#!/bin/python # -*- coding: utf-8 -*- # Shoot the bottles as fast as possible. from storm_games import * sounds = initialize_gui("Bottle Blaster") # loop forever (until a break occurs) while True: # wait for an event event = pygame.event.wait() # if the event is about a keyboard button that have been pressed... if event.type == pygame.KEYDOWN: sounds['bottle'].play(-1) speak("This is a test.") if event.type == pygame.KEYUP: sounds['bottle'].stop() # and if the button is the "q" letter or the "escape" key... if event.key == pygame.K_ESCAPE: # ... then exit from the while loop break time.sleep(.001)