Invasions should happen even if loading from save.
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@@ -97,3 +97,9 @@ const double QUEST_FAVOR_PER_POINT = 0.05;
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const int QUEST_STONE_SCORE = 6;
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const int QUEST_LOG_SCORE = 10;
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const int QUEST_SKIN_SCORE = 14;
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// Resident defense settings
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const int RESIDENT_WEAPON_BREAK_CHANCE = 10;
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const int RESIDENT_SPEAR_DAMAGE = 2;
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const int RESIDENT_SLING_DAMAGE_MIN = 3;
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const int RESIDENT_SLING_DAMAGE_MAX = 5;
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