Work on inital game experience mostly stable now. Juswt need to flesh out the goals system.
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@@ -42,6 +42,7 @@ Some of the first things you will want are a stone knife a spear a stone axe and
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- **F** fylgja menu once unlocked
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- **Tab** adventure menu outside base once per day
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- **H** health
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- **G** current goal speaks the next incomplete goal and unspent goal points
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- **T** time
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- **X** coordinates and terrain
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- **1 to 0** quick slots press in Equipment to bind an item to equip or in Inventory to bind a count check
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@@ -195,6 +196,17 @@ Pets are optional companions that can fight and retrieve drops
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- Bowstrings are crafted from sinew at a fire and used to craft bows
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- Storage is separate and accessed in the base Inventory menu when storage exists
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## Goals and Mastery
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Completing one-time character milestones awards goal points.
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- Press **G** to hear your current goal and unspent points.
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- Open **P** (Character info) and choose **Goals** for the full menu.
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- Spend goal points in **Mastery** to unlock concrete benefits.
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Current categories:
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- **Crafting Mastery 1** (2 points) crafted basic tools are sturdier.
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- **Crafting Mastery 2** (3 points) unlocks the great spear recipe.
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- **Crafting Mastery 3** (4 points) great spear reaches 2 tiles but has a slower attack window.
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## Saving and Loading
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- The game auto saves daily at 6 AM in game time
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- Load from the main menu starting a new game prompts if a save exists
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