#!/bin/python # Shoot the bottles as fast as possible. from storm_games import * initialize_gui("Bottle Blaster") # load sound files bottle = pygame.mixer.Sound("sounds/bottle.ogg") # loop forever (until a break occurs) while True: # wait for an event event = pygame.event.wait() # if the event is about a keyboard button that have been pressed... if event.type == pygame.KEYDOWN: bottle.play(-1) if event.type == pygame.KEYUP: bottle.stop() # and if the button is the "q" letter or the "escape" key... if event.key == pygame.K_ESCAPE: # ... then exit from the while loop break time.sleep(.001)