# translation of cthulhu.HEAD.or.po to Oriya # This file is distributed under the same license as the PACKAGE package. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER. # # Subhransu Behera , 2006. # Subhransu Behera , 2006. # Manoj Kumar Giri , 2009. msgid "" msgstr "" "Project-Id-Version: cthulhu.HEAD.or\n" "Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=cthulhu&component=general\n" "POT-Creation-Date: 2009-02-18 16:22+0000\n" "PO-Revision-Date: 2009-03-10 17:25+0530\n" "Last-Translator: Manoj Kumar Giri \n" "Language-Team: Oriya \n" "Language: or\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: KBabel 1.11.4\n" "Plural-Forms: nplurals=2; plural=(n!=1);\n\n" "\n" #: ../cthulhu.desktop.in.h:1 msgid "Cthulhu Screen Reader and Magnifier" msgstr "ଓରକା ସ୍କ୍ରିନ ପାଠକ ଏବଂ ଛୋଟକୁ ବଡକରି ଦେଖାଉଥିବା ୟନ୍ତ୍ର" #: ../cthulhu.desktop.in.h:2 msgid "Present on-screen information as speech or braille, or magnify the screen" msgstr "ସ୍କ୍ରିନ ଉପରେ ଉପସ୍ଥିତ ସୂଚନା କଥା କିମ୍ବା ବ୍ରେଇଲ ପରି, କିମ୍ବା ସ୍କ୍ରିନକୁ ବଡ କରି ଦେଖାଅ" #. Liblouis Python bindings #. #. Copyright 2007-2008 Eitan Isaacson #. #. This library is free software; you can redistribute it and/or #. modify it under the terms of the GNU Library General Public #. License as published by the Free Software Foundation; either #. version 2 of the License, or (at your option) any later version. #. #. This library is distributed in the hope that it will be useful, #. but WITHOUT ANY WARRANTY; without even the implied warranty of #. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU #. Library General Public License for more details. #. #. You should have received a copy of the GNU Library General Public #. License along with this library; if not, write to the #. Free Software Foundation, Inc., Franklin Street, Fifth Floor, #. Boston MA 02110-1301 USA. #. for gettext support #. Translators: These are the braille translation table names for different #. languages. You could read about braille tables at: #. http://en.wikipedia.org/wiki/Braille #. #: ../src/louis/constants.py.in:27 msgid "Czech Grade 1" msgstr "" #: ../src/louis/constants.py.in:28 msgid "Spanish Grade 1" msgstr "" #: ../src/louis/constants.py.in:29 msgid "Canada French Grade 2" msgstr "" #: ../src/louis/constants.py.in:30 msgid "France French Grade 2" msgstr "" #: ../src/louis/constants.py.in:31 msgid "Latvian Grade 1" msgstr "" #: ../src/louis/constants.py.in:32 msgid "Netherlands Dutch Grade 1" msgstr "" #: ../src/louis/constants.py.in:33 msgid "Norwegian Grade 0" msgstr "" #: ../src/louis/constants.py.in:34 msgid "Norwegian Grade 1" msgstr "" #: ../src/louis/constants.py.in:35 msgid "Norwegian Grade 2" msgstr "" #: ../src/louis/constants.py.in:36 msgid "Norwegian Grade 3" msgstr "" #: ../src/louis/constants.py.in:37 msgid "Polish Grade 1" msgstr "" #: ../src/louis/constants.py.in:38 msgid "Portuguese Grade 1" msgstr "" #: ../src/louis/constants.py.in:39 msgid "Swedish Grade 1" msgstr "" #: ../src/louis/constants.py.in:40 msgid "Arabic Grade 1" msgstr "" #: ../src/louis/constants.py.in:41 msgid "Welsh Grade 1" msgstr "" #: ../src/louis/constants.py.in:42 msgid "Welsh Grade 2" msgstr "" #: ../src/louis/constants.py.in:43 msgid "German Grade 0" msgstr "" #: ../src/louis/constants.py.in:44 msgid "German Grade 1" msgstr "" #: ../src/louis/constants.py.in:45 msgid "German Grade 2" msgstr "" #: ../src/louis/constants.py.in:46 msgid "U.K. English Grade 2" msgstr "" #: ../src/louis/constants.py.in:47 msgid "U.K. English Grade 1" msgstr "" #: ../src/louis/constants.py.in:48 msgid "U.S. English Grade 1" msgstr "" #: ../src/louis/constants.py.in:49 msgid "U.S. English Grade 2" msgstr "" #: ../src/louis/constants.py.in:50 msgid "Canada French Grade 1" msgstr "" #: ../src/louis/constants.py.in:51 msgid "France French Grade 1" msgstr "" #: ../src/louis/constants.py.in:52 msgid "Greek Grade 1" msgstr "" #: ../src/louis/constants.py.in:53 msgid "Hindi Grade 1" msgstr "" #: ../src/louis/constants.py.in:54 msgid "Italian Grade 1" msgstr "" #: ../src/louis/constants.py.in:55 msgid "Belgium Dutch Grade 1" msgstr "" #: ../src/cthulhu/app_gui_prefs.py:129 #, fuzzy, python-format #| msgid "Cthulhu Preferences" msgid "Cthulhu Preferences for %s" msgstr "ଓର୍କା ପସନ୍ଦ" #: ../src/cthulhu/app_gui_prefs.py:210 ../src/cthulhu/keybindings.py:157 #: ../src/cthulhu/cthulhu_gui_prefs.py:2147 ../src/cthulhu/cthulhu_gui_prefs.py:2252 msgid "Cthulhu" msgstr "ଓର୍କା" #. Translators: this refers to commands that do not currently have #. an associated key binding. #. #: ../src/cthulhu/app_gui_prefs.py:215 ../src/cthulhu/cthulhu_gui_prefs.py:2258 msgid "Unbound" msgstr "" #: ../src/cthulhu/app_gui_prefs.py:309 #, fuzzy #| msgid "application" msgid "No application has focus." msgstr "ପ୍ରୟୋଗ" #. Translators: Cthulhu Preferences in this case, is a configuration GUI #. for allowing users to set application specific settings from within #. Cthulhu for the application that currently has focus. #. #: ../src/cthulhu/app_gui_prefs.py:326 #, fuzzy, python-format #| msgid "Cthulhu Preferences" msgid "Starting Cthulhu Preferences for %s." msgstr "ଓର୍କା ପସନ୍ଦ" #. Translators: this announces that a bookmark has been entered. #. Cthulhu allows users to tell it to remember a particular spot in an #. application window and provides keystrokes for the user to jump to #. those spots. These spots are known as 'bookmarks'. #. #: ../src/cthulhu/bookmarks.py:79 msgid "bookmark entered" msgstr "" #. Translators: this announces that the current object is the same #. object pointed to by the bookmark. #. #: ../src/cthulhu/bookmarks.py:102 #: ../src/cthulhu/scripts/toolkits/Gecko/bookmarks.py:108 msgid "bookmark is current object" msgstr "" #. Translators: this announces that the current object's parent and #. the parent of the object pointed to by the bookmark are the same. #. #: ../src/cthulhu/bookmarks.py:109 #: ../src/cthulhu/scripts/toolkits/Gecko/bookmarks.py:115 msgid "bookmark and current object have same parent" msgstr "" #. Translators: this announces that the bookmark and the current #. object share a common ancestor #. #: ../src/cthulhu/bookmarks.py:126 #: ../src/cthulhu/scripts/toolkits/Gecko/bookmarks.py:132 #, python-format msgid "shared ancestor %s" msgstr "" #. Translators: This announces that a comparison between the bookmark #. and the current object can not be determined. #. #: ../src/cthulhu/bookmarks.py:133 #: ../src/cthulhu/scripts/toolkits/Gecko/bookmarks.py:139 msgid "comparison unknown" msgstr "" #. Translators: this announces that a bookmark has been saved to #. disk #. #: ../src/cthulhu/bookmarks.py:142 #: ../src/cthulhu/scripts/toolkits/Gecko/bookmarks.py:154 msgid "bookmarks saved" msgstr "" #. Translators: this announces that a bookmark could not be saved to #. disk #. #: ../src/cthulhu/bookmarks.py:147 #: ../src/cthulhu/scripts/toolkits/Gecko/bookmarks.py:159 msgid "bookmarks could not be saved" msgstr "" #. Translators: this represents an item on the screen that has #. been set insensitive (or grayed out). #. #: ../src/cthulhu/braillegenerator.py:195 ../src/cthulhu/speechgenerator.py:220 msgid "grayed" msgstr "ଧୂସରହୋଇଥିବା" #. Translators: this tells the user how many unfocused #. alert and dialog windows plus the total number of #. windows that this application has. #. #: ../src/cthulhu/braillegenerator.py:620 #, fuzzy, python-format #| msgid "dialog" msgid "(%d dialog)" msgid_plural "(%d dialogs)" msgstr[0] "ସଂଳାପ" msgstr[1] "ସଂଳାପ" #. Translators: this represents the state of a node in a tree. #. 'expanded' means the children are showing. #. 'collapsed' means the children are not showing. #. #: ../src/cthulhu/braillegenerator.py:757 ../src/cthulhu/braillegenerator.py:1404 #: ../src/cthulhu/scripts/apps/pidgin/speech_generator.py:91 #: ../src/cthulhu/scripts/apps/pidgin/where_am_i.py:144 #: ../src/cthulhu/scripts/toolkits/J2SE-access-bridge/braillegenerator.py:70 #: ../src/cthulhu/scripts/toolkits/J2SE-access-bridge/speechgenerator.py:70 #: ../src/cthulhu/speechgenerator.py:913 ../src/cthulhu/speechgenerator.py:1528 #: ../src/cthulhu/where_am_I.py:668 ../src/cthulhu/where_am_I.py:733 msgid "expanded" msgstr "ପ୍ରସାରିତ" #. Translators: this represents the state of a node in a tree. #. 'expanded' means the children are showing. #. 'collapsed' means the children are not showing. #. #: ../src/cthulhu/braillegenerator.py:763 ../src/cthulhu/braillegenerator.py:1410 #: ../src/cthulhu/scripts/apps/pidgin/speech_generator.py:110 #: ../src/cthulhu/scripts/apps/pidgin/where_am_i.py:150 #: ../src/cthulhu/scripts/toolkits/J2SE-access-bridge/braillegenerator.py:76 #: ../src/cthulhu/scripts/toolkits/J2SE-access-bridge/speechgenerator.py:77 #: ../src/cthulhu/speechgenerator.py:919 ../src/cthulhu/speechgenerator.py:1547 #: ../src/cthulhu/where_am_I.py:674 ../src/cthulhu/where_am_I.py:739 msgid "collapsed" msgstr "ନଷ୍ଟ ହୋଇଗଲା" #. Translators: this represents the depth of a node in a tree #. view (i.e., how many ancestors a node has). #. #: ../src/cthulhu/braillegenerator.py:778 #, python-format msgid "LEVEL %d" msgstr "" #. Translators: this is the action name for #. the 'toggle' action. It must be the same #. string used in the *.po file for gail. #. #: ../src/cthulhu/braillegenerator.py:1299 ../src/cthulhu/braillegenerator.py:1340 #: ../src/cthulhu/flat_review.py:1071 #: ../src/cthulhu/scripts/apps/evolution/script.py:829 #: ../src/cthulhu/scripts/apps/evolution/where_am_i.py:61 #: ../src/cthulhu/speechgenerator.py:1452 ../src/cthulhu/speechgenerator.py:1492 #: ../src/cthulhu/speechgenerator.py:1626 ../src/cthulhu/tutorialgenerator.py:521 #: ../src/cthulhu/tutorialgenerator.py:561 ../src/cthulhu/where_am_I.py:1341 #: ../src/cthulhu/where_am_I.py:1371 #, fuzzy #| msgid "toggle button" msgid "toggle" msgstr "ଅଦଳବଦଳ କରନ୍ତୁ" #. Translators: this represents the depth of a node in a tree #. view (i.e., how many ancestors a node has). #. #: ../src/cthulhu/braillegenerator.py:1492 #: ../src/cthulhu/scripts/toolkits/J2SE-access-bridge/braillegenerator.py:84 #, python-format msgid "TREE LEVEL %d" msgstr "TREE LEVEL %d" #. Translators: this is a command for a button on a refreshable braille #. display (an external hardware device used by people who are blind). #. When pressing the button, the display scrolls to the left. #. #: ../src/cthulhu/braille.py:172 msgid "Line Left" msgstr "ରେଖା ବାମ" #. Translators: this is a command for a button on a refreshable braille #. display (an external hardware device used by people who are blind). #. When pressing the button, the display scrolls to the right. #. #: ../src/cthulhu/braille.py:178 msgid "Line Right" msgstr "ରେଖା ଡାହାଣ" #. Translators: this is a command for a button on a refreshable braille #. display (an external hardware device used by people who are blind). #. When pressing the button, the display scrolls up. #. #: ../src/cthulhu/braille.py:184 msgid "Line Up" msgstr "ରେଖା ଉପର" #. Translators: this is a command for a button on a refreshable braille #. display (an external hardware device used by people who are blind). #. When pressing the button, the display scrolls down. #. #: ../src/cthulhu/braille.py:190 msgid "Line Down" msgstr "ରେଖା ତଳ" #. Translators: this is a command for a button on a refreshable braille #. display (an external hardware device used by people who are blind). #. When pressing the button, it instructs the braille display to freeze. #. #: ../src/cthulhu/braille.py:196 #, fuzzy #| msgid "tree" msgid "Freeze" msgstr "ଜମାଇ ଦିଅନ୍ତୁ" #. Translators: this is a command for a button on a refreshable braille #. display (an external hardware device used by people who are blind). #. When pressing the button, the display scrolls to the top left of the #. window. #. #: ../src/cthulhu/braille.py:203 msgid "Top Left" msgstr "ଉପର ବାମପାଖ" #. Translators: this is a command for a button on a refreshable braille #. display (an external hardware device used by people who are blind). #. When pressing the button, the display scrolls to the bottom right of #. the window. #. #: ../src/cthulhu/braille.py:210 #, fuzzy #| msgid "_Bottom:" msgid "Bottom Right" msgstr "ତଳ ଡାହାଣପାଖ" #. Translators: this is a command for a button on a refreshable braille #. display (an external hardware device used by people who are blind). #. When pressing the button, the display scrolls to position containing #. the cursor. #. #: ../src/cthulhu/braille.py:217 msgid "Cursor Position" msgstr "ଦର୍ଶିକା ସ୍ଥିତି" #. Translators: this is the spoken word for the space character #. #: ../src/cthulhu/chnames.py:39 ../src/cthulhu/default.py:6870 #: ../src/cthulhu/default.py:6877 ../src/cthulhu/keynames.py:133 msgid "space" msgstr "ଖାଲି ସ୍ଥାନ" #. Translators: this is the spoken word for the newline character #. #: ../src/cthulhu/chnames.py:43 msgid "newline" msgstr "ନୂଆରେଖା" #. Translators: this is the spoken word for the tab character #. #. Translators: this is how someone would speak the name of the tab key #. #: ../src/cthulhu/chnames.py:47 ../src/cthulhu/keynames.py:117 msgid "tab" msgstr "ଟ୍ଯାବ" #. Translators: this is the spoken word for the character '!' (U+0021) #. #: ../src/cthulhu/chnames.py:51 msgid "exclaim" msgstr "ଉଚ୍ଚ ସ୍ବରରେକୁହ" #. Translators: this is the spoken word for the character '"' (U+0022) #. #: ../src/cthulhu/chnames.py:55 msgid "quote" msgstr "ଉଦ୍ଧୃତାଂଶ" #. Translators: this is the spoken word for the character '#' (U+0023) #. #: ../src/cthulhu/chnames.py:59 msgid "number" msgstr "ସଂଖ୍ଯା" #. Translators: this is the spoken word for the character '$' (U+0024) #. #: ../src/cthulhu/chnames.py:63 msgid "dollar" msgstr "ଡଲାର" #. Translators: this is the spoken word for the character '%' (U+0025) #. #: ../src/cthulhu/chnames.py:67 msgid "percent" msgstr "ପ୍ରତିଶତ" #. Translators: this is the spoken word for the character '&' (U+0026) #. #: ../src/cthulhu/chnames.py:71 msgid "and" msgstr "ଏବଂ" #. Translators: this is the spoken word for the character ''' (U+0027) #. #: ../src/cthulhu/chnames.py:75 msgid "apostrophe" msgstr "ବର୍ଣ୍ଣମାଳା ଚିହ୍ନ" #. Translators: this is the spoken word for the character '(' (U+0028) #. #: ../src/cthulhu/chnames.py:79 msgid "left paren" msgstr "ବାମପାରେନ" #. Translators: this is the spoken word for the character ')' (U+0029) #. #: ../src/cthulhu/chnames.py:83 msgid "right paren" msgstr "ଡାହାଣ ପାରେନ" #. Translators: this is the spoken word for the character '*' (U+002a) #. #: ../src/cthulhu/chnames.py:87 msgid "star" msgstr "ତାରାଚିହ୍ନ" #. Translators: this is the spoken word for the character '+' (U+002b) #. #: ../src/cthulhu/chnames.py:91 msgid "plus" msgstr "ୟୋଗଚିହ୍ନ" #. Translators: this is the spoken word for the character ',' (U+002c) #. #: ../src/cthulhu/chnames.py:95 msgid "comma" msgstr "କମା" #. Translators: this is the spoken word for the character '-' (U+002d) #. #: ../src/cthulhu/chnames.py:99 msgid "dash" msgstr "ଡ୍ଯାସ" #. Translators: this is the spoken word for the character '.' (U+002e) #. #: ../src/cthulhu/chnames.py:103 msgid "dot" msgstr "ବିନ୍ଦୁ" #. Translators: this is the spoken word for the character '/' (U+002f) #. #: ../src/cthulhu/chnames.py:107 msgid "slash" msgstr "ସ୍ଲାଶ" #. Translators: this is the spoken word for the character ':' (U+003a) #. #: ../src/cthulhu/chnames.py:111 msgid "colon" msgstr "ବିରାମ ଚିହ୍ନ" #. Translators: this is the spoken word for the character ';' (U+003b) #. #: ../src/cthulhu/chnames.py:115 msgid "semicolon" msgstr "ଅର୍ଦ୍ଧବିରାମ ଚିହ୍ନ" #. Translators: this is the spoken word for the character '< ' (U+003c) #. #: ../src/cthulhu/chnames.py:119 #, fuzzy #| msgid "less than" msgid "less" msgstr "କ୍ଷୁଦ୍ରତର" #. Translators: this is the spoken word for the character '=' (U+003d) #. #: ../src/cthulhu/chnames.py:123 msgid "equals" msgstr "ସମାନ ଚିହ୍ନ" #. Translators: this is the spoken word for the character '> ' (U+003e) #. #: ../src/cthulhu/chnames.py:127 #, fuzzy #| msgid "greater than" msgid "greater" msgstr "ବ୍ରୁହତର" #. Translators: this is the spoken word for the character '?' (U+003f) #. #: ../src/cthulhu/chnames.py:131 msgid "question" msgstr "ପ୍ରଶ୍ନ" #. Translators: this is the spoken word for the character '@' (U+0040) #. #: ../src/cthulhu/chnames.py:135 msgid "at" msgstr "ଏଠାରେ" #. Translators: this is the spoken word for the character '[' (U+005b) #. #: ../src/cthulhu/chnames.py:139 msgid "left bracket" msgstr "ବାମ ବନ୍ଧନୀ" #. Translators: this is the spoken word for the character '\' (U+005c) #. #: ../src/cthulhu/chnames.py:143 msgid "backslash" msgstr "ବେକସ୍ଲାଶ" #. Translators: this is the spoken word for the character ']' (U+005d) #. #: ../src/cthulhu/chnames.py:147 msgid "right bracket" msgstr "ଡାହାଣ ବନ୍ଧନୀ" #. Translators: this is the spoken word for the character '^' (U+005e) #. #: ../src/cthulhu/chnames.py:151 msgid "caret" msgstr "କ୍ଯାରେଟ" #. Translators: this is the spoken word for the character '_' (U+005f) #. #: ../src/cthulhu/chnames.py:155 #, fuzzy #| msgid "underscore" msgid "underline" msgstr "ଅବରେଖନ" #. Translators: this is the spoken word for the character '`' (U+0060) #. #: ../src/cthulhu/chnames.py:159 #, fuzzy #| msgid "frame" msgid "grave" msgstr "ସ୍ମାରକ ଚିହ୍ନ" #. Translators: this is the spoken word for the character '{' (U+007b) #. #: ../src/cthulhu/chnames.py:163 msgid "left brace" msgstr "ବାମ ବର୍ଗବନ୍ଧନୀ" #. Translators: this is the spoken word for the character '|' (U+007c) #. #: ../src/cthulhu/chnames.py:167 #, fuzzy #| msgid "vertical line" msgid "vertical bar" msgstr "ଭୂଲମ୍ବ ରେଖା" #. Translators: this is the spoken word for the character '}' (U+007d) #. #: ../src/cthulhu/chnames.py:171 msgid "right brace" msgstr "ଡାହାଣ ବର୍ଗବନ୍ଧନୀ" #. Translators: this is the spoken word for the character '~' (U+007e) #. #: ../src/cthulhu/chnames.py:175 msgid "tilde" msgstr "ଟିଲଡେ" #. Translators: this is the spoken word for the character '¡' (U+00a1) #. #: ../src/cthulhu/chnames.py:179 msgid "inverted exclamation point" msgstr "" #. Translators: this is the spoken word for the character '¢' (U+00a2) #. #: ../src/cthulhu/chnames.py:183 msgid "cents" msgstr "" #. Translators: this is the spoken word for the character '£' (U+00a3) #. #: ../src/cthulhu/chnames.py:187 msgid "pounds" msgstr "" #. Translators: this is the spoken word for the character '¤' (U+00a4) #. #: ../src/cthulhu/chnames.py:191 msgid "currency sign" msgstr "" #. Translators: this is the spoken word for the character '¥' (U+00a5) #. #: ../src/cthulhu/chnames.py:195 msgid "yen" msgstr "" #. Translators: this is the spoken word for the character '¦' (U+00a6) #. #: ../src/cthulhu/chnames.py:199 #, fuzzy #| msgid "menu bar" msgid "broken bar" msgstr "ମେନୁ ପଟି" #. Translators: this is the spoken word for the character '§' (U+00a7) #. #. Translators: spoken words for the rolename of a section (e.g., in html). #. #: ../src/cthulhu/chnames.py:203 ../src/cthulhu/rolenames.py:840 #, fuzzy #| msgid "Question" msgid "section" msgstr "ଅଂଶ" #. Translators: this is the spoken word for the character '¨' (U+00a8) #. #: ../src/cthulhu/chnames.py:207 #, fuzzy #| msgid "auto" msgid "umlaut" msgstr "ସ୍ବୟଂଚାଳିତ" #. Translators: this is the spoken word for the character '©' (U+00a9) #. #: ../src/cthulhu/chnames.py:211 msgid "copyright" msgstr "" #. Translators: this is the spoken word for the character 'ª' (U+00aa) #. #: ../src/cthulhu/chnames.py:215 msgid "superscript a" msgstr "" #. Translators: this is the spoken word for the character '«' (U+00ab) #. #: ../src/cthulhu/chnames.py:219 msgid "left double angle bracket" msgstr "" #. Translators: this is the spoken word for the character '¬' (U+00ac) #. #: ../src/cthulhu/chnames.py:223 msgid "logical not" msgstr "" #. Translators: this is the spoken word for the character '­' (U+00ad) #. #: ../src/cthulhu/chnames.py:227 msgid "soft hyphen" msgstr "" #. Translators: this is the spoken word for the character '®' (U+00ae) #. #: ../src/cthulhu/chnames.py:231 #, fuzzy #| msgid "Centered" msgid "registered" msgstr "କେନ୍ଦ୍ରୀଭୂତ" #. Translators: this is the spoken word for the character '¯' (U+00af) #. #: ../src/cthulhu/chnames.py:235 #, fuzzy #| msgid "icon" msgid "macron" msgstr "ଚିତ୍ରସଙ୍କେତ" #. Translators: this is the spoken word for the character '°' (U+00b0) #. #: ../src/cthulhu/chnames.py:239 msgid "degrees" msgstr "" #. Translators: this is the spoken word for the character '±' (U+00b1) #. #: ../src/cthulhu/chnames.py:243 msgid "plus or minus" msgstr "" #. Translators: this is the spoken word for the character '²' (U+00b2) #. #: ../src/cthulhu/chnames.py:247 msgid "superscript 2" msgstr "" #. Translators: this is the spoken word for the character '³' (U+00b3) #. #: ../src/cthulhu/chnames.py:251 msgid "superscript 3" msgstr "" #. Translators: this is the spoken word for the character '´' (U+00b4) #. #: ../src/cthulhu/chnames.py:255 msgid "acute accent" msgstr "" #. Translators: this is the spoken word for the character 'µ' (U+00b5) #. #: ../src/cthulhu/chnames.py:259 #, fuzzy #| msgid "menu" msgid "mu" msgstr "ମୁ" #. Translators: this is the spoken word for the character '¶' (U+00b6) #. #: ../src/cthulhu/chnames.py:263 #, fuzzy #| msgid "paragraph" msgid "paragraph marker" msgstr "ଅନୁଚ୍ଛେଦ" #. Translators: this is the spoken word for the character '·' (U+00b7) #. #: ../src/cthulhu/chnames.py:267 msgid "middle dot" msgstr "" #. Translators: this is the spoken word for the character '¸' (U+00b8) #. #: ../src/cthulhu/chnames.py:271 msgid "cedilla" msgstr "" #. Translators: this is the spoken word for the character '¹' (U+00b9) #. #: ../src/cthulhu/chnames.py:275 msgid "superscript 1" msgstr "" #. Translators: this is the spoken word for the character 'º' (U+00ba) #. #: ../src/cthulhu/chnames.py:279 #, fuzzy #| msgid "dial" msgid "ordinal" msgstr "ଡାଏଲ" #. Translators: this is the spoken word for the character '»' (U+00bb) #. #: ../src/cthulhu/chnames.py:283 msgid "right double angle bracket" msgstr "" #. Translators: this is the spoken word for the character '¼' (U+00bc) #. #: ../src/cthulhu/chnames.py:287 msgid "one fourth" msgstr "" #. Translators: this is the spoken word for the character '½' (U+00bd) #. #: ../src/cthulhu/chnames.py:291 msgid "one half" msgstr "" #. Translators: this is the spoken word for the character '¾' (U+00be) #. #: ../src/cthulhu/chnames.py:295 msgid "three fourths" msgstr "" #. Translators: this is the spoken word for the character '¿' (U+00bf) #. #: ../src/cthulhu/chnames.py:299 msgid "inverted question mark" msgstr "" #. Translators: this is the spoken word for the character 'á' (U+00e1) #. #: ../src/cthulhu/chnames.py:303 msgid "a acute" msgstr "" #. Translators: this is the spoken word for the character 'À' (U+00c0) #. #: ../src/cthulhu/chnames.py:307 msgid "A GRAVE" msgstr "" #. Translators: this is the spoken word for the character 'Á' (U+00c1) #. #: ../src/cthulhu/chnames.py:311 msgid "A ACUTE" msgstr "" #. Translators: this is the spoken word for the character 'Â' (U+00c2) #. #: ../src/cthulhu/chnames.py:315 msgid "A CIRCUMFLEX" msgstr "" #. Translators: this is the spoken word for the character 'Ã' (U+00c3) #. #: ../src/cthulhu/chnames.py:319 msgid "A TILDE" msgstr "" #. Translators: this is the spoken word for the character 'Ä' (U+00c4) #. #: ../src/cthulhu/chnames.py:323 msgid "A UMLAUT" msgstr "" #. Translators: this is the spoken word for the character 'Å' (U+00c5) #. #: ../src/cthulhu/chnames.py:327 msgid "A RING" msgstr "" #. Translators: this is the spoken word for the character 'Æ' (U+00c6) #. #: ../src/cthulhu/chnames.py:331 msgid "A E" msgstr "" #. Translators: this is the spoken word for the character 'Ç' (U+00c7) #. #: ../src/cthulhu/chnames.py:335 msgid "C CEDILLA" msgstr "" #. Translators: this is the spoken word for the character 'È' (U+00c8) #. #: ../src/cthulhu/chnames.py:339 msgid "E GRAVE" msgstr "" #. Translators: this is the spoken word for the character 'É' (U+00c9) #. #: ../src/cthulhu/chnames.py:343 msgid "E ACUTE" msgstr "" #. Translators: this is the spoken word for the character 'Ê' (U+00ca) #. #: ../src/cthulhu/chnames.py:347 msgid "E CIRCUMFLEX" msgstr "" #. Translators: this is the spoken word for the character 'Ë' (U+00cb) #. #: ../src/cthulhu/chnames.py:351 msgid "E UMLAUT" msgstr "" #. Translators: this is the spoken word for the character 'Ì' (U+00cc) #. #: ../src/cthulhu/chnames.py:355 msgid "I GRAVE" msgstr "" #. Translators: this is the spoken word for the character 'Í' (U+00cd) #. #: ../src/cthulhu/chnames.py:359 msgid "I ACUTE" msgstr "" #. Translators: this is the spoken word for the character 'Î' (U+00ce) #. #: ../src/cthulhu/chnames.py:363 msgid "I CIRCUMFLEX" msgstr "" #. Translators: this is the spoken word for the character 'Ï' (U+00cf) #. #: ../src/cthulhu/chnames.py:367 msgid "I UMLAUT" msgstr "" #. Translators: this is the spoken word for the character 'Ð' (U+00d0) #. #: ../src/cthulhu/chnames.py:371 msgid "ETH" msgstr "" #. Translators: this is the spoken word for the character 'Ñ' (U+00d1) #. #: ../src/cthulhu/chnames.py:375 msgid "N TILDE" msgstr "" #. Translators: this is the spoken word for the character 'Ò' (U+00d2) #. #: ../src/cthulhu/chnames.py:379 msgid "O GRAVE" msgstr "" #. Translators: this is the spoken word for the character 'Ó' (U+00d3) #. #: ../src/cthulhu/chnames.py:383 msgid "O ACUTE" msgstr "" #. Translators: this is the spoken word for the character 'Ô' (U+00d4) #. #: ../src/cthulhu/chnames.py:387 msgid "O CIRCUMFLEX" msgstr "" #. Translators: this is the spoken word for the character 'Õ' (U+00d5) #. #: ../src/cthulhu/chnames.py:391 msgid "O TILDE" msgstr "" #. Translators: this is the spoken word for the character 'Ö' (U+00d6) #. #: ../src/cthulhu/chnames.py:395 msgid "O UMLAUT" msgstr "" #. Translators: this is the spoken word for the character '×' (U+00d7) #. #: ../src/cthulhu/chnames.py:399 #, fuzzy #| msgid "image" msgid "times" msgstr "ଚିତ୍ର" #. Translators: this is the spoken word for the character 'Ø' (U+00d8) #. #: ../src/cthulhu/chnames.py:403 msgid "O STROKE" msgstr "" #. Translators: this is the spoken word for the character 'Ù' (U+00d9) #. #: ../src/cthulhu/chnames.py:407 msgid "U GRAVE" msgstr "" #. Translators: this is the spoken word for the character 'Ú' (U+00da) #. #: ../src/cthulhu/chnames.py:411 msgid "U ACUTE" msgstr "" #. Translators: this is the spoken word for the character 'Û' (U+00db) #. #: ../src/cthulhu/chnames.py:415 msgid "U CIRCUMFLEX" msgstr "" #. Translators: this is the spoken word for the character 'Ü' (U+00dc) #. #: ../src/cthulhu/chnames.py:419 msgid "U UMLAUT" msgstr "" #. Translators: this is the spoken word for the character 'Ý' (U+00dd) #. #: ../src/cthulhu/chnames.py:423 msgid "Y ACUTE" msgstr "" #. Translators: this is the spoken word for the character 'Þ' (U+00de) #. #: ../src/cthulhu/chnames.py:427 msgid "THORN" msgstr "" #. Translators: this is the spoken word for the character 'ß' (U+00df) #. #: ../src/cthulhu/chnames.py:431 msgid "s sharp" msgstr "" #. Translators: this is the spoken word for the character 'à' (U+00e0) #. #: ../src/cthulhu/chnames.py:435 msgid "a grave" msgstr "" #. Translators: this is the spoken word for the character 'â' (U+00e2) #. #: ../src/cthulhu/chnames.py:439 msgid "a circumflex" msgstr "" #. Translators: this is the spoken word for the character 'ã' (U+00e3) #. #: ../src/cthulhu/chnames.py:443 msgid "a tilde" msgstr "" #. Translators: this is the spoken word for the character 'ä' (U+00e4) #. #: ../src/cthulhu/chnames.py:447 msgid "a umlaut" msgstr "" #. Translators: this is the spoken word for the character 'å' (U+00e5) #. #: ../src/cthulhu/chnames.py:451 msgid "a ring" msgstr "" #. Translators: this is the spoken word for the character 'æ' (U+00e6) #. #: ../src/cthulhu/chnames.py:455 msgid "a e" msgstr "" #. Translators: this is the spoken word for the character 'ç' (U+00e7) #. #: ../src/cthulhu/chnames.py:459 msgid "c cedilla" msgstr "" #. Translators: this is the spoken word for the character 'è' (U+00e8) #. #: ../src/cthulhu/chnames.py:463 msgid "e grave" msgstr "" #. Translators: this is the spoken word for the character 'é' (U+00e9) #. #: ../src/cthulhu/chnames.py:467 msgid "e acute" msgstr "" #. Translators: this is the spoken word for the character 'ê' (U+00ea) #. #: ../src/cthulhu/chnames.py:471 msgid "e circumflex" msgstr "" #. Translators: this is the spoken word for the character 'ë' (U+00eb) #. #: ../src/cthulhu/chnames.py:475 msgid "e umlaut" msgstr "" #. Translators: this is the spoken word for the character 'ì' (U+00ec) #. #: ../src/cthulhu/chnames.py:479 msgid "i grave" msgstr "" #. Translators: this is the spoken word for the character 'í' (U+00ed) #. #: ../src/cthulhu/chnames.py:483 msgid "i acute" msgstr "" #. Translators: this is the spoken word for the character 'î' (U+00ee) #. #: ../src/cthulhu/chnames.py:487 msgid "i circumflex" msgstr "" #. Translators: this is the spoken word for the character 'ï' (U+00ef) #. #: ../src/cthulhu/chnames.py:491 msgid "i umlaut" msgstr "" #. Translators: this is the spoken word for the character 'ð' (U+00f0) #. #: ../src/cthulhu/chnames.py:495 msgid "eth" msgstr "" #. Translators: this is the spoken word for the character 'ñ' (U+00f1) #. #: ../src/cthulhu/chnames.py:499 msgid "n tilde" msgstr "" #. Translators: this is the spoken word for the character 'ò' (U+00f2) #. #: ../src/cthulhu/chnames.py:503 msgid "o grave" msgstr "" #. Translators: this is the spoken word for the character 'ó' (U+00f3) #. #: ../src/cthulhu/chnames.py:507 msgid "o acute" msgstr "" #. Translators: this is the spoken word for the character 'ô' (U+00f4) #. #: ../src/cthulhu/chnames.py:511 msgid "o circumflex" msgstr "" #. Translators: this is the spoken word for the character 'õ' (U+00f5) #. #: ../src/cthulhu/chnames.py:515 msgid "o tilde" msgstr "" #. Translators: this is the spoken word for the character 'ö' (U+00f6) #. #: ../src/cthulhu/chnames.py:519 msgid "o umlaut" msgstr "" #. Translators: this is the spoken word for the character '÷' (U+00f7) #. #: ../src/cthulhu/chnames.py:523 msgid "divided by" msgstr "" #. Translators: this is the spoken word for the character 'ø' (U+00f8) #. #: ../src/cthulhu/chnames.py:527 #, fuzzy #| msgid "apostrophe" msgid "o stroke" msgstr "ବର୍ଣ୍ଣମାଳା ଚିହ୍ନ" #. Translators: this is the spoken word for the character 'þ' (U+00fe) #. #: ../src/cthulhu/chnames.py:531 msgid "thorn" msgstr "" #. Translators: this is the spoken word for the character 'ú' (U+00fa) #. #: ../src/cthulhu/chnames.py:535 msgid "u acute" msgstr "" #. Translators: this is the spoken word for the character 'ù' (U+00f9) #. #: ../src/cthulhu/chnames.py:539 msgid "u grave" msgstr "" #. Translators: this is the spoken word for the character 'û' (U+00fb) #. #: ../src/cthulhu/chnames.py:543 msgid "u circumflex" msgstr "" #. Translators: this is the spoken word for the character 'ü' (U+00fc) #. #: ../src/cthulhu/chnames.py:547 msgid "u umlaut" msgstr "" #. Translators: this is the spoken word for the character 'ý' (U+00fd) #. #: ../src/cthulhu/chnames.py:551 msgid "y acute" msgstr "" #. Translators: this is the spoken word for the character 'ÿ' (U+00ff) #. #: ../src/cthulhu/chnames.py:555 msgid "y umlaut" msgstr "" #. Translators: this is the spoken word for the character 'Ÿ' (U+0178) #. #: ../src/cthulhu/chnames.py:559 msgid "Y UMLAUT" msgstr "" #. Translators: this is the spoken word for the character 'ƒ' (U+0192) #. #: ../src/cthulhu/chnames.py:563 #, fuzzy #| msgid "link" msgid "florin" msgstr "ସଂଯୋଗ" #. Translators: this is the spoken word for the character '–' (U+2013) #. #: ../src/cthulhu/chnames.py:567 #, fuzzy #| msgid "dash" msgid "en dash" msgstr "ଡ୍ଯାସ" #. Translators: this is the spoken word for the left single quote: ‘ #. (U+2018) #. #: ../src/cthulhu/chnames.py:572 msgid "left single quote" msgstr "" #. Translators: this is the spoken word for the right single quote: ’ #. (U+2019) #. #: ../src/cthulhu/chnames.py:577 msgid "right single quote" msgstr "" #. Translators: this is the spoken word for the character '‚' (U+201a) #. #: ../src/cthulhu/chnames.py:581 msgid "single low quote" msgstr "" #. Translators: this is the spoken word for the character '“' (U+201c) #. #: ../src/cthulhu/chnames.py:585 msgid "left double quote" msgstr "" #. Translators: