# Cthulhu
#
# Copyright 2023 Igalia, S.L.
# Author: Joanmarie Diggs <jdiggs@igalia.com>
#
# This library is free software; you can redistribute it and/or
# modify it under the terms of the GNU Lesser General Public
# License as published by the Free Software Foundation; either
# version 2.1 of the License, or (at your option) any later version.
#
# This library is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
# Lesser General Public License for more details.
#
# You should have received a copy of the GNU Lesser General Public
# License along with this library; if not, write to the
# Free Software Foundation, Inc., Franklin Street, Fifth Floor,
# Boston MA  02110-1301 USA.

"""Module for performing accessible actions via a menu"""

__id__        = "$Id$"
__version__   = "$Revision$"
__date__      = "$Date$"
__copyright__ = "Copyright (c) 2023 Igalia, S.L."
__license__   = "LGPL"

import gi

gi.require_version("Gdk", "3.0")
gi.require_version("Gtk", "3.0")
from gi.repository import Gdk, Gtk

from . import cmdnames
from . import debug
from . import input_event
from . import keybindings
from . import messages
from . import cthulhu
from . import cthulhu_state
from .ax_object import AXObject

class ActionPresenter:
    """Provides menu for performing accessible actions on an object."""

    def __init__(self):
        self._handlers = self._setup_handlers()
        self._bindings = self._setup_bindings()
        self._gui = None
        self._obj = None

    def get_bindings(self):
        """Returns the action-presenter keybindings."""

        return self._bindings

    def get_handlers(self):
        """Returns the action-presenter handlers."""

        return self._handlers

    def _setup_handlers(self):
        """Sets up and returns the action-presenter input event handlers."""

        handlers = {}

        handlers["show_actions_menu"] = \
            input_event.InputEventHandler(
                self.show_actions_menu,
                cmdnames.SHOW_ACTIONS_MENU)

        return handlers

    def _setup_bindings(self):
        """Sets up and returns the action-presenter key bindings."""

        bindings = keybindings.KeyBindings()

        bindings.add(
            keybindings.KeyBinding(
                "a",
                keybindings.defaultModifierMask,
                keybindings.CTHULHU_SHIFT_MODIFIER_MASK,
                self._handlers.get("show_actions_menu")))

        return bindings

    def _perform_action(self, action):
        """Attempts to perform the named action."""

        result = AXObject.do_named_action(self._obj, action)
        tokens = ["ACTION PRESENTER: Performing", action, "on", self._obj, "succeeded:", result]
        debug.printTokens(debug.LEVEL_INFO, tokens, True)
        self._gui = None

    def show_actions_menu(self, script, event=None):
        """Shows a menu with all the available accessible actions."""

        obj = cthulhu.getActiveModeAndObjectOfInterest()[1] or cthulhu_state.locusOfFocus
        if obj is None:
            full = messages.LOCATION_NOT_FOUND_FULL
            brief = messages.LOCATION_NOT_FOUND_BRIEF
            script.presentMessage(full, brief)
            return True

        actions = {}
        for i in range(AXObject.get_n_actions(obj)):
            name = AXObject.get_action_name(obj, i)
            description = AXObject.get_action_description(obj, i)
            tokens = [f"ACTION PRESENTER: Action {i} on", obj,
                      f": '{name}' localized description: '{description}'"]
            debug.printTokens(debug.LEVEL_INFO, tokens, True)
            actions[name] = description or name

        if not actions.items():
            name = AXObject.get_name(obj) or script.speechGenerator.getLocalizedRoleName(obj)
            script.presentMessage(messages.NO_ACTIONS_FOUND_ON % name)
            return True

        self._obj = obj
        self._gui = ActionMenu(actions, self._perform_action)
        self._gui.show_gui()
        return True


class ActionMenu(Gtk.Menu):
    """A simple Gtk.Menu containing a list of accessible actions."""

    def __init__(self, actions, handler):
        super().__init__()
        self.connect("popped-up", self._on_popped_up)
        self.on_option_selected = handler
        for name, description in actions.items():
            menu_item = Gtk.MenuItem(label=description)
            menu_item.connect("activate", self._on_activate, name)
            self.append(menu_item)

    def _on_activate(self, widget, option):
        """Handler for the 'activate' menuitem signal"""

        self.on_option_selected(option)

    def _on_popped_up(self, *args):
        """Handler for the 'popped-up' menu signal"""

        msg = "ACTION PRESENTER: ActionMenu popped up"
        debug.printMessage(debug.LEVEL_INFO, msg, True)

    def show_gui(self):
        """Shows the menu"""

        self.show_all()
        display = Gdk.Display.get_default()
        seat = display.get_default_seat()
        device = seat.get_pointer()
        screen, x, y = device.get_position()

        event = Gdk.Event.new(Gdk.EventType.BUTTON_PRESS)
        event.set_screen(screen)
        event.set_device(device)
        event.time = Gtk.get_current_event_time()
        event.x = x
        event.y = y

        rect = Gdk.Rectangle()
        rect.x = x
        rect.y = y
        rect.width = 1
        rect.height = 1

        window = Gdk.get_default_root_window()
        self.popup_at_rect(window, rect, Gdk.Gravity.NORTH_WEST, Gdk.Gravity.NORTH_WEST, event)


_presenter = ActionPresenter()
def getPresenter():
    return _presenter
