1=Inwoners is versigtig en breek minder gereedskap en wapens.
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system.goals.mastery.leadership.level2=Inwoners is georganiseer en slaag meer gereeld met werk.
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system.goals.mastery.leadership.level3=Inwoners tree vinniger op tydens verdediging en dringende werk.
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system.goals.mastery.leadership.level4=Inwoners rantsoeneer kos en eet elke 12 uur in plaas van elke 8.
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system.goals.mastery.leadership.name=Leierskap Bemeestering
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system.goals.mastery.taming.level1=Troeteldiere kan gevalle items haal.
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system.goals.mastery.taming.level2=Troeteldiere is sterker en kry een maksimum gesondheid.
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system.goals.mastery.taming.level3=Troeteldiere herstel vinniger van bewusteloosheid.
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system.goals.mastery.taming.level4=Gebonde troeteldiere benodig nie meer kos nie en bly ten volle lojaal.
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system.goals.mastery.taming.name=Tem Bemeestering
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system.goals.mastery.unknown.name=Onbekende bemeestering
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system.goals.mastery.unknown_level=Onbekende ontgrendeling
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system.goals.mastery.maxed=Handwerk Bemeestering: maks bereik
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system.goals.mastery.maxed={category}: maks bereik
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system.goals.mastery.summary={category} vlak {level} van {max}. Volgende koste: {cost} doelpunte.
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system.goals.mastery.unlocked=Ontgrendel {unlock}.
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system.goals.mastery.confirm=Spandeer {cost} doelpunte om {unlock} te ontgrendel?
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system.goals.mastery.already_maxed=Handwerk Bemeestering is reeds maks.
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system.goals.mastery.already_maxed={category} is reeds maks.
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system.goals.mastery.not_enough_points=Benodig {cost} doelpunte. Jy het {unspent}.
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system.goals.mastery.spend_failed=Kon nie die doelpunt spandeer nie.
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system.goals.menu.back=Terug
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msg.06c9fefbd6d7=lykwurm sterf
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msg.c6d56016b910=lykwurm
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msg.d2e0d305bc2b='n Swak kruipende vyand wat buite die basis begin verskyn na dag 1.
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+54
-24
@@ -233,9 +233,11 @@ character.info.goals=Goals: {unspent} unspent, {earned} earned
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character.info.goals_menu=Goals
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character.word.hour=hour
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character.word.hours=hours
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goals.new=New goal: {goal} Press G to review your current goal.
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goals.current=Current goal: {goal}. Unspent goal points: {unspent}.
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goals.all_complete=All current goals complete. Unspent goal points: {unspent}.
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goals.goal.completed=Goal complete: {goal}. Awarded {points} goal points.
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goals.spend_hint=To spend goal points, press P for the character menu, then choose Goals and Mastery.
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goals.goal.completed=Goal complete: {goal}. Awarded 1 goal point.
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goals.reward.one=Reward: 1 goal point.
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goals.reward.many=Reward: {count} goal points.
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goals.goal.craft_knife.name=Craft a knife.
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@@ -247,6 +249,15 @@ goals.goal.build_altar.name=Build an altar.
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goals.goal.complete_quest.name=Complete a quest.
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goals.goal.win_adventure.name=Win an adventure.
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goals.goal.engrave_rune.name=Engrave a rune.
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goals.goal.craft_axe.name=Craft a stone axe.
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goals.goal.chop_tree_1.name=Chop down a tree.
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goals.goal.chop_tree_4.name=Chop down 4 trees.
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goals.goal.chop_tree_9.name=Chop down 9 trees.
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goals.goal.chop_tree_27.name=Chop down 27 trees.
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goals.goal.craft_snare.name=Craft a snare.
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goals.goal.catch_snare.name=Catch something in a snare.
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goals.goal.butcher_game.name=Butcher game.
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goals.goal.craft_sling.name=Craft a sling.
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goals.goal.unknown.name=Unknown goal.
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goals.menu.prompt=Goals. {option}
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goals.menu.current=Current goal: {goal}
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@@ -264,18 +275,29 @@ goals.completed.entry_one={goal}. Awarded 1 goal point.
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goals.completed.entry_many={goal}. Awarded {points} goal points.
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goals.mastery.prompt=Mastery. {option}
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goals.mastery.crafting.name=Crafting Mastery
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goals.mastery.leadership.name=Leadership Mastery
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goals.mastery.taming.name=Taming Mastery
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goals.mastery.unknown.name=Unknown mastery
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goals.mastery.unknown_level=Unknown unlock
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goals.mastery.maxed=Crafting Mastery: maxed out
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goals.mastery.maxed={category}: maxed out
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goals.mastery.summary={category} level {level} of {max}. Next cost: {cost} goal points.
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goals.mastery.unlocked=Unlocked {unlock}.
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goals.mastery.confirm=Spend {cost} goal points to unlock {unlock}?
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goals.mastery.already_maxed=Crafting Mastery is already maxed out.
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goals.mastery.already_maxed={category} is already maxed out.
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goals.mastery.not_enough_points=Need {cost} goal points. You have {unspent}.
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goals.mastery.spend_failed=Could not spend the goal point.
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goals.mastery.crafting.level1=Crafted basic tools are sturdier.
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goals.mastery.crafting.level2=Unlock great spear recipe.
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goals.mastery.crafting.level3=Great spear reaches 2 tiles but has a slower attack window.
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goals.mastery.crafting.level4=Personal tools, weapons, and clothing no longer wear out.
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goals.mastery.leadership.level1=Residents are careful and break fewer tools and weapons.
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goals.mastery.leadership.level2=Residents are organized and succeed at work more often.