this is the spoken word for the character '”' (U+201d) #. #: ../src/cthulhu/chnames.py:589 msgid "right double quote" msgstr "" #. Translators: this is the spoken word for the character '„' (U+201e) #. #: ../src/cthulhu/chnames.py:593 msgid "double low quote" msgstr "" #. Translators: this is the spoken word for the character '†' (U+2020) #. #: ../src/cthulhu/chnames.py:597 #, fuzzy #| msgid "page" msgid "dagger" msgstr "ପୃଷ୍ଠା" #. Translators: this is the spoken word for the character '‡' (U+2021) #. #: ../src/cthulhu/chnames.py:601 msgid "double dagger" msgstr "" #. Translators: this is the spoken word for the character '•' (U+2022) #. #: ../src/cthulhu/chnames.py:605 msgid "bullet" msgstr "" #. Translators: this is the spoken word for the character '‣' (U+2023) #. #: ../src/cthulhu/chnames.py:609 msgid "triangular bullet" msgstr "" #. Translators: this is the spoken word for the character '‰' (U+2030) #. #: ../src/cthulhu/chnames.py:613 #, fuzzy #| msgid "Braille" msgid "per mille" msgstr "ବ୍ରେଲ" #. Translators: this is the spoken word for the character '′' (U+2032) #. #: ../src/cthulhu/chnames.py:617 #, fuzzy #| msgid "frame" msgid "prime" msgstr "ବନ୍ଧେଇ" #. Translators: this is the spoken word for the character '″' (U+2033) #. #: ../src/cthulhu/chnames.py:621 msgid "double prime" msgstr "" #. Translators: this is the spoken word for the character '⁃' (U+2043) #. #: ../src/cthulhu/chnames.py:625 msgid "hyphen bullet" msgstr "" #. Translators: this is the spoken word for the character '€' (U+20ac) #. #: ../src/cthulhu/chnames.py:629 msgid "euro" msgstr "" #. Translators: this is the spoken word for the character '™' (U+2122) #. #: ../src/cthulhu/chnames.py:633 msgid "trademark" msgstr "" #. Translators: this is the spoken word for the character '≈' (U+2248) #. #: ../src/cthulhu/chnames.py:637 msgid "almost equal to" msgstr "" #. Translators: this is the spoken word for the character '≠' (U+2260) #. #: ../src/cthulhu/chnames.py:641 msgid "not equal to" msgstr "ସମାନ ନୁହେଁ" #. Translators: this is the spoken word for the character '≤' (U+2264) #. #: ../src/cthulhu/chnames.py:645 #, fuzzy #| msgid "less than" msgid "less than or equal to" msgstr "ଠାରୁ କମ୍ କିମ୍ବା ସମାନ" #. Translators: this is the spoken word for the character '≥' (U+2265) #. #: ../src/cthulhu/chnames.py:649 #, fuzzy #| msgid "greater than" msgid "greater than or equal to" msgstr "ଠାରୁ ଅତ୍ଯଧିକ କିମ୍ବା ର ସମାନ" #. Translators: this is the spoken word for the character '√' (U+221a) #. #: ../src/cthulhu/chnames.py:653 msgid "square root" msgstr "" #. Translators: this is the spoken word for the character '∛' (U+221b) #. #: ../src/cthulhu/chnames.py:657 msgid "cube root" msgstr "" #. Translators: this is the spoken word for the character '∞' (U+221e) #. #: ../src/cthulhu/chnames.py:661 msgid "infinity" msgstr "" #. Translators: this is the spoken word for the character '■' (U+25a0) #. It can be used as a bullet in a list. #. #. Translators: StarOffice/OOo includes private-use unicode character U+E00A #. as a bullet which looks like the black square: ■ (U+25A0). Therefore, #. please use the same translation for this character. #. #: ../src/cthulhu/chnames.py:666 ../src/cthulhu/chnames.py:729 msgid "black square" msgstr "" #. Translators: this is the spoken word for the character '□' (U+25a1) #. It can be used as a bullet in a list. #. #: ../src/cthulhu/chnames.py:671 msgid "white square" msgstr "" #. Translators: this is the spoken word for the character '◆' (U+25c6) #. It can be used as a bullet in a list. #. #. Translators: StarOffice/OOo includes private-use unicode character U+E00C #. as a bullet which looks like the black diamond: ◆ (U+25C6). Therefore, #. please use the same translation for this character. #. #: ../src/cthulhu/chnames.py:676 ../src/cthulhu/chnames.py:735 msgid "black diamond" msgstr "" #. Translators: this is the spoken word for the character '○' (U+25cb) #. It can be used as a bullet in a list. #. #: ../src/cthulhu/chnames.py:681 msgid "white circle" msgstr "" #. Translators: this is the spoken word for the character '●' (U+25cf) #. It can be used as a bullet in a list. #. #: ../src/cthulhu/chnames.py:686 msgid "black circle" msgstr "" #. Translators: this is the spoken word for the character '◦' (U+25e6) #. #: ../src/cthulhu/chnames.py:690 msgid "white bullet" msgstr "" #. Translators: this is the spoken word for the character '✓' (U+2713) #. It can be used as a bullet in a list. #. #: ../src/cthulhu/chnames.py:695 #, fuzzy #| msgid "check box" msgid "check mark" msgstr "ତନଖି ବାକ୍ସ" #. Translators: this is the spoken word for the character '✔' (U+2714) #. It can be used as a bullet in a list. #. #: ../src/cthulhu/chnames.py:700 msgid "heavy check mark" msgstr "" #. Translators: this is the spoken word for the character 'x' (U+2717) #. This symbol is included here because it can be used as a bullet in #. an OOo list. The goal is to inform the user of the appearance of #. the bullet, while making it clear that it is a bullet and not simply #. the typed letter 'x'. "Ballot x" might confuse the user. Hence the #. use of "x-shaped bullet". #. #: ../src/cthulhu/chnames.py:709 msgid "x-shaped bullet" msgstr "" #. Translators: this is the spoken word for the character '➔' (U+2794) #. This symbol is included here because it can be used as a bullet in #. an OOo list. The goal is to inform the user of the appearance of #. the bullet without too much verbiage, hence simply "right-pointing arrow". #. #: ../src/cthulhu/chnames.py:716 msgid "right-pointing arrow" msgstr "" #. Translators: this is the spoken word for the character '➢' (U+27a2) #. This symbol is included here because it can be used as a bullet in an #. OOo list. The goal is to inform the user of the appearance of the bullet #. without too much verbiage, hence simply "right-pointing arrowhead". #. #: ../src/cthulhu/chnames.py:723 msgid "right-pointing arrowhead" msgstr "" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. A left click means to generate #. a left mouse button click on the current item. #. #: ../src/cthulhu/default.py:139 msgid "Performs left click on current flat review item." msgstr "ଚଳିତ ସମତଳ ପୁନରାଲୋଚନା ସାମଗ୍ରୀରେ ବାମ କ୍ଲିକ କରେ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. A right click means to generate #. a right mouse button click on the current item. #. #: ../src/cthulhu/default.py:154 msgid "Performs right click on current flat review item." msgstr "ଚଳିତ ସମତଳ ପୁନଃଦୃଶ୍ଯ ସାମଗ୍ରୀରେ ଡାହାଣ କ୍ଲିକ କରେ ୤" #. Translators: the Cthulhu "SayAll" command allows the #. user to press a key and have the entire document in #. a window be automatically spoken to the user. If #. the user presses any key during a SayAll operation, #. the speech will be interrupted and the cursor will #. be positioned at the point where the speech was #. interrupted. #. #: ../src/cthulhu/default.py:167 ../src/cthulhu/scripts/apps/acroread.py:114 #: ../src/cthulhu/scripts/apps/evolution/script.py:155 #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:522 msgid "Speaks entire document." msgstr "ସମଗ୍ର ଦଲିଲକୁ କହେ ୤" #. Translators: the "Where am I" feature of Cthulhu allows #. a user to press a key and then have information #. about their current context spoken and brailled to #. them. For example, the information may include the #. name of the current pushbutton with focus as well as #. its mnemonic. #. #: ../src/cthulhu/default.py:179 msgid "Performs the basic where am I operation." msgstr "" #. Translators: the "Where am I" feature of Cthulhu allows #. a user to press a key and then have information #. about their current context spoken and brailled to #. them. For example, the information may include the #. name of the current pushbutton with focus as well as #. its mnemonic. #. #: ../src/cthulhu/default.py:191 msgid "Performs the detailed where am I operation." msgstr "" #. Translators: This command will cause the window's #. title to be spoken. #. #: ../src/cthulhu/default.py:199 msgid "Speaks the title bar." msgstr "" #. Translators: This command will cause the window's #. status bar contents to be spoken. #. #: ../src/cthulhu/default.py:207 msgid "Speaks the status bar." msgstr "" #. Translators: the Cthulhu "Find" dialog allows a user to #. search for text in a window and then move focus to #. that text. For example, they may want to find the #. "OK" button. #. #: ../src/cthulhu/default.py:217 msgid "Opens the Cthulhu Find dialog." msgstr "ଓର୍କା ଖୋଜ ଡାଏଲଗକୁ ଖୋଲେ" #. Translators: the Cthulhu "Find" dialog allows a user to #. search for text in a window and then move focus to #. that text. For example, they may want to find the #. "OK" button. This string is used for finding the #. next occurence of a string. #. #: ../src/cthulhu/default.py:228 msgid "Searches for the next instance of a string." msgstr "ଗୋଟିଏ ସ୍ଟ୍ରିଙ୍ଗର ପରବର୍ତ୍ତୀ ଦୃଷ୍ଟାନ୍ତକୁ ଖୋଜେ ୤" #. Translators: the Cthulhu "Find" dialog allows a user to #. search for text in a window and then move focus to #. that text. For example, they may want to find the #. "OK" button. This string is used for finding the #. previous occurence of a string. #. #: ../src/cthulhu/default.py:239 msgid "Searches for the previous instance of a string." msgstr "ଗୋଟିଏ ସ୍ଟ୍ରିଙ୍ଗର ପୂର୍ବବର୍ତ୍ତୀ ଦୃଷ୍ଟାନ୍ତକୁ ଖୋଜେ ୤" #. Translators: this is a debug message that Cthulhu users #. will not normally see. It describes a debug routine that #. paints rectangles around the interesting (e.g., text) #. zones in the active window for the application that #. currently has focus. #. #: ../src/cthulhu/default.py:250 msgid "Paints and prints the visible zones in the active window." msgstr "ସକ୍ରିଯ ଉଇଣ୍ଡୋରେ ଦୃଶ୍ଯମାନ ପ୍ରାନ୍ତକୁ ଚିତ୍ରିତକରେ ଏବଂ ମୁଦ୍ରଣ କରେ" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. #. #: ../src/cthulhu/default.py:264 msgid "Enters and exits flat review mode." msgstr "ସମତଳ ପୁନରାଲୋଚନା ମୋଡକୁ ପ୍ରବେଶ ଏବଂ ପ୍ରସ୍ଥାନ କରେ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. #. #: ../src/cthulhu/default.py:278 msgid "Moves flat review to the beginning of the previous line." msgstr "ପୂର୍ବବର୍ତ୍ତୀ ରେଖାର ଆରମ୍ଭକୁ ସମତଳ ପୁନରାଲୋଚନାକୁ ଘୁଞ୍ଚାଏ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. The home position is the #. beginning of the content in the window. #. #: ../src/cthulhu/default.py:293 msgid "Moves flat review to the home position." msgstr "ହୋମ ସ୍ଥାନକୁ ସମତଳ ପୁନରାଲୋଚନାକୁ ଘୁଞ୍ଚାଏ" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. This particular command will #. cause Cthulhu to speak the current line. #. #: ../src/cthulhu/default.py:308 msgid "Speaks the current flat review line." msgstr "ଚଳିତ ସମତଳ ପୁନରାଲୋଚନା ରେଖାକୁ କହେ" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. This particular command will #. cause Cthulhu to spell the current line. #. #: ../src/cthulhu/default.py:323 msgid "Spells the current flat review line." msgstr "" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. This particular command will #. cause Cthulhu to "phonetically spell" the current line, #. saying "Alpha" for "a", "Bravo" for "b" and so on. #. #: ../src/cthulhu/default.py:339 msgid "Phonetically spells the current flat review line." msgstr "" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. #. #: ../src/cthulhu/default.py:353 msgid "Moves flat review to the beginning of the next line." msgstr "ପରବର୍ତ୍ତୀ ଧାଡିର ଆରମ୍ଭକୁ ସମତଳ ପୁନରାଲୋଚନା ଘୁଞ୍ଚାଏ" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. The end position is the last #. bit of information in the window. #. #: ../src/cthulhu/default.py:368 msgid "Moves flat review to the end position." msgstr "ଶେଷ ସ୍ଥାନକୁ ସମତଳ ପୁନରାଲୋଚନାକୁ ଘୁଞ୍ଚାଏ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. Previous will go backwards #. in the window until you reach the top (i.e., it will #. wrap across lines if necessary). #. #: ../src/cthulhu/default.py:384 msgid "Moves flat review to the previous item or word." msgstr "ସମତଳ ପୁନରାଲୋଚନାକୁ ପୂର୍ବବର୍ତ୍ତୀ ଶବ୍ଦ କିମ୍ବା ସାମଗ୍ରୀକୁ ଘୁଞ୍ଚାଏ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. Above in this case means #. geographically above, as if you drew a vertical line #. in the window. #. #: ../src/cthulhu/default.py:400 msgid "Moves flat review to the word above the current word." msgstr "ଚଳିତ ଶବ୍ଦର ଉପର ଶବ୍ଦକୁ ସମତଳ ପୁନରାଲୋଚନାକୁ ଘୁଞ୍ଚାଏ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. This command will speak the #. current word or item. #. #: ../src/cthulhu/default.py:415 msgid "Speaks the current flat review item or word." msgstr "" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. This command will spell out #. the current word or item letter by letter. #. #: ../src/cthulhu/default.py:430 msgid "Spells the current flat review item or word." msgstr "" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. This command will spell out #. the current word or item phonetically, saying "Alpha" #. for "a", "Bravo" for "b" and so on. #. #: ../src/cthulhu/default.py:446 msgid "Phonetically spells the current flat review item or word." msgstr "" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. The flat review object is #. typically something like a pushbutton, a label, or #. some other GUI widget. The 'speaks' means it will #. speak the text associated with the object. #. #: ../src/cthulhu/default.py:463 msgid "Speaks the current flat review object." msgstr "ଚଳିତ ସମତଳ ପୁନରାଲୋଚନା ବସ୍ତୁକୁ କହେ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. Next will go forwards #. in the window until you reach the end (i.e., it will #. wrap across lines if necessary). #. #: ../src/cthulhu/default.py:479 msgid "Moves flat review to the next item or word." msgstr "ପରବର୍ତ୍ତୀ ସାମଗ୍ରୀ କିମ୍ବା ଶବ୍ଦକୁ ସମତଳ ପୁନରାଲୋଚନାକୁ ଘୁଞ୍ଚାଏ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. Below in this case means #. geographically below, as if you drew a vertical line #. downward on the screen. #. #: ../src/cthulhu/default.py:495 msgid "Moves flat review to the word below the current word." msgstr "ଚଳିତ ଶବ୍ଦର ତଳ ଶବ୍ଦକୁ ସମତଳ ପୁନରାଲୋଚନାକୁ ଘୁଞ୍ଚାଏ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. Previous will go backwards #. in the window until you reach the top (i.e., it will #. wrap across lines if necessary). #. #: ../src/cthulhu/default.py:511 msgid "Moves flat review to the previous character." msgstr "ପୂର୍ବବର୍ତ୍ତୀ ଅକ୍ଷରକୁ ସମତଳ ପୁନରାଲୋଚନାକୁ ଘୁଞ୍ଚାଏ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. #. #: ../src/cthulhu/default.py:525 msgid "Moves flat review to the end of the line." msgstr "ଧାଡିର ଶେଷକୁ ସମତଳ ପୁନରାଲୋଚନାକୁ ଘୁଞ୍ଚାଏ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. Previous will go backwards #. in the window until you reach the top (i.e., it will #. wrap across lines if necessary). The 'speaks' in #. this case will be the spoken language form of the #. character currently being reviewed. #. #: ../src/cthulhu/default.py:543 msgid "Speaks the current flat review character." msgstr "ଚଳିତ ସମତଳ ପୁନରାଲୋଚନା ଅକ୍ଷରକୁ କହେ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. Previous will go backwards #. in the window until you reach the top (i.e., it will #. wrap across lines if necessary). This command will #. cause Cthulhu to speak a phonetic representation of the #. character currently being reviewed, saying "Alpha" #. for "a", "Bravo" for "b" and so on. #. #: ../src/cthulhu/default.py:562 msgid "Phonetically speaks the current flat review character." msgstr "" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. Next will go forwards #. in the window until you reach the end (i.e., it will #. wrap across lines if necessary). #. #: ../src/cthulhu/default.py:578 msgid "Moves flat review to the next character." msgstr "ପରବର୍ତ୍ତୀ ଅକ୍ଷରକୁ ସମତଳ ପୁନରାଲୋଚନା ଘୁଞ୍ଚାଏ ୤" #. Translators: when users are navigating a table, they #. sometimes want the entire row of a table read, or #. they just want the current cell to be presented to them. #. #: ../src/cthulhu/default.py:587 msgid "Toggles whether to read just the current table cell or the whole row." msgstr "କେବଳ ଚଳିତ ଟେବୁଲ କୋଷ କିମ୍ବା ସମଗ୍ର ଧାଡିକୁ ପଢାୟିବ କି ନାହିଁ ଟୋଗଲ କରେ ୤" #. Translators: the attributes being presented are the #. text attributes, such as bold, italic, font name, #. font size, etc. #. #: ../src/cthulhu/default.py:597 msgid "Reads the attributes associated with the current text character." msgstr "ଚଳିତ ଟେକ୍ସଟ ଅକ୍ଷର ସହିତ ସମ୍ମିଳିତ ଗୁଣଗୁଡିକୁ ପଢେ ୤" #. Translators: this is a debug message that Cthulhu users #. will not normally see. It describes a debug routine #. that outputs useful information on the current script #. via speech and braille. This information will be #. helpful to script writers. #. #: ../src/cthulhu/default.py:609 msgid "Reports information on current script." msgstr "ଚଳିତ ଲିପି ଉପରେ ସୂଚନା ଜଣାଏ ୤" #. Translators: a refreshable braille display is an #. external hardware device that presents braille #. character to the user. There are a limited number #. of cells on the display (typically 40 cells). Cthulhu #. provides the feature to build up a longer logical #. line and allow the user to press buttons on the #. braille display so they can pan left and right over #. this line. #. #: ../src/cthulhu/default.py:623 msgid "Pans the braille display to the left." msgstr "ପ୍ଯାନସ ଏବଂ ବ୍ରେଇଲ ପ୍ରଦର୍ଶନ ବାମକୁ କର" #. Translators: a refreshable braille display is an #. external hardware device that presents braille #. character to the user. There are a limited number #. of cells on the display (typically 40 cells). Cthulhu #. provides the feature to build up a longer logical #. line and allow the user to press buttons on the #. braille display so they can pan left and right over #. this line. #. #: ../src/cthulhu/default.py:638 msgid "Pans the braille display to the right." msgstr "ପ୍ଯାନସ ଏବଂ ବ୍ରେଇଲ ପ୍ରଦର୍ଶନ ଡାହାଣକୁ କର" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. The bottom left is the bottom #. left of the window currently being reviewed. #. #: ../src/cthulhu/default.py:654 msgid "Moves flat review to the bottom left." msgstr "ସମତଳ ପୁନରାଲୋଚନାକୁ ତଳର ବାମକୁ ଘୁଞ୍ଚାଏ ୤" #. Translators: the 'flat review' feature of Cthulhu #. allows the blind user to explore the text in a #. window in a 2D fashion. That is, Cthulhu treats all #. the text from all objects in a window (e.g., #. buttons, labels, etc.) as a sequence of words in a #. sequence of lines. The flat review feature allows #. the user to explore this text by the {previous,next} #. {line,word,character}. Flat review is modal, and #. the user can be exploring the window without changing #. which object in the window which has focus. The #. feature used here will return the flat review to the #. object with focus. #. #: ../src/cthulhu/default.py:672 msgid "Returns to object with keyboard focus." msgstr "କିବୋର୍ଡ ଲକ୍ଷ୍ଯ ସହିତ ବସ୍ତୁକୁ ଫେରେ ୤" #. Translators: Cthulhu has a "Learn Mode" that will allow #. the user to type any key on the keyboard and hear what #. the effects of that key would be. The effects might #. be what Cthulhu would do if it had a handler for the #. particular key combination, or they might just be to #. echo the name of the key if Cthulhu doesn't have a handler. #. #: ../src/cthulhu/default.py:684 msgid "Enters learn mode. Press escape to exit learn mode." msgstr "ଶିକ୍ଷା ମୋଡକୁ ପ୍ରବେଶ କରେ ୤ ଶିକ୍ଷା ମୋଡରୁ ପ୍ରସ୍ଥାନ କରିବା ପାଇଁ ଏସ୍କେପକୁ ଦବାଅ" #. Translators: the speech rate is how fast the speech #. synthesis engine will generate speech. #. #: ../src/cthulhu/default.py:692 msgid "Decreases the speech rate." msgstr "କଥା କହିବା ଦର ହ୍ରାସ କରେ ୤" #. Translators: the speech rate is how fast the speech #. synthesis engine will generate speech. #. #: ../src/cthulhu/default.py:700 msgid "Increases the speech rate." msgstr "କଥାକହିବା ଦର ବୃଦ୍ଧିକରେ ୤" #. Translators: the speech pitch is how high or low in #. pitch/frequency the speech synthesis engine will #. generate speech. #. #: ../src/cthulhu/default.py:709 msgid "Decreases the speech pitch." msgstr "କଥା କହିବା ସ୍ବରକୁ ହ୍ରାସ କରେ ୤" #. Translators: the speech pitch is how high or low in #. pitch/frequency the speech synthesis engine will #. generate speech. #. #: ../src/cthulhu/default.py:718 msgid "Increases the speech pitch." msgstr "କଥାକହିବା ସ୍ବରକୁ ବୃଦ୍ଧି କରେ ୤" #: ../src/cthulhu/default.py:723 msgid "Quits Cthulhu" msgstr "ଓର୍କାକୁ ପରିତ୍ଯାଗ କରେ ୤" #. Translators: the preferences configuration dialog is #. the dialog that allows users to set their preferences #. for Cthulhu. #. #: ../src/cthulhu/default.py:732 msgid "Displays the preferences configuration dialog." msgstr "ପସନ୍ଦଗୁଡିକ କନଫିଗରେସନ ଡାଏଲଗକୁ ପ୍ରଦର୍ଶନ କରେ ୤" #. Translators: the application preferences configuration #. dialog is the dialog that allows users to set their #. preferences for a specific application within Cthulhu. #. #: ../src/cthulhu/default.py:741 msgid "Displays the application preferences configuration dialog." msgstr "" #. Translators: Cthulhu allows the user to turn speech synthesis #. on or off. We call it 'silencing'. #. #: ../src/cthulhu/default.py:749 msgid "Toggles the silencing of speech." msgstr "କଥା କହିବା ନୀରବ କରିବାକୁ ଟୋଗଲ କରେ ୤" #. Translators: this is a debug message that Cthulhu users #. will not normally see. It describes a debug routine #. that prints a list of all known applications currently #. running on the desktop, to stdout. #. #: ../src/cthulhu/default.py:759 msgid "" "Prints a debug listing of all known applications to the console where Cthulhu " "is running." msgstr "ସମସ୍ତ ଜ୍ଞାତ ପ୍ରଯୋଗଗୁଡିକର ଗୋଟିଏ ଡିବଗ୍ ତାଲିକା କରିବାକୁ କନସୋଲକୁ ମୁଦ୍ରଣ କରେ ୟେଉଁଠାରେ ଓର୍କା ଚାଲୁଅଛି ୤" #. Translators: this is a debug message that Cthulhu users #. will not normally see. It describes a debug routine #. that allows the user to adjust the level of debug #. information that Cthulhu generates at run time. #. #: ../src/cthulhu/default.py:770 msgid "Cycles the debug level at run time." msgstr "ଚାଲିବା ସମଯରେ ଡିବଗ୍ ସ୍ତରକୁ ଆବର୍ତ୍ତିତ କରେ ୤" #. Translators: this is a debug message that Cthulhu users #. will not normally see. It describes a debug routine #. that prints useful debugging information to the console, #. for the application that is currently running (has focus). #. #: ../src/cthulhu/default.py:780 msgid "" "Prints debug information about the currently active application to the " "console where Cthulhu is running." msgstr " ବର୍ତ୍ତମାନ ସକ୍ରିଯ ପ୍ରଯୋଗଗୁଡିକ ବିଷଯରେ ଡିବଗ୍ ସୂଚନା କନସୋଲକୁ ମୁଦ୍ରଣ କରେ ୟେଉଁଠାରେ ଓର୍କା ଚାଲୁଅଛି ୤" #. Translators: this is a debug message that Cthulhu users #. will not normally see. It describes a debug routine #. that will take the component in the currently running #. application that has focus, and print debug information #. to the console giving its component ancestry (i.e. all #. the components that are its descendants in the component #. tree). #. #: ../src/cthulhu/default.py:794 msgid "Prints debug information about the ancestry of the object with focus." msgstr "" #. Translators: this is a debug message that Cthulhu users #. will not normally see. It describes a debug routine #. that will take the currently running application, and #. print debug information to the console giving its #. component hierarchy (i.e. all the components and all #. their descendants in the component tree). #. #: ../src/cthulhu/default.py:807 msgid "Prints debug information about the application with focus." msgstr "" #. Translators: this is a debug message that Cthulhu users #. will not normally see. It describes a debug routine #. that will print Cthulhu memory usage information. #. #: ../src/cthulhu/default.py:816 msgid "Prints memory usage information." msgstr "" #. Translators: this command announces information regarding #. the relationship of the given bookmark to the current #. position #. #: ../src/cthulhu/default.py:825 msgid "Bookmark where am I with respect to current position." msgstr "" #. Translators: this command moves the current position to the #. location stored at the bookmark. #. #: ../src/cthulhu/default.py:833 msgid "Go to bookmark." msgstr "" #. Translators: this event handler binds an in-page accessible #. object location to the given input key command. #. #: ../src/cthulhu/default.py:841 msgid "Add bookmark." msgstr "" #. Translators: this event handler saves all bookmarks for the #. current application to disk. #. #: ../src/cthulhu/default.py:849 msgid "Save bookmarks." msgstr "" #. Translators: this event handler cycles through the registered #. bookmarks and takes the user to the next bookmark location. #. #: ../src/cthulhu/default.py:857 msgid "Go to next bookmark location." msgstr "" #. Translators: this event handler cycles through the #. registered bookmarks and takes the user to the previous #. bookmark location. #. #: ../src/cthulhu/default.py:866 msgid "Go to previous bookmark location." msgstr "" #. Translators: "color enhancements" are changes users can #. make to the appearance of the screen to make things easier #. to see, such as inverting the colors or applying a tint. #. This command toggles these enhancements on/off. #. #: ../src/cthulhu/default.py:876 msgid "Toggles color enhancements." msgstr "" #. Translators: "mouse enhancements" are changes users can #. make to the appearance of the mouse pointer to make it #. easier to see, such as increasing its size, changing its #. color, and surrounding it with crosshairs. This command #. toggles these enhancements on/off. #. #: ../src/cthulhu/default.py:887 msgid "Toggles mouse enhancements." msgstr "" #. Translators: this command increases the magnification #. level. #. #: ../src/cthulhu/default.py:895 msgid "Increases the magnification level." msgstr "" #. Translators: this command decreases the magnification #. level. #. #: ../src/cthulhu/default.py:903 msgid "Decreases the magnification level." msgstr "" #. Translators: Cthulhu allows the user to turn the magnifier #. on or off. This command not only toggles magnification, #. but also all of the color and pointer customizations #. made through the magnifier. #. #: ../src/cthulhu/default.py:913 msgid "Toggles the magnifier." msgstr "" #. Translators: the user can choose between several different #. types of magnification, including full screen and split #. screen. The "position" here refers to location of the #. magnifier. #. #: ../src/cthulhu/default.py:923 msgid "Cycles to the next magnifier position." msgstr "" #. Translators: Cthulhu allows the item under the pointer to #. be spoken. This toggles the feature. #. #: ../src/cthulhu/default.py:931 msgid "Toggle mouse review mode." msgstr "" #. Translators: Cthulhu normally intercepts all keyboard #. commands and only passes them along to the current #. application when they are not Cthulhu commands. This #. command causes the next command issued to be passed #. along to the current application, bypassing Cthulhu's #. interception of it. #. #: ../src/cthulhu/default.py:943 msgid "Passes the next command on to the current application." msgstr "" #. Translators: "blank" is a short word to mean the #. user has navigated to an empty line. #. #. Translators: this indicates an empty (blank) spread #. sheet cell. #. #. Translators: "blank" is a short word to mean the #. user has navigated to an empty line. #. #: ../src/cthulhu/default.py:2144 ../src/cthulhu/default.py:2462 #: ../src/cthulhu/default.py:4991 ../src/cthulhu/default.py:5146 #: ../src/cthulhu/default.py:5154 ../src/cthulhu/default.py:5262 #: ../src/cthulhu/default.py:5270 #: ../src/cthulhu/scripts/apps/evolution/script.py:551 #: ../src/cthulhu/scripts/apps/soffice/script.py:731 #: ../src/cthulhu/scripts/apps/soffice/script.py:1236 #: ../src/cthulhu/scripts/apps/soffice/script.py:2077 #: ../src/cthulhu/scripts/apps/soffice/speech_generator.py:275 #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:5464 #: ../src/cthulhu/structural_navigation.py:3315 ../src/cthulhu/where_am_I.py:1617 msgid "blank" msgstr "ଖାଲି" #. Translators: this is the number of space characters on a line #. of text. #. #: ../src/cthulhu/default.py:2221 #, fuzzy, python-format #| msgid "space" msgid "%d space" msgid_plural "%d spaces" msgstr[0] "ଖାଲି ସ୍ଥାନ" msgstr[1] "ଖାଲି ସ୍ଥାନ" #. Translators: this is the number of tab characters on a line #. of text. #. #: ../src/cthulhu/default.py:2232 #, fuzzy, python-format #| msgid "tab" msgid "%d tab" msgid_plural "%d tabs" msgstr[0] "ଟ୍ଯାବ" msgstr[1] "ଟ୍ଯାବ" #. Translators: this is an index value #. so that we can tell which progress bar #. we are referring to. #. #: ../src/cthulhu/default.py:2696 #, fuzzy, python-format #| msgid "progress bar" msgid "Progress bar %d." msgstr "ପ୍ରଗତି ସୂଚକ" #. Translators: this is the percentage value of a #. progress bar. #. #. Translators: this is the percentage value of a slider, #. progress bar or other component that displays a value as #. a percentage. #. #. Translators: this is the percentage value of a progress bar. #. #: ../src/cthulhu/default.py:2704 ../src/cthulhu/flat_review.py:444 #: ../src/cthulhu/speechgenerator.py:1143 #, python-format msgid "%d percent." msgstr "" #. Translators: this represents the depth of a node in a tree #. view (i.e., how many ancestors a node has). #. #: ../src/cthulhu/default.py:2955 #: ../src/cthulhu/scripts/apps/pidgin/where_am_i.py:158 #: ../src/cthulhu/where_am_I.py:682 ../src/cthulhu/where_am_I.py:747 #, python-format msgid "tree level %d" msgstr "ବୃକ୍ଷ ସ୍ତର %d" #. Translators: this is in reference to a table cell being #. selected or not. #. #: ../src/cthulhu/default.py:2992 #, fuzzy #| msgid "unselected" msgctxt "tablecell" msgid " not selected" msgstr "ଚୟିତ ହୋଇନାହିଁ" #. Translators: this object is now selected. #. Let the user know this. #. #. #. Translators: when the user selects (highlights) text in #. a document, Cthulhu lets them know this. #. #: ../src/cthulhu/default.py:3885 ../src/cthulhu/default.py:4228 #: ../src/cthulhu/default.py:7528 #: ../src/cthulhu/scripts/apps/soffice/where_am_i.py:159 #: ../src/cthulhu/speechgenerator.py:268 ../src/cthulhu/where_am_I.py:563 #: ../src/cthulhu/where_am_I.py:982 #, fuzzy #| msgid "selected" msgctxt "text" msgid "selected" msgstr "ଚୟିତ" #. Translators: this object is now unselected. #. Let the user know this. #. #. #. Translators: when the user unselects #. (unhighlights) text in a document, Cthulhu lets #. them know this. #. #: ../src/cthulhu/default.py:3891 ../src/cthulhu/default.py:7534 #, fuzzy #| msgid "unselected" msgctxt "text" msgid "unselected" msgstr "ଅମନୋନୀତହେଲା" #. Translators: when users are navigating a table, they #. sometimes want the entire row of a table read, or #. they just want the current cell to be presented to them. #. #: ../src/cthulhu/default.py:4285 msgid "Speak row" msgstr "" #. Translators: when users are navigating a table, they #. sometimes want the entire row of a table read, or #. they just want the current cell to be presented to them. #. #: ../src/cthulhu/default.py:4291 msgid "Speak cell" msgstr "" #. Translators: bold as in the font sense. #. #: ../src/cthulhu/default.py:4379 ../src/cthulhu/where_am_I.py:1674 msgid "bold" msgstr "ମୋଟା" #. Translators: these represent the number of pixels #. for the left or right margins in a document. We #. are hesitant to interpret the values -- they are #. given to us in some unknown form by the #. application, so we leave things in plural form #. here. #. #: ../src/cthulhu/default.py:4396 ../src/cthulhu/default.py:4407 #, python-format msgid "%s %s pixel" msgid_plural "%s %s pixels" msgstr[0] "" msgstr[1] "" #. Translators: this indicates that this piece of #. text is a hypertext link. #. #. Translators: spoken words for the rolename of a link. #. #. Translators: this indicates that this piece of #. text is a hypertext link. #. #: ../src/cthulhu/default.py:4483 ../src/cthulhu/default.py:6399 #: ../src/cthulhu/rolenames.py:600 #: ../src/cthulhu/scripts/apps/soffice/script.py:1117 #: ../src/cthulhu/where_am_I.py:1696 msgid "link" msgstr "ସଂଯୋଗ" #. Translators: Cthulhu normally intercepts all keyboard #. commands and only passes them along to the current #. application when they are not Cthulhu commands. This #. command causes the next command issued to be passed #. along to the current application, bypassing Cthulhu's #. interception of it. #. #: ../src/cthulhu/default.py:4530 msgid "Bypass