Residents now handle snares, retrieval and resetting. Still a chance game can escape. Residents are not as efficient at handling this than the player, but it is helpful. Meat and skins, anything harvested from butchering is stored.
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@@ -393,6 +393,7 @@ void update_time() {
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if (current_hour == 6) {
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process_daily_weapon_breakage();
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attempt_daily_quest();
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attempt_resident_butchering();
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}
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attempt_daily_invasion();
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keep_base_fires_fed();
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@@ -403,6 +404,7 @@ void update_time() {
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attempt_blessing();
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check_weather_transition();
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attempt_resident_collection();
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attempt_resident_snare_retrieval();
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if (current_hour == 6) {
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save_game_state();
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}
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