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goals.mastery.leadership.level3=Residents act faster during defense and urgent work.
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goals.mastery.leadership.level4=Residents ration food, eating every 12 hours instead of every 8.
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goals.mastery.taming.level1=Pets can retrieve dropped items.
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goals.mastery.taming.level2=Pets are heartier and gain one maximum health.
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goals.mastery.taming.level3=Pets recover from knockout faster.
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goals.mastery.taming.level4=Bonded pets no longer require food and stay fully loyal.
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crafting.weapons.option.great_spear=Great Spear (1 Spear, 1 Log, 2 Vines, 2 Sinew) [Requires Crafting Mastery 2]
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crafting.weapons.crafted.great_spear=Crafted a Great Spear.
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crafting.weapons.great_spear.requires_mastery=Great spear requires Crafting Mastery 2.
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@@ -670,7 +692,7 @@ msg.03268c7d7239=backpacks
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msg.03976920927e=rope
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; src/item_registry.nvgt:item_display:small_game
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msg.0406529811c7=Small Game
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; draugnorak.nvgt:653:ui_info_box[2]
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; draugnorak.nvgt:656:ui_info_box[2]
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msg.041d8413712d=A crash log was written to your save data folder.
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; seed:learn_sounds_label:sounds/enemies/vampyr1.ogg
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msg.04a8916a9494=vampyr1
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@@ -678,6 +700,8 @@ msg.04a8916a9494=vampyr1
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msg.0532db2192fa=incense
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; src/bosses/bandit_hideout.nvgt:787:insert_last[0]
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msg.066723a92e94==== Victory Rewards ===
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; seed:learn_sounds_label:sounds/enemies/corpse_worm_dies.ogg
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msg.06c9fefbd6d7=corpse worm dies
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; src/quests/enchanted_melody_game.nvgt:36:insert_last[0]
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msg.07e9ab246cdd=After closing this screen, you can practice the notes.
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; src/item_registry.nvgt:item_plural:sinew
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@@ -690,6 +714,8 @@ msg.09c28ae8f83b=Stones
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msg.09d016686864=Stable not built
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; src/item_registry.nvgt:item_display:reed_baskets
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msg.0a3bdcef1906=Reed Baskets
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; seed:learn_sounds_label:sounds/new_goal.ogg
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msg.0a6e19e37b4d=new goal
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; src/quests/enchanted_melody_game.nvgt:26:insert_last[0]
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msg.0a9d6438c818==== Enchanted Melody ===
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; src/bosses/bandit_hideout.nvgt:305:insert_last[0]
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@@ -736,7 +762,7 @@ msg.18b837bb6f43=bat1
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msg.18c77e824a2a=yeti dies
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; seed:learn_sounds_label:sounds/enemies/bandit_dies.ogg
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msg.1a853cbfbc36=bandit dies
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; src/sound_settings.nvgt:48:learn_sounds_add_description[1]
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; src/sound_settings.nvgt:50:learn_sounds_add_description[1]
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msg.1bb8ef2886a3=Basic undead.
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; seed:learn_sounds_label:sounds/nature/night.ogg
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msg.1be2a44cb53d=night
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@@ -878,7 +904,7 @@ msg.444d4678962b=falling
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msg.4537c16badd9=bow fire
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; src/item_registry.nvgt:item_plural:snares
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msg.455b11a16eb7=snares
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; src/sound_settings.nvgt:38:learn_sounds_add_description[1]
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; src/sound_settings.nvgt:40:learn_sounds_add_description[1]
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msg.4671b16b0398=Not quite a zombie nor a vampyr. These undead remember they used to have a home, and maybe there's food there...
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; seed:learn_sounds_label:sounds/terrain/draugrhaugr_step.ogg
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msg.46fcdd91c99e=draugrhaugr step
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@@ -916,13 +942,13 @@ msg.5009c8e190ee=turkey
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msg.508e8bc0cc57=- Use Up/Down to change the number
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; seed:learn_sounds_label:sounds/weapons/sling_low_range.ogg
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msg.5123c22ce6a5=sling low range
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; draugnorak.nvgt:112:insert_last[0]
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; draugnorak.nvgt:113:insert_last[0]
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msg.528fb1c4e5fb=New Game
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; seed:learn_sounds_label:sounds/quests/squish.ogg
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msg.5460f2e3c43e=squish
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; seed:learn_sounds_label:sounds/actions/fishpole_break.ogg
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msg.546330ee64db=fishpole break
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; draugnorak.nvgt:653:ui_info_box[0]
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; draugnorak.nvgt:656:ui_info_box[0]
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msg.54fc2d657ed6=Draugnorak
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; seed:learn_sounds_label:sounds/enemies/vampyr3.ogg
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msg.55748cf43121=vampyr3
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@@ -950,7 +976,7 @@ msg.5cac31311668=Pasture is full. No livestock were recovered.
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msg.5cc7429297c8=that can be destroyed with an axe.
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; seed:learn_sounds_label:sounds/actions/cast_strength.ogg
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msg.5dfc869b7588=cast strength
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; src/time_system.nvgt:794:notify[0]
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; src/time_system.nvgt:801:notify[0]
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msg.5ea84b1201bb={arg1} favor grants you the eyes of an eagle.
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; seed:learn_sounds_label:sounds/menu/menu_select.ogg
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; seed:learn_sounds_label:sounds/menu.bak/menu_select.ogg
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@@ -1034,8 +1060,8 @@ msg.7e83de91b4a2=bandit female dies
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msg.7f7e3bbf8864=An enemy is no longer in range of your currently wielded weapon.