mode enabled." msgstr "" #. Translators: Cthulhu has a "Learn Mode" that will allow #. the user to type any key on the keyboard and hear what #. the effects of that key would be. The effects might #. be what Cthulhu would do if it had a handler for the #. particular key combination, or they might just be to #. echo the name of the key if Cthulhu doesn't have a handler. #. This text here is what is spoken to the user. #. #: ../src/cthulhu/default.py:4553 msgid "" "Entering learn mode. Press any key to hear its function. To exit learn " "mode, press the escape key." msgstr "" #. Translators: Cthulhu has a "Learn Mode" that will allow #. the user to type any key on the keyboard and hear what #. the effects of that key would be. The effects might #. be what Cthulhu would do if it had a handler for the #. particular key combination, or they might just be to #. echo the name of the key if Cthulhu doesn't have a handler. #. This text here is what is to be presented on the braille #. display. #. #: ../src/cthulhu/default.py:4565 msgid "Learn mode. Press escape to exit." msgstr "ଶିକ୍ଷା ମୋଡ ୤ ପ୍ରସ୍ଥାନ କରିବା ପାଇଁ ଏସ୍କେପ କିକୁ ଦବାଅ ୤" #. Translators: "white space" is a short phrase to mean the #. user has navigated to a line with only whitespace on it. #. #: ../src/cthulhu/default.py:4996 ../src/cthulhu/default.py:5159 msgid "white space" msgstr "ଧଳା ଅନ୍ତର" #. Translators: the Cthulhu "Find" dialog allows a user to #. search for text in a window and then move focus to #. that text. For example, they may want to find the #. "OK" button. This message lets them know a string #. they were searching for was not found. #. #: ../src/cthulhu/default.py:5391 msgid "string not found" msgstr "ସ୍ଟ୍ରିଙ୍ଗ ମିଳିଲା ନାହିଁ" #. Translators: Cthulhu will provide more compelling output of #. the spell checking dialog in some applications. The first #. thing it does is let them know what the misspelled word #. is. #. #: ../src/cthulhu/default.py:6205 #, python-format msgid "Misspelled word: %s" msgstr "" #: ../src/cthulhu/default.py:6213 #, python-format msgid "Context is %s" msgstr "" #. Translators: Cthulhu will tell you how many characters #. are repeated on a line of text. For example: "22 #. space characters". The %d is the number and the %s #. is the spoken word for the character. #. #: ../src/cthulhu/default.py:6351 #, python-format msgid "%(count)d %(repeatChar)s character" msgid_plural "%(count)d %(repeatChar)s characters" msgstr[0] "" msgstr[1] "" #. Translators: when the user selects (highlights) text in #. a document, Cthulhu will speak information about what they #. have selected. #. #: ../src/cthulhu/default.py:7374 msgid "line selected to end from previous cursor position" msgstr "" #. Translators: when the user selects (highlights) text in #. a document, Cthulhu will speak information about what they #. have selected. #. #: ../src/cthulhu/default.py:7382 msgid "line selected from start to previous cursor position" msgstr "" #. Translators: when the user selects (highlights) text in #. a document, Cthulhu will speak information about what they #. have selected. #. #: ../src/cthulhu/default.py:7391 msgid "page selected from cursor position" msgstr "କର୍ସର ସ୍ଥାନରୁ ପୃଷ୍ଠା ମନୋନୀତ ହେଲା" #. Translators: when the user unselects text in a document, #. Cthulhu will speak information about what they have unselected. #. #: ../src/cthulhu/default.py:7396 msgid "page unselected from cursor position" msgstr "" #. Translators: when the user selects (highlights) text in #. a document, Cthulhu will speak information about what they #. have selected. #. #: ../src/cthulhu/default.py:7405 msgid "page selected to cursor position" msgstr "କର୍ସର ସ୍ଥାନକୁ ପୃଷ୍ଠା ମନୋନୀତ ହେଲା" #. Translators: when the user unselects text in a document, #. Cthulhu will speak information about what they have unselected. #. #: ../src/cthulhu/default.py:7410 msgid "page unselected to cursor position" msgstr "" #. Translators: when the user selects (highlights) text in #. a document, Cthulhu will speak information about what they #. have selected. #. #: ../src/cthulhu/default.py:7419 msgid "line selected down from cursor position" msgstr "କର୍ସର ସ୍ଥାନରୁ ତଳକୁ ଧାଡି ମନୋନୀତ ହେଲା" #. Translators: when the user unselects text in a document, #. Cthulhu will speak information about what they have unselected. #. #: ../src/cthulhu/default.py:7424 msgid "line unselected down from cursor position" msgstr "" #. Translators: when the user selects (highlights) text in #. a document, Cthulhu will speak information about what they #. have selected. #. #: ../src/cthulhu/default.py:7433 msgid "line selected up from cursor position" msgstr "କର୍ସର ସ୍ଥାନରୁ ଧାଡି ମନୋନୀତ ହେଲା" #. Translators: when the user unselects text in a document, #. Cthulhu will speak information about what they have unselected. #. #: ../src/cthulhu/default.py:7438 msgid "line unselected up from cursor position" msgstr "" #. Translators: when the user selects (highlights) text in #. a document, Cthulhu will speak information about what they #. have selected. #. #: ../src/cthulhu/default.py:7447 msgid "document selected to cursor position" msgstr "କର୍ସର ସ୍ଥାନକୁ ଦଲିଲ ମନୋନୀତ ହେଲା" #. Translators: when the user unselects text in a document, #. Cthulhu will speak information about what they have unselected. #. #: ../src/cthulhu/default.py:7452 msgid "document unselected to cursor position" msgstr "" #. Translators: when the user selects (highlights) text in #. a document, Cthulhu will speak information about what they #. have selected. #. #: ../src/cthulhu/default.py:7461 msgid "document selected from cursor position" msgstr "କର୍ସର ସ୍ଥାନରୁ ଦଲିଲ ମନୋନୀତ ହେଲା" #. Translators: when the user unselects text in a document, #. Cthulhu will speak information about what they have unselected. #. #: ../src/cthulhu/default.py:7466 msgid "document unselected from cursor position" msgstr "" #. Translators: this means the user has selected #. all the text in a document (e.g., Ctrl+a in gedit). #. #: ../src/cthulhu/default.py:7483 msgid "entire document selected" msgstr "ସମଗ୍ର ଦଲିଲ ମନୋନୀତ ହେଲା" #. Translators: this refers to the speech synthesis services #. provided by the separate emacspeak utility available at #. http://emacspeak.sourceforge.net/. #. #: ../src/cthulhu/espeechfactory.py:104 msgid "Emacspeak Speech Services" msgstr "ଏମାକସ୍ପିକ କଥା କହିବା ସେବାଗୁଡିକ" #. Translators: the Cthulhu "Find" dialog #. allows a user to search for text in a #. window and then move focus to that text. #. For example, they may want to find the #. "OK" button. This message indicates #. that a find operation in the reverse #. direction is wrapping from the top of #. the window down to the bottom. #. #: ../src/cthulhu/find.py:266 msgid "Wrapping to Bottom" msgstr "ତଳକୁ ଆବୃତ କରୁଛି" #. Translators: the Cthulhu "Find" dialog #. allows a user to search for text in a #. window and then move focus to that text. #. For example, they may want to find the #. "OK" button. This message indicates #. that a find operation in the forward #. direction is wrapping from the bottom of #. the window up to the top. #. #: ../src/cthulhu/find.py:281 msgid "Wrapping to Top" msgstr "ଉପରକୁ ଆବୃତ କରୁଛି" #. Translators: this represents the state of a checkbox. #. #: ../src/cthulhu/flat_review.py:352 #: ../src/cthulhu/scripts/toolkits/Gecko/speech_generator.py:628 #: ../src/cthulhu/speechgenerator.py:451 ../src/cthulhu/where_am_I.py:417 #: ../src/cthulhu/where_am_I.py:1381 msgid "partially checked" msgstr "" #. Translators: this represents the state of a checkbox. #. #. Translators: this represents the state of a checked menu item. #. #. Translators: this represents the state of a checkbox. #. #: ../src/cthulhu/flat_review.py:356 #: ../src/cthulhu/scripts/toolkits/Gecko/speech_generator.py:632 #: ../src/cthulhu/speechgenerator.py:455 ../src/cthulhu/speechgenerator.py:1009 #: ../src/cthulhu/where_am_I.py:421 ../src/cthulhu/where_am_I.py:1385 msgid "checked" msgstr "ଯାଞ୍ଜ କରାଗଲା" #. Translators: this represents the state of a checkbox. #. #: ../src/cthulhu/flat_review.py:360 #: ../src/cthulhu/scripts/toolkits/Gecko/speech_generator.py:636 #: ../src/cthulhu/speechgenerator.py:459 ../src/cthulhu/where_am_I.py:425 #: ../src/cthulhu/where_am_I.py:1389 msgid "not checked" msgstr "ୟାଞ୍ଚ ହୋଇନାହିଁ" #. Translators: the state of a toggle button. #. #: ../src/cthulhu/flat_review.py:367 #: ../src/cthulhu/scripts/apps/planner/speech_generator.py:63 #: ../src/cthulhu/scripts/apps/planner/speech_generator.py:71 #: ../src/cthulhu/speechgenerator.py:1755 ../src/cthulhu/where_am_I.py:880 msgid "pressed" msgstr "ଦବାଗଲା" #. Translators: the state of a toggle button. #. #: ../src/cthulhu/flat_review.py:371 #: ../src/cthulhu/scripts/apps/planner/speech_generator.py:65 #: ../src/cthulhu/scripts/apps/planner/speech_generator.py:73 #: ../src/cthulhu/speechgenerator.py:1759 ../src/cthulhu/where_am_I.py:884 msgid "not pressed" msgstr "ଦବାୟାଇ ନାହିଁ" #. Translators: this is in reference to a radio button being #. selected or not. #. #: ../src/cthulhu/flat_review.py:379 #: ../src/cthulhu/scripts/toolkits/Gecko/speech_generator.py:572 #: ../src/cthulhu/speechgenerator.py:1201 ../src/cthulhu/where_am_I.py:223 #, fuzzy #| msgid "selected" msgctxt "radiobutton" msgid "selected" msgstr "ଚୟିତ" #. Translators: this is in reference to a radio button being #. selected or not. #. #: ../src/cthulhu/flat_review.py:384 #: ../src/cthulhu/scripts/toolkits/Gecko/speech_generator.py:577 #: ../src/cthulhu/speechgenerator.py:1206 ../src/cthulhu/where_am_I.py:228 #, fuzzy #| msgid "unselected" msgctxt "radiobutton" msgid "not selected" msgstr "ମନୋନୀତ ହୋଇନାହିଁ" #. Translators: The component orientation is horizontal. #. #: ../src/cthulhu/flat_review.py:422 msgid "horizontal" msgstr "" #. Translators: The component orientation is vertical. #. #: ../src/cthulhu/flat_review.py:426 #, fuzzy #| msgid "vertical line" msgid "vertical" msgstr "ଭୂଲମ୍ବ ରେଖା" #. Translators: this is intended to be a short phrase to #. speak and braille to tell the user that no component #. has keyboard focus. #. #: ../src/cthulhu/focus_tracking_presenter.py:943 msgid "No focus" msgstr "କୌଣସି ଫୋକସ ନାହିଁ" #: ../src/cthulhu/gnomespeechfactory.py:222 msgid "GNOME Speech Services" msgstr "GNOME କହିବା ସେବାଗୁଡିକ" #. Translators: we replace the ellipses (both manual and UTF-8) #. with a spoken string. The extra space you see at the beginning #. is because we need the speech synthesis engine to speak the #. new string well. For example, "Open..." turns into #. "Open dot dot dot". #. #: ../src/cthulhu/gnomespeechfactory.py:802 ../src/cthulhu/gnomespeechfactory.py:803 msgid " dot dot dot" msgstr "ବିନ୍ଦୁ ବିନ୍ଦୁ ବିନ୍ଦୁ" #. Translators: this is to be sent to a speech synthesis #. engine to prefix a negative number (e.g., "-56" turns #. into "minus 56". We cannot always be sure of the type #. of the number (floating point, integer, mixed with other #. odd characters, etc.), so we need to unfortunately #. build up the utterance in this manner. #. #: ../src/cthulhu/gnomespeechfactory.py:874 #, fuzzy #| msgid "menu" msgid "minus" msgstr "ବିଯୋଗ" #. Translators: this is a short string saying that the speech #. synthesis engine is now speaking in a higher pitch. #. #: ../src/cthulhu/gnomespeechfactory.py:1029 #: ../src/cthulhu/speechdispatcherfactory.py:297 msgid "higher." msgstr "ଉଚ୍ଚତର" #. Translators: this is a short string saying that the speech #. synthesis engine is now speaking in a lower pitch. #. #. Translators: This string announces speech pitch change. #: ../src/cthulhu/gnomespeechfactory.py:1060 #: ../src/cthulhu/speechdispatcherfactory.py:297 msgid "lower." msgstr "ନିମ୍ନତର" #. Translators: this is a short string saying that the speech #. synthesis engine is now speaking at a faster rate (words #. per minute). #. #: ../src/cthulhu/gnomespeechfactory.py:1089 #: ../src/cthulhu/speechdispatcherfactory.py:287 msgid "faster." msgstr "ଦ୍ରୁତତର" #. Translators: this is a short string saying that the speech #. synthesis engine is now speaking at a slower rate (words #. per minute). #. #. Translators: This string announces speech rate change. #: ../src/cthulhu/gnomespeechfactory.py:1123 #: ../src/cthulhu/speechdispatcherfactory.py:287 msgid "slower." msgstr "ଅତି ଧୀର" #. Translators: this is presented in a GUI to represent the #. "right alt" modifier. #. #: ../src/cthulhu/keybindings.py:164 #, fuzzy #| msgid "Alert" msgid "Alt_R" msgstr "ଅଲଟ_R" #. Translators: this is presented in a GUI to represent the #. "super" modifier. #. #: ../src/cthulhu/keybindings.py:169 msgid "Super" msgstr "Super" #. Translators: this is presented in a GUI to represent the #. "meta 2" modifier. #. #: ../src/cthulhu/keybindings.py:174 msgid "Meta2" msgstr "ମେଟା2" #. Translators: this is presented in a GUI to represent the #. "left alt" modifier. #. #: ../src/cthulhu/keybindings.py:181 #, fuzzy #| msgid "Alert" msgid "Alt_L" msgstr "ଅଲ୍ଟ_L" #. Translators: this is presented in a GUI to represent the #. "control" modifier. #. #: ../src/cthulhu/keybindings.py:186 msgid "Ctrl" msgstr "Ctrl" #. Translators: this is presented in a GUI to represent the #. "caps lock" modifier. #. #: ../src/cthulhu/keybindings.py:191 msgid "Caps_Lock" msgstr "କ୍ଯାପସ୍ _ଲକ" #. Translators: this is presented in a GUI to represent the #. "shift " modifier. #. #: ../src/cthulhu/keybindings.py:196 msgid "Shift" msgstr "Shift" #. Translators: this is how someone would speak the name of the left shift key #. #: ../src/cthulhu/keynames.py:41 msgid "left shift" msgstr "ବାମ ସିଫ୍ଟ" #. Translators: this is how someone would speak the name of the left alt key #. #: ../src/cthulhu/keynames.py:45 msgid "left alt" msgstr "ବାମ ଅଲ୍ଟ" #. Translators: this is how someone would speak the name of the left ctrl key #. #: ../src/cthulhu/keynames.py:49 msgid "left control" msgstr "ବାମ କଣ୍ଟ୍ରୋଲ" #. Translators: this is how someone would speak the name of the right shift key #. #: ../src/cthulhu/keynames.py:53 msgid "right shift" msgstr "ଡାହାଣ ସିଫ୍ଟ" #. Translators: this is how someone would speak the name of the right alt key #. #: ../src/cthulhu/keynames.py:57 msgid "right alt" msgstr "ଡାହାଣ ଅଲ୍ଟ" #. Translators: this is how someone would speak the name of the right ctrl key #. #: ../src/cthulhu/keynames.py:61 msgid "right control" msgstr "ଡାହାଣ କଣ୍ଟ୍ରୋଲ" #. Translators: this is how someone would speak the name of the left meta key #. #: ../src/cthulhu/keynames.py:65 msgid "left meta" msgstr "ବାମ ମେଟା" #. Translators: this is how someone would speak the name of the right meta key #. #: ../src/cthulhu/keynames.py:69 msgid "right meta" msgstr "ଡାହାଣ ମେଟା" #. Translators: this is how someone would speak the name of the num lock key #. #: ../src/cthulhu/keynames.py:73 msgid "num lock" msgstr "ନମ ଲକ (Num Lk)" #. Translators: this is how someone would speak the name of the caps lock key #. #: ../src/cthulhu/keynames.py:77 msgid "caps lock" msgstr "କ୍ଯାପ୍ସ ଲକ (Caps Lock)" #. Translators: this is how someone would speak the name of the scroll lock key #. #: ../src/cthulhu/keynames.py:81 msgid "scroll lock" msgstr "ସ୍କ୍ରୋଲ ଲକ" #. Translators: this is how someone would speak the name of the page up key #. #: ../src/cthulhu/keynames.py:85 ../src/cthulhu/keynames.py:89 #: ../src/cthulhu/keynames.py:93 ../src/cthulhu/keynames.py:97 msgid "page up" msgstr "ଗୋଟିଏ ପ୍ରୁଷ୍ଠା ଉପରକୁ (Page Up)" #. Translators: this is how someone would speak the name of the page down key #. #: ../src/cthulhu/keynames.py:101 ../src/cthulhu/keynames.py:105 #: ../src/cthulhu/keynames.py:109 ../src/cthulhu/keynames.py:113 msgid "page down" msgstr "ଗୋଟିଏ ପ୍ରୁଷ୍ଠା ତଳକୁ (Page Down)" #. Translators: this is how someone would speak the name of the left tab key #. #: ../src/cthulhu/keynames.py:121 msgid "left tab" msgstr "ବାମ ଟାବ" #. Translators: this is how someone would speak the name of the F11 key #. #: ../src/cthulhu/keynames.py:125 msgid "F 11" msgstr "F 11" #. Translators: this is how someone would speak the name of the F12 key #. #: ../src/cthulhu/keynames.py:129 msgid "F 12" msgstr "F 12" #. Translators: this is how someone would speak the name of the backspace key #. #: ../src/cthulhu/keynames.py:137 #, fuzzy #| msgid "space" msgid "backspace" msgstr "ପଛକୁ (Backspace)" #. Translators: this is how someone would speak the name of the return key #. #: ../src/cthulhu/keynames.py:141 msgid "return" msgstr "" #. Translators: this is how someone would speak the name of the enter key #. #: ../src/cthulhu/keynames.py:145 #, fuzzy #| msgid "Centered" msgid "enter" msgstr "ପ୍ରବେଶ କରନ୍ତୁ" #. Translators: this is how someone would speak the name of the up arrow key #. #: ../src/cthulhu/keynames.py:149 ../src/cthulhu/keynames.py:153 msgid "up" msgstr "ଉପର" #. Translators: this is how someone would speak the name of the down arrow key #. #: ../src/cthulhu/keynames.py:157 ../src/cthulhu/keynames.py:161 #, fuzzy #| msgid "page down" msgid "down" msgstr "ତଳ" #. Translators: this is how someone would speak the name of the left arrow key #. #: ../src/cthulhu/keynames.py:165 ../src/cthulhu/keynames.py:169 #, fuzzy #| msgid "alert" msgid "left" msgstr "ବାମ" #. Translators: this is how someone would speak the name of the right arrow key #. #: ../src/cthulhu/keynames.py:173 ../src/cthulhu/keynames.py:177 #, fuzzy #| msgid "_Right:" msgid "right" msgstr "ଡାହାଣ" #. Translators: this is how someone would speak the name of the left super key #. #: ../src/cthulhu/keynames.py:181 msgid "left super" msgstr "" #. Translators: this is how someone would speak the name of the right super key #. #: ../src/cthulhu/keynames.py:185 msgid "right super" msgstr "" #. Translators: this is how someone would speak the name of the menu key #. #. Translators: spoken words for the rolename of a menu. #. #: ../src/cthulhu/keynames.py:189 ../src/cthulhu/rolenames.py:636 msgid "menu" msgstr "ମେନୁ" #. Translators: this is how someone would speak the name of the ISO shift key #. #: ../src/cthulhu/keynames.py:193 msgid "ISO level 3 shift" msgstr "" #. Translators: this is how someone would speak the name of the help key #. #: ../src/cthulhu/keynames.py:197 msgid "help" msgstr "ସାହାୟ୍ଯ" #. Translators: this is how someone would speak the name of the multi key #. #: ../src/cthulhu/keynames.py:201 msgid "multi" msgstr "" #. Translators: this is how someone would speak the name of the mode switch key #. #: ../src/cthulhu/keynames.py:205 msgid "mode switch" msgstr "" #. Translators: this is how someone would speak the name of the escape key #. #: ../src/cthulhu/keynames.py:209 msgid "escape" msgstr "ବାହାରକୁ ବାହାରି ଯାଆନ୍ତୁ" #. Translators: this is how someone would speak the name of the insert key #. #: ../src/cthulhu/keynames.py:213 ../src/cthulhu/keynames.py:217 #, fuzzy #| msgid "List" msgid "insert" msgstr "ତାଲିକା" #. Translators: this is how someone would speak the name of the delete key #. #: ../src/cthulhu/keynames.py:221 ../src/cthulhu/keynames.py:225 #, fuzzy #| msgid "selected" msgid "delete" msgstr "ବିଲୋପ କର" #. Translators: this is how someone would speak the name of the home key #. #: ../src/cthulhu/keynames.py:229 ../src/cthulhu/keynames.py:233 msgid "home" msgstr "ମୂଳସ୍ଥାନ" #. Translators: this is how someone would speak the name of the end key #. #: ../src/cthulhu/keynames.py:237 ../src/cthulhu/keynames.py:241 #, fuzzy #| msgid "and" msgid "end" msgstr "ଶେଷ" #. Translators: this is how someone would speak the name of the begin key #. #: ../src/cthulhu/keynames.py:245 msgid "begin" msgstr "" #. Translators: sets the live region politeness level to polite #. #: ../src/cthulhu/liveregions.py:265 msgid "setting live region to polite" msgstr "" #. Translators: sets the live region politeness level to assertive #. #: ../src/cthulhu/liveregions.py:270 msgid "setting live region to assertive" msgstr "" #. Translators: sets the live region politeness level to rude #. #: ../src/cthulhu/liveregions.py:275 msgid "setting live region to rude" msgstr "" #. Translators: sets the live region politeness level to off #. #: ../src/cthulhu/liveregions.py:280 msgid "setting live region to off" msgstr "" #. Tranlators: this tells the user that a cached message #. is not available. #. #: ../src/cthulhu/liveregions.py:299 msgid "no live message saved" msgstr "" #. Translators: This lets the user know that all live regions #. have been turned off. #: ../src/cthulhu/liveregions.py:316 msgid "All live regions set to off" msgstr "" #. Translators: This lets the user know that all live regions #. have been restored to their original politeness level. #: ../src/cthulhu/liveregions.py:344 msgid "live regions politeness levels restored" msgstr "" #. Translators: output the politeness level #. #: ../src/cthulhu/liveregions.py:386 #, python-format msgid "politeness level %s" msgstr "" #. Translators: "color enhancements" are changes users can #. make to the appearance of the screen to make things easier #. to see, such as inverting the colors or applying a tint. #. #: ../src/cthulhu/mag.py:1562 msgid "Color enhancements disabled." msgstr "" #. Translators: "color enhancements" are changes users can #. make to the appearance of the screen to make things easier #. to see, such as inverting the colors or applying a tint. #. #: ../src/cthulhu/mag.py:1570 msgid "Color enhancements enabled." msgstr "" #. Translators: "mouse enhancements" are changes users can #. make to the appearance of the mouse pointer to make it #. easier to see, such as increasing its size, changing its #. color, and surrounding it with crosshairs. #. #: ../src/cthulhu/mag.py:1592 msgid "Mouse enhancements disabled." msgstr "" #. Translators: "mouse enhancements" are changes users can #. make to the appearance of the mouse pointer to make it #. easier to see, such as increasing its size, changing its #. color, and surrounding it with crosshairs. #. #: ../src/cthulhu/mag.py:1625 msgid "Mouse enhancements enabled." msgstr "" #. Translators: this is the message spoken when a user enables the #. magnifier. In addition to screen magnification, the user's #. preferred colors and mouse customizations are loaded. #. #: ../src/cthulhu/mag.py:1690 msgid "Magnifier enabled." msgstr "" #. Translators: this is the message spoken when a user disables the #. magnifier, restoring the screen contents to their normal colors #. and sizes. #. #: ../src/cthulhu/mag.py:1697 msgid "Magnifier disabled." msgstr "" #. Translators: magnification will use the full screen. #. #. Translators: this is an algorithm for magnifying pixels #. on the screen. #. #: ../src/cthulhu/mag.py:1752 ../src/cthulhu/cthulhu_gui_prefs.py:1749 #: ../src/cthulhu/cthulhu_gui_prefs.py:1775 msgid "Full Screen" msgstr "ସମ୍ପୁର୍ଣ୍ଣ ପରଦା ପ୍ରଦର୍ଶନ" #. Translators: the user attempted to switch to full screen #. magnification, but his/her system doesn't support it. #. #: ../src/cthulhu/mag.py:1757 msgid "Full Screen mode unavailable" msgstr "" #. Translators: magnification will use the top half of the screen. #. #: ../src/cthulhu/mag.py:1761 ../src/cthulhu/cthulhu_gui_prefs.py:1753 msgid "Top Half" msgstr "" #. Translators: magnification will use the bottom half of the screen. #. #: ../src/cthulhu/mag.py:1765 ../src/cthulhu/cthulhu_gui_prefs.py:1757 #, fuzzy #| msgid "_Bottom:" msgid "Bottom Half" msgstr "ତଳ (_B):" #. Translators: magnification will use the left half of the screen. #. #: ../src/cthulhu/mag.py:1769 ../src/cthulhu/cthulhu_gui_prefs.py:1761 msgid "Left Half" msgstr "" #. Translators: magnification will use the right half of the screen. #. #: ../src/cthulhu/mag.py:1773 ../src/cthulhu/cthulhu_gui_prefs.py:1765 msgid "Right Half" msgstr "" #. Translators: the user has selected a custom area of the screen #. to use for magnification. #. #: ../src/cthulhu/mag.py:1778 ../src/cthulhu/cthulhu_gui_prefs.py:1770 #, fuzzy #| msgid "auto" msgid "Custom" msgstr "ଇଚ୍ଛାରୂପଣ" #. Translators: this is a regular expression that is intended to match #. a positive 'yes' response from a user at the command line. The expression #. as given means - does it begin with (that's the '^' character) any of #. the characters in the '[' ']'? In this case, we've chosen 'Y', 'y', and #. '1' to mean positive answers, so any string beginning with 'Y', 'y', or #. '1' will match. For an example of translation, assume your language has #. the words 'posolutely' and 'absitively' as common words that mean the #. equivalent of 'yes'. You might make the expression match the upper and #. lower case forms: "^[aApP1]". If the 'yes' and 'no' words for your #. locale begin with the same character, the regular expression should be #. modified to use words. For example: "^(yes|Yes)" (note the change from #. using '[' and ']' to '(' and ')'). #. #. Finally, this expression should match what you've chosen for the #. translation of the "Enter y or n:" strings for this file. #. #: ../src/cthulhu/cthulhu_console_prefs.py:69 msgid "^[Yy1]" msgstr "" #. Translators: this means speech synthesis (i.e., the machine #. speaks to you from its speakers) is not installed or working. #. #: ../src/cthulhu/cthulhu_console_prefs.py:136 ../src/cthulhu/cthulhu_console_prefs.py:155 msgid "Speech is unavailable." msgstr "କଥା କହିବା ଅନୁପଲବ୍ଧ ଅଛି ୤" #: ../src/cthulhu/cthulhu_console_prefs.py:140 msgid "Welcome to Cthulhu setup." msgstr "ଓର୍କା ସେଟ ଅପକୁ ସ୍ବାଗତ" #. Translators: the speech system represents what general #. speech wrapper is going to be used. For example, #. gnome-speech is a speech system, speech dispatcher is #. another, emacspeak is another. These all then provide #. wrappers around specific speech servers (engines). #. #: ../src/cthulhu/cthulhu_console_prefs.py:164 msgid "Select desired speech system:" msgstr "ଇଚ୍ଛିତ କଥାକହିବା ତନ୍ତ୍ରକୁ ମନୋନୀତ କର ୤" #. Translators: this is prompting for a numerical choice. #. #: ../src/cthulhu/cthulhu_console_prefs.py:175 ../src/cthulhu/cthulhu_console_prefs.py:207 #: ../src/cthulhu/cthulhu_console_prefs.py:254 ../src/cthulhu/cthulhu_console_prefs.py:403 msgid "Enter choice: " msgstr "ପସନ୍ଦ ପ୍ରବିଷ୍ଟ କର: " #. Translators: this means speech synthesis will not be used. #. #: ../src/cthulhu/cthulhu_console_prefs.py:179 ../src/cthulhu/cthulhu_console_prefs.py:190 #: ../src/cthulhu/cthulhu_console_prefs.py:211 ../src/cthulhu/cthulhu_console_prefs.py:227 #: ../src/cthulhu/cthulhu_console_prefs.py:261 msgid "Speech will not be used.\n" msgstr "କଥା କହିବା ଉପୟୋଗ ହେବ ନାହିଁ ୤ \n" #. Translators: this means no working speech servers (speech #. synthesis engines) can be found. #. #: ../src/cthulhu/cthulhu_console_prefs.py:189 msgid "No servers available.\n" msgstr "କୌଣସି ସରଭର ଉପଲବ୍ଧ ନାହିଁ ୤\n" #. Translators: this is prompting for a numerical choice from a list #. of available speech synthesis engines. #. #: ../src/cthulhu/cthulhu_console_prefs.py:196 msgid "Select desired speech server." msgstr "ଇଚ୍ଛିତ କଥା କହିବା ସରଭର ମନୋନୀତ କର" #. Translators: this means the speech server (speech synthesis #. engine) is not working properly and no voices (e.g., male, #. female, child) are available. #. #: ../src/cthulhu/cthulhu_console_prefs.py:223 msgid "No voices available.\n" msgstr "କୌଣସି କଣ୍ଠସ୍ବର ଉପଲବ୍ଧ ନାହିଁ ୤ \n" #. Translators: this is prompting for a numerical value from a #. list of choices of speech synthesis voices (e.g., male, #. female, child). #. #: ../src/cthulhu/cthulhu_console_prefs.py:234 msgid "Select desired voice:" msgstr "ଇଚ୍ଛିତ କଣ୍ଠସ୍ବର ମନୋନୀତ କର:" #. Translators: the word echo feature of Cthulhu will speak the word #. prior to the caret when the user types a word delimiter. #. #: ../src/cthulhu/cthulhu_console_prefs.py:295 msgid "Enable echo by word? Enter y or n: " msgstr "ଶବ୍ଦ ଦ୍ବାରା ପ୍ରତିଧ୍ବନୀକୁ ସକ୍ଷମ କର ? y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କର: " #. Translators: if key echo is enabled, Cthulhu will speak the name of a key #. as the user types on the keyboard. If the user wants key echo, they #. will then be prompted for which classes of keys they want echoed. #. #: ../src/cthulhu/cthulhu_console_prefs.py:306 msgid "Enable key echo? Enter y or n: " msgstr "କି ପ୍ରତିଧ୍ବନୀକୁ ସକ୍ଷମ କର? y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କର: " #. Translators: this is in reference to key echo for #. normal text entry keys. #. #: ../src/cthulhu/cthulhu_console_prefs.py:318 msgid "Enable alphanumeric and punctuation keys? Enter y or n: " msgstr "ବିରାମ ଚିହ୍ନର କି ଏବଂ ବର୍ଣ୍ଣସଂଖ୍ଯା କିଗୁଡିକୁ ସକ୍ଷମ କର ? y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କର : " #. Translators: this is in reference to key echo for #. CTRL, ALT, Shift, Insert, and "Fn" on laptops. #. #: ../src/cthulhu/cthulhu_console_prefs.py:328 msgid "Enable modifier keys? Enter y or n: " msgstr "ପରିବର୍ତ୍ତକ କିଗୁଡିକୁ ସକ୍ଷମ କର? y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କର: " #. Translators: this is in reference to key echo for #. Caps Lock, Num Lock, Scroll Lock, etc. #. #: ../src/cthulhu/cthulhu_console_prefs.py:338 msgid "Enable locking keys? Enter y or n: " msgstr "ତାଲାବନ୍ଦ କରିବା କିଗୁଡିକୁ ସକ୍ଷମ କର ? y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କର: " #. Translators: this is in reference to key echo for #. the keys at the top of the keyboard. #. #: ../src/cthulhu/cthulhu_console_prefs.py:348 msgid "Enable function keys? Enter y or n: " msgstr "କାର୍ୟ୍ଯ କିଗୁଡିକୁ ସକ୍ଷମ କର ? y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କର: " #. Translators: this is in reference to key echo for #. space, enter, escape, tab, backspace, delete, arrow #. keys, page up, page down, etc. #. #: ../src/cthulhu/cthulhu_console_prefs.py:359 msgid "Enable action keys? Enter y or n: " msgstr "କାର୍ୟ୍ଯ କିଗୁଡିକୁ ସକ୍ଷମ କର?y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କର: " #. Translators: we allow the user to choose between the desktop (i.e., #. has a numeric keypad) and laptop (i.e., small and compact) keyboard #. layouts for how they might control Cthulhu. #. #: ../src/cthulhu/cthulhu_console_prefs.py:378 msgid "Select desired keyboard layout." msgstr "ଇଚ୍ଛିତ କିବୋର୍ଡ ବିରଚନା ମନୋନୀତ କର ୤" #. Translators: we allow the user to choose between the desktop (i.e., #. has a numeric keypad) and laptop (i.e., small and compact) keyboard #. layouts for how they might control Cthulhu. #. #: ../src/cthulhu/cthulhu_console_prefs.py:390 msgid "1. Desktop" msgstr "1. ଡେସ୍କଟପ" #. Translators: we allow the user to choose between the desktop (i.e., #. has a numeric keypad) and laptop (i.e., small and compact) keyboard #. layouts for how they might control Cthulhu. #. #: ../src/cthulhu/cthulhu_console_prefs.py:397 msgid "2. Laptop" msgstr "2. ଲାପଟପ" #: ../src/cthulhu/cthulhu_console_prefs.py:414 msgid "Invalid choice. Selecting desktop keyboard layout.