"""Standard initializations and functions shared by all games.""" import os import pygame import time def initialize_gui(gameTitle): # start pygame pygame.init() # start the display (required by the event loop) pygame.display.set_mode((320, 200)) pygame.display.set_caption(gameTitle) # Load sounds from the sound directory soundFileNames = next(os.walk("sounds/"))[2] for i in soundFileNames: if i[-4:] == ".ogg": i[:-4] = pygame.mixer.Sound("sounds/" + i)