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; src/item_registry.nvgt:item_display:backpacks
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msg.7fae743693f4=Backpacks
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; draugnorak.nvgt:231:ui_info_box[1]
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; draugnorak.nvgt:245:ui_info_box[1]
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; draugnorak.nvgt:232:ui_info_box[1]
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; draugnorak.nvgt:246:ui_info_box[1]
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msg.802aa6576577=Load Game
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; src/item_registry.nvgt:item_plural:sticks
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msg.803e4c41bbd2=sticks
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@@ -1044,12 +1070,12 @@ msg.803e4c41bbd2=sticks
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msg.80655da8d80a=tree
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; src/item_registry.nvgt:item_plural:canoes
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msg.806baaf8e039=canoes
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; src/time_system.nvgt:776:notify[0]
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; src/time_system.nvgt:786:notify[0]
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; src/time_system.nvgt:783:notify[0]
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; src/time_system.nvgt:793:notify[0]
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msg.81df04a81e24={arg1} favor shines upon you. {arg2}
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; src/quests/catch_the_boomerang_game.nvgt:22:insert_last[0]
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msg.823be948275f=- Better timing earns more points (up to 4)
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; src/sound_settings.nvgt:41:learn_sounds_add_description[1]
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; src/sound_settings.nvgt:43:learn_sounds_add_description[1]
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msg.83865f248682=More powerful undead. They do not lose track of you when you are in the base.
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; seed:learn_sounds_label:sounds/nature/wind_high.ogg
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msg.8443de859917=wind high
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@@ -1071,7 +1097,7 @@ msg.86e257c3efcb=Oldest notification. {arg1}
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msg.87383ce4344d=Bowstrings
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; src/item_registry.nvgt:item_plural:ropes
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msg.87cdb5c91437=ropes
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; src/time_system.nvgt:790:notify[0]
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; src/time_system.nvgt:797:notify[0]
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msg.8818f1d55166={arg1} radiance fills residents with purpose.
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; src/quests/bat_invasion_game.nvgt:7:insert_last[0]
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msg.88749dbbbf09==== Bat Invasion ===
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@@ -1089,7 +1115,7 @@ msg.8f993ac20023=You enter a narrow mountain pass. A massive Unicorn blocks your
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msg.917ee46db0cd=bee
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; seed:learn_sounds_label:sounds/player_male_damage.ogg
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msg.924e0eb6b6f1=player male damage
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; src/time_system.nvgt:781:notify[0]
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; src/time_system.nvgt:788:notify[0]
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msg.9281d2fe5f08={arg1} favor shines upon you. You feel swift for a while.
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; seed:learn_sounds_label:sounds/actions/climb_rope.ogg
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msg.92abc6d6953f=climb rope
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@@ -1140,9 +1166,9 @@ msg.a3cb738850fa=wolf
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msg.a3f2439ef01a=skin hat
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; seed:learn_sounds_label:sounds/quests/bone1.ogg
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msg.a56be51786dc=bone1
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; src/sound_settings.nvgt:43:learn_sounds_add_description[1]
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; src/sound_settings.nvgt:44:learn_sounds_add_description[1]
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; src/sound_settings.nvgt:45:learn_sounds_add_description[1]
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; src/sound_settings.nvgt:46:learn_sounds_add_description[1]
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; src/sound_settings.nvgt:47:learn_sounds_add_description[1]
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msg.a570b024087d=Ever hungry, they feed upon your residents.
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; src/quests/escape_from_hel_game.nvgt:15:insert_last[0]
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msg.a641f39a6317=- The run ends when you fall into a grave
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@@ -1218,7 +1244,7 @@ msg.c01409b3a728=When casting release control when over water. When catching rel
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msg.c05feaca7269=No items were recovered.
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; src/item_registry.nvgt:item_singular:snare
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msg.c1104d82c0bd=snare
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; src/sound_settings.nvgt:37:learn_sounds_add_description[1]
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; src/sound_settings.nvgt:39:learn_sounds_add_description[1]
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msg.c48d642737b2=Inhabits mountainous regions.
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; src/item_registry.nvgt:item_display:smoked_fish
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msg.c4f7e9c21601=Smoked Fish
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@@ -1228,6 +1254,8 @@ msg.c50641e24962=Your cast missed the water and landed in nearby foliage where i
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msg.c52888225c69=fall
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; seed:learn_sounds_label:sounds/enemies/bandit1.ogg
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msg.c65e5dfc5ba7=bandit1
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; seed:learn_sounds_label:sounds/enemies/corpse_worm.ogg
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msg.c6d56016b910=corpse worm
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; src/bosses/bandit_hideout.nvgt:789:insert_last[0]
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msg.c72b7844929d=Bandits defeated: {arg1}.
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; seed:learn_sounds_label:sounds/terrain/stream.ogg
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@@ -1259,7 +1287,7 @@ msg.ce3897c6b3be={arg1}: {arg2}
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; seed:learn_sounds_label:sounds/items/item_breaks.ogg
|
||||
msg.ce5aeca95fb9=item breaks
|
||||
; src/i18n.nvgt:677:speak_with_history[0]
|
||||
; src/pet_system.nvgt:926:speak_with_history[0]
|
||||
; src/pet_system.nvgt:935:speak_with_history[0]
|
||||
; src/save_system.nvgt:344:speak_with_history[0]
|
||||
msg.cea88b214070={arg1} {arg2}
|
||||
; seed:manual
|
||||
@@ -1268,11 +1296,13 @@ msg.cfe2650b4c6e=Found a stone.
