inital commit. Not all games work 100, or even 50 percent lol.
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103
godville-tracker/godville-tracker
Executable file
103
godville-tracker/godville-tracker
Executable file
@ -0,0 +1,103 @@
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#!/bin/bash
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#If there is more than one command line arg something is wrong
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if [ $# -gt 1 ] ; then
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echo "usage:
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$0 godname"
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exit 1
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fi
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#set godName variable if it was passed from the command line
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if [ $# -eq 1 ] ; then
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godName="$1"
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fi
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#read from file if it exists, and name wasn't passed in on command line
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if [ -f .godville-trackerrc -a $# -eq 0 ] ; then
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source .godville-trackerrc
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fi
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#if name is not set in file, prompt for it here
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if [ -z "$godName" ] ; then
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read -p "Please enter the god's name? " godName
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fi
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#Counter variable initialization
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i=60
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#main update loop
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while [ "${continue^}" != "Q" ] ; do
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#Update info every minute
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if [ $i -ge 60 ] ; then
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godvilleInfo="$(curl -Ss "http://godvillegame.com/gods/api/${godName}.json")"
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#godvilleInfo="$(cat tmp.txt)"
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clear
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#remove most of the json stuff, and other formatting goodness
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godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":"/ /g' -e 's/","/\n/g')"
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godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/":/ /g' -e 's/,"/\n/g')"
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godvilleInfo="$(echo "$godvilleInfo" | sed -e 's/{"//g' -e 's/"}//g' -e 's/}}//g' -e 's/\\u201[c|d]/"/g')"
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#load info into variables
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alignment="$(echo "$godvilleInfo" | grep "^alignment" | cut -d ' ' -f2-)"
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bricks_cnt="$(echo "$godvilleInfo" | grep "^bricks_cnt" | cut -d ' ' -f2-)"
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bricks_cnt=$(echo "scale=1;$bricks_cnt * 0.1" | bc)
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clan="$(echo "$godvilleInfo" | grep "^clan " | cut -d ' ' -f2-)"
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clan_position="$(echo "$godvilleInfo" | grep "^clan_position" | cut -d ' ' -f2-)"
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gender="$(echo "$godvilleInfo" | grep "^gender" | cut -d ' ' -f2-)"
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gold_approx="$(echo "$godvilleInfo" | grep "^gold_approx" | cut -d ' ' -f2-)"
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inventory="$(echo "$godvilleInfo" | grep "^inventory " | cut -d ' ' -f2-)"
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inventory_max_num="$(echo "$godvilleInfo" | grep "^inventory_max_num" | cut -d ' ' -f2-)"
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level="$(echo "$godvilleInfo" | grep "^level" | cut -d ' ' -f2-)"
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name="$(echo "$godvilleInfo" | grep "^name" | cut -d ' ' -f2-)"
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max_health="$(echo "$godvilleInfo" | grep "^max_health" | cut -d ' ' -f2-)"
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motto="$(echo "$godvilleInfo" | grep "^motto" | cut -d ' ' -f2-)"
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pet_class="$(echo "$godvilleInfo" | grep "^pet_class" | cut -d ' ' -f2-)"
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pet_level="$(echo "$godvilleInfo" | grep "^pet_level" | cut -d ' ' -f2-)"
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pet_name="$(echo "$godvilleInfo" | grep "^pet pet_name" | cut -d ' ' -f3-)"
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quest="$(echo "$godvilleInfo" | grep "^quest" | cut -d ' ' -f2-)"
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temple_completed_at="$(echo "$godvilleInfo" | grep "^temple_completed_at" | cut -d ' ' -f2-)"
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if [ "$temple_completed_at" != "null" ] ; then
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temple_completed_at="$(date --date="$temple_completed_at" +'%I:%M%p %A, %B %d, %Y')"
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fi
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#display Information
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echo "God
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Name: $godName
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Hero
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Name: $name ($gender)
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Motto: $motto
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Personality: $alignment"
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#Not everyone is in a clan:
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if [ -n "$clan" ] ; then
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echo "Guild: $clan ($clan_position)"
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fi
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echo "Level: $level
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Inventory: ### / $inventory_max_num
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Health: ### / $max_health
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Quest: $quest
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Gold: $gold_approx
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Bricks for Temple: $bricks_cnt%"
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#Not everyone has completed their temple
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if [ "$temple_completed_at" != "null" ] ; then
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echo "Temple Completed: $temple_completed_at"
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fi
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#Not everyone has a pet
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if [ -n "$pet_name" ] ; then
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echo
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echo "Pet
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Name: $pet_name
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Class $pet_class"
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#Not all pets show a level
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if [[ "$pet_level" =~ ^[0-9]+$ ]] ; then
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echo "Level: $pet_level"
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fi
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fi
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#reset counter variable
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i=0
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fi
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#Wait for user input and sleep for 1 second
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read -t1 -n1 continue
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#Incriment counter
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let i++
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done
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echo
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exit 0
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