\n" msgstr "ଅମାନ୍ଯ ପସନ୍ଦ ୤ ଡେସ୍କଟପ କିବୋର୍ଡ ବିରଚନା ମନୋନୀତ କରୁଛି ୤ \n" #. Translators: this is prompting for whether the user wants to use a #. refreshable braille display (an external hardware device) or not. #. #: ../src/cthulhu/cthulhu_console_prefs.py:448 msgid "Enable Braille? Enter y or n: " msgstr "ବ୍ରେଇଲ ସକ୍ଷମ କର ? y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କର: " #. Translators: the braille monitor is a graphical display on the screen #. that is used for debugging and demoing purposes. It presents what #. would be (or is being) shown on the external refreshable braille #. display. #. #: ../src/cthulhu/cthulhu_console_prefs.py:460 msgid "Enable Braille Monitor? Enter y or n: " msgstr "ବ୍ରେଇଲ ମନିଟର ସକ୍ଷମ କର? y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କର: " #. Translators: cthulhu can be set up to automatically start when the #. user logs in. #. #: ../src/cthulhu/cthulhu_console_prefs.py:470 msgid "Automatically start cthulhu when you log in? Enter y or n: " msgstr "" #: ../src/cthulhu/cthulhu_console_prefs.py:480 ../src/cthulhu/cthulhu_gui_prefs.py:470 msgid "Accessibility support for GNOME has just been enabled." msgstr " GNOME ପାଇଁ ପ୍ରବେଶୟୋଗ୍ଯତା ସମର୍ଥନ ଏଇ ମାତ୍ର ସକ୍ଷମ ହୋଇଛି ୤" #: ../src/cthulhu/cthulhu_console_prefs.py:486 ../src/cthulhu/cthulhu_gui_prefs.py:472 msgid "You need to log out and log back in for the change to take effect." msgstr "ପରିବର୍ତ୍ତନକୁ ପ୍ରଭାବଶାଳୀ ହେବା ପାଇଁ ଆପଣଙ୍କୁ ଲଗ ଆଉଟ କରି ପୁଣି ପରେ ଲଗଇନ କରିବାକୁ ପଡିବ" #: ../src/cthulhu/cthulhu_console_prefs.py:494 msgid "Do you want to logout now? Enter y or n: " msgstr "ବର୍ତ୍ତମାନ ଆପଣ ଲଗ ଆଉଟ କରିବାକୁ ଚାହାଁନ୍ତି କି ? y କିମ୍ବା n ପ୍ରବିଷ୍ଟ କରନ୍ତୁ : " #: ../src/cthulhu/cthulhu_console_prefs.py:500 msgid "Setup complete. Logging out now." msgstr "ସେଟ ଅପ ସଂପୂର୍ଣ୍ଣ ହୋଇଛି ୤ ବର୍ତ୍ତମାନ ଲଗ ଆଉଟ କରୁଛି ୤" #: ../src/cthulhu/cthulhu_console_prefs.py:514 msgid "Setup complete. Press Return to continue." msgstr "ସେଟଅପ ସଂପୂର୍ଣ୍ଣ ହୋଇଛି ୤ ଜାରୀ ରଖିବା ପାଇଁ ରିଟର୍ନ କିକୁ ଦବାଅ" #: ../src/cthulhu/cthulhu-find.glade.h:1 msgid "Start from:" msgstr "ଠାରୁ ଆରମ୍ଭକର:" #: ../src/cthulhu/cthulhu-find.glade.h:2 ../src/cthulhu/cthulhu_gui_find.py:147 msgid "C_urrent location" msgstr "ଚ_ଳିତ ସ୍ଥାନ" #: ../src/cthulhu/cthulhu-find.glade.h:3 msgid "Close" msgstr "ବନ୍ଦ କର" #. Check to see if we have just had an "object:state-changed:showing" #. event for the Find button. If the name is "Find", and one of its #. states is VISIBLE and we are currently searching, that means we #. have just stopped a search. Inform the user that the search is #. complete and tell them how many files were found. #. #. Translators: the "Find" string must match what gnome-search-tool #. is using. We hate keying off stuff like this, but we're forced #. to do so in this case. #. #: ../src/cthulhu/cthulhu-find.glade.h:4 #: ../src/cthulhu/scripts/apps/gedit/script.py:318 #: ../src/cthulhu/scripts/apps/gedit/script.py:320 #: ../src/cthulhu/scripts/apps/gnome-search-tool.py:165 #, fuzzy #| msgid "Window" msgid "Find" msgstr "ଖୋଜନ୍ତୁ" #: ../src/cthulhu/cthulhu-find.glade.h:5 msgid "Match _entire word only" msgstr "କେବଳ ସଂପୂର୍ଣ୍ଣ ଶବ୍ଦ ମିଳାନ୍ତୁ (_e)" #: ../src/cthulhu/cthulhu-find.glade.h:6 msgid "Cthulhu Find Dialog" msgstr "ଓର୍କା ଖୋଜିବା ଡାଏଲଗ" #: ../src/cthulhu/cthulhu-find.glade.h:7 msgid "Search _backwards" msgstr "ପଛୁଆ ଖୋଜନ୍ତୁ (_b)" #: ../src/cthulhu/cthulhu-find.glade.h:8 #, fuzzy #| msgid "Separator" msgid "Search for:" msgstr "ପାଇଁ ଖୋଜ:" #: ../src/cthulhu/cthulhu-find.glade.h:9 msgid "Start from:" msgstr "ଠାରୁ ଆରମ୍ଭ କର:" #: ../src/cthulhu/cthulhu-find.glade.h:10 #, fuzzy #| msgid "window" msgid "Top of window" msgstr "ଉଇଣ୍ଡୋର ଉପରେ" #: ../src/cthulhu/cthulhu-find.glade.h:11 msgid "_Match case" msgstr "ଅକ୍ଷର ପ୍ରକାର ମିଳାନ୍ତୁ (_M)" #: ../src/cthulhu/cthulhu-find.glade.h:12 msgid "_Search for:" msgstr "ଏଥିପାଇଁ ସନ୍ଧାନ କରନ୍ତୁ (_S):" #: ../src/cthulhu/cthulhu-find.glade.h:13 #, fuzzy #| msgid "window" msgid "_Top of window" msgstr "_ ଉଇଣ୍ଡୋର ଉପରେ" #: ../src/cthulhu/cthulhu-find.glade.h:14 msgid "_Wrap around" msgstr "ଆର ଧାଡ଼ିକି ମୋଡ଼ନ୍ତୁ (_W)" #. Translators: this is an algorithm for tracking an object #. of interest (mouse pointer, caret, or widget) with the #. magnifier. Centered means that Cthulhu attempts to keep #. the object of interest in the center of the magnified window. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:79 msgid "Centered" msgstr "କେନ୍ଦ୍ରୀଭୂତ" #. Translators: there is no special algorithm used for tracking an #. object of interest (mouse pointer, caret, or widget) with the #. magnifier. #. #. Translators: this is an algorithm for tracking the mouse #. with the magnifier. None means that Cthulhu does nothing to #. track the mouse. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:85 ../src/cthulhu/cthulhu_gui_prefs.py:4277 #: ../src/cthulhu/cthulhu_gui_prefs.py:4306 ../src/cthulhu/cthulhu_gui_prefs.py:4479 #: ../src/cthulhu/cthulhu_gui_prefs.py:4546 ../src/cthulhu/cthulhu_gui_prefs.py:4569 msgid "None" msgstr "କିଛି ନୁହେଁ" #. Translators: this is an algorithm for tracking the mouse #. with the magnifier. Proportional means that Cthulhu attempts #. to position the mouse in the magnifier window in a way #. such that it helps represent where on the desktop the mouse #. is. For example, if the mouse is 25% from the left edge of #. the desktop, Cthulhu positions the mouse 25% from the left edge #. of the magnified region. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:95 msgid "Proportional" msgstr "ସମାନୁପାତିକ" #. Translators: this is an algorithm for tracking an object #. of interest (mouse pointer, caret, or widget) with the #. magnifier. Push means that Cthulhu will move the magnified #. region just enough to display the object of interest. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:102 msgid "Push" msgstr "ଧକ୍କାଦିଅ" #. DESCRIP #. #. Translators: Function is a table column header where the #. cells in the column are a sentence that briefly describes #. what action Cthulhu will take when the user invokes an Cthulhu-specific #. keyboard command. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:226 #, fuzzy #| msgid "Question" msgid "Function" msgstr "କାର୍ୟ୍ଯ" #. Translators: Key Binding is a table column header where #. the cells in the column represent keyboard combinations #. the user can press to invoke Cthulhu commands. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:304 msgid "Key Binding" msgstr "କି ବନ୍ଧନଗୁଡିକ" #. Translators: Alternate is a table column header where #. the cells in the column represent keyboard combinations #. the user can press to invoke Cthulhu commands. These #. represent alternative key bindings that are used in #. addition to the key bindings in the "Key Bindings" #. column. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:383 #, fuzzy #| msgid "Alert" msgid "Alternate" msgstr "ବୈକଳ୍ପିକ" #. Translators: Modified is a table column header where the #. cells represent whether a key binding has been modified #. from the default key binding. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:403 msgid "Modified" msgstr "ପରିବର୍ତ୍ତିତ" #. Attribute Name column (NAME). #. #. Translators: Attribute here refers to text attributes such #. as bold, underline, family-name, etc. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:1136 msgid "Attribute Name" msgstr "ଗୁଣଧର୍ମ ନାମ" #. Attribute Speak column (IS_SPOKEN). #. #. Translators: the "Speak" column consists of a single checkbox #. for each text attribute. If the checkbox is checked, Cthulhu #. will speak that attribute, if it is present, when the user #. presses Cthulhu_Modifier+F. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:1151 msgid "Speak" msgstr "ଉଚ୍ଚାରଣ କରନ୍ତୁ" #. Attribute Mark in Braille column (IS_BRAILLED). #. #. Translators: The "Mark in braille" column consists of a single #. checkbox for each text attribute. If the checkbox is checked, #. Cthulhu will "underline" that attribute, if it is present, on #. the refreshable braille display. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:1169 msgid "Mark in braille" msgstr "" #. Attribute Value column (VALUE) #. #. Translators: "Present Unless" is a column header of the text #. attributes pane of the Cthulhu preferences dialog. On this pane, #. the user can select a set of text attributes that they would like #. spoken and/or indicated in braille. Because the list of attributes #. could get quite lengthy, we provide the option to always speak/ #. braille a text attribute *unless* its value is equal to the value #. given by the user in this column of the list. For example, given #. the text attribute "underline" and a present unless value of "none", #. the user is stating that he/she would like to have underlined text #. announced for all cases (single, double, low, etc.) except when the #. value of underline is none (i.e. when it's not underlined). #. "Present" here is being used as a verb. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:1195 msgid "Present Unless" msgstr "" #. Pronunciation Dictionary actual string (word) column (ACTUAL). #. #. Translators: "Actual String" here refers to a text string as it #. actually appears in a text document. This might be an abbreviation #. or a particular word that is pronounced differently then the way #. that it looks. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:1310 msgid "Actual String" msgstr "" #. Pronunciation Dictionary replacement string column (REPLACEMENT) #. #. Translators: "Replacement String" here refers to the text string #. that will actually be used to speak it's matching "actual string". #. For example: if the actual string was "MHz", then the replacement #. (spoken) string would be "megahertz". #. #: ../src/cthulhu/cthulhu_gui_prefs.py:1327 msgid "Replacement String" msgstr "" #. Translators: Cthulhu keybindings support double #. and triple "clicks" or key presses, similar to #. using a mouse. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2085 msgid "(double click)" msgstr "" #. Translators: Cthulhu keybindings support double #. and triple "clicks" or key presses, similar to #. using a mouse. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2091 msgid "(triple click)" msgstr "" #. Translators: an external braille device has buttons on it that #. permit the user to create input gestures from the braille device. #. The braille bindings are what determine the actions Cthulhu will #. take when the user presses these buttons. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2195 ../src/cthulhu/cthulhu_gui_prefs.py:2293 #, fuzzy #| msgid "Braille" msgid "Braille Bindings" msgstr "ବ୍ରେଇଲ ବନ୍ଧନଗୁଡିକ" #. Translators: A single braille cell on a refreshable #. braille display consists of 8 dots. If the user #. chooses this setting, the dot in the bottom left #. corner will be used to 'underline' text of interest. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2683 ../src/cthulhu/cthulhu_gui_prefs.py:2724 #: ../src/cthulhu/cthulhu_gui_prefs.py:2764 ../src/cthulhu/cthulhu-setup.glade.h:52 msgid "Dot _7" msgstr "" #. Translators: If the user chooses this setting, the #. dot in the bottom right corner of the braille cell #. will be used to 'underline' text of interest. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2690 ../src/cthulhu/cthulhu_gui_prefs.py:2731 #: ../src/cthulhu/cthulhu_gui_prefs.py:2771 ../src/cthulhu/cthulhu-setup.glade.h:53 msgid "Dot _8" msgstr "" #. Translators: If the user chooses this setting, the #. two dots at the bottom of the braille cell will be #. used to 'underline' text of interest. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2697 ../src/cthulhu/cthulhu_gui_prefs.py:2738 #: ../src/cthulhu/cthulhu_gui_prefs.py:2778 ../src/cthulhu/cthulhu-setup.glade.h:54 msgid "Dots 7 an_d 8" msgstr "" #. Translators: If this setting is chosen, no punctuation #. symbols will be spoken as a user reads a document. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2801 ../src/cthulhu/cthulhu-setup.glade.h:165 msgid "_None" msgstr "କିଛି ନାହିଁ (_N)" #. Translators: If this setting is chosen, common punctuation #. symbols (like comma, period, question mark) will not be #. spoken as a user reads a document, but less common symbols #. (such as #, @, $) will. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2809 ../src/cthulhu/cthulhu-setup.glade.h:126 msgid "So_me" msgstr "କେ_ତେକ" #. Translators: If this setting is chosen, the majority of #. punctuation symbols will be spoken as a user reads a #. document. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2816 ../src/cthulhu/cthulhu-setup.glade.h:88 msgid "M_ost" msgstr "ଅ_ଧିକାଂଶ" #. Translators: If this setting is chosen and the user is reading #. over an entire document, Cthulhu will pause at the end of each #. line. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2837 msgid "Line" msgstr "ରେଖା" #. Translators: If this setting is chosen and the user is reading #. over an entire document, Cthulhu will pause at the end of each #. sentence. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2843 #, fuzzy #| msgid "Centered" msgid "Sentence" msgstr "କେନ୍ଦ୍ରୀଭୂତ" #. Translators: This refers to the amount of information #. Cthulhu provides about a particular object that receives #. focus. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2863 ../src/cthulhu/cthulhu_gui_prefs.py:2993 #: ../src/cthulhu/cthulhu-setup.glade.h:31 msgid "Brie_f" msgstr "ଅ_ଳ୍ପ" #. Translators: when users are navigating a table, they #. sometimes want the entire row of a table read, or #. they just want the current cell to be presented to them. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:2887 ../src/cthulhu/cthulhu-setup.glade.h:131 msgid "Speak current _cell" msgstr "ଚଳିତ_କୋଷକୁ କଥାରେ କୁହ" #. Translators: this is a spoken prompt asking the user to press #. a new key combination (e.g., Alt+Ctrl+g) to create a new #. key bindings. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:3640 msgid "enter new key" msgstr "ନୂଆ କି ପ୍ରବିଷ୍ଟ କର" #. Translators: this is a spoken prompt letting the user know #. Cthulhu has deleted an existing key combination based upon #. their input. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:3669 msgid "Key binding deleted. Press enter to confirm." msgstr "" #. Translators: this is a spoken prompt letting the user know #. that the key combination (e.g., Ctrl+Alt+f) they just #. entered has already been bound to another command. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:3693 #, python-format msgid "The key entered is already bound to %s" msgstr "" #. Translators: this is a spoken prompt letting the user know Cthulhu #. know Cthulhu has recorded a new key combination (e.g., Alt+Ctrl+g) #. based upon their input. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:3700 #, python-format msgid "Key captured: %s. Press enter to confirm." msgstr "କି ଧରାପଡିଲା : %s ୤ ସୁନିଶ୍ଚିତ କରିବା ପାଇଁ ଏଣ୍ଟର ଦବାଅ" #. Translators: this is a spoken prompt confirming the key #. combination (e.g., Ctrl+Alt+f) the user just typed when #. creating a new key binding. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:3739 #, python-format msgid "The new key is: %s" msgstr "ନୂଆ କି ହେଉଛି : %s" #. Translators: this is a spoken prompt confirming that an #. existing key combination (e.g., Ctrl+Alt+f) that was #. associated with a command has been deleted. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:3747 msgid "The keybinding has been removed." msgstr "" #. Translators: this refers to the keyboard layout (desktop #. or laptop). #. #: ../src/cthulhu/cthulhu_gui_prefs.py:3825 ../src/cthulhu/cthulhu-setup.glade.h:158 #, fuzzy #| msgid "desktop icon" msgid "_Desktop" msgstr "_ ଡେସ୍କଟପ " #. Translators: this is an algorithm for magnifying pixels #. on the screen. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4271 ../src/cthulhu/cthulhu_gui_prefs.py:4282 #: ../src/cthulhu/cthulhu_gui_prefs.py:4304 msgid "Bilinear" msgstr "ଦ୍ବିରୈଖୀକ" #. Translators: this refers to a color filter for people with #. color blindness. It will maximize the red value for all #. pixels on the screen. For example, an RGB value of #. (75, 100, 125) would be become (255, 100, 125). #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4487 ../src/cthulhu/cthulhu_gui_prefs.py:4577 msgid "Saturate red" msgstr "" #. Translators: this refers to a color filter for people with #. color blindness. It will maximize the green value for all #. pixels on the screen. For example, an RGB value of #. (75, 100, 125) would become (75, 255, 125). #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4495 ../src/cthulhu/cthulhu_gui_prefs.py:4585 msgid "Saturate green" msgstr "" #. Translators: this refers to a color filter for people with #. color blindness. It will maximize the blue value for all #. pixels on the screen. For example, an RGB value of #. (75, 100, 125) would become (75, 100, 255). #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4503 ../src/cthulhu/cthulhu_gui_prefs.py:4593 #, fuzzy #| msgid "tree table" msgid "Saturate blue" msgstr "ବୃକ୍ଷ ସାରଣୀ" #. Translators: this refers to a color filter for people with #. color blindness. It will eliminate the red value for all #. pixels on the screen. For example, an RGB value of #. (75, 100, 125) would be become (0, 100, 125). #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4511 ../src/cthulhu/cthulhu_gui_prefs.py:4601 msgid "Desaturate red" msgstr "" #. Translators: this refers to a color filter for people with #. color blindness. It will eliminate the green value for all #. pixels on the screen. For example, an RGB value of #. (75, 100, 125) would become (75, 0, 125). #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4519 ../src/cthulhu/cthulhu_gui_prefs.py:4609 msgid "Desaturate green" msgstr "" #. Translators: this refers to a color filter for people with #. color blindness. It will eliminate the blue value for all #. pixels on the screen. For example, an RGB value of #. (75, 100, 125) would become (75, 100, 0). #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4527 ../src/cthulhu/cthulhu_gui_prefs.py:4617 msgid "Desaturate blue" msgstr "" #. Translators: this refers to a color filter for people with #. color blindness. It shifts RGB values to the right. For #. example, an RGB value of (75, 100, 125) would become #. (125, 75, 100). #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4535 ../src/cthulhu/cthulhu_gui_prefs.py:4625 msgid "Positive hue shift" msgstr "" #. Translators: this refers to a color filter for people with #. color blindness. It shifts RGB values to the left. For #. example, an RGB value of (75, 100, 125) would become #. (100, 125, 75). #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4543 ../src/cthulhu/cthulhu_gui_prefs.py:4633 msgid "Negative hue shift" msgstr "" #. Translators: Cthulhu Preferences is the configuration GUI for Cthulhu. #. #: ../src/cthulhu/cthulhu_gui_prefs.py:4870 #, fuzzy #| msgid "Cthulhu Preferences" msgid "Starting Cthulhu Preferences." msgstr "ଓର୍କା ପସନ୍ଦ" #: ../src/cthulhu/cthulhu-mainwin.glade.h:1 msgid "Cthulhu Screen Reader / Magnifier" msgstr "ଓର୍କା ସ୍କ୍ରିନ ପାଠକ /ଛୋଟକୁ ବଡ ଦେଖଉଥିବା ଉପକରଣ " #. Translators: this is what Cthulhu speaks and brailles when it quits. #. #: ../src/cthulhu/cthulhu.py:281 ../src/cthulhu/cthulhu.py:1268 ../src/cthulhu/cthulhu.py:1269 msgid "Goodbye." msgstr "ବିଦାଯ ୤" #. Translators: Cthulhu has a "Learn Mode" that will allow #. the user to type any key on the keyboard and hear what #. the effects of that key would be. The effects might #. be what Cthulhu would do if it had a handler for the #. particular key combination, or they might just be to #. echo the name of the key if Cthulhu doesn't have a handler. #. Exiting learn mode puts the user back in normal operating #. mode. #. #: ../src/cthulhu/cthulhu.py:353 msgid "Exiting learn mode." msgstr "ଶିକ୍ଷା ମୋଡରୁ ପ୍ରସ୍ଥାନ କରୁଛି ୤" #. Translators: this is a spoken prompt letting the user know #. that speech synthesis has been turned back on. #. #: ../src/cthulhu/cthulhu.py:870 msgid "Speech enabled." msgstr "କଥା କହିବା ସକ୍ଷମ ହେଲା" #. Translators: this is a spoken prompt letting the user know #. that speech synthesis has been temporarily turned off. #. #: ../src/cthulhu/cthulhu.py:875 msgid "Speech disabled." msgstr "କଥା କହିବା ଅକ୍ଷମ ହେଲା" #. Translators: there is a keystroke to reload the user #. preferences. This is a spoken prompt to let the user #. know when the preferences has been reloaded. #. #: ../src/cthulhu/cthulhu.py:938 msgid "Cthulhu user settings reloaded." msgstr "ଓର୍କା ଉପୟୋଗ କର୍ତ୍ତା ସେଟିଙ୍ଗ ଗୁଡିକ ପୁନଃ ଲୋଡ ହେଲା" #: ../src/cthulhu/cthulhu.py:1350 msgid "Usage: cthulhu [OPTION...]" msgstr "ଉପୟୋଗ: ଓର୍କା [OPTION...]" #. Translators: this is the description of the command line option #. '-?, --help' that is used to display usage information. #. #: ../src/cthulhu/cthulhu.py:1356 msgid "Show this help message" msgstr "ଏହି ସହାୟତା ସନ୍ଦେଶ ଦେଖାନ୍ତୁ" #. Translators: this is a testing option for the command line. It prints #. the names of the applications known to the accessibility infrastructure #. to stdout and then exits. #. #: ../src/cthulhu/cthulhu.py:1365 msgid "Print the known running applications" msgstr "" #. Translators: this is the description of the command line option #. '-s, --setup, --gui-setup' that will initially display a GUI dialog #. that would allow the user to set their Cthulhu preferences. #. #: ../src/cthulhu/cthulhu.py:1371 #, fuzzy #| msgid "Cthulhu Preferences" msgid "Set up user preferences" msgstr "ଓର୍କା ପସନ୍ଦ" #. Translators: this is the description of the command line option #. '-t, --text-setup' that will initially display a list of questions #. in text form, that the user will need to answer, before Cthulhu will #. startup. For this to happen properly, Cthulhu will need to be run #. from a terminal window. #. #: ../src/cthulhu/cthulhu.py:1380 msgid "Set up user preferences (text version)" msgstr "" #. Translators: this is the description of the command line option #. '-n, --no-setup' that means that Cthulhu will startup without setting #. up any user preferences. #. #: ../src/cthulhu/cthulhu.py:1387 msgid "Skip set up of user preferences" msgstr "" #. Translators: by default, Cthulhu expects to find its user preferences #. in a directory called .cthulhu under the user's home directory. This #. is the description of the command line option #. '-u, --user-prefs-dir=dirname' that allows you to specify an alternate #. location for those user preferences. #. #: ../src/cthulhu/cthulhu.py:1396 msgid "Use alternate directory for user preferences" msgstr "" #. Translators: if the user supplies an option via the '-e, --enable' #. command line option, it will be automatically enabled as Cthulhu is #. started. #. #: ../src/cthulhu/cthulhu.py:1409 msgid "Force use of option" msgstr "" #. Translators: if the user supplies an option via the '-d, --disable' #. command line option, it will be automatically disabled as Cthulhu is #. started. #. #: ../src/cthulhu/cthulhu.py:1422 msgid "Prevent use of option" msgstr "" #. Translators: this is the Cthulhu command line option that will quit Cthulhu. #. The user would run the Cthulhu shell script again from a terminal window. #. If this command line option is specified, the script will quit any #. instances of Cthulhu that are already running. #. #: ../src/cthulhu/cthulhu.py:1430 msgid "Quits Cthulhu (if shell script used)" msgstr "" #. Translators: this is text being sent to a terminal and we want to #. keep the text lines within terminal boundaries. #. #: ../src/cthulhu/cthulhu.py:1437 msgid "" "If Cthulhu has not been previously set up by the user, Cthulhu\n" "will automatically launch the preferences set up unless\n" "the -n or --no-setup option is used." msgstr "" "ୟଦି ଓର୍କା ପୂର୍ବେ ଉପୟୋଗକର୍ତ୍ତାଙ୍କ ଦ୍ବାରା ସେଟ ଅପ ହୋଇ ନାହିଁ, ଓର୍କା\n" "ସ୍ବଯଂଚାଳିତ ଭାବରେ ପସନ୍ଦଗୁଡିକ ସେଟ ଅପ ଆରମ୍ଭ କରିବ ଅନ୍ଯଥା\n" " -n କିମ୍ବା --ନାହିଁ-ସେଟ ଅପ ବିକଳ୍ପ ଉପୟୋଗ ହୋଇଥାଏ ୤ " #: ../src/cthulhu/cthulhu.py:1445 msgid "" "WARNING: suspending Cthulhu, e.g. by pressing Control-Z, from\n" "an AT-SPI enabled shell (such as gnome-terminal), can also\n" "suspend the desktop until Cthulhu is killed." msgstr "" #: ../src/cthulhu/cthulhu.py:1450 msgid "Report bugs to cthulhu-list@gnome.org." msgstr " cthulhu-list@gnome.org. କୁ ବଗ୍ ଗୁଡିକ ସୂଚନା ଜଣାଅ" #: ../src/cthulhu/cthulhu.py:1621 msgid "Welcome to Cthulhu." msgstr "ଓର୍କାକୁ ସ୍ବାଗତ" #: ../src/cthulhu/cthulhu-quit.glade.h:1 msgid "" "Quit Cthulhu?\n" "\n" "This will stop all speech output and screen magnification.\n" "\n" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:2 #, no-c-format msgid "%" msgstr "%" #: ../src/cthulhu/cthulhu-setup.glade.h:3 msgid "" "Adjust selected\n" "attributes" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:5 msgid "Border Settings" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:6 msgid "Braille Indicator" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:7 msgid "Brightness" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:8 msgid "Color Settings" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:9 msgid "Contracted Braille" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:10 msgid "Contrast" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:11 msgid "Cross-hair Settings" msgstr "କ୍ରସ-ହେଯାର ସେଟିଙ୍ଗଗୁଡିକ" #: ../src/cthulhu/cthulhu-setup.glade.h:12 msgid "Cursor Settings" msgstr "କର୍ସର ସେଟିଙ୍ଗଗୁଡିକ" #: ../src/cthulhu/cthulhu-setup.glade.h:13 msgid "Hyperlink Indicator" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:14 msgid "Keyboard Layout" msgstr "କିବୋର୍ଡ ବିରଚନାଗୁଡିକ" #: ../src/cthulhu/cthulhu-setup.glade.h:15 msgid "Multi-monitor Settings" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:16 msgid "Pronunciation Dictionary" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:17 msgid "Punctuation Level" msgstr " ବିରାମଚିହ୍ନ ସ୍ତର" #: ../src/cthulhu/cthulhu-setup.glade.h:18 msgid "Selection Indicator" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:19 msgid "Table Row Speech" msgstr "ଟେବୁଲ ଧାଡି କହିବା" #: ../src/cthulhu/cthulhu-setup.glade.h:20 msgid "Text attributes" msgstr "" #. Translators: In the context of magnifying the contents of the screen, "tracking" refers to whether or not an object (mouse pointer, the caret, or the widget with focus) is of interest. Objects of interest must always be displayed. "Alignment" refers to where on the screen objects of interest should be displayed. #: ../src/cthulhu/cthulhu-setup.glade.h:22 msgid "Tracking and Alignment Settings" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:23 msgid "Verbosity" msgstr "ଆବଶ୍ଯକତାରୁ ଅଧିକ ଶବ୍ଦ ଉପୟୋଗ" #: ../src/cthulhu/cthulhu-setup.glade.h:24 msgid "Zoomer Settings" msgstr "ବଡ କରିବା ସେଟିଙ୍ଗଗୁଡିକ" #: ../src/cthulhu/cthulhu-setup.glade.h:25 msgid "Advanced Settings" msgstr "ଉନ୍ନତ ସେଟିଙ୍ଗଗୁଡିକ" #: ../src/cthulhu/cthulhu-setup.glade.h:26 msgid "Advanced _Settings..." msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:27 msgid "B_lue:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:28 msgid "Border color:" msgstr "ଧଡ଼ି ରଙ୍ଗ:" #: ../src/cthulhu/cthulhu-setup.glade.h:29 msgid "Border size:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:30 msgid "Braille" msgstr "ବ୍ରେଲ" #: ../src/cthulhu/cthulhu-setup.glade.h:32 msgid "Brightness:" msgstr "ଉଜ୍ଜ୍ବଳତା:" #: ../src/cthulhu/cthulhu-setup.glade.h:33 msgid "" "Centered\n" "Proportional\n" "Push\n" "None" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:37 #, fuzzy #| msgid "Centered" msgid "" "Centered\n" "Push\n" "None" msgstr "କେନ୍ଦ୍ରୀଭୂତ" #: ../src/cthulhu/cthulhu-setup.glade.h:40 msgid "Contraction _Table:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:41 msgid "Contrast:" msgstr "ପ୍ରଭେଦ:" #: ../src/cthulhu/cthulhu-setup.glade.h:42 msgid "Cross-hair color:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:43 msgid "Cross-hair si_ze:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:44 msgid "Cursor color:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:45 msgid "Cursor size:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:46 msgid "Custom siz_e" msgstr "ବ୍ଯବସ୍ଥାପିତ ଆ_କାର" #: ../src/cthulhu/cthulhu-setup.glade.h:47 msgid "" "Default\n" "Uppercase\n" "Hyperlink" msgstr "" "ଡିଫଲ୍ଟ\n" "ବଡ ଅକ୍ଷର କେସ\n" "ହାଇପରଲିଙ୍କ" #: ../src/cthulhu/cthulhu-setup.glade.h:50 msgid "Disable _end of line symbol" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:51 msgid "Disable gksu _keyboard grab" msgstr "" #. Translators: When a user chooses a tracking alignment of "push", Cthulhu moves the magnified view just enough to fit the object of interest at the very edge of the screen. The "edge margin" allows the user to specify a margin so that objects are not displayed too close to the edge. #: ../src/cthulhu/cthulhu-setup.glade.h:56 msgid "Edge mar_gin:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:57 msgid "Enable Braille _monitor" msgstr "ବ୍ରେଇଲ ମନିଟର_ ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:58 msgid "Enable Braille _support" msgstr "ବ୍ରେଇଲ ସମର୍ଥନ _ ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:59 msgid "Enable _alphanumeric and punctuation keys" msgstr "ବର୍ଣ୍ଣସଂଖ୍ଯାତ୍ମକ ଏବଂ ବିରାମାଦିଚିହ୍ନ କିଗୁଡିକୁ _ ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:60 msgid "Enable _function keys" msgstr "କାର୍ୟ୍ଯ କି ଗୁଡିକୁ _ ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:61 msgid "Enable _key echo" msgstr "କି ପ୍ରତିଧ୍ବନି _ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:62 msgid "Enable _magnifier" msgstr "ମ୍ଯାଗନିଫାଯର _ ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:63 msgid "Enable _modifier keys" msgstr "ପରିବର୍ତ୍ତକ କିଗୁଡିକୁ _ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:64 msgid "Enable _navigation keys" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:65 msgid "Enable ac_tion keys" msgstr "କାର୍ୟ୍ଯ କିଗୁଡିକୁ _ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:66 msgid "Enable bor_der" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:67 msgid "Enable c_ursor" msgstr "କର୍ସର _ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:68 msgid "Enable cross-h_air" msgstr "କ୍ରସ-ହେଯାର_ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:69 msgid "Enable cross-hair cl_ip" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:70 msgid "Enable echo by _sentence" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:71 msgid "Enable echo by _word" msgstr "ଶବ୍ଦ ଦ୍ବାରା ପ୍ରତିଧ୍ବନି _ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:72 msgid "Enable lockin_g keys" msgstr "ତାଲାବନ୍ଦ କରିବା _ କିଗୁଡିକୁ ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:73 msgid "" "Full Screen\n" "Top Half\n" "Bottom Half\n" "Left Half\n" "Right Half\n" "Custom" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:79 msgid "General" msgstr "ସାଧାରଣ" #: ../src/cthulhu/cthulhu-setup.glade.h:80 msgid "Gree_n:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:81 msgid "Hide s_ystem pointer" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:82 msgid "In_vert colors" msgstr "ରଙ୍ଗଗୁଡିକୁ _ଓଲଟାଅ" #: ../src/cthulhu/cthulhu-setup.glade.h:83 msgid "Key Binding List" msgstr "କି ବନ୍ଧନ ତାଲିକା" #: ../src/cthulhu/cthulhu-setup.glade.h:84 msgid "Key Bindings" msgstr "କି ବନ୍ଧନଗୁଡିକ" #: ../src/cthulhu/cthulhu-setup.glade.h:85 msgid "Key Echo" msgstr "କି ପ୍ରତିଧ୍ବନି" #: ../src/cthulhu/cthulhu-setup.glade.h:86 msgid "" "Line\n" "Sentence" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:89 msgid "Magnifier" msgstr "ବୃଦ୍ଧକ" #: ../src/cthulhu/cthulhu-setup.glade.h:90 msgid "Mouse poi_nter:" msgstr "" #. Translators: This label is on a button on the Text Attributes pane of the Cthulhu Preferences dialog. On that pane there is a long list of possible text attributes. The user can select one and then, by using the Move _down one button, move that attribute down one line in the list. The ordering in the list is important as Cthulhu will speak the selected text attributes in the given order. #: ../src/cthulhu/cthulhu-setup.glade.h:92 msgid "Move _down one" msgstr "" #. Translators: This label is on a button on the Text Attributes pane of the Cthulhu Preferences dialog. On that pane there is a long list of possible text attributes. The user can select one and then, by using the Move _up one button, move that attribute up one line in the list. The ordering in the list is important as Cthulhu will speak the selected text attributes in the given order. #: ../src/cthulhu/cthulhu-setup.glade.h:94 msgid "Move _up one" msgstr "" #. Translators: This label is on a button on the Text Attributes pane of the Cthulhu Preferences dialog. On that pane there is a long list of possible text attributes. The user can select one and then, by using the Move to _bottom button, move that attribute to the bottom of the list. The ordering in the list is important as Cthulhu will speak the selected text attributes in the given order. #: ../src/cthulhu/cthulhu-setup.glade.h:96 msgid "Move to _bottom" msgstr "" #. Translators: This label is on a button on the Text Attributes pane of the Cthulhu Preferences dialog. On that pane there is a long list of possible text attributes. The user can select one and then, by using the Move to _top button, move that attribute to the top of the list. The ordering in the list is important as Cthulhu will speak the selected text attributes in the given order. #: ../src/cthulhu/cthulhu-setup.glade.h:98 msgid "Move to _top" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:99 msgid "" "None\n" "Bilinear" msgstr "" "କିଛିନୁହଁ\n" "ଦ୍ବିରୈଖୀକ" #: ../src/cthulhu/cthulhu-setup.glade.h:101 msgid "" "None\n" "Saturate red\n" "Saturate green\n" "Saturate blue\n" "Desaturate red\n" "Desaturate green\n" "Desaturate blue\n" "Positive hue shift\n" "Negative hue shift" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:110 msgid "Cthulhu Modifier Keys" msgstr "ଓରକା ପରିବର୍ତ୍ତକ କିଗୁଡିକ" #: ../src/cthulhu/cthulhu-setup.glade.h:111 msgid "Cthulhu Preferences" msgstr "ଓର୍କା ପସନ୍ଦ" #: ../src/cthulhu/cthulhu-setup.glade.h:112 msgid "Cthulhu _Modifier Key(s):" msgstr "ଓର୍କା _ପରିବର୍ତ୍ତକ କି(ଗୁଡିକ):" #: ../src/cthulhu/cthulhu-setup.glade.h:113 msgid "Pi_tch:" msgstr "ସ୍ବର ମାତ୍ରା (_t):" #. Translators: if this setting is enabled, the mouse pointer will move to each menu item that the user has arrowed to and each dialog box control that the user has tabbed to. #: ../src/cthulhu/cthulhu-setup.glade.h:115 msgid "Pointer follows focus" msgstr "" #. Translators: when using magnification software, it is possible for the mouse pointer to not be visible in the "zoomer," which is the magnified view of the screen. If the "pointer follows zoomer" setting is enabled and the mouse is moved, the pointer will be moved so that it is visible in the zoomer. If it is not enabled, the zoomer will be moved to display the location of the mouse pointer. #: ../src/cthulhu/cthulhu-setup.glade.h:117 msgid "Pointer follows zoomer" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:118 #, fuzzy #| msgid "Animation" msgid "Pronunciation" msgstr "ଜୀବନାୟନ" #: ../src/cthulhu/cthulhu-setup.glade.h:119 msgid "Quit Cthulhu _without confirmation" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:120 msgid "R_ed:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:121 msgid "S_ource display:" msgstr "ମୂଳ _ପ୍ରଦର୍ଶନ :" #. Translators: Say all by refers to the way that Cthulhu will say (speak) an amount of text -- in particular, where Cthulhu where insert pauses. There are currently two choices (supplied by a combo box to the right of this label): say all by sentence and say all by line. If Cthulhu were speaking a work of fiction, it's probably best to do say all by sentence so it sound more natural. If Cthulhu were speaking something like a page of computer commands, doing a say all by line would work better. #: ../src/cthulhu/cthulhu-setup.glade.h:123 msgid "Say All B_y:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:124 msgid "Scale _factor:" msgstr "ମାପିବା _କାରଣ:" #: ../src/cthulhu/cthulhu-setup.glade.h:125 msgid "Show Cthulhu _main window" msgstr "ଓର୍କା _ମୂଖ୍ଯ ଉଇଣ୍ଡୋ ଦେଖାଅ" #: ../src/cthulhu/cthulhu-setup.glade.h:127 msgid "Spea_k object mnemonics" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:128 msgid "Speak _indentation and justification" msgstr "_ଅନୁଚ୍ଛେଦକରଣ ଏବଂ ନ୍ଯାଯୋଚିତକରଣ କହ" #: ../src/cthulhu/cthulhu-setup.glade.h:129 msgid "Speak _none" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:130 msgid "Speak blank lines" msgstr "ଖାଲି ରେଖାଗୁଡିକୁ କହ" #: ../src/cthulhu/cthulhu-setup.glade.h:132 msgid "Speak current ro_w" msgstr "ଚଳିତ ଧା_ଡିକୁ କହ" #. Translators: multicase strings are StringsWithWordsMashedTogetherLikeThis. #: ../src/cthulhu/cthulhu-setup.glade.h:134 msgid "Speak multicase strings as wor_ds" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:135 msgid "Speak object under mo_use" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:136 #, fuzzy #| msgid "progress bar" msgid "Speak progress bar _updates" msgstr "ପ୍ରଗତି ସୂଚକ" #: ../src/cthulhu/cthulhu-setup.glade.h:137 msgid "Speak tutorial messages" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:138 msgid "Speech" msgstr "ବକ୍ତବ୍ଯ" #: ../src/cthulhu/cthulhu-setup.glade.h:139 msgid "Speech _system:" msgstr "କଥା କହିବା_ ପ୍ରଣାଳୀ:" #: ../src/cthulhu/cthulhu-setup.glade.h:140 msgid "Speech synthesi_zer:" msgstr "କଥାକହିବା ସଂଶ୍ଳେଷଣ_କାରକ:" #: ../src/cthulhu/cthulhu-setup.glade.h:141 msgid "Start Cthulhu when you lo_gin" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:142 msgid "Target displa_y:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:143 msgid "Te_xt cursor:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:144 msgid "Text Attributes" msgstr "ଟେକ୍ସଟ ଗୁଣଗୁଡିକ" #: ../src/cthulhu/cthulhu-setup.glade.h:145 msgid "Ver_bose" msgstr "ଆବଶ୍ଯକତାରୁ ଅଧିକ _କହିବା" #: ../src/cthulhu/cthulhu-setup.glade.h:146 msgid "Vo_lume:" msgstr "ଭଲ୍ଯୁ_ମ:" #: ../src/cthulhu/cthulhu-setup.glade.h:147 msgid "Warning" msgstr "ଚେତାବନୀ" #: ../src/cthulhu/cthulhu-setup.glade.h:148 msgid "" "You already have an instance of an Cthulhu preferences dialog open.