|
||||
msg.d04a59a6a71b=Controls: LEFT/RIGHT to move, UP to jump, CTRL to attack, ESC to flee
|
||||
; src/item_registry.nvgt:item_singular:skin
|
||||
msg.d0cb2acd0739=skin
|
||||
; src/sound_settings.nvgt:37:learn_sounds_add_description[1]
|
||||
msg.d2e0d305bc2b=A weak crawling enemy that starts appearing outside the base after day 1.
|
||||
; seed:learn_sounds_label:sounds/enemies/enemy_falls.ogg
|
||||
msg.d34b6217ea75=enemy falls
|
||||
; src/item_registry.nvgt:item_display:skin_gloves
|
||||
msg.d373510877fd=Skin Gloves
|
||||
; draugnorak.nvgt:653:ui_info_box[1]
|
||||
; draugnorak.nvgt:656:ui_info_box[1]
|
||||
; seed:manual
|
||||
msg.d39008c4a392=Unhandled exception
|
||||
; src/item_registry.nvgt:item_singular:backpack
|
||||
@@ -1295,7 +1325,7 @@ msg.da0b5a461d98=F or K - First note (lowest pitch)
|
||||
msg.da11dc5e090c=sling hit
|
||||
; seed:learn_sounds_label:sounds/enemies/vampyr_dies.ogg
|
||||
msg.da93fb9992a3=vampyr dies
|
||||
; src/sound_settings.nvgt:47:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:49:learn_sounds_add_description[1]
|
||||
msg.dadd68431e60=Inhabits snowy regions.
|
||||
; seed:learn_sounds_label:sounds/enemies/exit_range.ogg
|
||||
msg.db2a8514a0fc=exit range
|
||||
@@ -1365,7 +1395,7 @@ msg.e7409fcb54bc=feed fire
|
||||
msg.e8002c169040=wood
|
||||
; src/quests/escape_from_hel_game.nvgt:13:insert_last[0]
|
||||
msg.e8216720d30b=- Press SPACE to jump over graves
|
||||
; draugnorak.nvgt:132:insert_last[0]
|
||||
; draugnorak.nvgt:133:insert_last[0]
|
||||
msg.e8db3a42f86f=Learn Sounds
|
||||
; src/bosses/bandit_hideout.nvgt:845:insert_last[0]
|
||||
msg.e8e8f4ee7a5a=You can now engrave weapons with this rune at the crafting menu.
|
||||
@@ -1396,7 +1426,7 @@ msg.f3d964225e83=player female damage
|
||||
msg.f5cabf873590=reed
|
||||
; src/bosses/bandit_hideout.nvgt:301:insert_last[0]
|
||||
msg.f77fc018cb7b=You find a hidden bandit base deep in the forest.
|
||||
; draugnorak.nvgt:148:insert_last[0]
|
||||
; draugnorak.nvgt:149:insert_last[0]
|
||||
msg.f83b6fe3aebf=Exit
|
||||
; src/inventory_items.nvgt:504:speak_with_history[0]
|
||||
; src/quests/skeletal_bard_game.nvgt:26:speak_with_history[0]
|
||||
|
||||
+54
-24
@@ -233,9 +233,11 @@ character.info.goals=Goals: {unspent} unspent, {earned} earned
|
||||
character.info.goals_menu=Goals
|
||||
character.word.hour=hour
|
||||
character.word.hours=hours
|
||||
goals.new=New goal: {goal} Press G to review your current goal.
|
||||
goals.current=Current goal: {goal}. Unspent goal points: {unspent}.
|
||||
goals.all_complete=All current goals complete. Unspent goal points: {unspent}.
|
||||
goals.goal.completed=Goal complete: {goal}. Awarded {points} goal points.
|
||||
goals.spend_hint=To spend goal points, press P for the character menu, then choose Goals and Mastery.
|
||||
goals.goal.completed=Goal complete: {goal}. Awarded 1 goal point.
|
||||
goals.reward.one=Reward: 1 goal point.
|
||||
goals.reward.many=Reward: {count} goal points.
|
||||
goals.goal.craft_knife.name=Craft a knife.
|
||||
@@ -247,6 +249,15 @@ goals.goal.build_altar.name=Build an altar.
|
||||
goals.goal.complete_quest.name=Complete a quest.
|
||||
goals.goal.win_adventure.name=Win an adventure.
|
||||
goals.goal.engrave_rune.name=Engrave a rune.
|
||||
goals.goal.craft_axe.name=Craft a stone axe.
|
||||
goals.goal.chop_tree_1.name=Chop down a tree.
|
||||
goals.goal.chop_tree_4.name=Chop down 4 trees.
|
||||
goals.goal.chop_tree_9.name=Chop down 9 trees.
|
||||
goals.goal.chop_tree_27.name=Chop down 27 trees.
|
||||
goals.goal.craft_snare.name=Craft a snare.
|
||||
goals.goal.catch_snare.name=Catch something in a snare.
|
||||
goals.goal.butcher_game.name=Butcher game.
|
||||
goals.goal.craft_sling.name=Craft a sling.
|
||||
goals.goal.unknown.name=Unknown goal.
|
||||
goals.menu.prompt=Goals. {option}
|
||||
goals.menu.current=Current goal: {goal}
|
||||
@@ -264,18 +275,29 @@ goals.completed.entry_one={goal}. Awarded 1 goal point.
|
||||
goals.completed.entry_many={goal}. Awarded {points} goal points.
|
||||
goals.mastery.prompt=Mastery. {option}
|
||||
goals.mastery.crafting.name=Crafting Mastery
|
||||
goals.mastery.leadership.name=Leadership Mastery
|
||||
goals.mastery.taming.name=Taming Mastery
|
||||
goals.mastery.unknown.name=Unknown mastery
|
||||
goals.mastery.unknown_level=Unknown unlock
|
||||
goals.mastery.maxed=Crafting Mastery: maxed out
|
||||
goals.mastery.maxed={category}: maxed out
|
||||
goals.mastery.summary={category} level {level} of {max}. Next cost: {cost} goal points.
