import logging from database import MusicDatabase from media.item import item_builders, item_loaders, item_id_generators from media.file import FileItem from media.url import URLItem from media.url_from_playlist import PlaylistURLItem from media.radio import RadioItem from database import MusicDatabase import variables as var class MusicLibrary(dict): def __init__(self, db: MusicDatabase): super().__init__() self.db = db self.log = logging.getLogger("bot") def get_item_by_id(self, bot, id): if id in self: return self[id] # if not cached, query the database item = self.fetch(bot, id) if item is not None: self[id] = item self.log.debug("library: music found in database: %s" % item.format_debug_string()) return item def get_item(self, bot, **kwargs): # kwargs should provide type and id, and parameters to build the item if not existed in the library. # if cached id = item_id_generators[kwargs['type']](**kwargs) if id in self: return self[id] # if not cached, query the database item = self.fetch(bot, id) if item is not None: self[id] = item self.log.debug("library: music found in database: %s" % item.format_debug_string()) return item # if not in the database, build one self[id] = item_builders[kwargs['type']](bot, **kwargs) # newly built item will not be saved immediately return self[id] def fetch(self, bot, id): music_dicts = self.db.query_music(id=id) if music_dicts: music_dict = music_dicts[0] type = music_dict['type'] self[id] = item_loaders[type](bot, music_dict) return self[id] else: return None def save(self, id): self.log.debug("library: music save into database: %s" % self[id].format_debug_string()) self.db.insert_music(self[id].to_dict()) def delete(self, id): self.db.delete_music(id=id) def free(self, id): if id in self: del self[id] def free_all(self): self.clear()