\n" "\n" "Please close it before opening a new one." msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:151 msgid "_Abbreviated role names" msgstr "_ସଂକ୍ଷିପ୍ତ ହୋଇଥିବା ପାତ୍ର ନାମଗୁଡିକ" #: ../src/cthulhu/cthulhu-setup.glade.h:152 msgid "_All" msgstr "ସମସ୍ତ (_A)" #: ../src/cthulhu/cthulhu-setup.glade.h:153 msgid "_Blue:" msgstr "ନୀଳ (_B):" #: ../src/cthulhu/cthulhu-setup.glade.h:154 msgid "_Bottom:" msgstr "ତଳ (_B):" #: ../src/cthulhu/cthulhu-setup.glade.h:155 msgid "_Color Filtering:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:156 #, fuzzy #| msgid "radio menu item" msgid "_Control and menu item:" msgstr "ରେଡିଓ ତାଲିକା ବସ୍ତୁ" #: ../src/cthulhu/cthulhu-setup.glade.h:157 #, fuzzy #| msgid "selected" msgid "_Delete" msgstr "ଅପସାରଣ କରନ୍ତୁ (_D)" #: ../src/cthulhu/cthulhu-setup.glade.h:159 msgid "_Enable Contracted Braille" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:160 msgid "_Enable speech" msgstr "_କଥା କହିବା ସକ୍ଷମ କର" #: ../src/cthulhu/cthulhu-setup.glade.h:161 msgid "_Green:" msgstr "ସବୁଜ (_G):" #: ../src/cthulhu/cthulhu-setup.glade.h:162 msgid "_Laptop" msgstr "_ଲାପଟପ" #: ../src/cthulhu/cthulhu-setup.glade.h:163 msgid "_Left:" msgstr "ବାମ (_L):" #: ../src/cthulhu/cthulhu-setup.glade.h:164 msgid "_New entry" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:166 msgid "_Person:" msgstr "_ବ୍ଯକ୍ତି:" #: ../src/cthulhu/cthulhu-setup.glade.h:167 msgid "_Position:" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:168 msgid "_Present tooltips" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:169 msgid "_Rate:" msgstr "ହାର (_R):" #: ../src/cthulhu/cthulhu-setup.glade.h:170 #, fuzzy #| msgid "_Rate:" msgid "_Red:" msgstr "ନାଲି (_R):" #: ../src/cthulhu/cthulhu-setup.glade.h:171 msgid "_Reset" msgstr "_ପୁନଃସ୍ଥିରକର" #: ../src/cthulhu/cthulhu-setup.glade.h:172 msgid "_Right:" msgstr "ଡାହାଣ (_R):" #: ../src/cthulhu/cthulhu-setup.glade.h:173 msgid "_Smoothing:" msgstr "_ଧୀରେ କରିବା:" #: ../src/cthulhu/cthulhu-setup.glade.h:174 msgid "_Speak all" msgstr "" #: ../src/cthulhu/cthulhu-setup.glade.h:175 msgid "_Top:" msgstr "ଉପର (_T):" #: ../src/cthulhu/cthulhu-setup.glade.h:176 msgid "_Voice settings:" msgstr "_କଣ୍ଠସ୍ବର ସେଟିଙ୍ଗଗୁଡିକ:" #. Translators: Here 'every' labels a spin button through which a user can customize the frequency in seconds an announcement should be made. (The spin button is followed by the label 'seconds'.) Thus if a user chooses 5 in the spin button, the complete phrase would be 'every 5 seconds'. #: ../src/cthulhu/cthulhu-setup.glade.h:178 msgid "every" msgstr "ପ୍ରତ୍ଯେକ" #: ../src/cthulhu/cthulhu-setup.glade.h:179 msgid "pixels" msgstr "ପିକ୍ସେଲ" #: ../src/cthulhu/cthulhu-setup.glade.h:180 #, fuzzy #| msgid "semicolon" msgid "seconds" msgstr "ସେକେଣ୍ଡ" #. for gettext support #. Translators: this is a structure to assist in the generation of #. spoken military-style spelling. For example, 'abc' becomes 'alpha #. bravo charlie'. #. #. It is a simple structure that consists of pairs of #. #. letter : word(s) #. #. where the letter and word(s) are separate by colons and each #. pair is separated by commas. For example, we see: #. #. a : alpha, b : bravo, c : charlie, #. #. And so on. The complete set should consist of all the letters from #. the alphabet for your language paired with the common #. military/phonetic word(s) used to describe that letter. #. #. The Wikipedia entry #. http://en.wikipedia.org/wiki/NATO_phonetic_alphabet has a few #. interesting tidbits about local conventions in the sections #. "Additions in German, Danish and Norwegian" and "Variants". #. #: ../src/cthulhu/phonnames.py:53 msgid "" "a : alpha, b : bravo, c : charlie, d : delta, e : echo, f : foxtrot, g : " "golf, h : hotel, i : india, j : juliet, k : kilo, l : lima, m : mike, n : " "november, o : oscar, p : papa, q : quebec, r : romeo, s : sierra, t : tango, " "u : uniform, v : victor, w : whiskey, x : xray, y : yankee, z : zulu" msgstr "" #. Translators: short braille for the rolename of an invalid GUI object. #. We strive to keep it under three characters to preserve real estate. #. #: ../src/cthulhu/rolenames.py:164 msgid "???" msgstr "???" #. Translators: long braille for the rolename of an invalid object. #. We typically make these 'camel' case. #. #: ../src/cthulhu/rolenames.py:168 msgid "Invalid" msgstr "ଅବୈଧ" #. Translators: spoken words for the rolename of an invalid object. #. #: ../src/cthulhu/rolenames.py:171 msgid "invalid" msgstr "ଅବୈଧ" #. Translators: short braille for an accelerator (what you see in a menu). #. We strive to keep it under three characters to preserve real estate. #. #: ../src/cthulhu/rolenames.py:178 msgid "acc" msgstr "acc" #. Translators: long braille for an accelerator (what you see in a menu). #. We typically make these 'camel' case. #. #: ../src/cthulhu/rolenames.py:182 msgid "Accelerator" msgstr "ଏକ୍ସେଲାରେଟର(ବେଗବର୍ଦ୍ଧକ)" #. Translators: spoken words for an accelerator (what you see in a menu). #. #: ../src/cthulhu/rolenames.py:185 msgid "accelerator" msgstr "ତ୍ବରକ" #. Translators: short braille for the rolename of an alert dialog. #. NOTE for all the short braille words: they we strive to keep them #. around three characters to preserve real estate on the braille #. display. The letters are chosen to make them unique across all #. other rolenames, and they typically act like an abbreviation. #. #: ../src/cthulhu/rolenames.py:195 #, fuzzy #| msgid "alert" msgid "alrt" msgstr "ସତର୍କ" #. Translators: long braille for the rolename of an alert dialog. #. NOTE for all the long braille words: we typically make them #. 'camel' case -- multiple words are bunched together with no #. spaces between them and the first letter of each word is #. capitalized. #. #: ../src/cthulhu/rolenames.py:202 msgid "Alert" msgstr "ସତର୍କ" #. Translators: spoken words for the rolename of an alert dialog. #. NOTE for all the spoken words: these are the words one would use #. when speaking. #. #: ../src/cthulhu/rolenames.py:207 msgid "alert" msgstr "ସତର୍କ" #. Translators: short braille for the rolename of an animation widget. #. #: ../src/cthulhu/rolenames.py:213 #, fuzzy #| msgid "animation" msgid "anim" msgstr "ଜୀବନାୟନ" #. Translators: long braille for the rolename of an animation widget. #. #: ../src/cthulhu/rolenames.py:216 msgid "Animation" msgstr "ଜୀବନାୟନ" #. Translators: spoken words for the rolename of an animation widget. #. #: ../src/cthulhu/rolenames.py:219 msgid "animation" msgstr "ଜୀବନାୟନ" #. Translators: short braille for the rolename of an arrow widget. #. #: ../src/cthulhu/rolenames.py:225 #, fuzzy #| msgid "arrow" msgid "arw" msgstr "ତୀର" #. Translators: long braille for the rolename of an animation widget. #. #: ../src/cthulhu/rolenames.py:228 msgid "Arrow" msgstr "ତୀର" #. Translators: spoken words for the rolename of an animation widget. #. #: ../src/cthulhu/rolenames.py:231 msgid "arrow" msgstr "ତୀର" #. Translators: short braille for the rolename of a calendar widget. #. #: ../src/cthulhu/rolenames.py:237 msgid "cal" msgstr "ସିଏଏଲ" #. Translators: long braille for the rolename of a calendar widget. #. #: ../src/cthulhu/rolenames.py:240 msgid "Calendar" msgstr "କ୍ଯାଲେଣ୍ଡର" #. Translators: spoken words for the rolename of a calendar widget. #. #: ../src/cthulhu/rolenames.py:243 msgid "calendar" msgstr "କାଲେଣ୍ଡର" #. Translators: short braille for the rolename of a canvas widget. #. #: ../src/cthulhu/rolenames.py:249 msgid "cnv" msgstr "ସିଏନଭି" #. Translators: long braille for the rolename of a canvas widget. #. #: ../src/cthulhu/rolenames.py:252 msgid "Canvas" msgstr "ଅଙ୍କନ କ୍ଷେତ୍ର" #. Translators: spoken words for the rolename of a canvas widget. #. #: ../src/cthulhu/rolenames.py:255 msgid "canvas" msgstr "ଅଙ୍କନ କ୍ଷେତ୍ର" #. Translators: short braille for the rolename of a caption (e.g., #. table caption). #. #: ../src/cthulhu/rolenames.py:262 msgid "cptn" msgstr "ସିପିଟିଏନ" #. Translators: long braille for the rolename of a caption (e.g., #. table caption). #. #: ../src/cthulhu/rolenames.py:266 #, fuzzy #| msgid "application" msgid "Caption" msgstr "ଶିରୋନାମା" #. Translators: spoken words for the rolename of a caption (e.g., #. table caption). #. #: ../src/cthulhu/rolenames.py:270 #, fuzzy #| msgid "Application" msgid "caption" msgstr "ଶୀର୍ଷକ" #. Translators: short braille for the rolename of a checkbox. #. #. Translators: short braille for the rolename of a check menu item. #. #: ../src/cthulhu/rolenames.py:276 ../src/cthulhu/rolenames.py:288 msgid "chk" msgstr "ସିଏଚ୍ କେ" #. Translators: long braille for the rolename of a checkbox. #. #: ../src/cthulhu/rolenames.py:279 msgid "CheckBox" msgstr "ଚେକ୍ ବକ୍ସ(ୟାଞ୍ଚ ବକ୍ସ)" #. Translators: spoken words for the rolename of a checkbox. #. #: ../src/cthulhu/rolenames.py:282 msgid "check box" msgstr "ତନଖି ବାକ୍ସ" #. Translators: long braille for the rolename of a check menu item. #. #: ../src/cthulhu/rolenames.py:291 msgid "CheckItem" msgstr "ଚେକ ଆଇଟମ( ୟାଞ୍ଚ ସାମଗ୍ରୀ)" #. Translators: spoken words for the rolename of a check menu item. #. #: ../src/cthulhu/rolenames.py:294 msgid "check item" msgstr "ଚେକ ଆଇଟମ( ୟାଞ୍ଚ ସାମଗ୍ରୀ)" #. Translators: short braille for the rolename of a color chooser. #. #: ../src/cthulhu/rolenames.py:300 msgid "clrchsr" msgstr "clrchsr" #. Translators: long braille for the rolename of a color chooser. #. #: ../src/cthulhu/rolenames.py:303 msgid "ColorChooser" msgstr "ରଙ୍ଗଚଯନକର୍ତ୍ତା" #. Translators: spoken words for the rolename of a color chooser. #. #: ../src/cthulhu/rolenames.py:306 msgid "color chooser" msgstr "ରଙ୍ଗ ଚୟକ" #. Translators: short braille for the rolename of a column header. #. #. Translators: short braille for the rolename of a table column header. #. #: ../src/cthulhu/rolenames.py:312 ../src/cthulhu/rolenames.py:930 msgid "colhdr" msgstr "colhdr" #. Translators: long braille for the rolename of a column header. #. #. Translators: long braille for the rolename of a table column header. #. #: ../src/cthulhu/rolenames.py:315 ../src/cthulhu/rolenames.py:933 msgid "ColumnHeader" msgstr "ସ୍ତମ୍ଭ ଶୀର୍ଷଟୀକା" #. Translators: spoken words for the rolename of a column header. #. #. Translators: spoken words for the rolename of a table column header. #. #: ../src/cthulhu/rolenames.py:318 ../src/cthulhu/rolenames.py:936 msgid "column header" msgstr "ସ୍ତମ୍ଭ ଶୀର୍ଷକ" #. Translators: short braille for the rolename of a combo box. #. #: ../src/cthulhu/rolenames.py:324 msgid "cbo" msgstr "cbo" #. Translators: long braille for the rolename of a combo box. #. #: ../src/cthulhu/rolenames.py:327 msgid "Combo" msgstr "କମ୍ବୋ" #. Translators: spoken words for the rolename of a combo box. #. #: ../src/cthulhu/rolenames.py:330 msgid "combo box" msgstr "ସମ୍ମିଳିତ ବାକ୍ସ" #. Translators: short braille for the rolename of a date editor. #. #: ../src/cthulhu/rolenames.py:336 msgid "dat" msgstr "dat" #. Translators: long braille for the rolename of a date editor. #. #: ../src/cthulhu/rolenames.py:339 msgid "DateEditor" msgstr "ତାରିଖ ସଂପାଦକ" #. Translators: spoken words for the rolename of a date editor. #. #: ../src/cthulhu/rolenames.py:342 msgid "date editor" msgstr "ତାରିଖ ସଂପାଦକ" #. Translators: short braille for the rolename of a desktop icon. #. #. Translators: short braille for the rolename of a icon. #. #: ../src/cthulhu/rolenames.py:348 ../src/cthulhu/rolenames.py:534 #, fuzzy #| msgid "icon" msgid "icn" msgstr "ଚିତ୍ରସଙ୍କେତ" #. Translators: long braille for the rolename of a desktop icon. #. #: ../src/cthulhu/rolenames.py:351 msgid "DesktopIcon" msgstr "ଡେସ୍କଟପ ଆଇକନ" #. Translators: spoken words for the rolename of a desktop icon. #. #: ../src/cthulhu/rolenames.py:354 msgid "desktop icon" msgstr "ଡେସ୍କଟପ ଚିତ୍ରସଙ୍କେତ" #. Translators: short braille for the rolename of a desktop frame. #. #. Translators: short braille for the rolename of a frame. #. #: ../src/cthulhu/rolenames.py:360 ../src/cthulhu/rolenames.py:486 msgid "frm" msgstr "frm" #. Translators: long braille for the rolename of a desktop frame. #. #: ../src/cthulhu/rolenames.py:363 msgid "DesktopFrame" msgstr "ଡେସ୍କଟପ ଫ୍ରେମ" #. Translators: spoken words for the rolename of a desktop frame. #. #: ../src/cthulhu/rolenames.py:366 msgid "desktop frame" msgstr "ଡେସ୍କଟପ ବନ୍ଧେଇ" #. Translators: short braille for the rolename of a dial. #. You should attempt to treat it as an abbreviation of #. the translated word for "dial". It is OK to use an #. unabbreviated word as long as it is relatively short. #. #: ../src/cthulhu/rolenames.py:375 #, fuzzy #| msgid "dial" msgctxt "shortbraille" msgid "dial" msgstr "ଡାଏଲ" #. Translators: long braille for the rolename of a dial. #. #: ../src/cthulhu/rolenames.py:378 msgid "Dial" msgstr "ଡାଏଲ" #. Translators: spoken words for the rolename of a dial. #. #: ../src/cthulhu/rolenames.py:381 msgid "dial" msgstr "ଡାଏଲ" #. Translators: short braille for the rolename of a dialog. #. #: ../src/cthulhu/rolenames.py:387 msgid "dlg" msgstr "dlg" #. Translators: long braille for the rolename of a dialog. #. #: ../src/cthulhu/rolenames.py:390 msgid "Dialog" msgstr "ସଂଳାପ" #. Translators: spoken words for the rolename of a dialog. #. #: ../src/cthulhu/rolenames.py:393 msgid "dialog" msgstr "ସଂଳାପ" #. Translators: short braille for the rolename of a directory pane. #. #: ../src/cthulhu/rolenames.py:399 msgid "dip" msgstr "dip" #. Translators: long braille for the rolename of a directory pane. #. #: ../src/cthulhu/rolenames.py:402 msgid "DirectoryPane" msgstr "ବିବରଣୀପଞ୍ଜିକାପ୍ଯାନ" #. Translators: spoken words for the rolename of a directory pane. #. #: ../src/cthulhu/rolenames.py:405 msgid "directory pane" msgstr "ଡିରେକ୍ଟୋରି ଝରକା" #. Translators: short braille for the rolename of an HTML document frame. #. #. Translators: short braille for the rolename of an html container. #. #: ../src/cthulhu/rolenames.py:411 ../src/cthulhu/rolenames.py:522 msgid "html" msgstr "html" #. Translators: long braille for the rolename of an HTML document frame. #. #: ../src/cthulhu/rolenames.py:414 #, fuzzy #| msgid "Panel" msgid "HtmlPane" msgstr "Html ପେନ" #. Translators: spoken words for the rolename of an HTML document frame. #. #: ../src/cthulhu/rolenames.py:417 msgid "html content" msgstr "html ବିଷଯ" #. Translators: short braille for the rolename of a drawing area. #. #: ../src/cthulhu/rolenames.py:423 msgid "draw" msgstr "ଅଂକନ କର" #. Translators: long braille for the rolename of a drawing area. #. #: ../src/cthulhu/rolenames.py:426 msgid "DrawingArea" msgstr "ଚିତ୍ରାଂକନ ଅଂଚଳ" #. Translators: spoken words for the rolename of a drawing area. #. #: ../src/cthulhu/rolenames.py:429 msgid "drawing area" msgstr "ଅଙ୍କନ କ୍ଷେତ୍ର" #. Translators: short braille for the rolename of a file chooser. #. #: ../src/cthulhu/rolenames.py:435 msgid "fchsr" msgstr "fchsr" #. Translators: long braille for the rolename of a file chooser. #. #: ../src/cthulhu/rolenames.py:438 msgid "FileChooser" msgstr "ଫାଇଲ ମନୋନଯନକର୍ତ୍ତା" #. Translators: spoken words for the rolename of a file chooser. #. #: ../src/cthulhu/rolenames.py:441 msgid "file chooser" msgstr "ଫାଇଲ ଚୟକ" #. Translators: short braille for the rolename of a filler. #. #: ../src/cthulhu/rolenames.py:447 msgid "flr" msgstr "flr" #. Translators: long braille for the rolename of a filler. #. #: ../src/cthulhu/rolenames.py:450 msgid "Filler" msgstr "ଫିଲର" #. Translators: spoken words for the rolename of a filler. #. #: ../src/cthulhu/rolenames.py:453 msgid "filler" msgstr "ଭରଣ ବସ୍ତୁ" #. Translators: short braille for the rolename of a font chooser. #. #: ../src/cthulhu/rolenames.py:459 msgid "fnt" msgstr "fnt" #. Translators: long braille for the rolename of a font chooser. #. #: ../src/cthulhu/rolenames.py:462 msgid "FontChooser" msgstr "ଫଣ୍ଟ ମନୋନଯନକର୍ତ୍ତା" #. Translators: spoken words for the rolename of a font chooser. #. #: ../src/cthulhu/rolenames.py:465 msgid "font chooser" msgstr "ଫଣ୍ଟ ମନୋନଯନକର୍ତ୍ତା" #. Translators: short braille for the rolename of a form. #. You should attempt to treat it as an abbreviation of #. the translated word for "form". It is OK to use an #. unabbreviated word as long as it is relatively short. #. #: ../src/cthulhu/rolenames.py:474 #, fuzzy #| msgid "frame" msgctxt "shortbraille" msgid "form" msgstr "ଫର୍ମ" #. Translators: long braille for the rolename of a form. #. #: ../src/cthulhu/rolenames.py:477 #, fuzzy #| msgid "Frame" msgid "Form" msgstr "ଫର୍ମ" #. Translators: spoken words for the rolename of a form. #. #: ../src/cthulhu/rolenames.py:480 #, fuzzy #| msgid "frame" msgid "form" msgstr "ଫର୍ମ" #. Translators: long braille for the rolename of a frame. #. #: ../src/cthulhu/rolenames.py:489 msgid "Frame" msgstr "ବନ୍ଧେଇ" #. Translators: spoken words for the rolename of a frame. #. #: ../src/cthulhu/rolenames.py:492 msgid "frame" msgstr "ବନ୍ଧେଇ" #. Translators: short braille for the rolename of a glass pane. #. #: ../src/cthulhu/rolenames.py:498 msgid "gpn" msgstr "gpn" #. Translators: long braille for the rolename of a glass pane. #. #: ../src/cthulhu/rolenames.py:501 msgid "GlassPane" msgstr "ଗ୍ଲାସପ୍ଯାନ" #. Translators: spoken words for the rolename of a glass pane. #. #: ../src/cthulhu/rolenames.py:504 msgid "glass pane" msgstr "କାଚ ବନ୍ଧେଇ" #. Translators: short braille for the rolename of a heading. #. #: ../src/cthulhu/rolenames.py:510 msgid "hdng" msgstr "hdng" #. Translators: long braille for the rolename of a heading. #. #: ../src/cthulhu/rolenames.py:513 #, fuzzy #| msgid "Header" msgid "Heading" msgstr "ଶୀର୍ଷକ" #. Translators: spoken words for the rolename of a heading. #. #: ../src/cthulhu/rolenames.py:516 #, fuzzy #| msgid "header" msgid "heading" msgstr "ଶୀର୍ଷକ" #. Translators: long braille for the rolename of an html container. #. #: ../src/cthulhu/rolenames.py:525 msgid "HtmlContainer" msgstr "Htmlଧାରକ" #. Translators: spoken words for the rolename of an html container. #. #: ../src/cthulhu/rolenames.py:528 msgid "h t m l container" msgstr "h t m l ଧାରକ" #. Translators: long braille for the rolename of a icon. #. #: ../src/cthulhu/rolenames.py:537 msgid "Icon" msgstr "ଚିତ୍ର ସଙ୍କେତ" #. Translators: spoken words for the rolename of a icon. #. #: ../src/cthulhu/rolenames.py:540 msgid "icon" msgstr "ଚିତ୍ରସଙ୍କେତ" #. Translators: short braille for the rolename of a image. #. #: ../src/cthulhu/rolenames.py:546 msgid "img" msgstr "img" #. Translators: long braille for the rolename of a image. #. #: ../src/cthulhu/rolenames.py:549 msgid "Image" msgstr "ପ୍ରତିଛବି" #. Translators: spoken words for the rolename of a image. #. #: ../src/cthulhu/rolenames.py:552 msgid "image" msgstr "ଚିତ୍ର" #. Translators: short braille for the rolename of an internal frame. #. #: ../src/cthulhu/rolenames.py:558 #, fuzzy #| msgid "frame" msgid "ifrm" msgstr "ବନ୍ଧେଇ" #. Translators: long braille for the rolename of an internal frame. #. #: ../src/cthulhu/rolenames.py:561 msgid "InternalFrame" msgstr "ଅନ୍ତବର୍ତ୍ତୀ ଫ୍ରେମ" #. Translators: spoken words for the rolename of an internal frame. #. #: ../src/cthulhu/rolenames.py:564 msgid "internal frame" msgstr "ଆଭ୍ଯନ୍ତରୀଣ ବନ୍ଧେଇ" #. Translators: short braille for the rolename of a label. #. #: ../src/cthulhu/rolenames.py:570 msgid "lbl" msgstr "lbl" #. Translators: long braille for the rolename of a label. #. #: ../src/cthulhu/rolenames.py:573 msgid "Label" msgstr "ସୂଚକ" #. Translators: spoken words for the rolename of a label. #. #: ../src/cthulhu/rolenames.py:576 msgid "label" msgstr "ସୂଚକ" #. Translators: short braille for the rolename of a layered pane. #. #: ../src/cthulhu/rolenames.py:582 msgid "lyrdpn" msgstr "lyrdpn" #. Translators: long braille for the rolename of a layered pane. #. #: ../src/cthulhu/rolenames.py:585 msgid "LayeredPane" msgstr "ସ୍ତରିକୃତପ୍ଯାନ" #. Translators: spoken words for the rolename of a layered pane. #. #: ../src/cthulhu/rolenames.py:588 msgid "layered pane" msgstr "ବହୁସ୍ତର ଝରକା" #. Translators: short braille for the rolename of a link. #. #: ../src/cthulhu/rolenames.py:594 #, fuzzy #| msgid "link" msgid "lnk" msgstr "lnk" #. Translators: long braille for the rolename of a link. #. #: ../src/cthulhu/rolenames.py:597 #, fuzzy #| msgid "link" msgid "Link" msgstr "ଲିଙ୍କ" #. Translators: short braille for the rolename of a list. #. #: ../src/cthulhu/rolenames.py:606 msgid "lst" msgstr "lst" #. Translators: long braille for the rolename of a list. #. #: ../src/cthulhu/rolenames.py:609 msgid "List" msgstr "ତାଲିକା" #. Translators: spoken words for the rolename of a list. #. #: ../src/cthulhu/rolenames.py:612 msgid "list" msgstr "ତାଲିକା" #. Translators: short braille for the rolename of a list item. #. #: ../src/cthulhu/rolenames.py:618 msgid "lstitm" msgstr "lstitm" #. Translators: long braille for the rolename of a list item. #. #: ../src/cthulhu/rolenames.py:621 msgid "ListItem" msgstr "ତାଲିକା ସାମଗ୍ରୀ" #. Translators: spoken words for the rolename of a list item. #. #: ../src/cthulhu/rolenames.py:624 msgid "list item" msgstr "ତାଲିକା ବସ୍ତୁ" #. Translators: short braille for the rolename of a menu. #. #: ../src/cthulhu/rolenames.py:630 msgid "mnu" msgstr "mnu" #. Translators: long braille for the rolename of a menu. #. #: ../src/cthulhu/rolenames.py:633 msgid "Menu" msgstr "ତାଲିକା" #. Translators: short braille for the rolename of a menu bar. #. #: ../src/cthulhu/rolenames.py:642 msgid "mnubr" msgstr "mnubr" #. Translators: long braille for the rolename of a menu bar. #. #: ../src/cthulhu/rolenames.py:645 msgid "MenuBar" msgstr "ମେନୁ ବାର" #. Translators: spoken words for the rolename of a menu bar. #. #: ../src/cthulhu/rolenames.py:648 msgid "menu bar" msgstr "ମେନୁ ପଟି" #. Translators: short braille for the rolename of a menu item. #. #: ../src/cthulhu/rolenames.py:654 msgid "mnuitm" msgstr "mnuitm" #. Translators: long braille for the rolename of a menu item. #. #: ../src/cthulhu/rolenames.py:657 msgid "MenuItem" msgstr "ମେନୁସାମଗ୍ରୀ" #. Translators: spoken words for the rolename of a menu item. #. #: ../src/cthulhu/rolenames.py:660 msgid "menu item" msgstr "ମେନୁ ବସ୍ତୁ" #. Translators: short braille for the rolename of an option pane. #. #: ../src/cthulhu/rolenames.py:666 msgid "optnpn" msgstr "optnpn" #. Translators: long braille for the rolename of an option pane. #. #: ../src/cthulhu/rolenames.py:669 msgid "OptionPane" msgstr "ବିକଳ୍ପପ୍ଯାନ" #. Translators: spoken words for the rolename of an option pane. #. #: ../src/cthulhu/rolenames.py:672 msgid "option pane" msgstr "ପସନ୍ଦ ଝରକା" #. Translators: short braille for the rolename of a page tab. #. #: ../src/cthulhu/rolenames.py:678 msgid "pgt" msgstr "" #. Translators: long braille for the rolename of a page tab. #. #: ../src/cthulhu/rolenames.py:681 msgid "Page" msgstr "ପ୍ରୁଷ୍ଠା" #. Translators: spoken words for the rolename of a page tab. #. #: ../src/cthulhu/rolenames.py:684 msgid "page" msgstr "ପୃଷ୍ଠା" #. Translators: short braille for the rolename of a page tab list. #. #: ../src/cthulhu/rolenames.py:690 msgid "tblst" msgstr "tblst" #. Translators: long braille for the rolename of a page tab list. #. #: ../src/cthulhu/rolenames.py:693 msgid "TabList" msgstr "ଟାବତାଲିକା" #. Translators: spoken words for the rolename of a page tab list. #. #: ../src/cthulhu/rolenames.py:696 msgid "tab list" msgstr "ଟାବ ତାଲିକା" #. Translators: short braille for the rolename of a panel. #. #: ../src/cthulhu/rolenames.py:702 msgid "pnl" msgstr "pnl" #. Translators: long braille for the rolename of a panel. #. #: ../src/cthulhu/rolenames.py:705 msgid "Panel" msgstr "ଫଳକ" #. Translators: spoken words for the rolename of a panel. #. #: ../src/cthulhu/rolenames.py:708 msgid "panel" msgstr "ଫଳକ" #. Translators: short braille for the rolename of a password field. #. #: ../src/cthulhu/rolenames.py:714 msgid "pwd" msgstr "pwd" #. Translators: long braille for the rolename of a password field. #. #: ../src/cthulhu/rolenames.py:717 msgid "Password" msgstr "ପ୍ରବେଶ ସଙ୍କେତ" #. Translators: spoken words for the rolename of a password field. #. #: ../src/cthulhu/rolenames.py:720 msgid "password" msgstr "ଗୁପ୍ତଶବ୍ଦ" #. Translators: short braille for the rolename of a popup menu. #. #: ../src/cthulhu/rolenames.py:726 msgid "popmnu" msgstr "popmnu" #. Translators: long braille for the rolename of a popup menu. #. #: ../src/cthulhu/rolenames.py:729 msgid "PopupMenu" msgstr "ପପ୍ ଅପ ମେନୁ" #. Translators: spoken words for the rolename of a popup menu. #. #: ../src/cthulhu/rolenames.py:732 msgid "popup menu" msgstr "ପପ-ଅପ ତାଲିକା" #. Translators: short braille for the rolename of a progress bar. #. #: ../src/cthulhu/rolenames.py:738 msgid "pgbar" msgstr "pgbar" #. Translators: long braille for the rolename of a progress bar. #. #: ../src/cthulhu/rolenames.py:741 msgid "Progress" msgstr "ପ୍ରଗତି" #. Translators: spoken words for the rolename of a progress bar. #. #: ../src/cthulhu/rolenames.py:744 msgid "progress bar" msgstr "ପ୍ରଗତି ସୂଚକ" #. Translators: short braille for the rolename of a push button. #. #: ../src/cthulhu/rolenames.py:750 msgid "btn" msgstr "btn" #. Translators: long braille for the rolename of a push button. #. #: ../src/cthulhu/rolenames.py:753 msgid "Button" msgstr "ବଟନ" #. Translators: spoken words for the rolename of a push button. #. #: ../src/cthulhu/rolenames.py:756 msgid "button" msgstr "ବଟନ" #. Translators: short braille for the rolename of a radio button. #. #: ../src/cthulhu/rolenames.py:762 msgid "radio" msgstr "ରେଡିଓ" #. Translators: long braille for the rolename of a radio button. #. #: ../src/cthulhu/rolenames.py:765 msgid "RadioButton" msgstr "ରେଡିଓବଟନ" #. Translators: spoken words for the rolename of a radio button. #. #: ../src/cthulhu/rolenames.py:768 msgid "radio button" msgstr "ରେଡିଓ ଚାବି" #. Translators: short braille for the rolename of a radio menu item. #. #: ../src/cthulhu/rolenames.py:774 msgid "rdmnuitm" msgstr "rdmnuitm" #. Translators: long braille for the rolename of a radio menu item. #. #: ../src/cthulhu/rolenames.py:777 msgid "RadioItem" msgstr "ରେଡୁଓସାମଗ୍ରୀ" #. Translators: spoken words for the rolename of a radio menu item. #. #: ../src/cthulhu/rolenames.py:780 msgid "radio menu item" msgstr "ରେଡିଓ ତାଲିକା ବସ୍ତୁ" #. Translators: short braille for the rolename of a root pane. #. #: ../src/cthulhu/rolenames.py:786 msgid "rtpn" msgstr "rtpn" #. Translators: long braille for the rolename of a root pane. #. #: ../src/cthulhu/rolenames.py:789 msgid "RootPane" msgstr "ମୂଳପ୍ଯାନ" #. Translators: spoken words for the rolename of a root pane. #. #: ../src/cthulhu/rolenames.py:792 msgid "root pane" msgstr "ମୂଳ ଝରକା" #. Translators: short braille for the rolename of a row header. #. #. Translators: short braille for the rolename of a table row header. #. #: ../src/cthulhu/rolenames.py:798 ../src/cthulhu/rolenames.py:942 msgid "rwhdr" msgstr "rwhdr" #. Translators: long braille for the rolename of a row header. #. #. Translators: long braille for the rolename of a table row header. #. #: ../src/cthulhu/rolenames.py:801 ../src/cthulhu/rolenames.py:945 msgid "RowHeader" msgstr "ଧାଡିଶୀର୍ଷଟୀକା" #. Translators: spoken words for the rolename of a row header. #. #. Translators: spoken words for the rolename of a table row header. #. #: ../src/cthulhu/rolenames.py:804 ../src/cthulhu/rolenames.py:948 msgid "row header" msgstr "ଧାଡି ଶୀର୍ଷକ" #. Translators: short braille for the rolename of a scroll bar. #. #: ../src/cthulhu/rolenames.py:810 msgid "scbr" msgstr "scbr" #. Translators: long braille for the rolename of a scroll bar. #. #: ../src/cthulhu/rolenames.py:813 msgid "ScrollBar" msgstr "ସ୍କ୍ରୋଲବାର" #. Translators: spoken words for the rolename of a scroll bar. #. #: ../src/cthulhu/rolenames.py:816 msgid "scroll bar" msgstr "ଦୃଶ୍ଯବଦଳା ପଟି" #. Translators: short braille for the rolename of a scroll pane. #. #: ../src/cthulhu/rolenames.py:822 msgid "scpn" msgstr "scpn" #. Translators: long braille for the rolename of a scroll pane. #. #: ../src/cthulhu/rolenames.py:825 