|
||||
goals.mastery.unlocked=Unlocked {unlock}.
|
||||
goals.mastery.confirm=Spend {cost} goal points to unlock {unlock}?
|
||||
goals.mastery.already_maxed=Crafting Mastery is already maxed out.
|
||||
goals.mastery.already_maxed={category} is already maxed out.
|
||||
goals.mastery.not_enough_points=Need {cost} goal points. You have {unspent}.
|
||||
goals.mastery.spend_failed=Could not spend the goal point.
|
||||
goals.mastery.crafting.level1=Crafted basic tools are sturdier.
|
||||
goals.mastery.crafting.level2=Unlock great spear recipe.
|
||||
goals.mastery.crafting.level3=Great spear reaches 2 tiles but has a slower attack window.
|
||||
goals.mastery.crafting.level4=Personal tools, weapons, and clothing no longer wear out.
|
||||
goals.mastery.leadership.level1=Residents are careful and break fewer tools and weapons.
|
||||
goals.mastery.leadership.level2=Residents are organized and succeed at work more often.
|
||||
goals.mastery.leadership.level3=Residents act faster during defense and urgent work.
|
||||
goals.mastery.leadership.level4=Residents ration food, eating every 12 hours instead of every 8.
|
||||
goals.mastery.taming.level1=Pets can retrieve dropped items.
|
||||
goals.mastery.taming.level2=Pets are heartier and gain one maximum health.
|
||||
goals.mastery.taming.level3=Pets recover from knockout faster.
|
||||
goals.mastery.taming.level4=Bonded pets no longer require food and stay fully loyal.
|
||||
crafting.weapons.option.great_spear=Great Spear (1 Spear, 1 Log, 2 Vines, 2 Sinew) [Requires Crafting Mastery 2]
|
||||
crafting.weapons.crafted.great_spear=Crafted a Great Spear.
|
||||
crafting.weapons.great_spear.requires_mastery=Great spear requires Crafting Mastery 2.
|
||||
@@ -670,7 +692,7 @@ msg.03268c7d7239=backpacks
|
||||
msg.03976920927e=rope
|
||||
; src/item_registry.nvgt:item_display:small_game
|
||||
msg.0406529811c7=Small Game
|
||||
; draugnorak.nvgt:653:ui_info_box[2]
|
||||
; draugnorak.nvgt:656:ui_info_box[2]
|
||||
msg.041d8413712d=A crash log was written to your save data folder.
|
||||
; seed:learn_sounds_label:sounds/enemies/vampyr1.ogg
|
||||
msg.04a8916a9494=vampyr1
|
||||
@@ -678,6 +700,8 @@ msg.04a8916a9494=vampyr1
|
||||
msg.0532db2192fa=incense
|
||||
; src/bosses/bandit_hideout.nvgt:787:insert_last[0]
|
||||
msg.066723a92e94==== Victory Rewards ===
|
||||
; seed:learn_sounds_label:sounds/enemies/corpse_worm_dies.ogg
|
||||
msg.06c9fefbd6d7=corpse worm dies
|
||||
; src/quests/enchanted_melody_game.nvgt:36:insert_last[0]
|
||||
msg.07e9ab246cdd=After closing this screen, you can practice the notes.
|
||||
; src/item_registry.nvgt:item_plural:sinew
|
||||
@@ -690,6 +714,8 @@ msg.09c28ae8f83b=Stones
|
||||
msg.09d016686864=Stable not built
|
||||
; src/item_registry.nvgt:item_display:reed_baskets
|
||||
msg.0a3bdcef1906=Reed Baskets
|
||||
; seed:learn_sounds_label:sounds/new_goal.ogg
|
||||
msg.0a6e19e37b4d=new goal
|
||||
; src/quests/enchanted_melody_game.nvgt:26:insert_last[0]
|
||||
msg.0a9d6438c818==== Enchanted Melody ===
|
||||
; src/bosses/bandit_hideout.nvgt:305:insert_last[0]
|
||||
@@ -736,7 +762,7 @@ msg.18b837bb6f43=bat1
|
||||
msg.18c77e824a2a=yeti dies
|
||||
; seed:learn_sounds_label:sounds/enemies/bandit_dies.ogg
|
||||
msg.1a853cbfbc36=bandit dies
|
||||
; src/sound_settings.nvgt:48:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:50:learn_sounds_add_description[1]
|
||||
msg.1bb8ef2886a3=Basic undead.
|
||||
; seed:learn_sounds_label:sounds/nature/night.ogg
|
||||
msg.1be2a44cb53d=night
|
||||
@@ -878,7 +904,7 @@ msg.444d4678962b=falling
|
||||
msg.4537c16badd9=bow fire
|
||||
; src/item_registry.nvgt:item_plural:snares
|
||||
msg.455b11a16eb7=snares
|
||||
; src/sound_settings.nvgt:38:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:40:learn_sounds_add_description[1]
|
||||
msg.4671b16b0398=Not quite a zombie nor a vampyr. These undead remember they used to have a home, and maybe there's food there...
