Heal scrolls added. Gained from adventures or quests.
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@@ -189,9 +189,11 @@ void main()
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// Death check
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if (player_health <= 0) {
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speak_with_history("You have died.", true);
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wait(2000);
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exit();
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if (!try_consume_heal_scroll()) {
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speak_with_history("You have died.", true);
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wait(2000);
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exit();
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}
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}
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// Inventory & Actions
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