msgid "ScrollPane" msgstr "ସ୍କ୍ରୋଲପ୍ଯାନ" #. Translators: spoken words for the rolename of a scroll pane. #. #: ../src/cthulhu/rolenames.py:828 msgid "scroll pane" msgstr "ଦୃଶ୍ଯବଦଳା ଝରକା" #. Translators: short braille for the rolename of a section (e.g., in html). #. #: ../src/cthulhu/rolenames.py:834 msgid "sctn" msgstr "sctn" #. Translators: long braille for the rolename of a section (e.g., in html). #. #: ../src/cthulhu/rolenames.py:837 #, fuzzy #| msgid "Question" msgid "Section" msgstr "ବିଭାଗ" #. Translators: short braille for the rolename of a separator. #. #: ../src/cthulhu/rolenames.py:846 msgid "seprtr" msgstr "seprtr" #. Translators: long braille for the rolename of a separator. #. #: ../src/cthulhu/rolenames.py:849 msgid "Separator" msgstr "ବିଭାଜକ" #. Translators: spoken words for the rolename of a separator. #. #: ../src/cthulhu/rolenames.py:852 msgid "separator" msgstr "ବିଭାଜକ" #. Translators: short braille for the rolename of a slider. #. #: ../src/cthulhu/rolenames.py:858 msgid "sldr" msgstr "sldr" #. Translators: long braille for the rolename of a slider. #. #: ../src/cthulhu/rolenames.py:861 msgid "Slider" msgstr "ସର୍ପକ" #. Translators: spoken words for the rolename of a slider. #. #: ../src/cthulhu/rolenames.py:864 msgid "slider" msgstr "ସର୍ପକ" #. Translators: short braille for the rolename of a split pane. #. #: ../src/cthulhu/rolenames.py:870 msgid "spltpn" msgstr "spltpn" #. Translators: long braille for the rolename of a split pane. #. #: ../src/cthulhu/rolenames.py:873 msgid "SplitPane" msgstr "ବିଭକ୍ତପ୍ଯାନ" #. Translators: spoken words for the rolename of a split pane. #. #: ../src/cthulhu/rolenames.py:876 msgid "split pane" msgstr "ବିଭକ୍ତ ଝରକା" #. Translators: short braille for the rolename of a spin button. #. #: ../src/cthulhu/rolenames.py:882 msgid "spin" msgstr "ସ୍ପିନ" #. Translators: long braille for the rolename of a spin button. #. #: ../src/cthulhu/rolenames.py:885 msgid "SpinButton" msgstr "ସ୍ପିନ ବଟନ" #. Translators: spoken words for the rolename of a spin button. #. #: ../src/cthulhu/rolenames.py:888 msgid "spin button" msgstr "ଘୂର୍ଣନ ଚାବି" #. Translators: short braille for the rolename of a statusbar. #. #: ../src/cthulhu/rolenames.py:894 msgid "statbr" msgstr "statbr" #. Translators: long braille for the rolename of a statusbar. #. #: ../src/cthulhu/rolenames.py:897 msgid "StatusBar" msgstr "ସ୍ଟେଟସବାର" #. Translators: spoken words for the rolename of a statusbar. #. #: ../src/cthulhu/rolenames.py:900 msgid "status bar" msgstr "ସ୍ଥିତି ବାର" #. Translators: short braille for the rolename of a table. #. #: ../src/cthulhu/rolenames.py:906 msgid "tbl" msgstr "tbl" #. Translators: long braille for the rolename of a table. #. #: ../src/cthulhu/rolenames.py:909 msgid "Table" msgstr "ସାରଣୀ" #. Translators: spoken words for the rolename of a table. #. #: ../src/cthulhu/rolenames.py:912 msgid "table" msgstr "ସାରଣୀ" #. Translators: short braille for the rolename of a table cell. #. #: ../src/cthulhu/rolenames.py:918 msgid "cll" msgstr "" #. Translators: long braille for the rolename of a table cell. #. #: ../src/cthulhu/rolenames.py:921 msgid "Cell" msgstr "କୋଷ" #. Translators: spoken words for the rolename of a table cell. #. #: ../src/cthulhu/rolenames.py:924 #: ../src/cthulhu/scripts/apps/soffice/where_am_i.py:65 #: ../src/cthulhu/scripts/apps/soffice/where_am_i.py:147 msgid "cell" msgstr "କୋଷ" #. Translators: short braille for the rolename of a tear off menu item. #. #: ../src/cthulhu/rolenames.py:954 msgid "tomnuitm" msgstr "tomnuitm" #. Translators: long braille for the rolename of a tear off menu item. #. #: ../src/cthulhu/rolenames.py:957 msgid "TearOffMenuItem" msgstr "ମେନୁସମଗ୍ରୀକୁଛିଣ୍ଡେଇବାହାରକର" #. Translators: spoken words for the rolename of a tear off menu item. #. #: ../src/cthulhu/rolenames.py:960 msgid "tear off menu item" msgstr "ବିଚ୍ଛିନ୍ନ ତାଲିକା ବସ୍ତୁ" #. Translators: short braille for the rolename of a terminal. #. #: ../src/cthulhu/rolenames.py:966 msgid "term" msgstr "ଶବ୍ଦ" #. Translators: long braille for the rolename of a terminal. #. #: ../src/cthulhu/rolenames.py:969 msgid "Terminal" msgstr "ଟର୍ମିନାଲ" #. Translators: spoken words for the rolename of a terminal. #. #: ../src/cthulhu/rolenames.py:972 msgid "terminal" msgstr "ଟର୍ମିନାଲ" #. Translators: short braille for the rolename of a text entry field. #. #: ../src/cthulhu/rolenames.py:978 msgid "txt" msgstr "txt" #. Translators: long braille for the rolename of a text entry field. #. #: ../src/cthulhu/rolenames.py:981 msgid "Text" msgstr "ପାଠ୍ଯ" #. Translators: spoken words for the rolename of a text entry field. #. #: ../src/cthulhu/rolenames.py:984 msgid "text" msgstr "ପାଠ୍ଯ" #. Translators: short braille for the rolename of a toggle button. #. #: ../src/cthulhu/rolenames.py:992 msgid "tglbtn" msgstr "tglbtn" #. Translators: long braille for the rolename of a toggle button. #. #: ../src/cthulhu/rolenames.py:995 msgid "ToggleButton" msgstr "ଟୋଗଲବଟନ" #. Translators: spoken words for the rolename of a toggle button. #. #: ../src/cthulhu/rolenames.py:998 msgid "toggle button" msgstr "ଅଦଳବଦଳ ଚାବି" #. Translators: short braille for the rolename of a toolbar. #. #: ../src/cthulhu/rolenames.py:1004 msgid "tbar" msgstr "tବାର" #. Translators: long braille for the rolename of a toolbar. #. #: ../src/cthulhu/rolenames.py:1007 msgid "ToolBar" msgstr "ଟୁଲବାର" #. Translators: spoken words for the rolename of a toolbar. #. #: ../src/cthulhu/rolenames.py:1010 msgid "tool bar" msgstr "ସାଧନ ପଟି" #. Translators: short braille for the rolename of a tooltip. #. #: ../src/cthulhu/rolenames.py:1016 msgid "tip" msgstr "tip" #. Translators: long braille for the rolename of a tooltip. #. #: ../src/cthulhu/rolenames.py:1019 msgid "ToolTip" msgstr "ଟୁଲ ସହାଯତା" #. Translators: spoken words for the rolename of a tooltip. #. #: ../src/cthulhu/rolenames.py:1022 msgid "tool tip" msgstr "ଉପକରଣ ସୂଚନା" #. Translators: short braille for the rolename of a tree. #. #: ../src/cthulhu/rolenames.py:1028 #, fuzzy #| msgid "tree" msgid "tre" msgstr "ବୃକ୍ଷ" #. Translators: long braille for the rolename of a tree. #. #: ../src/cthulhu/rolenames.py:1031 msgid "Tree" msgstr "ବ୍ରୁକ୍ଷ" #. Translators: spoken words for the rolename of a tree. #. #: ../src/cthulhu/rolenames.py:1034 msgid "tree" msgstr "ବୃକ୍ଷ" #. Translators: short braille for the rolename of a tree table. #. #: ../src/cthulhu/rolenames.py:1040 msgid "trtbl" msgstr "trtbl" #. Translators: long braille for the rolename of a tree table. #. #: ../src/cthulhu/rolenames.py:1043 msgid "TreeTable" msgstr "ବୃକ୍ଷଟେବୁଲ" #. Translators: spoken words for the rolename of a tree table. #. #: ../src/cthulhu/rolenames.py:1046 msgid "tree table" msgstr "ବୃକ୍ଷ ସାରଣୀ" #. Translators: short braille for when the rolename of an object is unknown. #. #: ../src/cthulhu/rolenames.py:1052 msgid "unk" msgstr "unk" #. Translators: long braille for when the rolename of an object is unknown. #. #: ../src/cthulhu/rolenames.py:1055 msgid "Unknown" msgstr "ଅଜଣା" #. Translators: spoken words for when the rolename of an object is unknown. #. #: ../src/cthulhu/rolenames.py:1058 msgid "unknown" msgstr "ଅଜଣା" #. Translators: short braille for the rolename of a viewport. #. #: ../src/cthulhu/rolenames.py:1064 msgid "vwprt" msgstr "vwprt" #. Translators: long braille for the rolename of a viewport. #. #: ../src/cthulhu/rolenames.py:1067 msgid "Viewport" msgstr "ଦ୍ରୁଶ୍ଯ-ସଂଯୋଗିକୀ" #. Translators: spoken words for the rolename of a viewport. #. #: ../src/cthulhu/rolenames.py:1070 msgid "viewport" msgstr "ଦୃଶ୍ଯ ସଂଯୋଗୀ" #. Translators: short braille for the rolename of a window. #. #: ../src/cthulhu/rolenames.py:1076 msgid "wnd" msgstr "wnd" #. Translators: long braille for the rolename of a window. #. #: ../src/cthulhu/rolenames.py:1079 msgid "Window" msgstr "ଓ୍ବିଣ୍ଡୋ" #. Translators: spoken words for the rolename of a window. #. #: ../src/cthulhu/rolenames.py:1082 msgid "window" msgstr "ୱିଣ୍ଡୋ" #. Translators: short braille for the rolename of a header. #. #: ../src/cthulhu/rolenames.py:1088 msgid "hdr" msgstr "hdr" #. Translators: long braille for the rolename of a header. #. #: ../src/cthulhu/rolenames.py:1091 msgid "Header" msgstr "ଶୀର୍ଷକ" #. Translators: spoken words for the rolename of a header. #. #: ../src/cthulhu/rolenames.py:1094 msgid "header" msgstr "ଶୀର୍ଷକ" #. Translators: short braille for the rolename of a footer. #. #: ../src/cthulhu/rolenames.py:1100 msgid "ftr" msgstr "ftr" #. Translators: long braille for the rolename of a footer. #. #: ../src/cthulhu/rolenames.py:1103 msgid "Footer" msgstr "ପାଦଟୀକା" #. Translators: spoken words for the rolename of a footer. #. #: ../src/cthulhu/rolenames.py:1106 msgid "footer" msgstr "ପାଦିକା" #. Translators: short braille for the rolename of a paragraph. #. #: ../src/cthulhu/rolenames.py:1112 msgid "para" msgstr "ପାରା" #. Translators: long braille for the rolename of a paragraph. #. #: ../src/cthulhu/rolenames.py:1115 msgid "Paragraph" msgstr "ପରିଚ୍ଛେଦ" #. Translators: spoken words for the rolename of a paragraph. #. #: ../src/cthulhu/rolenames.py:1118 msgid "paragraph" msgstr "ଅନୁଚ୍ଛେଦ" #. Translators: short braille for the rolename of a application. #. #: ../src/cthulhu/rolenames.py:1124 msgid "app" msgstr "app" #. Translators: long braille for the rolename of a application. #. #: ../src/cthulhu/rolenames.py:1127 msgid "Application" msgstr "ପ୍ରୟୋଗ" #. Translators: spoken words for the rolename of a application. #. #: ../src/cthulhu/rolenames.py:1130 msgid "application" msgstr "ପ୍ରୟୋଗ" #. Translators: short braille for the rolename of a autocomplete. #. #: ../src/cthulhu/rolenames.py:1136 msgid "auto" msgstr "ସ୍ବୟଂଚାଳିତ" #. Translators: long braille for the rolename of a autocomplete. #. #: ../src/cthulhu/rolenames.py:1139 msgid "AutoComplete" msgstr "ସ୍ବତଃସଂପୂର୍ଣ୍ଣ" #. Translators: spoken words for the rolename of a autocomplete. #. #: ../src/cthulhu/rolenames.py:1142 msgid "autocomplete" msgstr "ସ୍ବଂୟ ସମାପ୍ତି" #. Translators: short braille for the rolename of an editbar. #. #: ../src/cthulhu/rolenames.py:1148 msgid "edtbr" msgstr "edtbr" #. Translators: long braille for the rolename of an editbar. #. #: ../src/cthulhu/rolenames.py:1151 msgid "EditBar" msgstr "ସଂପାଦନବାର" #. Translators: spoken words for the rolename of an editbar. #. #: ../src/cthulhu/rolenames.py:1154 msgid "edit bar" msgstr "ସମ୍ପାଦନ ପଟି" #. Translators: short braille for the rolename of an embedded component. #. #: ../src/cthulhu/rolenames.py:1160 msgid "emb" msgstr "emb" #. Translators: long braille for the rolename of an embedded component. #. #: ../src/cthulhu/rolenames.py:1163 msgid "EmbeddedComponent" msgstr "ଏମ୍ବେଡେଡଉପାଂଶ" #. Translators: spoken words for the rolename of an embedded component. #. #: ../src/cthulhu/rolenames.py:1166 msgid "embedded component" msgstr "ସନ୍ନିବେଶିତ ଯନ୍ତ୍ରାଂଶ" #. Translators: short braille for the #. rolename of a document. #. #: ../src/cthulhu/scripts/apps/acroread.py:72 #, fuzzy #| msgid "dot" msgid "doc" msgstr "ବିନ୍ଦୁ" #. Translators: long braille for the #. rolename of a document. #. #: ../src/cthulhu/scripts/apps/acroread.py:76 msgid "Document" msgstr "ଦଲିଲ" #. Translators: spoken words for the #. rolename of a document. #. #: ../src/cthulhu/scripts/apps/acroread.py:80 msgid "document" msgstr "" #. We've entered a table. Announce the dimensions. #. #: ../src/cthulhu/scripts/apps/acroread.py:276 #: ../src/cthulhu/scripts/apps/soffice/script.py:703 #, python-format msgid "table with %d rows and %d columns." msgstr "ଧାଡି %d ଏବଂ %d ସ୍ତମ୍ଭଗୁଡିକ ସହିତ ଟେବୁଲ ୤" #. We've left a table. Announce this fact. #. #: ../src/cthulhu/scripts/apps/acroread.py:283 #: ../src/cthulhu/scripts/apps/soffice/script.py:699 msgid "leaving table." msgstr "ଟେବୁଲ ଛାଡୁଛି" #. Translators: this represents the row and column we're #. on in a table. #. #: ../src/cthulhu/scripts/apps/acroread.py:301 #, python-format msgid "row %d, column %d" msgstr "" #. Translators: this represents the column we're #. on in a table. #. #: ../src/cthulhu/scripts/apps/acroread.py:307 #: ../src/cthulhu/scripts/apps/soffice/where_am_i.py:73 #, fuzzy, python-format #| msgid "column header" msgid "column %d" msgstr "ସ୍ତମ୍ଭ %d" #. Translators: short braille for the rolename of a calendar view. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:110 msgid "calv" msgstr "calv" #. Translators: long braille for the rolename of a calendar view. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:113 msgid "CalendarView" msgstr "ଦିନପଞ୍ଜିକାଦୃଶ୍ଯ" #. Translators: spoken words for the rolename of a calendar view. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:116 msgid "calendar view" msgstr "ଦିନପଞ୍ଜିକା ଦୃଶ୍ଯ" #. Translators: short braille for the rolename of a calendar event. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:124 msgid "cale" msgstr "cale" #. Translators: long braille for the rolename of a calendar event. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:127 msgid "CalendarEvent" msgstr "ଦିନପଞ୍ଜିକାଘଟଣା" #. Translators: spoken words for the rolename of a calendar event. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:130 msgid "calendar event" msgstr "ଦିନପଞ୍ଜିକା ଘଟଣା" #. Translators: this tells Cthulhu to act like 'biff', or let #. the user know when new mail has arrived, even if Evolution #. doesn't have focus. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:164 msgid "Toggle whether we present new mail if we are not the active script." msgstr "ଆମ୍ଭେ ନୂଆ ମେଲ ଉପସ୍ଥାପିତ କରିବୁ କି ନାହିଁ ଟୋଗଲ କରେ ୟଦି ଆମ୍ଭେ ସକ୍ରିଯ ଲିପି ନୋହୁଁ ୤" #. Translators: this tells Cthulhu to act like 'biff', or let #. the user know when new mail has arrived, even if Evolution #. doesn't have focus. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:209 msgid "present new mail if this script is not active." msgstr "ୟଦି ଏହି ଲିପି ସକ୍ରିଯ ନୁହେଁ, ନୂଆ ମେଲ ଉପସ୍ଥାପିତ କର" #. Translators: this tells Cthulhu to act like 'biff', or let #. the user know when new mail has arrived, even if Evolution #. doesn't have focus. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:216 msgid "do not present new mail if this script is not active." msgstr "ୟଦି ଏହି ଲିପି ସକ୍ରିଯ ନୁହଁ ନୂଆ ମେଲ ଉପସ୍ଥାପିତ କର ନାହିଁ ୤" #. Translators: this is the name of a setup #. assistant window/screen in Evolution. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:268 #, python-format msgid "%s screen" msgstr "" #. Most of the Setup Assistant screens have a useful piece #. of text starting with the word "Please". We want to speak #. these. For the first screen, the useful piece of text #. starts with "Welcome". For the last screen, it starts #. with "Congratulations". Speak those too. #. #. Translators: we regret having to do this, but the #. translated string here has to match what the translated #. string is for Evolution. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:304 msgid "Please" msgstr "ଦୟାକରି" #: ../src/cthulhu/scripts/apps/evolution/script.py:305 msgid "Welcome" msgstr "ସ୍ବାଗତମ" #: ../src/cthulhu/scripts/apps/evolution/script.py:306 msgid "Congratulations" msgstr "ଅଭିନନ୍ଦନ" #. Translators: this is the name of the #. status column header in the message #. list in Evolution. The name needs to #. match what Evolution is using. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:839 #: ../src/cthulhu/scripts/apps/evolution/script.py:901 msgid "Status" msgstr "ଅବସ୍ଥିତି" #. Translators: this is the name of the #. flagged column header in the message #. list in Evolution. The name needs to #. match what Evolution is using. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:848 #: ../src/cthulhu/scripts/apps/evolution/script.py:926 msgid "Flagged" msgstr "" #. Translators: we present this to the user to #. indicate that an email message has not been #. marked as having been read. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:906 msgid "unread" msgstr "ଅପଠିତ" #. Translators: this is the name of the #. attachment column header in the message #. list in Evolution. The name needs to #. match what Evolution is using. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:915 msgid "Attachment" msgstr "ସଂଲଗ୍ନ" #. Translators: this means there are no scheduled entries #. in the calendar. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:1089 msgid "No appointments" msgstr "କୌଣସି ନିୟୁକ୍ତି ନାହିଁ" #. Translators: this is the unlabelled arrow button near the #. top of the mail view Insert Attachment dialog in Evolution. #. We give it a name. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:1166 msgid "Directories button" msgstr "ବିବରଣୀପଞ୍ଜିକାଗୁଡିକ ବଟନ" #. Translators: this is the ending of the name of the #. Evolution Setup Assistant window. The translated #. form has to match what Evolution is using. We hate #. keying off stuff like this, but we're forced to do #. so in this case. #. #: ../src/cthulhu/scripts/apps/evolution/script.py:1337 #: ../src/cthulhu/scripts/apps/evolution/script.py:1338 #: ../src/cthulhu/scripts/apps/evolution/script.py:1409 #: ../src/cthulhu/scripts/apps/evolution/script.py:1410 msgid "Assistant" msgstr "ସହକାରୀ" #. Translators: this in reference to an e-mail message status of #. having been read or unread. #. #: ../src/cthulhu/scripts/apps/evolution/where_am_i.py:77 #, fuzzy #| msgid "Header" msgid "Read" msgstr "ପଢନ୍ତୁ" #. Translators: this is an indication that Cthulhu is unable to #. obtain the display of the gcalctool calculator, which is #. the area where calculation results are presented. #. #: ../src/cthulhu/scripts/apps/gcalctool/script.py:108 msgid "Unable to get calculator display" msgstr "" #. Translators: these are labels from the gedit spell checking #. dialog and must be the same strings gedit uses. We hate #. keying off stuff like this, but we're forced to do so in #. in this case. #. #: ../src/cthulhu/scripts/apps/gedit/script.py:228 msgid "Change to:" msgstr "କୁ ପରିବର୍ତ୍ତନ କର:" #: ../src/cthulhu/scripts/apps/gedit/script.py:229 msgid "Misspelled word:" msgstr "ଭୁଲ ବନାନ ଥିବା ଶବ୍ଦ:" #. The indication that spell checking is complete is when the #. "misspelt" word is set to "Completed spell checking". Ugh! #. Try to detect this and let the user know. #. #. Translators: this string must be the same that is used by #. gedit. We hate keying off stuff like this, but we're #. forced to do so in this case. #. #: ../src/cthulhu/scripts/apps/gedit/script.py:262 msgid "Completed spell checking" msgstr "ବନାନ ଯାଞ୍ଚ କରିବା ସମାପ୍ତ" #: ../src/cthulhu/scripts/apps/gedit/script.py:263 msgid "Spell checking is complete." msgstr "ବନାନ ୟାଞ୍ଚ କରିବା ସଂପୂର୍ଣ୍ଣ ହୋଇଛି ୤" #: ../src/cthulhu/scripts/apps/gedit/script.py:265 msgid "Press Tab and Return to terminate." msgstr "ଟାବକୁ ଦବାଅ ଏବଂ ନଷ୍ଟ କରିବା ପାଇଁ ରିଟର୍ନକୁ ଦବାଅ" #. Translators: this is the name of the "Check Spelling" window #. in gedit and must be the same as what gedit uses. We hate #. keying off stuff like this, but we're forced to do so in this #. case. #. #. Translators: this is what the name of the spell checking #. dialog in Thunderbird begins with. The translated form #. has to match what Thunderbird is using. We hate keying #. off stuff like this, but we're forced to do so in this case. #. #: ../src/cthulhu/scripts/apps/gedit/script.py:392 #: ../src/cthulhu/scripts/apps/gedit/script.py:475 #: ../src/cthulhu/scripts/apps/Thunderbird/script.py:152 #: ../src/cthulhu/scripts/apps/Thunderbird/script.py:284 #: ../src/cthulhu/scripts/apps/Thunderbird/script.py:503 #: ../src/cthulhu/scripts/apps/Thunderbird/speech_generator.py:81 msgid "Check Spelling" msgstr "ବନାନ ଯାଞ୍ଚ କରନ୍ତୁ" #. Fall-thru to process the event with the default handler. #. 2) find dialog - phrase not found. #. #. If we've received an "object:property-change:accessible-name" for #. the status bar and the current locus of focus is on the Find #. button on the Find dialog or the combo box in the Find dialog #. and the last input event was a Return and the name for the current #. event source is "Phrase not found", then speak it. #. #. [[[TODO: richb - "Phrase not found" is spoken twice because we #. apparently get two identical "object:property-change:accessible-name" #. events.]]] #. Translators: the "Phrase not found" is the result of a failed #. find command. It must be the same as what gedit uses. We hate #. keying off stuff like this, but we're forced to do so in this #. case. #. #: ../src/cthulhu/scripts/apps/gedit/script.py:502 msgid "Phrase not found" msgstr "ବାକ୍ଯାଂଶ ମିଳିଲା ନାହିଁ" #. Translators: this indicates a find command succeeded in #. finding something. #. #: ../src/cthulhu/scripts/apps/gedit/script.py:568 msgid "Phrase found." msgstr "ଶବ୍ଦପୁଞ୍ଜ ମିଳିଲା" #: ../src/cthulhu/scripts/apps/gnome-mud.py:119 msgid "Read the latest n messages in the incoming messages text area." msgstr "" #: ../src/cthulhu/scripts/apps/gnome-search-tool.py:100 msgid "Searching." msgstr "ଖୋଜୁଛି" #. Check to see if we have just had an "object:state-changed:showing" #. event for the Stop button. If the name is "Stop", and one of its #. states is VISIBLE, that means we have started a search. As the #. search progresses, regularly inform the user of this by speaking #. "Searching" (assuming the search tool has focus). #. #. Translators: the "Stop" string must match what gnome-search-tool #. is using. We hate keying off stuff like this, but we're forced #. to do so in this case. #. #: ../src/cthulhu/scripts/apps/gnome-search-tool.py:137 msgid "Stop" msgstr "ବନ୍ଦକର" #: ../src/cthulhu/scripts/apps/gnome-search-tool.py:171 #, fuzzy #| msgid "autocomplete" msgid "Search complete." msgstr "ତଦନ୍ତ ସଂପୂର୍ଣ୍ଣ ହୋଇଛି" #: ../src/cthulhu/scripts/apps/gnome-search-tool.py:179 #, python-format msgid "%d file found" msgid_plural "%d files found" msgstr[0] "%d ଫାଇଲ ମିଳିଲା" msgstr[1] "%d ଫାଇଲ ମିଳିଲା" #: ../src/cthulhu/scripts/apps/gnome-search-tool.py:184 msgid "No files found." msgstr "କୌଣସି ଫାଇଲ ମିଳିଲା ନାହିଁ" #: ../src/cthulhu/scripts/apps/liferea.py:117 msgid "Work online / offline" msgstr "" #. Translators: the "Workspace " and "Desk " strings are #. the prefix of what metacity shows when you press #. Ctrl+Alt and the left or right arrow keys to switch #. between workspaces. The goal here is to find a match #. with that prefix. #. #: ../src/cthulhu/scripts/apps/metacity.py:105 msgid "Workspace " msgstr "କାର୍ୟ୍ଯସ୍ଥାନ" #: ../src/cthulhu/scripts/apps/metacity.py:105 msgid "Desk " msgstr "ଡେସ୍କ" #. Translators: inaccessible means that the application cannot #. be read by Cthulhu. This usually means the application is not #. friendly to the assistive technology infrastructure. #. #: ../src/cthulhu/scripts/apps/metacity.py:112 msgid "inaccessible" msgstr "ଅପ୍ରବେଶୟୋଗ୍ଯ" #. Translators: This denotes a notification to the user of some sort. #. #: ../src/cthulhu/scripts/apps/notification-daemon.py:64 #, python-format msgid "Notification %s" msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:192 msgid "Toggle whether we prefix chat room messages with the name of the chat room." msgstr " ଚାଟ କକ୍ଷର ସଂଦେଶଗୁଡିକୁ ଚାଟ କକ୍ଷର ନାମ ଦ୍ବାରା ଉପସର୍ଗୟୁକ୍ତ ଆମ୍ଭେ କରିବୁ କି ନାହିଁ ଟୋଗଲ କରେ ୤" #: ../src/cthulhu/scripts/apps/pidgin/script.py:198 msgid "Toggle whether we announce when our buddies are typing." msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:203 msgid "Toggle whether we provide chat room specific message histories." msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:211 msgid "Speak and braille a previous chat room message." msgstr "ଗୋଟିଏ ପୂର୍ବବର୍ତ୍ତୀ ଚାଟ କକ୍ଷ ସଂଦେଶକୁ କୁହ ଏବଂ ବ୍ରେଇଲ କର ୤" #. Translators: If this checkbox is checked, then Cthulhu will speak #. the name of the chat room. #. #: ../src/cthulhu/scripts/apps/pidgin/script.py:282 msgid "_Speak Chat Room name" msgstr "" #. Translators: If this checkbox is checked, then Cthulhu will tell #. you when one of your buddies is typing a message. #. #: ../src/cthulhu/scripts/apps/pidgin/script.py:292 msgid "Announce when your _buddies are typing" msgstr "" #. Translators: If this checkbox is checked, then Cthulhu will provide #. the user with chat room specific message histories rather than just #. a single history which contains the latest messages from all the #. chat rooms that they are currently in. #. #: ../src/cthulhu/scripts/apps/pidgin/script.py:304 msgid "Provide chat room specific _message histories" msgstr "" #. Translators: Cthulhu will speak all new chat messages as they appear #. irrespective of whether the pidgin application currently has focus. #. This is the default behaviour. #. #: ../src/cthulhu/scripts/apps/pidgin/script.py:331 msgid "All cha_nnels" msgstr "" #. Translators: Cthulhu will speak only new chat messages for the channel #. that currently has focus, irrespective of whether the pidgin #. application has focus. #. #: ../src/cthulhu/scripts/apps/pidgin/script.py:346 msgid "A channel only if its _window is active" msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:359 msgid "All channels when an_y Pidgin window is active" msgstr "" #. Translators: this is the title of a panel holding options for #. how messages in the pidgin chat rooms should be spoken. #. #: ../src/cthulhu/scripts/apps/pidgin/script.py:370 msgid "Speak messages from" msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:454 msgid "speak chat room name." msgstr "ଚାଟ କକ୍ଷ ନାମ କୁହ ୤" #: ../src/cthulhu/scripts/apps/pidgin/script.py:458 msgid "Do not speak chat room name." msgstr "ଚାଟକକ୍ଷର ନାମ କହ ନାହିଁ ୤" #: ../src/cthulhu/scripts/apps/pidgin/script.py:473 msgid "announce when your buddies are typing." msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:477 msgid "Do not announce when your buddies are typing." msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:492 msgid "Provide chat room specific message histories." msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:496 msgid "Do not provide chat room specific message histories." msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:525 #, python-format msgid "Message from chat room %s" msgstr "" #: ../src/cthulhu/scripts/apps/pidgin/script.py:614 #, python-format msgid "New chat tab %s" msgstr "" #. Translators: this is the number of items in a layered #. pane or table. #. #: ../src/cthulhu/scripts/apps/pidgin/speech_generator.py:101 #: ../src/cthulhu/speechgenerator.py:1538 #, fuzzy, python-format #| msgid "list item" msgid "%d item" msgid_plural "%d items" msgstr[0] "%d ବସ୍ତୁ" msgstr[1] "%d ବସ୍ତୁ" #. Translators: this in reference to a row in a table. #. #. Translators: this is in reference to a row in a table. #. #: ../src/cthulhu/scripts/apps/pidgin/where_am_i.py:100 #: ../src/cthulhu/scripts/apps/pidgin/where_am_i.py:127 #: ../src/cthulhu/where_am_I.py:647 #, python-format msgid "row %d of %d" msgstr "ଧାଡି %d ର %d" #: ../src/cthulhu/scripts/apps/planner/braille_generator.py:72 #: ../src/cthulhu/scripts/apps/planner/speech_generator.py:59 msgid "Display more options" msgstr "ଅଧିକ ବିକଳ୍ପ ପ୍ରଦର୍ଶନକର" #. Translators: this is the input line of a spreadsheet #. (i.e., the place where enter formulas) #. #: ../src/cthulhu/scripts/apps/soffice/script.py:199 msgid "Speaks the contents of the input line." msgstr "ଇନପୁଟ ରେଖାର ବିଷଯଗୁଡିକୁ କହେ ୤" #. Translators: Cthulhu allows you to dynamically define which #. row of a spreadsheet or table counts as column headers. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:207 msgid "Set the row to use as dynamic column headers when speaking calc cells." msgstr "ଗଣନା କୋଷଗୁଡିକୁ କହିବା ବେଳେ ଧାଡିକୁ ଗତିଶୀଳ ସ୍ତମ୍ଭ ଶୀର୍ଷଟୀକାଗୁଡିକ ପରି ଉପୟୋଗ କରିବା ପାଇଁ ସ୍ଥିର କର ୤" #. Translators: Cthulhu allows you to dynamically define which #. row of a spreadsheet or table counts as column headers. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:216 msgid "Clears the dynamic column headers." msgstr "" #. Translators: Cthulhu allows you to dynamically define which #. column of a spreadsheet or table counts as row headers. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:224 msgid "Set the column to use as dynamic row headers to use when speaking calc cells." msgstr "ଗଣନା କୋଷଗୁଡିକୁ କହିବା ବେଳେ ସ୍ତମ୍ଭକୁ ଗତିଶୀଳ ଧାଡି ଶୀର୍ଷଟୀକାଗୁଡିକ ପରି ଉପୟୋଗ କରିବା ପାଇଁ ସ୍ଥିର କର ୤" #. Translators: Cthulhu allows you to dynamically define which #. column of a spreadsheet or table counts as row headers. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:233 msgid "Clears the dynamic row headers" msgstr "" #. Checkbox for "Speak spread sheet cell coordinates". #. #. Translators: If checked, then Cthulhu will speak the coordinates #. of the current spread sheet cell. Coordinates are the row and #. column position within the spread sheet (i.e. A1, B1, C2 ...) #. #: ../src/cthulhu/scripts/apps/soffice/script.py:300 msgid "Speak spread sheet cell coordinates" msgstr "" #. Translators: this is used to announce that the #. current input line in a spreadsheet is blank/empty. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:778 msgid "empty" msgstr "ଖାଲି" #. Translators: Cthulhu allows you to dynamically define which #. row of a spreadsheet or table counts as column headers. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:856 #, python-format msgid "Dynamic column header set for row %d" msgstr "" #. Translators: Cthulhu allows you to dynamically define which #. row of a spreadsheet or table counts as column headers. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:879 #, fuzzy #| msgid "column header" msgid "Dynamic column header cleared." msgstr "ଗତିଶୀଳ ସ୍ତମ୍ଭ ଶୀର୍ଷଟୀକା ପରିଷ୍କାର ହେଲା" #. Translators: Cthulhu allows you to dynamically define which #. column of a spreadsheet or table counts as row headers. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:932 #, python-format msgid "Dynamic row header set for column %s" msgstr "ଗତିଶୀଳ ଧାଡି ଶୀର୍ଷଟୀକା ସ୍ତମ୍ଭ ନିମନ୍ତେ ସ୍ଥିର ହୋଇଛି%s" #. Translators: Cthulhu allows you to dynamically define which #. column of a spreadsheet or table counts as row headers. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:956 msgid "Dynamic row header cleared." msgstr "ଗତିଶୀଳ ଧାଡି ଶୀର୍ଷଟୀକା ପରିଷ୍କାର ହେଲା" #. Translators: this is the title of the window that #. you get when starting StarOffice. The translated #. form has to match what StarOffice/OpenOffice is #. using. We hate keying off stuff like this, but #. we're forced to do so in this case. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:1141 msgid "Welcome to StarOffice" msgstr "ସ୍ଟାରକାର୍ୟ୍ଯାଳଯକୁ ସ୍ବାଗତ" #. Translators: this represents a match with the name of the #. "Available fields" list in the Tables wizard dialog in the #. the OOo oobase database application. We're looking for the #. accessible object name starting with "Available fields". #. We really try to avoid doing this kind of thing, but #. sometimes it is necessary and we apologize. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:1188 msgid "Available fields" msgstr "" #: ../src/cthulhu/scripts/apps/soffice/script.py:1351 msgid "Note that the Scroll Down button has to be pressed numerous times." msgstr "ଦ୍ରଷ୍ଟବ୍ଯ ୟେ ତଳକୁ ସ୍କ୍ରୋଲକରିବା ବଟନକୁ ଅସଂଖ୍ଯ ଥର ଦବାଇବାକୁ ପଡିଥାଏ ୤" #: ../src/cthulhu/scripts/apps/soffice/script.py:1367 msgid "License Agreement Accept button now has focus." msgstr "ଲାଇସେନସ୍ ୟୁକ୍ତି ବଟନ ଗ୍ରହଣ କର ବର୍ତ୍ତମାନ ଲକ୍ଷ୍ଯପ୍ରାପ୍ତ କରିଛି ୤" #. Translators: this is the name of the field in the StarOffice #. setup dialog that is asking for the first name of the user. #. The translated form has to match what StarOffice/OpenOffice #. is using. We hate keying off stuff like this, but we're #. forced to in this case. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:1396 msgid "First name" msgstr "ପ୍ରଥମ ନାମ" #. Translators: this is our made up name for the nameless field #. in StarOffice/OpenOffice calc that allows you to type in a #. cell coordinate (e.g., A4) and then move to it. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:1470 msgid "Move to cell" msgstr "କୋଷକୁ ଘୁଞ୍ଚାଅ" #. Translators: this is the title of the window that #. you get when using StarOffice Presentation Wizard. The #. translated form has to match what #. StarOffice/OpenOffice is using. We hate keying off #. stuff like this, but we're forced to do so in this #. case. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:1777 msgid "Presentation Wizard" msgstr "ଉପସ୍ଥାପନା ଉଇଜାର୍ଡ" #. Translators: this means a #. particular cell in a spreadsheet #. has a formula #. (e.g., "=sum(a1:d1)") #. #: ../src/cthulhu/scripts/apps/soffice/script.py:1912 msgid "has formula" msgstr "" #. Translators: this is the name of a cell in a spreadsheet. #. #: ../src/cthulhu/scripts/apps/soffice/script.py:1965 #, python-format msgid "Cell %s" msgstr "" #. Translators: this indicates that there are zero items in #. a layered pane or table. #. #. Translators: this is the number of items in a layered pane #. or table. #. #: ../src/cthulhu/scripts/apps/soffice/speech_generator.py:128 #: ../src/cthulhu/speechgenerator.py:859 ../src/cthulhu/speechgenerator.py:1415 #, fuzzy #| msgid "list item" msgid "0 items" msgstr "୦ ସାମଗ୍ରୀ" #. Translators: this represents the state of a check box #. #. Translators: this represents the state of a locking modifier #. key (e.g., Caps Lock) #. #: ../src/cthulhu/scripts/apps/soffice/speech_generator.py:372 #: ../src/cthulhu/scripts/apps/soffice/speech_generator.py:402 #: ../src/cthulhu/speechserver.py:213 ../src/cthulhu/speech.py:202 #, fuzzy #| msgid "None" msgid "on" msgstr "ଅନ" #. Translators: this represents the state of a check box #. #. Translators: this represents the state of a locking modifier #. key (e.g., Caps Lock) #. #: ../src/cthulhu/scripts/apps/soffice/speech_generator.py:376 #: ../src/cthulhu/scripts/apps/soffice/speech_generator.py:406 #: ../src/cthulhu/speechserver.py:218 ../src/cthulhu/speech.py:207 msgid "off" msgstr "ବନ୍ଦ" #: ../src/cthulhu/scripts/apps/soffice/where_am_i.py:99 #, fuzzy, python-format #| msgid "row header" msgid "row %d" msgstr "ଧାଡି %d" #. Translators: this is the name of a panel in Thunderbird. #. #: ../src/cthulhu/scripts/apps/Thunderbird/script.py:541 #: ../src/cthulhu/scripts/apps/Thunderbird/script.py:558 #, fuzzy, python-format #| msgid "panel" msgid "%s panel" msgstr "ଫଳକ" #. Translators: this announces that a bookmark has been entered #. #: ../src/cthulhu/scripts/toolkits/Gecko/bookmarks.py:62 msgid "entered bookmark" msgstr "" #. Translators: this is for navigating HTML content one #. character at a time. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:369 msgid "Goes to next character." msgstr "" #. Translators: this is for navigating HTML content one #. character at a time. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:377 msgid "Goes to previous character." msgstr "" #. Translators: this is for navigating HTML content one #. word at a time. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:385 msgid "Goes to next word." msgstr "" #. Translators: this is for navigating HTML content one #. word at a time. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:393 msgid "Goes to previous word." msgstr "" #. Translators: this is for navigating HTML content one #. line at a time. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:401 msgid "Goes to next line." msgstr "" #. Translators: this is for navigating HTML content one #. line at a time. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:409 msgid "Goes to previous line." msgstr "" #. Translators: this command will move the user to the #. beginning of an HTML document. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:417 msgid "Goes to the top of the file." msgstr "" #. Translators: this command will move the user to the #. end of an HTML document. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:425 msgid "Goes to the bottom of the file." msgstr "" #. Translators: this command will move the user to the #. beginning of the line in an HTML document. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:433 msgid "Goes to the beginning of the line." msgstr "" #. Translators: this command will move the user to the #. end of the line in an HTML document. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:441 msgid "Goes to the end of the line." msgstr "" #. Translators: this is for causing a collapsed combo box #. which was reached by Cthulhu's caret navigation to be expanded. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:449 msgid "Causes the current combo box to be expanded." msgstr "" #. Translators: this is for advancing the live regions #. politeness setting #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:457 msgid "Advance live region politeness setting." msgstr "" #. Translators: this is for setting all live regions #. to 'off' politeness. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:465 msgid "Set default live region politeness level to off." msgstr "" #. Translators: this is a toggle to monitor live regions #. or not. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:473 msgid "Monitor live regions." msgstr "" #. Translators: this is for reviewing up to nine stored #. previous live messages. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:481 msgid "Review live region announcement." msgstr "" #. Translators: this is for navigating between objects #. (regardless of type) in HTML #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:489 msgid "Goes to the previous object." msgstr "" #. Translators: this is for navigating between objects #. (regardless of type) in HTML #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:497 msgid "Goes to the next object." msgstr "" #. Translators: Gecko native caret navigation is where #. Firefox itself controls how the arrow keys move the caret #. around HTML content. It's often broken, so Cthulhu needs #. to provide its own support. As such, Cthulhu offers the user #. the ability to switch between the Firefox mode and the #. Cthulhu mode. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:509 msgid "Switches between Gecko native and Cthulhu caret navigation." msgstr "" #. Translators: Gecko native caret navigation is where #. Firefox itself controls how the arrow keys move the caret #. around HTML content. It's often broken, so Cthulhu needs #. to provide its own support. As such, Cthulhu offers the user #. the ability to switch between the Firefox mode and the #. Cthulhu mode. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:753 msgid "Use _Cthulhu Caret Navigation" msgstr "" #. Translators: Cthulhu provides keystrokes to navigate HTML content #. in a structural manner: go to previous/next header, list item, #. table, etc. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:766 msgid "Use Cthulhu _Structural Navigation" msgstr "" #. Translators: when the user arrows up and down in HTML content, #. it is some times beneficial to always position the cursor at the #. beginning of the line rather than guessing the position directly #. above the current cursor position. This option allows the user #. to decide the behavior they want. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:781 msgid "_Position cursor at start of line when navigating vertically" msgstr "" #. Translators: when the user loads a new page in Firefox, they #. can optionally tell Cthulhu to automatically start reading a #. page from beginning to end. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:794 msgid "Automatically start speaking a page when it is first _loaded" msgstr "" #. Translators: this is the title of a panel holding options for #. how to navigate HTML content (e.g., Cthulhu caret navigation, #. positioning of caret, etc.). #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:806 msgid "Page Navigation" msgstr "" #. Translators: this is an option to tell Cthulhu whether or not it #. should speak table cell coordinates in HTML content. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:829 msgid "Speak _cell coordinates" msgstr "" #. Translators: this is an option to tell Cthulhu whether or not it #. should speak the span size of a table cell (e.g., how many #. rows and columns a particular table cell spans in a table). #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:841 msgid "Speak _multiple cell spans" msgstr "" #. Translators: this is an option for whether or not to speak #. the header of a table cell in HTML content. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:852 msgid "Announce cell _header" msgstr "" #. Translators: this is an option to allow users to skip over #. empty/blank cells when navigating tables in HTML content. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:863 msgid "Skip _blank cells" msgstr "" #. Translators: this is the title of a panel containing options #. for specifying how to navigate tables in HTML content. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:874 msgid "Table Navigation" msgstr "" #. Translators: this is an option to allow users to have Cthulhu #. automatically speak the line that contains the match while #. the user is still in Firefox's Find toolbar. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:898 msgid "Speak results during _find" msgstr "" #. Translators: this is an option which dictates whether the line #. that contains the match from the Find toolbar should always #. be spoken, or only spoken if it is a different line than the #. line which contained the last match. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:911 msgid "Onl_y speak changed lines during find" msgstr "" #. Translators: this option allows the user to specify the number #. of matched characters that must be present before Cthulhu speaks #. the line that contains the results from the Find toolbar. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:928 msgid "Minimum length of matched text:" msgstr "" #. Translators: this is the title of a panel containing options #. for using Firefox's Find toolbar. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:953 msgid "Find Options" msgstr "" #. Translators: this is in reference to loading a web page. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:1798 msgid "Loading. Please wait." msgstr "" #. Translators: this is in reference to loading a web page. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:1803 #, python-format msgid "Finished loading %s." msgstr "" #. Translators: this is in reference to loading a web page. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:1809 msgid "Finished loading." msgstr "" #. Translators: the 'h' below represents a heading level #. attribute for content that you might find in something #. such as HTML content (e.g.,

). The translated form #. is meant to be a single character followed by a numeric #. heading level, where the single character is to indicate #. 'heading'. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:2291 #, python-format msgid "h%d" msgstr "" #. Translators: this is the action name for the 'open' action. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6011 msgid "open" msgstr "ଖୋଲ" #. Translators: when the user is attempting to locate a #. particular object and the top of the web page has been #. reached without that object being found, we "wrap" to #. the bottom of the page and continuing looking upwards. #. We need to inform the user when this is taking place. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6084 #: ../src/cthulhu/structural_navigation.py:883 msgid "Wrapping to bottom." msgstr "" #. Translators: when the user is attempting to locate a #. particular object and the bottom of the web page has been #. reached without that object being found, we "wrap" to the #. top of the page and continuing looking downwards. We need #. to inform the user when this is taking place. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6152 #: ../src/cthulhu/structural_navigation.py:891 msgid "Wrapping to top." msgstr "" #. Translators: this announces to the user that live region #. support has been turned off. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6178 #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6202 #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6212 #: ../src/cthulhu/structural_navigation.py:396 msgid "Live region support is off" msgstr "" #. Translators: this announces to the user that live region #. are being monitored. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6186 msgid "Live regions monitoring on" msgstr "" #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6193 msgid "Live regions monitoring off" msgstr "" #. Translators: Gecko native caret navigation is where #. Firefox itself controls how the arrow keys move the caret #. around HTML content. It's often broken, so Cthulhu needs #. to provide its own support. As such, Cthulhu offers the user #. the ability to switch between the Firefox mode and the #. Cthulhu mode. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6228 msgid "Gecko is controlling the caret." msgstr "" #. Translators: Gecko native caret navigation is where #. Firefox itself controls how the arrow keys move the caret #. around HTML content. It's often broken, so Cthulhu needs #. to provide its own support. As such, Cthulhu offers the user #. the ability to switch between the Firefox mode and the #. Cthulhu mode. #. #: ../src/cthulhu/scripts/toolkits/Gecko/script.py:6240 msgid "Cthulhu is controlling the caret." msgstr "" #. Translators: the %(level)d is in reference to a heading #. level in HTML (e.g., For

, the level is 3) #. and the %(role)s is in reference to a previously #. translated rolename for the heading. #. #: ../src/cthulhu/scripts/toolkits/Gecko/speech_generator.py:90 #, python-format msgid "%(role)s level %(level)d" msgstr "" #. Translators: "multi-select" refers to a web form list #. in which more than one item can be selected at a time. #. #: ../src/cthulhu/scripts/toolkits/Gecko/speech_generator.py:399 #, fuzzy #| msgid "unselected" msgid "multi-select" msgstr "ଚୟିତ ହୋଇନାହିଁ" #. Translators: this represents a list in HTML. #. #: ../src/cthulhu/scripts/toolkits/Gecko/speech_generator.py:403 #: ../src/cthulhu/structural_navigation.py:2803 #, fuzzy, python-format #| msgid "list item" msgid "List with %d item" msgid_plural "List with %d items" msgstr[0] "ତାଲିକା ବସ୍ତୁ" msgstr[1] "ତାଲିକା ବସ୍ତୁ" #. Translators: The following string is spoken to let the user #. know that he/she is on a link within an image map. An image #. map is an image/graphic which has been divided into regions. #. Each region can be clicked on and has an associated link. #. Please see http://en.wikipedia.org/wiki/Imagemap for more #. information and examples. #. #: ../src/cthulhu/scripts/toolkits/Gecko/where_am_i.py:130 msgid "image map link" msgstr "" #. Translators: Announces the number of headings in the #. web page that is currently being displayed. #. #: ../src/cthulhu/scripts/toolkits/Gecko/where_am_i.py:228 #, python-format msgid "%d heading" msgid_plural "%d headings" msgstr[0] "" msgstr[1] "" #. Translators: Announces the number of forms in the #. web page that is currently being displayed. #. #: ../src/cthulhu/scripts/toolkits/Gecko/where_am_i.py:234 #, python-format msgid "%d form" msgid_plural "%d forms" msgstr[0] "" msgstr[1] "" #. Translators: Announces the number of non-layout tables in the #. web page that is currently being displayed. #. #: ../src/cthulhu/scripts/toolkits/Gecko/where_am_i.py:240 #, fuzzy, python-format #| msgid "table" msgid "%d table" msgid_plural "%d tables" msgstr[0] "ସାରଣୀ" msgstr[1] "ସାରଣୀ" #. Translators: Announces the number of visited links in the #. web page that is currently being displayed. #. #: ../src/cthulhu/scripts/toolkits/Gecko/where_am_i.py:246 #, python-format msgid "%d visited link" msgid_plural "%d visited links" msgstr[0] "" msgstr[1] "" #. Translators: Announces the number of unvisited links in the #. web page that is currently being displayed. #. #: ../src/cthulhu/scripts/toolkits/Gecko/where_am_i.py:252 #, python-format msgid "%d unvisited link" msgid_plural "%d unvisited links" msgstr[0] "" msgstr[1] "" #. Translators: Announces the percentage of the document that has #. been read. This is calculated by knowing the index of the #. current position divided by the total number of objects on the #. page. #. #: ../src/cthulhu/scripts/toolkits/Gecko/where_am_i.py:259 #, python-format msgid "%d percent of document read" msgstr "" #. Translators: this is used to indicate the user is in a text #. area that is not editable. It is meant to be spoken to the user. #. #: ../src/cthulhu/settings.py:659 msgctxt "text" msgid "read only" msgstr "" #. Translators: this is used to indicate the user is in a text #. area that is not editable. It is meant to be a short abbreviation #. to be presented on the braille display. #. #: ../src/cthulhu/settings.py:665 msgctxt "text" msgid "rdonly" msgstr "" #. Translators: the regular expression here represents a string to #. match in the localized application name as seen by at-poke. For #. most cases, the application name is the name of the binary used to #. start the application, but this is an unreliable assumption. The #. only reliable way to do the translation is by running the #. application and then viewing its name in the main window of at-poke. #. I wish the AT-SPI spec'd this out as machine readable (unlocalized) #. names, but it's what we're stuck with (unfortunately). #. #: ../src/cthulhu/settings.py:999 msgid "[\\S\\s]*StarOffice[\\s\\S]*" msgstr "[\\S\\s]*ସ୍ଟାରକାର୍ୟ୍ଯାଳଯ[\\s\\S]*" #. Translators: see the regular expression note above. This is for #. OpenOffice and StarOffice. #. #: ../src/cthulhu/settings.py:1004 msgid "soffice.bin" msgstr "sଅଫିସ.bin" #. Translators: see the regular expression note above. This is for #. OpenOffice and StarOffice. #. #: ../src/cthulhu/settings.py:1009 msgid "soffice" msgstr "" #. Translators: see the regular expression note above. This is for the #. Evolution mail application. #. #: ../src/cthulhu/settings.py:1014 msgid "[Ee]volution" msgstr "[Ee]କ୍ରମବିକାଶ" #. Translators: see the regular expression note above. This is for a #. version of Mozilla Firefox, which chooses to create strange names #. for itself at the drop of a hat. #. #: ../src/cthulhu/settings.py:1020 msgid "Deer Park" msgstr "ଡିୟର ପାର୍କ" #. Translators: see the regular expression note above. This is for a #. version of Mozilla Firefox, which chooses to create strange names #. for itself at the drop of a hat. #. #: ../src/cthulhu/settings.py:1026 msgid "Bon Echo" msgstr "Bon ପ୍ରତିଧ୍ବନି" #. Translators: see the regular expression note above. This is for a #. version of Mozilla Firefox, which chooses to create strange names #. for itself at the drop of a hat. #. #: ../src/cthulhu/settings.py:1032 msgid "Minefield" msgstr "ମାଇନକ୍ଷେତ୍ର" #. Translators: see the regular expression note above. This is for a #. version of Thunderbird, which chooses to now call itself by a different #. name. #. #: ../src/cthulhu/settings.py:1052 #, fuzzy #| msgid "header" msgid "Shredder" msgstr "ଶୀର୍ଷକ" #. Translators: see the regular expression note above. This is for #. the Thunderbird e-mail application. #. #: ../src/cthulhu/settings.py:1057 msgid "Mail/News" msgstr "" #. Translators: see the regular expression note above. This is for #. gnome_segv2, which calls itself bug-buddy in at-poke. #. #: ../src/cthulhu/settings.py:1062 msgid "bug-buddy" msgstr "ବଗ୍-ବଡ୍ଡି" #. Translators: see the regular expression note above. This is for #. the underlying terminal support in gnome-terminal. #. #: ../src/cthulhu/settings.py:1067 msgid "vte" msgstr "vte" #. Translators: see the regular expression note above. This is for #. supporting gaim, which has recently be renamed to pidgin. #. #: ../src/cthulhu/settings.py:1072 msgid "gaim" msgstr "" #. Translators: Certain objects (such as form controls on web pages) #. can have STATE_REQUIRED set on them to inform the user that this #. field must be filled out. This string is the default string which #. will be spoken and displayed in braille to indicate this state is #. present. #. #: ../src/cthulhu/settings.py:1217 ../src/cthulhu/settings.py:1225 msgid "required" msgstr "" #. Translators: "Default Synthesizer" will appear in the list of available #. speech engines as a special item. It refers to the default engine #. configured within the speech subsystem. Apart from this item, the user #. will have a chance to select a particular speech engine by its real #. name, such as Festival, IBMTTS, etc. #. #: ../src/cthulhu/speechdispatcherfactory.py:76 msgid "Default Synthesizer" msgstr "" #. Translators: this is the name of a speech synthesis system #. called "Speech Dispatcher". #. #: ../src/cthulhu/speechdispatcherfactory.py:89 msgid "Speech Dispatcher" msgstr "" #. Translators: This string will appear in the list of #. available voices for the current speech engine. %s will be #. replaced by the name of the current speech engine, such as #. "Festival default voice" or "IBMTTS default voice". It #. refers to the default voice configured for given speech #. engine within the speech subsystem. Apart from this item, #. the list will contain the names of all available "real" #. voices provided by the speech engine. #. #: ../src/cthulhu/speechdispatcherfactory.py:171 #, python-format msgid "%s default voice" msgstr "" #. Translators: this tells the user how many unfocused #. alert and dialog windows that this application has. #. #: ../src/cthulhu/speechgenerator.py:714 ../src/cthulhu/where_am_I.py:1755 #, python-format msgid "%d unfocused dialog" msgid_plural "%d unfocused dialogs" msgstr[0] "" msgstr[1] "" #. Translators: brief spoken words for the rolename of a tear off #. menu item. #. #: ../src/cthulhu/speechgenerator.py:1702 msgid "tear off" msgstr "ଛିଣ୍ଡାଅ" #. Translators: the structural navigation keys are designed #. to move the caret around the document content by object #. type. Thus H moves you to the next heading, Shift H to #. the previous heading, T to the next table, and so on. #. This feature needs to be toggle-able so that it does not #. interfere with normal writing functions. #. #: ../src/cthulhu/structural_navigation.py:589 msgid "Toggles structural navigation keys." msgstr "" #. Translators: the structural navigation keys are designed #. to move the caret around document content by object type. #. Thus H moves you to the next heading, Shift H to the #. previous heading, T to the next table, and so on. Some #. users prefer to turn this off to use Firefox's search #. when typing feature. This message is sent to both the #. braille display and the speech synthesizer when the user #. toggles the structural navigation feature of Cthulhu. #. It should be a brief informative message. #. #: ../src/cthulhu/structural_navigation.py:643 msgid "Structural navigation keys on." msgstr "" #. Translators: the structural navigation keys are designed #. to move the caret around document content by object type. #. Thus H moves you to the next heading, Shift H to the #. previous heading, T to the next table, and so on. Some #. users prefer to turn this off to use Firefox's search #. when typing feature. This message is sent to both the #. braille display and the speech synthesizer when the user #. toggles the structural navigation feature of Cthulhu. #. It should be a brief informative message. #. #: ../src/cthulhu/structural_navigation.py:655 msgid "Structural navigation keys off." msgstr "" #. Translators: this is for navigating document content by #. moving from table cell to table cell. If the user gives a #. table navigation command but is not in a table, Cthulhu speaks #. this message. #. #: ../src/cthulhu/structural_navigation.py:695 msgid "Not in a table." msgstr "" #. Translators: this is for navigating document #. content by moving from table cell to table cell. #. This is the message spoken when the user attempts #. to move to the left of the current cell and is #. already in the first column. #. #: ../src/cthulhu/structural_navigation.py:715 msgid "Beginning of row." msgstr "" #. Translators: this is for navigating document #. content by moving from table cell to table cell. #. This is the message spoken when the user attempts #. to move to the right of the current cell and is #. already in the last column. #. #: ../src/cthulhu/structural_navigation.py:724 msgid "End of row." msgstr "" #. Translators: this is for navigating document #. content by moving from table cell to table cell. #. This is the message spoken when the user attempts #. to move to the cell above the current cell and is #. already in the first row. #. #: ../src/cthulhu/structural_navigation.py:733 msgid "Top of column." msgstr "" #. Translators: this is for navigating document #. content by moving from table cell to table cell. #. This is the message spoken when the user attempts #. to move to the cell below the current cell and is #. already in the last row. #. #: ../src/cthulhu/structural_navigation.py:742 msgid "Bottom of column." msgstr "" #. Translators: a uniform table is one in which each table #. cell occupies one row and one column (i.e. a perfect grid) #. In contrast, a non-uniform table is one in which at least #. one table cell occupies more than one row and/or column. #. #: ../src/cthulhu/structural_navigation.py:1326 msgid "Non-uniform" msgstr "" #. Translators: this represents the number of rows in a table. #. #: ../src/cthulhu/structural_navigation.py:1333 #, python-format msgid "Table with %d row" msgid_plural "Table with %d rows" msgstr[0] "" msgstr[1] "" #. Translators: this represents the number of cols in a table. #. #: ../src/cthulhu/structural_navigation.py:1338 #, python-format msgid "%d column" msgid_plural "%d columns" msgstr[0] "" msgstr[1] "" #. Translators: The cell here refers to a cell within a table #. within a document. We need to announce when the cell occupies #. or "spans" more than a single row and/or column. #. #: ../src/cthulhu/structural_navigation.py:1486 #, python-format msgid "Cell spans %d rows and %d columns" msgstr "" #. Translators: The cell here refers to a cell within a table #. within a document. We need to announce when the cell occupies #. or "spans" more than a single row and/or column. #. #: ../src/cthulhu/structural_navigation.py:1493 #, python-format msgid "Cell spans %d columns" msgstr "" #. Translators: The cell here refers to a cell within a table #. within a document. We need to announce when the cell occupies #. or "spans" more than a single row and/or column. #. #: ../src/cthulhu/structural_navigation.py:1499 #, python-format msgid "Cell spans %d rows" msgstr "" #. Translators: this is for navigating among anchors in a document. #. An anchor is a named spot that one can jump to. #. #: ../src/cthulhu/structural_navigation.py:1848 msgid "Goes to previous anchor." msgstr "" #. Translators: this is for navigating among anchors in a document. #. An anchor is a named spot that one can jump to. #. #: ../src/cthulhu/structural_navigation.py:1853 msgid "Goes to next anchor." msgstr "" #. Translators: this is for navigating document content by #. moving from anchor to anchor. (An anchor is a named spot #. that one can jump to. This stirng is what cthulhu will say #. if there are no more anchors found. #. #: ../src/cthulhu/structural_navigation.py:1910 msgid "No more anchors." msgstr "" #. Translators: this is for navigating among blockquotes in a #. document. #. #: ../src/cthulhu/structural_navigation.py:1927 msgid "Goes to previous blockquote." msgstr "" #. Translators: this is for navigating among blockquotes in a #. document. #. #: ../src/cthulhu/structural_navigation.py:1932 msgid "Goes to next blockquote." msgstr "" #. Translators: this is for navigating document content by #. moving from blockquote to blockquote. This string is what #. Cthulhu will say if there are no more blockquotes found. #. #: ../src/cthulhu/structural_navigation.py:1992 msgid "No more blockquotes." msgstr "" #. Translators: this is for navigating among buttons in a form #. within a document. #. #: ../src/cthulhu/structural_navigation.py:2009 msgid "Goes to previous button." msgstr "" #. Translators: this is for navigating among buttons in a form #. within a document. #. #: ../src/cthulhu/structural_navigation.py:2014 #, fuzzy #| msgid "toggle button" msgid "Goes to next button." msgstr "ଅଦଳବଦଳ ଚାବି" #. Translators: this is for navigating in document content #. by moving from push button to push button in a form. This #. string is what Cthulhu will say if there are no more buttons #. found. #. #: ../src/cthulhu/structural_navigation.py:2071 #, fuzzy #| msgid "toggle button" msgid "No more buttons." msgstr "ଅଦଳବଦଳ ଚାବି" #. Translators: this is for navigating among check boxes in a form #. within a document. #. #: ../src/cthulhu/structural_navigation.py:2088 msgid "Goes to previous check box." msgstr "" #. Translators: this is for navigating among check boxes in a form #. within a document. #. #: ../src/cthulhu/structural_navigation.py:2093 msgid "Goes to next check box." msgstr "" #. Translators: this is for navigating in document content #. by moving from checkbox to checkbox in a form. This #. string is what Cthulhu will say if there are no more check #. boxes found. #. #: ../src/cthulhu/structural_navigation.py:2150 #, fuzzy #| msgid "check box" msgid "No more check boxes." msgstr "ତନଖି ବାକ୍ସ" #. Translators: this is for navigating a document in a #. structural manner, where a 'large object' is a logical #. chunk of text, such as a paragraph, a list, a table, etc. #. #: ../src/cthulhu/structural_navigation.py:2168 msgid "Goes to previous large object." msgstr "" #. Translators: this is for navigating a document in a #. structural manner, where a 'large object' is a logical #. chunk of text, such as a paragraph, a list, a table, etc. #. #: ../src/cthulhu/structural_navigation.py:2174 msgid "Goes to next large object." msgstr "" #. Translators: this is for navigating document content by #. moving from 'large object' to 'large object'. A 'large #. object' is a logical chunk of text, such as a paragraph, #. a list, a table, etc. This string is what Cthulhu will say #. if there are no more large objects found. #. #: ../src/cthulhu/structural_navigation.py:2243 msgid "No more large objects." msgstr "" #. Translators: this is for navigating among combo boxes in a form #. within a document. #. #: ../src/cthulhu/structural_navigation.py:2260 msgid "Goes to previous combo box." msgstr "" #. Translators: this is for navigating among combo boxes in a form #. within a document. #. #: ../src/cthulhu/structural_navigation.py:2265 msgid "Goes to next combo box." msgstr "" #. Translators: this is for navigating in document content #. by moving from combo box to combo box in a form. This #. string is what Cthulhu will say if there are no more combo #. boxes found. #. #: ../src/cthulhu/structural_navigation.py:2322 #, fuzzy #| msgid "combo box" msgid "No more combo boxes." msgstr "ସମ୍ମିଳିତ ବାକ୍ସ" #. Translators: this is for navigating among text entries in a form #. within a document. #. #: ../src/cthulhu/structural_navigation.py:2339 msgid "Goes to previous entry." msgstr "" #. Translators: this is for navigating among text entries #. in a form. #. #: ../src/cthulhu/structural_navigation.py:2344 msgid "Goes to next entry." msgstr "" #. Translators: this is for navigating in document content #. by moving from text entry to text entry in a form. This #. string is what Cthulhu will say if there are no more entries #. found. #. #: ../src/cthulhu/structural_navigation.py:2410 msgid "No more entries." msgstr "" #. Translators: this is for navigating among fields in a form within #. a document. #. #: ../src/cthulhu/structural_navigation.py:2427 msgid "Goes to previous form field." msgstr "" #. Translators: this is for navigating among fields in a form within #. a document. #. #: ../src/cthulhu/structural_navigation.py:2434 msgid "Goes to next form field." msgstr "" #. Translators: this is for navigating in document content #. by moving from form field to form field. This string is #. what Cthulhu will say if there are no more form fields found. #. #: ../src/cthulhu/structural_navigation.py:2504 msgid "No more form fields." msgstr "" #. Translators: this is for navigating in a document by heading. #. (e.g.