|
||||
; seed:learn_sounds_label:sounds/terrain/draugrhaugr_step.ogg
|
||||
msg.46fcdd91c99e=draugrhaugr step
|
||||
@@ -916,13 +942,13 @@ msg.5009c8e190ee=turkey
|
||||
msg.508e8bc0cc57=- Use Up/Down to change the number
|
||||
; seed:learn_sounds_label:sounds/weapons/sling_low_range.ogg
|
||||
msg.5123c22ce6a5=sling low range
|
||||
; draugnorak.nvgt:112:insert_last[0]
|
||||
; draugnorak.nvgt:113:insert_last[0]
|
||||
msg.528fb1c4e5fb=New Game
|
||||
; seed:learn_sounds_label:sounds/quests/squish.ogg
|
||||
msg.5460f2e3c43e=squish
|
||||
; seed:learn_sounds_label:sounds/actions/fishpole_break.ogg
|
||||
msg.546330ee64db=fishpole break
|
||||
; draugnorak.nvgt:653:ui_info_box[0]
|
||||
; draugnorak.nvgt:656:ui_info_box[0]
|
||||
msg.54fc2d657ed6=Draugnorak
|
||||
; seed:learn_sounds_label:sounds/enemies/vampyr3.ogg
|
||||
msg.55748cf43121=vampyr3
|
||||
@@ -950,7 +976,7 @@ msg.5cac31311668=Pasture is full. No livestock were recovered.
|
||||
msg.5cc7429297c8=that can be destroyed with an axe.
|
||||
; seed:learn_sounds_label:sounds/actions/cast_strength.ogg
|
||||
msg.5dfc869b7588=cast strength
|
||||
; src/time_system.nvgt:794:notify[0]
|
||||
; src/time_system.nvgt:801:notify[0]
|
||||
msg.5ea84b1201bb={arg1} favor grants you the eyes of an eagle.
|
||||
; seed:learn_sounds_label:sounds/menu/menu_select.ogg
|
||||
; seed:learn_sounds_label:sounds/menu.bak/menu_select.ogg
|
||||
@@ -1034,8 +1060,8 @@ msg.7e83de91b4a2=bandit female dies
|
||||
msg.7f7e3bbf8864=An enemy is no longer in range of your currently wielded weapon.
|
||||
; src/item_registry.nvgt:item_display:backpacks
|
||||
msg.7fae743693f4=Backpacks
|
||||
; draugnorak.nvgt:231:ui_info_box[1]
|
||||
; draugnorak.nvgt:245:ui_info_box[1]
|
||||
; draugnorak.nvgt:232:ui_info_box[1]
|
||||
; draugnorak.nvgt:246:ui_info_box[1]
|
||||
msg.802aa6576577=Load Game
|
||||
; src/item_registry.nvgt:item_plural:sticks
|
||||
msg.803e4c41bbd2=sticks
|
||||
@@ -1044,12 +1070,12 @@ msg.803e4c41bbd2=sticks
|
||||
msg.80655da8d80a=tree
|
||||
; src/item_registry.nvgt:item_plural:canoes
|
||||
msg.806baaf8e039=canoes
|
||||
; src/time_system.nvgt:776:notify[0]
|
||||
; src/time_system.nvgt:786:notify[0]
|
||||
; src/time_system.nvgt:783:notify[0]
|
||||
; src/time_system.nvgt:793:notify[0]
|
||||
msg.81df04a81e24={arg1} favor shines upon you. {arg2}
|
||||
; src/quests/catch_the_boomerang_game.nvgt:22:insert_last[0]
|
||||
msg.823be948275f=- Better timing earns more points (up to 4)
|
||||
; src/sound_settings.nvgt:41:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:43:learn_sounds_add_description[1]
|
||||
msg.83865f248682=More powerful undead. They do not lose track of you when you are in the base.
|
||||
; seed:learn_sounds_label:sounds/nature/wind_high.ogg
|
||||
msg.8443de859917=wind high
|
||||
@@ -1071,7 +1097,7 @@ msg.86e257c3efcb=Oldest notification. {arg1}
|
||||
msg.87383ce4344d=Bowstrings
|
||||
; src/item_registry.nvgt:item_plural:ropes
|
||||
msg.87cdb5c91437=ropes
|
||||
; src/time_system.nvgt:790:notify[0]
|
||||
; src/time_system.nvgt:797:notify[0]
|
||||
msg.8818f1d55166={arg1} radiance fills residents with purpose.
|
||||
; src/quests/bat_invasion_game.nvgt:7:insert_last[0]
|
||||
msg.88749dbbbf09==== Bat Invasion ===
|
||||
@@ -1089,7 +1115,7 @@ msg.8f993ac20023=You enter a narrow mountain pass. A massive Unicorn blocks your
|
||||
msg.917ee46db0cd=bee
|
||||
; seed:learn_sounds_label:sounds/player_male_damage.ogg
|
||||
msg.924e0eb6b6f1=player male damage
|
||||
; src/time_system.nvgt:781:notify[0]
|
||||
; src/time_system.nvgt:788:notify[0]
|
||||
msg.9281d2fe5f08={arg1} favor shines upon you. You feel swift for a while.
|
||||
; seed:learn_sounds_label:sounds/actions/climb_rope.ogg
|
||||
msg.92abc6d6953f=climb rope
|
||||
@@ -1140,9 +1166,9 @@ msg.a3cb738850fa=wolf
|
||||
msg.a3f2439ef01a=skin hat
|
||||
; seed:learn_sounds_label:sounds/quests/bone1.ogg
|
||||
msg.a56be51786dc=bone1
|
||||
; src/sound_settings.nvgt:43:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:44:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:45:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:46:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:47:learn_sounds_add_description[1]
|
||||
msg.a570b024087d=Ever hungry, they feed upon your residents.
|
||||
; src/quests/escape_from_hel_game.nvgt:15:insert_last[0]
|
||||
msg.a641f39a6317=- The run ends when you fall into a grave
|
||||
@@ -1218,7 +1244,7 @@ msg.c01409b3a728=When casting release control when over water. When catching rel
|
||||
msg.c05feaca7269=No items were recovered.
