Heal scrolls added. Gained from adventures or quests.
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@@ -418,6 +418,8 @@ void give_unicorn_rewards() {
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// Calculate rewards
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int favor_reward = 4 + random(1, 4); // 4 + 1d4 = 5-8 favor
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favor += favor_reward;
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int scrolls_added = add_to_stack(get_personal_count(ITEM_HEAL_SCROLL), 1);
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add_personal_count(ITEM_HEAL_SCROLL, scrolls_added);
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// Track boss defeat and unlock rune
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unicorn_boss_defeated = true;
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@@ -429,6 +431,7 @@ void give_unicorn_rewards() {
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rewards.insert_last("=== Victory Rewards ===");
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rewards.insert_last("");
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rewards.insert_last("The gods are pleased with your victory! " + favor_reward + " favor awarded.");
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rewards.insert_last("Heal Scrolls: +" + scrolls_added + ".");
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rewards.insert_last("");
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if (new_rune) {
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rewards.insert_last("Learned Rune of Swiftness!");
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