) #. #: ../src/cthulhu/structural_navigation.py:2521 msgid "Goes to previous heading." msgstr "" #. Translators: this is for navigating in a document by heading. #. (e.g.,

) #. #: ../src/cthulhu/structural_navigation.py:2526 msgid "Goes to next heading." msgstr "" #. Translators: this is for navigating in a document by heading. #. (e.g.

is a heading at level 1). #. #: ../src/cthulhu/structural_navigation.py:2536 #, python-format msgid "Goes to previous heading at level %d." msgstr "" #. Translators: this is for navigating in a document by heading. #. (e.g.

is a heading at level 1). #. #: ../src/cthulhu/structural_navigation.py:2543 #, python-format msgid "Goes to next heading at level %d." msgstr "" #. Translators: this is for navigating HTML content by #. moving from heading to heading (e.g.

,

, etc). #. This string is what Cthulhu will say if there are no more #. headings found. #. #: ../src/cthulhu/structural_navigation.py:2615 msgid "No more headings." msgstr "ଆଉ ଅଧିକ ଶିରୋନାମ ନାହିଁ" #. Translators: this is for navigating HTML content by #. moving from heading to heading at a particular level #. (i.e. only

or only

, etc.) This string is #. what Cthulhu will say if there are no more headings found. #. #: ../src/cthulhu/structural_navigation.py:2622 #, python-format msgid "No more headings at level %d." msgstr "" #. Translators: this is for navigating to the previous ARIA #. role landmark. ARIA role landmarks are the W3C defined #. HTML tag attribute 'role' used to identify important part #. of webpage like banners, main context, search etc. #. #: ../src/cthulhu/structural_navigation.py:2641 msgid "Goes to previous landmark." msgstr "" #. Translators: this is for navigating to the next ARIA #. role landmark. ARIA role landmarks are the W3C defined #. HTML tag attribute 'role' used to identify important part #. of webpage like banners, main context, search etc. #. #: ../src/cthulhu/structural_navigation.py:2648 msgid "Goes to next landmark." msgstr "" #. Translators: this is for navigating to the previous ARIA #. role landmark. ARIA role landmarks are the W3C defined #. HTML tag attribute 'role' used to identify important part #. of webpage like banners, main context, search etc. This #. is an indication that one was not found. #. #: ../src/cthulhu/structural_navigation.py:2722 msgid "No landmark found." msgstr "" #. Translators: this is for navigating among bulleted/numbered #. lists in a document. #. #: ../src/cthulhu/structural_navigation.py:2739 msgid "Goes to previous list." msgstr "" #. Translators: this is for navigating among bulleted/numbered #. lists in a document. #. #: ../src/cthulhu/structural_navigation.py:2744 msgid "Goes to next list." msgstr "" #. Translators: this represents a list item in a document. #. The nesting level is how 'deep' the item is (e.g., a #. level of 2 represents a list item inside a list that's #. inside another list). #. #: ../src/cthulhu/structural_navigation.py:2818 #, python-format msgid "Nesting level %d" msgstr "" #. Translators: this is for navigating document content by moving #. from bulleted/numbered list to bulleted/numbered list. This #. string is what Cthulhu will say if there are no more lists found. #. #: ../src/cthulhu/structural_navigation.py:2827 msgid "No more lists." msgstr "" #. Translators: this is for navigating among bulleted/numbered list #. items in a document. #. #: ../src/cthulhu/structural_navigation.py:2844 msgid "Goes to previous list item." msgstr "" #. Translators: this is for navigating among bulleted/numbered list #. items in a document. #. #: ../src/cthulhu/structural_navigation.py:2849 msgid "Goes to next list item." msgstr "" #. Translators: this is for navigating document content by #. moving from bulleted/numbered list item to bulleted/ #. numbered list item. This string is what Cthulhu will say #. if there are no more list items found. #. #: ../src/cthulhu/structural_navigation.py:2912 #, fuzzy #| msgid "list item" msgid "No more list items." msgstr "ତାଲିକା ବସ୍ତୁ" #. Translators: this is for navigating between live regions #. #: ../src/cthulhu/structural_navigation.py:2928 msgid "Goes to previous live region." msgstr "" #. Translators: this is for navigating between live regions #. #: ../src/cthulhu/structural_navigation.py:2932 msgid "Goes to next live region." msgstr "" #. Translators: this is for navigating to the last live region #. to make an announcement. #. #: ../src/cthulhu/structural_navigation.py:2937 msgid "Goes to last live region." msgstr "" #. Translators: this is for navigating HTML in a structural #. manner, where a 'live region' is a location in a web page #. that are updated without having to refresh the entire page. #. #: ../src/cthulhu/structural_navigation.py:2986 msgid "No more live regions." msgstr "" #. Translators: this is for navigating among paragraphs in a document. #. #: ../src/cthulhu/structural_navigation.py:3002 msgid "Goes to previous paragraph." msgstr "" #. Translators: this is for navigating among paragraphs in a document. #. #: ../src/cthulhu/structural_navigation.py:3006 msgid "Goes to next paragraph." msgstr "" #. Translators: this is for navigating document content by #. moving from paragraph to paragraph. This string is what #. Cthulhu will say if there are no more large objects found. #. #: ../src/cthulhu/structural_navigation.py:3066 #, fuzzy #| msgid "paragraph" msgid "No more paragraphs." msgstr "ଅନୁଚ୍ଛେଦ" #. Translators: this is for navigating among radio buttons in a #. form within a document. #. #: ../src/cthulhu/structural_navigation.py:3083 msgid "Goes to previous radio button." msgstr "" #. Translators: this is for navigating among radio buttons in a #. form within a document. #. #: ../src/cthulhu/structural_navigation.py:3088 #, fuzzy #| msgid "radio button" msgid "Goes to next radio button." msgstr "ରେଡିଓ ଚାବି" #. Translators: this is for navigating in document content #. by moving from radio button to radio button in a form. #. This string is what Cthulhu will say if there are no more #. radio buttons found. #. #: ../src/cthulhu/structural_navigation.py:3145 #, fuzzy #| msgid "radio button" msgid "No more radio buttons." msgstr "ରେଡିଓ ଚାବି" #. Translators: this is for navigating among tables in a document. #. #: ../src/cthulhu/structural_navigation.py:3161 msgid "Goes to previous table." msgstr "" #. Translators: this is for navigating among tables in a document. #. #: ../src/cthulhu/structural_navigation.py:3165 msgid "Goes to next table." msgstr "" #. Translators: this is for navigating document content by moving #. from table to table. This string is what Cthulhu will say if there #. are no more tables found. #. #: ../src/cthulhu/structural_navigation.py:3224 #, fuzzy #| msgid "tree table" msgid "No more tables." msgstr "ବୃକ୍ଷ ସାରଣୀ" #. Translators: this is for navigating among table cells in a document. #. #: ../src/cthulhu/structural_navigation.py:3240 msgid "Goes left one cell." msgstr "" #. Translators: this is for navigating among table cells in a document. #. #: ../src/cthulhu/structural_navigation.py:3244 msgid "Goes right one cell." msgstr "" #. Translators: this is for navigating among table cells in a document. #. #: ../src/cthulhu/structural_navigation.py:3248 msgid "Goes up one cell." msgstr "" #. Translators: this is for navigating among table cells in a document. #. #: ../src/cthulhu/structural_navigation.py:3252 msgid "Goes down one cell." msgstr "" #. Translators: this is for navigating among table cells in a document. #. #: ../src/cthulhu/structural_navigation.py:3256 msgid "Goes to the first cell in a table." msgstr "" #. Translators: this is for navigating among table cells in a document. #. #: ../src/cthulhu/structural_navigation.py:3260 msgid "Goes to the last cell in a table." msgstr "" #. Translators: this represents the (row, col) position of #. a cell in a table. #. #: ../src/cthulhu/structural_navigation.py:3322 #, python-format msgid "Row %d, column %d." msgstr "" #. Translators: this is for navigating among unvisited links in a #. document. #. #: ../src/cthulhu/structural_navigation.py:3343 msgid "Goes to previous unvisited link." msgstr "" #. Translators: this is for navigating among unvisited links in a #. document. #. #: ../src/cthulhu/structural_navigation.py:3348 msgid "Goes to next unvisited link." msgstr "" #. Translators: this is for navigating document content by #. moving from unvisited link to unvisited link. This string #. is what Cthulhu will say if there are no more unvisited links #. found. #. #: ../src/cthulhu/structural_navigation.py:3407 msgid "No more unvisited links." msgstr "" #. Translators: this is for navigating among visited links in a #. document. #. #: ../src/cthulhu/structural_navigation.py:3424 msgid "Goes to previous visited link." msgstr "" #. Translators: this is for navigating among visited links in a #. document. #. #: ../src/cthulhu/structural_navigation.py:3429 msgid "Goes to next visited link." msgstr "" #. Translators: this is for navigating document content by #. moving from visited link to visited link. This string is #. what Cthulhu will say if there are no more visited links #. found. #. #: ../src/cthulhu/structural_navigation.py:3487 msgid "No more visited links." msgstr "" #. Translators: this attribute specifies the background color of the text. #. The value is an RGB value of the format "u,u,u". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:62 msgctxt "textattr" msgid "background color" msgstr "" #. Translators: this attribute specifies whether to make the background #. color for each character the height of the highest font used on the #. current line, or the height of the font used for the current character. #. It will be a "true" or "false" value. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:71 msgctxt "textattr" msgid "background full height" msgstr "" #. Translators: this attribute specifies whether a GdkBitmap is set for #. stippling the background color. It will be a "true" or "false" value. #. See #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:78 msgctxt "textattr" msgid "background stipple" msgstr "" #. Translators: this attribute specifies the direction of the text. #. Values are "none", "ltr" or "rtl". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:85 #, fuzzy #| msgid "directory pane" msgctxt "textattr" msgid "direction" msgstr "ଡିରେକ୍ଟୋରି ଝରକା" #. Translators: this attribute specifies whether the text is editable. #. It will be a "true" or "false" value. #. See #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:92 #, fuzzy #| msgid "table" msgctxt "textattr" msgid "editable" msgstr "ସାରଣୀ" #. Translators: this attribute specifies the font family name of the text. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:98 msgctxt "textattr" msgid "family name" msgstr "" #. Translators: this attribute specifies the foreground color of the text. #. The value is an RGB value of the format "u,u,u". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:105 msgctxt "textattr" msgid "foreground color" msgstr "" #. Translators: this attribute specifies whether a GdkBitmap is set for #. stippling the foreground color. It will be a "true" or "false" value. #. See #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:112 msgctxt "textattr" msgid "foreground stipple" msgstr "" #. Translators: this attribute specifies the effect applied to the font #. used by the text. #. See: #. http://www.w3.org/TR/2002/WD-css3-fonts-20020802/#font-effect #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:120 msgctxt "textattr" msgid "font effect" msgstr "" #. Translators: this attribute specifies the indentation of the text #. (in pixels). #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:127 msgctxt "textattr" msgid "indent" msgstr "" #. Translators: this attribute specifies there is something "wrong" with #. the text, such as it being a misspelled word. See: #. https://developer.mozilla.org/en/Accessibility/AT-APIs/Gecko/TextAttrs #. #: ../src/cthulhu/text_attribute_names.py:133 #, fuzzy #| msgid "invalid" msgctxt "textattr" msgid "invalid" msgstr "ଅବୈଧ" #. Translators: this attribute specifies whether the text is invisible. #. It will be a "true" or "false" value. #. See #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:140 msgctxt "textattr" msgid "invisible" msgstr "" #. Translators: this attribute specifies how the justification of the text. #. Values are "left", "right", "center" or "fill". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:147 msgctxt "textattr" msgid "justification" msgstr "" #. Translators: this attribute specifies the language that the text is #. written in. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:154 msgctxt "textattr" msgid "language" msgstr "" #. Translators: this attribute specifies the pixel width of the left margin. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:160 msgctxt "textattr" msgid "left margin" msgstr "" #. Translators: this attribute specifies the height of the line of text. #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-line-height #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:167 msgctxt "textattr" msgid "line height" msgstr "" #. Translators: this attribute refers to the named style which is associated #. with the entire paragraph and which controls the default formatting #. (font, text size, alignment, etc.) of that paragraph. Examples of #. paragraph styles include "Heading 1", "Heading 2", "Caption", "Footnote", #. "Text Body", "Title", and "Subtitle". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:177 #, fuzzy #| msgid "paragraph" msgctxt "textattr" msgid "paragraph style" msgstr "ଅନୁଚ୍ଛେଦ" #. Translators: this attribute specifies the pixels of blank space to #. leave above each newline-terminated line. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:184 msgctxt "textattr" msgid "pixels above lines" msgstr "" #. Translators: this attribute specifies the pixels of blank space to #. leave below each newline-terminated line. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:191 msgctxt "textattr" msgid "pixels below lines" msgstr "" #. Translators: this attribute specifies the pixels of blank space to #. leave between wrapped lines inside the same newline-terminated line #. (paragraph). #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:199 msgctxt "textattr" msgid "pixels inside wrap" msgstr "" #. Translators: this attribute specifies the pixel width of the right margin. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:205 msgctxt "textattr" msgid "right margin" msgstr "" #. Translators: this attribute specifies the number of pixels that the #. text characters are risen above the baseline. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:212 msgctxt "textattr" msgid "rise" msgstr "" #. Translators: this attribute specifies the scale of the characters. The #. value is a string representation of a double. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:219 #, fuzzy #| msgid "calendar" msgctxt "textattr" msgid "scale" msgstr "କାଲେଣ୍ଡର" #. Translators: this attribute specifies the size of the text. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:225 #, fuzzy #| msgid "Si_ze:" msgctxt "textattr" msgid "size" msgstr "ଆକାର" #. Translators: this attribute specifies the stretch of he text, if set. #. Values are "ultra_condensed", "extra_condensed", "condensed", #. "semi_condensed", "normal", "semi_expanded", "expanded", #. "extra_expanded" or "ultra_expanded". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:234 msgctxt "textattr" msgid "stretch" msgstr "" #. Translators: this attribute specifies whether the text is strike though #. (in other words, whether there is a line drawn through it). Values are #. "true" or "false". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:242 msgctxt "textattr" msgid "strike through" msgstr "ସ୍ଟ୍ରାଇକ ଥ୍ରୁ" #. Translators: this attribute specifies the slant style of the text, #. if set. Values are "normal", "oblique" or "italic". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:249 #, fuzzy #| msgid "table" msgctxt "textattr" msgid "style" msgstr "ସାରଣୀ" #. Translators: this attribute specifies the decoration of the text. #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/text.html#propdef-text-decoration #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:256 msgctxt "textattr" msgid "text decoration" msgstr "" #. Translators: this attribute specifies the angle at which the text is #. displayed (i.e. rotated from the norm) and is represented in degrees #. of rotation. #. See: #. http://www.w3.org/TR/2003/CR-css3-text-20030514/#glyph-orientation-horizontal #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:265 msgctxt "textattr" msgid "text rotation" msgstr "" #. Translators: this attribute specifies the shadow effects applied to the text. #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/text.html#propdef-text-shadow #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:272 msgctxt "textattr" msgid "text shadow" msgstr "" #. Translators: this attributes specifies whether the text is underlined. #. Values are "none", "single", "double" or "low". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:279 #, fuzzy #| msgid "underscore" msgctxt "textattr" msgid "underline" msgstr "ଅବରେଖନ" #. Translators: this attribute specifies the capitalization variant of #. the text, if set. Values are "normal" or "small_caps". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:286 msgctxt "textattr" msgid "variant" msgstr "" #. Translators: this attributes specifies what vertical alignment property #. has been applied to the text. #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. #: ../src/cthulhu/text_attribute_names.py:293 #, fuzzy #| msgid "vertical line" msgctxt "textattr" msgid "vertical align" msgstr "ଭୂଲମ୍ବ ରେଖା" #. Translators: this attribute specifies the weight of the text. #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. http://www.w3.org/TR/1998/REC-CSS2-19980512/fonts.html#propdef-font-weight #. #: ../src/cthulhu/text_attribute_names.py:300 #, fuzzy #| msgid "_Right:" msgctxt "textattr" msgid "weight" msgstr "ଡାହାଣ (_R):" #. Translators: this attribute specifies the wrap mode of the text, if any. #. Values are "none", "char" or "word". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:307 msgctxt "textattr" msgid "wrap mode" msgstr "" #. Translators: this attribute specifies the way the text is written. #. Values are "lr-tb", "rl-tb", "tb-rl", "tb-lr", "bt-rl", "bt-lr", "lr", #. "rl" and "tb". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:316 msgctxt "textattr" msgid "writing mode" msgstr "" #. The following are the known values of some of these text attributes. #. These values were found in the Atk documentation at: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. No doubt there will be more, and as they are found, they can be added #. to this table so they can be translated. #. #. Translators: this is one of the text attribute values for the following #. text attributes: "invisible", "editable", bg-full-height", "strikethrough", #. "bg-stipple" and "fg-stipple". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:332 #, fuzzy #| msgid "tree" msgctxt "textattr" msgid "true" msgstr "true" #. Translators: this is one of the text attribute values for the following #. text attributes: "invisible", "editable", bg-full-height", "strikethrough", #. "bg-stipple" and "fg-stipple". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:340 #, fuzzy #| msgid "alert" msgctxt "textattr" msgid "false" msgstr "false" #. Translators: this is one of the text attribute values for the following #. text attributes: "font-effect", "underline", "text-shadow", "wrap mode" #. and "direction". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:349 #, fuzzy #| msgid "None" msgctxt "textattr" msgid "none" msgstr "କିଛି ନୁହେଁ" #. Translators: this is one of the text attribute values for the following #. text attributes: "font-effect". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:356 msgctxt "textattr" msgid "engrave" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "font-effect". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:363 msgctxt "textattr" msgid "emboss" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "font-effect". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:370 msgctxt "textattr" msgid "outline" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "text-decoration". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:377 #, fuzzy #| msgid "vertical line" msgctxt "textattr" msgid "overline" msgstr "ଭୂଲମ୍ବ ରେଖା" #. Translators: this is one of the text attribute values for the following #. text attributes: "text-decoration". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:384 msgctxt "textattr" msgid "line through" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "text-decoration". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:391 #, fuzzy #| msgid "link" msgctxt "textattr" msgid "blink" msgstr "ସଂଯୋଗ" #. Translators: this is one of the text attribute values for the following #. text attributes: "text-shadow". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:398 #, fuzzy #| msgid "blank" msgctxt "textattr" msgid "black" msgstr "କଳା" #. Translators: this is one of the text attribute values for the following #. text attributes: "underline". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:405 msgctxt "textattr" msgid "single" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "underline". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:412 msgctxt "textattr" msgid "double" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "underline". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:419 msgctxt "textattr" msgid "low" msgstr "ନିମ୍ନ" #. Translators: this is one of the text attribute values for the following #. text attributes: "wrap mode". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:426 #, fuzzy #| msgid "header" msgctxt "textattr" msgid "char" msgstr "ଶୀର୍ଷକ" #. Translators: this is one of the text attribute values for the following #. text attributes: "wrap mode". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:433 #, fuzzy #| msgid "Password" msgctxt "textattr" msgid "word" msgstr "ଶବ୍ଦ" #. Translators: this is one of the text attribute values for the following #. text attributes: "direction". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:440 msgctxt "textattr" msgid "ltr" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "direction". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:447 msgctxt "textattr" msgid "rtl" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "justification". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:454 #, fuzzy #| msgid "alert" msgctxt "textattr" msgid "left" msgstr "ବାମ" #. Translators: this is one of the text attribute values for the following #. text attributes: "justification". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:461 #, fuzzy #| msgid "_Right:" msgctxt "textattr" msgid "right" msgstr "ଡାହାଣ" #. Translators: this is one of the text attribute values for the following #. text attributes: "justification". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:468 #, fuzzy #| msgid "Centered" msgctxt "textattr" msgid "center" msgstr "କେନ୍ଦ୍ରୀଭୂତ" #. Translators: this is one of the text attribute values for the following #. text attributes: "justification". In Gecko, when no justification has #. be explicitly set, they report a justification of "start". #. #: ../src/cthulhu/text_attribute_names.py:474 msgctxt "textattr" msgid "no justification" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "justification". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:481 #, fuzzy #| msgid "filler" msgctxt "textattr" msgid "fill" msgstr "ଭରଣ ବସ୍ତୁ" #. Translators: this is one of the text attribute values for the following #. text attributes: "stretch". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:488 msgctxt "textattr" msgid "ultra condensed" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "stretch". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:495 #, fuzzy #| msgid "expanded" msgctxt "textattr" msgid "extra condensed" msgstr "ପ୍ରସାରିତ" #. Translators: this is one of the text attribute values for the following #. text attributes: "stretch". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:502 msgctxt "textattr" msgid "condensed" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "stretch". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:509 #, fuzzy #| msgid "semicolon" msgctxt "textattr" msgid "semi condensed" msgstr "ଅର୍ଦ୍ଧବିରାମ ଚିହ୍ନ" #. Translators: this is one of the text attribute values for the following #. text attributes: "stretch" and "variant". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:516 msgctxt "textattr" msgid "normal" msgstr "ସାଧାରଣ" #. Translators: this is one of the text attribute values for the following #. text attributes: "stretch". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:523 #, fuzzy #| msgid "expanded" msgctxt "textattr" msgid "semi expanded" msgstr "ପ୍ରସାରିତ" #. Translators: this is one of the text attribute values for the following #. text attributes: "stretch". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:530 #, fuzzy #| msgid "expanded" msgctxt "textattr" msgid "expanded" msgstr "ପ୍ରସାରିତ" #. Translators: this is one of the text attribute values for the following #. text attributes: "stretch". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:537 #, fuzzy #| msgid "expanded" msgctxt "textattr" msgid "extra expanded" msgstr "ପ୍ରସାରିତ" #. Translators: this is one of the text attribute values for the following #. text attributes: "stretch". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:544 #, fuzzy #| msgid "expanded" msgctxt "textattr" msgid "ultra expanded" msgstr "ପ୍ରସାରିତ" #. Translators: this is one of the text attribute values for the following #. text attributes: "variant". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:551 msgctxt "textattr" msgid "small caps" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "style". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:558 msgctxt "textattr" msgid "oblique" msgstr "ଅସ୍ବଚ୍ଛ" #. Translators: this is one of the text attribute values for the following #. text attributes: "style". #. See: #. http://library.gnome.org/devel/atk/1.22/AtkText.html#AtkTextAttribute #. #: ../src/cthulhu/text_attribute_names.py:565 #, fuzzy #| msgid "invalid" msgctxt "textattr" msgid "italic" msgstr "ତେର୍ଛା" #. Translators: this is one of the text attribute values for the following #. text attributes: "paragraph-style". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:572 #, fuzzy #| msgid "Default" msgctxt "textattr" msgid "Default" msgstr "ପୂର୍ବ ନିର୍ଦ୍ଧାରିତ" #. Translators: this is one of the text attribute values for the following #. text attributes: "paragraph-style". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:579 #, fuzzy #| msgid "Text" msgctxt "textattr" msgid "Text body" msgstr "ଟେକ୍ସଟ ଭାଗ" #. Translators: this is one of the text attribute values for the following #. text attributes: "paragraph-style". #. See: #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:586 #, fuzzy #| msgid "Header" msgctxt "textattr" msgid "Heading" msgstr "ଶୀର୍ଷକ" #. Translators: this is one of the text attribute values for the following #. text attributes: "vertical-align". #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. http://wiki.services.openoffice.org/wiki/Accessibility/TextAttributes #. #: ../src/cthulhu/text_attribute_names.py:594 msgctxt "textattr" msgid "baseline" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "vertical-align". #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. #: ../src/cthulhu/text_attribute_names.py:601 msgctxt "textattr" msgid "sub" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "vertical-align". #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. #: ../src/cthulhu/text_attribute_names.py:608 #, fuzzy #| msgid "space" msgctxt "textattr" msgid "super" msgstr "ଖାଲି ସ୍ଥାନ" #. Translators: this is one of the text attribute values for the following #. text attributes: "vertical-align". #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. #: ../src/cthulhu/text_attribute_names.py:615 msgctxt "textattr" msgid "top" msgstr "ଉପର" #. Translators: this is one of the text attribute values for the following #. text attributes: "vertical-align". #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. #: ../src/cthulhu/text_attribute_names.py:622 #, fuzzy #| msgid "text" msgctxt "textattr" msgid "text-top" msgstr "ପାଠ୍ଯ" #. Translators: this is one of the text attribute values for the following #. text attributes: "vertical-align". #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. #: ../src/cthulhu/text_attribute_names.py:629 msgctxt "textattr" msgid "middle" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "vertical-align". #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. #: ../src/cthulhu/text_attribute_names.py:636 #, fuzzy #| msgid "_Bottom:" msgctxt "textattr" msgid "bottom" msgstr "ତଳ" #. Translators: this is one of the text attribute values for the following #. text attributes: "vertical-align". #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. #: ../src/cthulhu/text_attribute_names.py:643 msgctxt "textattr" msgid "text-bottom" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "vertical-align" and "writing-mode". #. See: #. http://www.w3.org/TR/1998/REC-CSS2-19980512/visudet.html#propdef-vertical-align #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:651 msgctxt "textattr" msgid "inherit" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "writing-mode". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:658 #, fuzzy #| msgid "alert" msgctxt "textattr" msgid "lr-tb" msgstr "ସତର୍କ" #. Translators: this is one of the text attribute values for the following #. text attributes: "writing-mode". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:665 msgctxt "textattr" msgid "rl-tb" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "writing-mode". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:672 #, fuzzy #| msgid "table" msgctxt "textattr" msgid "tb-rl" msgstr "ସାରଣୀ" #. Translators: this is one of the text attribute values for the following #. text attributes: "writing-mode". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:679 #, fuzzy #| msgid "table" msgctxt "textattr" msgid "tb-lr" msgstr "ସାରଣୀ" #. Translators: this is one of the text attribute values for the following #. text attributes: "writing-mode". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:686 msgctxt "textattr" msgid "bt-rl" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "writing-mode". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:693 msgctxt "textattr" msgid "bt-lr" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "writing-mode". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:700 msgctxt "textattr" msgid "lr" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "writing-mode". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:707 msgctxt "textattr" msgid "rl" msgstr "" #. Translators: this is one of the text attribute values for the following #. text attributes: "writing-mode". #. See: #. http://www.w3.org/TR/2001/WD-css3-text-20010517/#PrimaryTextAdvanceDirection #. #: ../src/cthulhu/text_attribute_names.py:714 #, fuzzy #| msgid "tab" msgctxt "textattr" msgid "tb" msgstr "ଟ୍ଯାବ" #. Translators: this is one of the text attribute values for the following #. text attributes: "strikethrough." It refers to the line style. #. #: ../src/cthulhu/text_attribute_names.py:719 #, fuzzy #| msgid "slider" msgctxt "textattr" msgid "solid" msgstr "ସର୍ପକ" #. Translators: this is one of the text attribute values for the following #. text attributes: "invalid". It is an indication that the text is not #. spelled correctly. See: #. https://developer.mozilla.org/en/Accessibility/AT-APIs/Gecko/TextAttrs #. #: ../src/cthulhu/text_attribute_names.py:726 #, fuzzy #| msgid "Check Spelling" msgctxt "textattr" msgid "spelling" msgstr "ବନାନ ଯାଞ୍ଚ କରନ୍ତୁ" #. Translators: this is a tip for the user on how to toggle a checkbox. #: ../src/cthulhu/tutorialgenerator.py:158 msgid "Press space to toggle." msgstr "" #. Translators: this is a tip for the user on how to interact #. with a combobox. #: ../src/cthulhu/tutorialgenerator.py:184 msgid "Press space to expand, and use up and down to select an item." msgstr "" #. Translators: If this application has more than one unfocused alert or #. dialog window, inform user of how to refocus these. #: ../src/cthulhu/tutorialgenerator.py:214 msgid "Press alt+f6 to give focus to child windows." msgstr "" #. Translators: this gives tips on how to navigate items in a #. layered pane. #: ../src/cthulhu/tutorialgenerator.py:275 msgid "To move to items, use either the arrow keys or type ahead searching." msgstr "" #. Translators: this is the tutorial string for when first landing #. on the desktop, describing how to access the system menus. #: ../src/cthulhu/tutorialgenerator.py:281 msgid "To get to the system menus press the alt+f1 key." msgstr "" #. Translators: this is the tutorial string when navigating lists. #: ../src/cthulhu/tutorialgenerator.py:315 msgid "Use up and down to select an item." msgstr "" #. Translators: this represents the state of a node in a tree. #. 'expanded' means the children are showing. #. 'collapsed' means the children are not showing. #. this string informs the user how to collapse the node. #: ../src/cthulhu/tutorialgenerator.py:344 ../src/cthulhu/tutorialgenerator.py:492 msgid "To collapse, press shift plus left." msgstr "" #. Translators: this represents the state of a node in a tree. #. 'expanded' means the children are showing. #. 'collapsed' means the children are not showing. #. this string informs the user how to expand the node. #: ../src/cthulhu/tutorialgenerator.py:350 ../src/cthulhu/tutorialgenerator.py:498 msgid "To expand, press shift plus right." msgstr "" #. Translators: This is the tutorial string for when landing #. on text fields. #: ../src/cthulhu/tutorialgenerator.py:382 msgid "Type in text." msgstr "" #. Translators: this is the tutorial string for landing #. on a page tab, we are informing the #. user how to navigate these. #: ../src/cthulhu/tutorialgenerator.py:410 msgid "Use left and right to view other tabs." msgstr "" #. Translators: this is the tutorial string for activating a push button. #: ../src/cthulhu/tutorialgenerator.py:435 msgid "To activate press space." msgstr "" #. Translators: this is the tutorial string for when landing #. on a spin button. #: ../src/cthulhu/tutorialgenerator.py:462 msgid "Use up or down arrow to select value. Or type in the desired numerical value." msgstr "" #. Translators: this is a tip for the user, how to navigate radiobuttons. #: ../src/cthulhu/tutorialgenerator.py:649 msgid "Use arrow keys to change." msgstr "" #. Translators: this is a tip for the user, how to navigate menues. #: ../src/cthulhu/tutorialgenerator.py:673 msgid "" "To navigate, press left or right arrow. To move through items press up or " "down arrow." msgstr "" #. Translators: this is a tip for the user, how to #. navigate into sub menues. #: ../src/cthulhu/tutorialgenerator.py:678 msgid "To enter sub menu, press right arrow." msgstr "" #. Translators: this is the tutorial string for when landing #. on a slider. #: ../src/cthulhu/tutorialgenerator.py:710 msgid "" "To decrease press left arrow, to increase press right arrow. To go to " "minimum press home, and for maximum press end." msgstr "" #. Translators: this is the percentage value of a slider. #. #: ../src/cthulhu/where_am_I.py:370 #, python-format msgid "%s percent" msgstr "%s ପ୍ରତିଶତ" #. Translators: this is in reference to a radio button being #. selected or not. #. #: ../src/cthulhu/where_am_I.py:433 msgid "selected" msgstr "ଚୟିତ" #. Translators: this is in reference to a radio button being #. selected or not. #. #: ../src/cthulhu/where_am_I.py:438 msgid "not selected" msgstr "ମନୋନୀତ ହୋଇନାହିଁ" #. Translators: "page" is the word for a page tab in a tab list. #. #: ../src/cthulhu/where_am_I.py:478 #, fuzzy, python-format #| msgid "page" msgid "%s page" msgstr "%s ପୃଷ୍ଠା" #. Translators: this is in references to a column in a #. table. #: ../src/cthulhu/where_am_I.py:642 #, python-format msgid "column %d of %d" msgstr "" #: ../src/cthulhu/where_am_I.py:777 #, fuzzy #| msgid "option pane" msgid "Icon panel" msgstr "ପସନ୍ଦ ଝରକା" #. initialize our three outputs. Output may change below for some #. protocols. #. Translators: this is the protocol of a link eg. http, mailto. #. #: ../src/cthulhu/where_am_I.py:822 #, fuzzy, python-format #| msgid "link" msgid "%s link" msgstr "ସଂଯୋଗ" #: ../src/cthulhu/where_am_I.py:832 #, python-format msgid "%s link to %s" msgstr "" #. Translators: this is the domain relationship of a given #. link to the current page. eg. same page, same site. #: ../src/cthulhu/where_am_I.py:842 #, fuzzy #| msgid "page" msgid "same page" msgstr "ପୃଷ୍ଠା" #: ../src/cthulhu/where_am_I.py:844 ../src/cthulhu/where_am_I.py:852 #, fuzzy #| msgid "menu item" msgid "same site" msgstr "ମେନୁ ବସ୍ତୁ" #: ../src/cthulhu/where_am_I.py:854 msgid "different site" msgstr "" #. Translators: this is a count of the number of selected icons #. and the count of the total number of icons within an icon panel. #. An example of an icon panel is the Nautilus folder view. #. #: ../src/cthulhu/where_am_I.py:1013 #, python-format msgid "%d of %d item selected" msgid_plural "%d of %d items selected" msgstr[0] "" msgstr[1] "" #. Translators: this is a indication of the focused icon and the #. count of the total number of icons within an icon panel. An #. example of an icon panel is the Nautilus folder view. #. #: ../src/cthulhu/where_am_I.py:1023 #, python-format msgid "on item %d of %d" msgstr "" #. Translators: This is the size of a file in bytes #. #: ../src/cthulhu/where_am_I.py:1056 #, python-format msgid "%d byte" msgid_plural "%d bytes" msgstr[0] "%d ବାଇଟ" msgstr[1] "%d ବାଇଟ" #. Translators: This is the size of a file in kilobytes #. #: ../src/cthulhu/where_am_I.py:1060 #, python-format msgid "%.2f kilobytes" msgstr "" #. Translators: This is the size of a file in megabytes #. #: ../src/cthulhu/where_am_I.py:1064 #, python-format msgid "%.2f megabytes" msgstr "" #. Translators: this is an item in a list. #. #: ../src/cthulhu/where_am_I.py:1197 ../src/cthulhu/where_am_I.py:1241 #, python-format msgid "item %d of %d" msgstr "ସାମଗ୍ରୀ %d ର %d" #. Translators: The "default" button in a dialog box is the button #. that gets activated when Enter is pressed anywhere within that #. dialog box. #. #: ../src/cthulhu/where_am_I.py:1897 #, python-format msgid "Default button is %s" msgstr ""