|
||||
; src/item_registry.nvgt:item_singular:snare
|
||||
msg.c1104d82c0bd=snare
|
||||
; src/sound_settings.nvgt:37:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:39:learn_sounds_add_description[1]
|
||||
msg.c48d642737b2=Inhabits mountainous regions.
|
||||
; src/item_registry.nvgt:item_display:smoked_fish
|
||||
msg.c4f7e9c21601=Smoked Fish
|
||||
@@ -1228,6 +1254,8 @@ msg.c50641e24962=Your cast missed the water and landed in nearby foliage where i
|
||||
msg.c52888225c69=fall
|
||||
; seed:learn_sounds_label:sounds/enemies/bandit1.ogg
|
||||
msg.c65e5dfc5ba7=bandit1
|
||||
; seed:learn_sounds_label:sounds/enemies/corpse_worm.ogg
|
||||
msg.c6d56016b910=corpse worm
|
||||
; src/bosses/bandit_hideout.nvgt:789:insert_last[0]
|
||||
msg.c72b7844929d=Bandits defeated: {arg1}.
|
||||
; seed:learn_sounds_label:sounds/terrain/stream.ogg
|
||||
@@ -1259,7 +1287,7 @@ msg.ce3897c6b3be={arg1}: {arg2}
|
||||
; seed:learn_sounds_label:sounds/items/item_breaks.ogg
|
||||
msg.ce5aeca95fb9=item breaks
|
||||
; src/i18n.nvgt:677:speak_with_history[0]
|
||||
; src/pet_system.nvgt:926:speak_with_history[0]
|
||||
; src/pet_system.nvgt:935:speak_with_history[0]
|
||||
; src/save_system.nvgt:344:speak_with_history[0]
|
||||
msg.cea88b214070={arg1} {arg2}
|
||||
; seed:manual
|
||||
@@ -1268,11 +1296,13 @@ msg.cfe2650b4c6e=Found a stone.
|
||||
msg.d04a59a6a71b=Controls: LEFT/RIGHT to move, UP to jump, CTRL to attack, ESC to flee
|
||||
; src/item_registry.nvgt:item_singular:skin
|
||||
msg.d0cb2acd0739=skin
|
||||
; src/sound_settings.nvgt:37:learn_sounds_add_description[1]
|
||||
msg.d2e0d305bc2b=A weak crawling enemy that starts appearing outside the base after day 1.
|
||||
; seed:learn_sounds_label:sounds/enemies/enemy_falls.ogg
|
||||
msg.d34b6217ea75=enemy falls
|
||||
; src/item_registry.nvgt:item_display:skin_gloves
|
||||
msg.d373510877fd=Skin Gloves
|
||||
; draugnorak.nvgt:653:ui_info_box[1]
|
||||
; draugnorak.nvgt:656:ui_info_box[1]
|
||||
; seed:manual
|
||||
msg.d39008c4a392=Unhandled exception
|
||||
; src/item_registry.nvgt:item_singular:backpack
|
||||
@@ -1295,7 +1325,7 @@ msg.da0b5a461d98=F or K - First note (lowest pitch)
|
||||
msg.da11dc5e090c=sling hit
|
||||
; seed:learn_sounds_label:sounds/enemies/vampyr_dies.ogg
|
||||
msg.da93fb9992a3=vampyr dies
|
||||
; src/sound_settings.nvgt:47:learn_sounds_add_description[1]
|
||||
; src/sound_settings.nvgt:49:learn_sounds_add_description[1]
|
||||
msg.dadd68431e60=Inhabits snowy regions.
|
||||
; seed:learn_sounds_label:sounds/enemies/exit_range.ogg
|
||||
msg.db2a8514a0fc=exit range
|
||||
@@ -1365,7 +1395,7 @@ msg.e7409fcb54bc=feed fire
|
||||
msg.e8002c169040=wood
|
||||
; src/quests/escape_from_hel_game.nvgt:13:insert_last[0]
|
||||
msg.e8216720d30b=- Press SPACE to jump over graves
|
||||
; draugnorak.nvgt:132:insert_last[0]
|
||||
; draugnorak.nvgt:133:insert_last[0]
|
||||
msg.e8db3a42f86f=Learn Sounds
|
||||
; src/bosses/bandit_hideout.nvgt:845:insert_last[0]
|
||||
msg.e8e8f4ee7a5a=You can now engrave weapons with this rune at the crafting menu.
|
||||
@@ -1396,7 +1426,7 @@ msg.f3d964225e83=player female damage
|
||||
msg.f5cabf873590=reed
|
||||
; src/bosses/bandit_hideout.nvgt:301:insert_last[0]
|
||||
msg.f77fc018cb7b=You find a hidden bandit base deep in the forest.
|
||||
; draugnorak.nvgt:148:insert_last[0]
|
||||
; draugnorak.nvgt:149:insert_last[0]
|
||||
msg.f83b6fe3aebf=Exit
|
||||
; src/inventory_items.nvgt:504:speak_with_history[0]
|
||||
; src/quests/skeletal_bard_game.nvgt:26:speak_with_history[0]
|
||||
|
||||
+30
-3
@@ -626,6 +626,7 @@ msg.096539f23463=Retumban los tambores de guerra! Preparate para el combate!
|
||||
msg.09c28ae8f83b=Piedras
|
||||
msg.09d016686864=Establo no construido
|
||||
msg.0a3bdcef1906=Cestas de junco
|
||||
msg.0a6e19e37b4d=nuevo objetivo
|
||||
msg.0a9d6438c818==== Melodia Encantada ===
|
||||
msg.0b3d8d5cdca6=- Llega a la base y destruye la barricada
|
||||
msg.0bcd9af79f2d=bosque
|
||||
@@ -984,14 +985,25 @@ system.goals.completed.entry_one={goal}. 1 punto otorgado.
