#!/bin/python # -*- coding: utf-8 -*- """Standard initializations and functions shared by all games.""" import os from os import listdir from os.path import isfile, join import pygame import time SoundFolder = 'sounds' def initialize_gui(gameTitle): # start pygame pygame.init() # start the display (required by the event loop) pygame.display.set_mode((320, 200)) pygame.display.set_caption(gameTitle) # Load sounds from the sound directory and creates a list like that {'bottle': 'bottle.ogg'} soundFiles = [f for f in listdir(SoundFolder) if isfile(join(SoundFolder, f)) and (f.split('.')[1].lower() in ["ogg","wav"])] #lets make a dict with pygame.mixer.Sound() objects {'bottle':} soundData = {} for f in soundFiles: soundData[f.split('.')[0]] = pygame.mixer.Sound(SoundFolder + "/" + f)