|
||||
system.goals.completed.none=Aún no se han completado objetivos.
|
||||
system.goals.completed.prompt=Objetivos completados. {option}
|
||||
system.goals.current=Objetivo actual: {goal}. Puntos sin gastar: {unspent}.
|
||||
system.goals.new=Nuevo objetivo: {goal} Pulsa G para revisar tu objetivo actual.
|
||||
system.goals.spend_hint=Para gastar puntos de objetivo, pulsa P para abrir el menu de personaje, y luego elige Objetivos y Maestria.
|
||||
system.goals.goal.build_altar.name=Construye un altar.
|
||||
system.goals.goal.build_firepit.name=Construye un fogón.
|
||||
system.goals.goal.build_storage.name=Construye almacenamiento.
|
||||
system.goals.goal.complete_quest.name=Completa una misión.
|
||||
system.goals.goal.completed=Objetivo completado: {goal}. {points} puntos otorgados.
|
||||
system.goals.goal.completed=Objetivo completado: {goal}. 1 punto otorgado.
|
||||
system.goals.goal.craft_knife.name=Fabrica un cuchillo.
|
||||
system.goals.goal.craft_spear.name=Fabrica una lanza.
|
||||
system.goals.goal.engrave_rune.name=Graba una runa.
|
||||
system.goals.goal.craft_axe.name=Fabrica un hacha de piedra.
|
||||
system.goals.goal.chop_tree_1.name=Tala un arbol.
|
||||
system.goals.goal.chop_tree_4.name=Tala 4 arboles.
|
||||
system.goals.goal.chop_tree_9.name=Tala 9 arboles.
|
||||
system.goals.goal.chop_tree_27.name=Tala 27 arboles.
|
||||
system.goals.goal.craft_snare.name=Fabrica una trampa.
|
||||
system.goals.goal.catch_snare.name=Atrapa algo en una trampa.
|
||||
system.goals.goal.butcher_game.name=Descuartiza caza.
|
||||
system.goals.goal.craft_sling.name=Fabrica una honda.
|
||||
system.goals.goal.light_fire.name=Enciende un fuego.
|
||||
system.goals.goal.unknown.name=Objetivo desconocido.
|
||||
system.goals.goal.win_adventure.name=Gana una aventura.
|
||||
@@ -1014,14 +1026,29 @@ system.goals.mastery.prompt=Maestría. {option}
|
||||
system.goals.mastery.crafting.level1=Las herramientas básicas fabricadas son más resistentes.
|
||||
system.goals.mastery.crafting.level2=Desbloquea la receta de la lanza grande.
|
||||
system.goals.mastery.crafting.level3=La lanza grande alcanza 2 casillas pero tiene una ventana de ataque más lenta.
|
||||
system.goals.mastery.crafting.level4=Las herramientas, armas y ropa personales ya no se desgastan.
|
||||
system.goals.mastery.crafting.name=Maestría de Fabricación
|
||||
system.goals.mastery.leadership.level1=Los residentes son cuidadosos y rompen menos herramientas y armas.
|
||||
system.goals.mastery.leadership.level2=Los residentes son organizados y tienen éxito en el trabajo más a menudo.
|
||||
system.goals.mastery.leadership.level3=Los residentes actúan más rápido durante la defensa y el trabajo urgente.
|
||||
system.goals.mastery.leadership.level4=Los residentes racionan comida y comen cada 12 horas en vez de cada 8.
|
||||
system.goals.mastery.leadership.name=Maestría de Liderazgo
|
||||
system.goals.mastery.taming.level1=Las mascotas pueden recuperar objetos caídos.
|
||||
system.goals.mastery.taming.level2=Las mascotas son más resistentes y ganan una salud máxima.
|
||||
system.goals.mastery.taming.level3=Las mascotas se recuperan más rápido tras quedar inconscientes.
|
||||
system.goals.mastery.taming.level4=Las mascotas vinculadas ya no requieren comida y se mantienen totalmente leales.
|
||||
system.goals.mastery.taming.name=Maestría de Domesticación
|
||||
system.goals.mastery.unknown.name=Maestría desconocida
|
||||
system.goals.mastery.unknown_level=Desbloqueo desconocido
|
||||
system.goals.mastery.maxed=Maestría de Fabricación: al máximo
|
||||
system.goals.mastery.maxed={category}: al máximo
|
||||
system.goals.mastery.summary={category} nivel {level} de {max}. Coste siguiente: {cost} puntos.
|
||||
system.goals.mastery.unlocked=Desbloqueado {unlock}.
|
||||
system.goals.mastery.confirm=¿Gastar {cost} puntos para desbloquear {unlock}?
|
||||
system.goals.mastery.already_maxed=La Maestría de Fabricación ya está al máximo.
|
||||
system.goals.mastery.already_maxed={category} ya está al máximo.
|
||||
system.goals.mastery.not_enough_points=Necesitas {cost} puntos. Tienes {unspent}.
|
||||
system.goals.mastery.spend_failed=No se pudo gastar el punto.
|
||||
system.goals.menu.back=Atrás
|
||||
|
||||
msg.06c9fefbd6d7=gusano de cadáver muere
|
||||
msg.c6d56016b910=gusano de cadáver
|
||||
msg.d2e0d305bc2b=Un enemigo rastrero débil que empieza a aparecer fuera de la base después del día 1.
|
||||
Reference in new issue
Block a user